User Score
8.6

Generally favorable reviews- based on 24 Ratings

User score distribution:
  1. Positive: 21 out of 24
  2. Negative: 1 out of 24
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  1. Jonman
    Jan 18, 2008
    6
    Project Sylpheed is a daunting proposition. The half hour of tutorials are absolutely essential, thanks to the enormous degree to which the controller is overloaded. Flying the Delta Saber feels more akin to playing a fighting game, such is the degree to which double-taps and button combinations are required to wring the best performance from your spaceship. This is certainly not a game Project Sylpheed is a daunting proposition. The half hour of tutorials are absolutely essential, thanks to the enormous degree to which the controller is overloaded. Flying the Delta Saber feels more akin to playing a fighting game, such is the degree to which double-taps and button combinations are required to wring the best performance from your spaceship. This is certainly not a game to dip into. More so thanks to the mission structures, which ensure that committing less than an hour at a time to the game is likely to result in not finishing a mission, and therefore not being able to save your progress. The game is also relatively unforgiving on the the Normal difficulty. That said, the space combat is pretty darned good, visually, and functionally. Forgiving the occasional bit of slowdown during particularly frenetic moments, it's extremely hectic, and very satisfying when finishing a sub-mission. One complaint is that the secondary mission objectives are not clear. Perhaps this is an attempt to encourage replay, but it's a poor one. The upshot is that unless you *really* want an in-depth flight combat game, with a steep learning curve, but gorgeous graphics, you should probably avoid Project Slypheed. Expand
  2. Aaace5
    Jul 11, 2007
    7
    It isn't a bad game, but it just doesn't feel like the developers fully thought this game out before shey started creating it. The controls work well, even though you feel some of the buttons should have been in different places, and the graphics are good, but not great. The interface is arcadey so it's easy to get into, but it's hard for this game to keep your It isn't a bad game, but it just doesn't feel like the developers fully thought this game out before shey started creating it. The controls work well, even though you feel some of the buttons should have been in different places, and the graphics are good, but not great. The interface is arcadey so it's easy to get into, but it's hard for this game to keep your attention for too long! I personally like Ace Combat, and was hoping that this game would keep me occupied and content until AC comes out. But in the end, it's short on play and replayability. The story is decent, but other than that I really found no reason to play it again. I think this game should have definately had some multiplayer in the mix though. Expand
Metascore
64

Mixed or average reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 8 out of 45
  2. Negative: 3 out of 45
  1. AceGamez
    80
    Despite a lack of online play, Project Sylpheed is as good a space shooter as you are likely to find. Its perfect balance of depth and accessibility really pushes the game to the forefront of the genre.
  2. 59
    Even with solid controls and a nice set of FMV movie sequences, the bland mission design and its oft annoying nature make the whole experience largely forgettable.
  3. It’s a lot of the same thing, with a load of space battles awaiting your arrival. It doesn’t take long for you to become frustrated and perhaps even bored by the repetitive action.