Mixed or average reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 8 out of 45
  2. Negative: 3 out of 45
Buy On
  1. In short, Project Sylpheed has a solid foundation, but a lot of the game is simply unnecessary.
  2. The control scheme is very confusing and comes with a very tough learning curve. Slowdown at key points in game play was also a reoccurring problem.
  3. The game is extremely repetitive, but for what it offers it is nice. The controls are really tight and after you get acquainted with how to fly the ship you will find yourself flying like an ace in no time.
  4. As far as straight ahead spacecraft shooters go, Project Sylpheed is everything you would expect with some top notch visuals along with some nice movie sequences added to the mix.
  5. Three-dimensional space games and flight-sims are a dying breed in the current climate, and in terms of gameplay, Project Sylpheed cruises some way above average.
  6. 70
    In conclusion, Project Sylpheed has its ups and downs but does add up to a good experience with lots of action and strong emphasis on an emotional storyline.
  7. 70
    Project Sylpheed fits the bill for anyone who is looking for some solid flight combat action, and doesn't mind some anime inspired storylines.
  8. 360 Gamer Magazine UK
    Project Sylpheed is a very decent shoot-'em-up, full of spectacular set-pieces and blessed with tight controls, but it lacks real depth. [Issue 22, p.66]
  9. The core game is, given a little time and concentration, excellent, if repetitive. Since Sony seems to have long left the Colony Wars series for dead and Nintendo likewise with Rogue Squadron, this game ably fills a gaping whole in one of gaming's most pure and heady genres.
  10. If you like space shooters then Project Sylpheed is well worth a look however due to it's brevity and lack of multiplayer makes the game over too quickly.
  11. It’s amazingly detailed in its simplicity, easy to pick up and play and it will keep you plugging away for a bit.
  12. For those willing to plod through the unforgiving learning curve and often odd-feeling mismatch of genres, Project Sylpheed has a lot to offer and could become this year's biggest sleeper hit.
  13. It’s a good shooter romp that could have been great.
  14. Project Sylpheed is trying to do a bit more than it is capable of – not only due to the occasional graphical slowdown, but also because the gameplay is a bit repetitive and parts of the campaign feel a little rushed or misplaced.
  15. This is not the grand space opera you were looking for.
  16. 65
    With a friendly price tag and polished visuals you will be hard-pressed to find enough faults to not recommend this game to anyone who enjoys space shooters. While online is sorely missed and the flawed mission design will ensue rage there is still plenty here to enjoy.
  17. Project Sylpheed is determined to separate itself from its arcade roots, and that’s fine. But a sub-par story, iffy controls, and mundane gameplay keep it from reaching the modern age.
  18. netjak
    Project Sylpheed has just enough there to feel like you're about to get your need for another good Wing Commander game satiated, and then it doesn't.
  19. Would you spend 60 on something lacking features and longevity? I wouldn’t.
  20. 60
    There's just not a lot of meat here, and after a single playthrough, you'll probably be ready to move on to the next big adventure.
  21. In the end, though, the game fails to become a megahit because of controls that are lacking, performance snags in some areas and a story that is really not much more than standard RPG fare (albeit, in a space shooter).
  22. For its genre, Project Sylpheed: Arc of Deception is a decent game. You just have to wonder if this style of game went the way of the TRS-80 and Sega CD – dead but fondly remembered.
  23. Hardcore Gamer
    Project Sylpheed costs forty bucks, making this a budget title, but it's hard to play unless you're playing in HD. [Oct 2007, p.56]
  24. The core gameplay has become excruciatingly boring, and great graphics just have the same effect as polishing a turd: it's a pointless exercise, considering the content. Just leave this one alone; you've basically been playing it for a decade.
  25. 59
    Even with solid controls and a nice set of FMV movie sequences, the bland mission design and its oft annoying nature make the whole experience largely forgettable.
