Metascore
64

Mixed or average reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 8 out of 45
  2. Negative: 3 out of 45
  1. 75
    Sylpheed gets one thing perfectly right: the intensity of the dogfight. The sheer volume of things on your viewscreen during each sortie is almost overwhelming, but it adds that white-knuckle feeling that's so important to a game like this.
  2. Project Sylpheed is a very decent shoot-'em-up, full of spectacular set-pieces and blessed with tight controls, but it lacks real depth. [Issue 22, p.66]
  3. Despite a lack of online play, Project Sylpheed is as good a space shooter as you are likely to find. Its perfect balance of depth and accessibility really pushes the game to the forefront of the genre.
  4. For its genre, Project Sylpheed: Arc of Deception is a decent game. You just have to wonder if this style of game went the way of the TRS-80 and Sega CD – dead but fondly remembered.
  5. In the end, though, the game fails to become a megahit because of controls that are lacking, performance snags in some areas and a story that is really not much more than standard RPG fare (albeit, in a space shooter).
  6. For those willing to plod through the unforgiving learning curve and often odd-feeling mismatch of genres, Project Sylpheed has a lot to offer and could become this year's biggest sleeper hit.
  7. The control scheme is very confusing and comes with a very tough learning curve. Slowdown at key points in game play was also a reoccurring problem.
  8. The core gameplay has become excruciatingly boring, and great graphics just have the same effect as polishing a turd: it's a pointless exercise, considering the content. Just leave this one alone; you've basically been playing it for a decade.
  9. The core game is, given a little time and concentration, excellent, if repetitive. Since Sony seems to have long left the Colony Wars series for dead and Nintendo likewise with Rogue Squadron, this game ably fills a gaping whole in one of gaming's most pure and heady genres.
  10. As far as straight ahead spacecraft shooters go, Project Sylpheed is everything you would expect with some top notch visuals along with some nice movie sequences added to the mix.
  11. 40
    Game Arts still knows how to draw neat-looking spaceships. When it comes to making them interact in a real 3D space, though, that’s where they still have a whole lot to learn.
  12. It satisfies on many levels – easily accessible and involved gameplay coupled with great graphics and a cool story.
  13. Few remember the old Silpheed games, and few will remember their slightly respelled 360 sequel – but those who do will do so with fondness.
  14. 50
    Project Sylpheed is one of those games you desperately want to like, but falls short in almost every category.
  15. Project Sylpheed is a game that only die-hard anime or Square-Enix fans should consider at all, even for a rental. It’s so short and needlessly complex with its controls that it hardly warrants playtime whatsoever.
  16. In short, Project Sylpheed has a solid foundation, but a lot of the game is simply unnecessary.
  17. Would you spend 60 on something lacking features and longevity? I wouldn’t.
  18. Well worth a look if you want something different. [Sept 2007, p.84]
  19. Project Sylpheed is trying to do a bit more than it is capable of – not only due to the occasional graphical slowdown, but also because the gameplay is a bit repetitive and parts of the campaign feel a little rushed or misplaced.
  20. Project Sylpheed is a short and needlessly complicated space shooter that gets by on its cutscenes more than its gameplay.
  21. 60
    There's just not a lot of meat here, and after a single playthrough, you'll probably be ready to move on to the next big adventure.
  22. Project Sylpheed is determined to separate itself from its arcade roots, and that’s fine. But a sub-par story, iffy controls, and mundane gameplay keep it from reaching the modern age.
  23. The game is extremely repetitive, but for what it offers it is nice. The controls are really tight and after you get acquainted with how to fly the ship you will find yourself flying like an ace in no time.
  24. Project Sylpheed is a niche game. It will shake off newcomers who are intimidated by its slightly different control scheme, and find an audience that appreciates the game’s overall style in doing so.
  25. This is not the grand space opera you were looking for.
  26. The confusion created by the messy HUD and annoying radio chatter, along with the repetitive missions makes this a rather forgettable rental.
  27. It’s a good shooter romp that could have been great.
  28. Project Sylpheed costs forty bucks, making this a budget title, but it's hard to play unless you're playing in HD. [Oct 2007, p.56]
  29. 59
    Even with solid controls and a nice set of FMV movie sequences, the bland mission design and its oft annoying nature make the whole experience largely forgettable.
  30. 70
    In conclusion, Project Sylpheed has its ups and downs but does add up to a good experience with lots of action and strong emphasis on an emotional storyline.
  31. If you like space shooters then Project Sylpheed is well worth a look however due to it's brevity and lack of multiplayer makes the game over too quickly.
  32. 65
    Project Sylpheed has just enough there to feel like you're about to get your need for another good Wing Commander game satiated, and then it doesn't.
  33. You might grab it if you're new to space shooters, but don't expect to remember it in the morning. [Oct 2007, p.78]
  34. Too slow and dull for shooter/sci-fi fans. [Sept 2007, p.5]
  35. 70
    Project Sylpheed fits the bill for anyone who is looking for some solid flight combat action, and doesn't mind some anime inspired storylines.
  36. A fine, if somewhat simple space-shooter. While space opera certainly requires a suitably pompous storyline, the silly teenage drama is almost too much to bear. While the space combat action plays out great, the missions suffer from the pointless time limits. [Sept 2007]
  37. This is by far the prettiest free-roaming shooter ever created. [Aug 2007, p.60]
  38. It’s a lot of the same thing, with a load of space battles awaiting your arrival. It doesn’t take long for you to become frustrated and perhaps even bored by the repetitive action.
  39. A big refrigerator box with lasers crayoned all over it might give you about as much mileage—and unlike with Sylpheed, your friends could get in and play, too.
  40. Three-dimensional space games and flight-sims are a dying breed in the current climate, and in terms of gameplay, Project Sylpheed cruises some way above average.
  41. It's not as common as it should be for a game to clearly have a unified vision, but Project Sylpheed: Arc of Deception does exactly one thing, and does it well: hectic true-3D space combat that makes you feel like a Gundam pilot better than most Gundam games do.
  42. Too much plot, not enough variety and not nearly enough action. Shame.
  43. It’s amazingly detailed in its simplicity, easy to pick up and play and it will keep you plugging away for a bit.
  44. 65
    With a friendly price tag and polished visuals you will be hard-pressed to find enough faults to not recommend this game to anyone who enjoys space shooters. While online is sorely missed and the flawed mission design will ensue rage there is still plenty here to enjoy.
User Score
8.7