  26. It’s a lot of the same thing, with a load of space battles awaiting your arrival. It doesn’t take long for you to become frustrated and perhaps even bored by the repetitive action.
  27. Too much plot, not enough variety and not nearly enough action. Shame.
  28. Project Sylpheed is a short and needlessly complicated space shooter that gets by on its cutscenes more than its gameplay.
  29. Official Xbox Magazine
    You might grab it if you're new to space shooters, but don't expect to remember it in the morning. [Oct 2007, p.78]
  30. The confusion created by the messy HUD and annoying radio chatter, along with the repetitive missions makes this a rather forgettable rental.
  31. 50
    Project Sylpheed is one of those games you desperately want to like, but falls short in almost every category.
  32. Official Xbox Magazine UK
    Too slow and dull for shooter/sci-fi fans. [Sept 2007, p.5]
  33. A big refrigerator box with lasers crayoned all over it might give you about as much mileage—and unlike with Sylpheed, your friends could get in and play, too.
User Score

Generally favorable reviews- based on 24 Ratings

User score distribution:
  1. Positive: 9 out of 11
  2. Negative: 0 out of 11
  1. Aug 13, 2014
    This game is a welcome addition to a barren genre. The arcade flight scene is in need of new blood and this game delivers. The game uses itThis game is a welcome addition to a barren genre. The arcade flight scene is in need of new blood and this game delivers. The game uses it setting to stage some breathtaking battles, the backgrounds and set pieces all go along way to making it all believable. Its anime like story take full advantage of the pacing keeping the action moving never feeling slow and never feeling too fast or unending either. It always states what needs to be done upfront and the time it take is down to the player. Unlike other game on Xbox 360 this doesn't sport multiplayer in any capacity and it doesn't need sure it would have been fun to fly with a friend but this game make a serious case for singleplayer only games. Full Review »
  2. Mar 29, 2014
    In an age of terrible first person shooters and over the top action games a cool shooter like this gets lost. Which blows cause ProjectIn an age of terrible first person shooters and over the top action games a cool shooter like this gets lost. Which blows cause Project Sylpheed is an incredible game that tries to breath life into a genre that's slowly dying out. The story, for the most part, is pretty cliche' inexperienced pilot grows into ace, best female friend becomes girlfriend, former best friend is rival, enemy bent on total destruction of hero's civilization. Story aside though this game has great graphics, that still stand up today, an ear pleasing soundtrack and gameplay that never feels dull. The game presents you with a sense of vastness around you as fly through space in your fighter and you feel as if you can go on forever. Combat never feels boring as your weapon upgrades become a sight to behold by just firing them. Going up against larger enemies such as battleships and cruisers are always taken with a great dose of excitement as you tear into them with huge missles or armor shredding lasers. The only gripes I have with the game is that there are no terrestrial levels. Skimming across the surface of a planet or being in the middle of a huge fleet battle on the surface of a planet would have been cool. This game can be had nowadays for pretty cheap, under 10 bucks, and can be easily found on the Xbox Live Arcade. It's worth the cash if you're looking for a good shooter that isn't a re-hash of an older game. Full Review »
  3. Nov 30, 2012
    Project Sylpheed is a game that you will either understand completely or not understand at all. Missions are long, and there are no mid-levelProject Sylpheed is a game that you will either understand completely or not understand at all. Missions are long, and there are no mid-level checkpoints, meaning you will have to go through half-hour to full-hour sittings to finish a level and save your game. However, for me, nothing has felt more satisfying than chasing down an ADAN ship and firing my missiles. The story also has a nice space opera-esque feel to it, and all major cutscenes (which are plentiful) are in beautiful CG animation with great voice acting. Ultimately, it all comes down to your preferences. If you are a fan of Square Enix or Japanese shmups (not bullet hell shmups, and this is kinda like a 3D shoot-em-up) then pick it up. At bargain-bin prices now, this is something you won't want to miss, despite its flaws. Full Review »