Generally favorable reviews- based on 19 Ratings

User score distribution:
  1. Positive: 9 out of 10
  2. Negative: 0 out of 10
  1. Aug 13, 2014
    9
    This game is a welcome addition to a barren genre. The arcade flight scene is in need of new blood and this game delivers. The game uses it setting to stage some breathtaking battles, the backgrounds and set pieces all go along way to making it all believable. Its anime like story take full advantage of the pacing keeping the action moving never feeling slow and never feeling too fast or unending either. It always states what needs to be done upfront and the time it take is down to the player. Unlike other game on Xbox 360 this doesn't sport multiplayer in any capacity and it doesn't need sure it would have been fun to fly with a friend but this game make a serious case for singleplayer only games. Full Review »
  2. Mar 29, 2014
    8
    In an age of terrible first person shooters and over the top action games a cool shooter like this gets lost. Which blows cause Project Sylpheed is an incredible game that tries to breath life into a genre that's slowly dying out. The story, for the most part, is pretty cliche' inexperienced pilot grows into ace, best female friend becomes girlfriend, former best friend is rival, enemy bent on total destruction of hero's civilization. Story aside though this game has great graphics, that still stand up today, an ear pleasing soundtrack and gameplay that never feels dull. The game presents you with a sense of vastness around you as fly through space in your fighter and you feel as if you can go on forever. Combat never feels boring as your weapon upgrades become a sight to behold by just firing them. Going up against larger enemies such as battleships and cruisers are always taken with a great dose of excitement as you tear into them with huge missles or armor shredding lasers. The only gripes I have with the game is that there are no terrestrial levels. Skimming across the surface of a planet or being in the middle of a huge fleet battle on the surface of a planet would have been cool. This game can be had nowadays for pretty cheap, under 10 bucks, and can be easily found on the Xbox Live Arcade. It's worth the cash if you're looking for a good shooter that isn't a re-hash of an older game. Full Review »
  3. Feb 9, 2013
    9
    What a wonderful game! Space Battles with great graphics and precise control, and a story that is very well made with great-looking cutscenes. It requires that you put some time into the game mechanics, but once you have mastered this, the rest is pure enjoyment. Full Review »