Prototype 2 Xbox 360

User Score
7.0

Mixed or average reviews- based on 176 Ratings

User score distribution:
  1. Negative: 25 out of 176
Buy On

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. May 16, 2012
    4
    Despite being extremely excited for the sequel to a game I found to have a good amount of further potential, Prototype 2 left me wanting more and receiving less.

    The biggest problems were the result of too much time being spent on improving the look of the game than the game-play experience. While the graphics engine received some considerable improvements that are, in some areas, quite
    Despite being extremely excited for the sequel to a game I found to have a good amount of further potential, Prototype 2 left me wanting more and receiving less.

    The biggest problems were the result of too much time being spent on improving the look of the game than the game-play experience. While the graphics engine received some considerable improvements that are, in some areas, quite impressive, many other aspects of the game came in under the expected mark, even when compared to the first.

    It's predictable and dis-jointed story and flawed game-play mechanics take too much away from the experience to make this a winner.

    Sorry Radical, better luck next time.
    Expand
  2. Apr 30, 2012
    4
    Disappointing, drab, dreary, repetitive. Just some of the adjectives that can be used to described 'Prototype 2.' In essence, P2 should have been called "Prototype 1.5" since there is no step forward in the sequel, and nothing that creates the sense of playing a new game. From the very start of the game, you realize that the presentation and gameplay in this game is an exact copy of theDisappointing, drab, dreary, repetitive. Just some of the adjectives that can be used to described 'Prototype 2.' In essence, P2 should have been called "Prototype 1.5" since there is no step forward in the sequel, and nothing that creates the sense of playing a new game. From the very start of the game, you realize that the presentation and gameplay in this game is an exact copy of the first game. The story will not surprise you and often you feel as if the writing was done by a teenager. It's sloppily written, designed and executed. The game does start to become tolerable near the end, but it's too little, too late. The gameplay is loose and often it doesn't feel like you have any control over your character in battles. Combine that with battles that are way too lopsided for the extent of your abilities; and you have a frustrating combat system that destroys the game. The few good things about P2, is the overall character progression and the ability to gain new moves throughout the game; but even these facets of the game have been done before and done better. It's not to say that Prototype 2 is horrendous, because it is not. The mindless, thoughtless combat that you will engage in is fairly entertaining; but starts to become uneventful and highly repetitive after a couple hours. The draw distance when flying above the city is terrible, and it often feels as if you are flying around in a gas chamber. The visuals are something to pass on as well, seeing as the graphics engine that P2 operates on is dated and it shows. Overall, P2 is a game that falls short of the original and fails to deliver on many fronts. Prototype 2 may be worth the purchase when it is in the bargain bin, but as a full retail release, it's not worth the price of admission. 4/10 Dismal Expand
  3. May 8, 2012
    0
    Prototype 2 is a more visually pleasing version of the original. A weak story line, that flip flops on whether or not Alex Mercer is truly your enemy. Rather than expanding on Prototype 1 they just made the same game again. I recommend waiting 6 months when the price will have dropped and all of the radnet features will finally be available. The 55 event radnet is a dlc that is on thePrototype 2 is a more visually pleasing version of the original. A weak story line, that flip flops on whether or not Alex Mercer is truly your enemy. Rather than expanding on Prototype 1 they just made the same game again. I recommend waiting 6 months when the price will have dropped and all of the radnet features will finally be available. The 55 event radnet is a dlc that is on the disc, but locked until a given date, 3 events at a time twice a week until June. This isn't adding replay value. On top of that those of you who bought the collectors edition know, that the dlc codes weren't usable until the actual release date, unlike literally every other game in the world. Then still not usable because some one screwed up. Don't waste your money, borrow it from a friend who bought it. Expand
  4. May 1, 2012
    1
    this game is the most repetitive game I have ever played, please, when playing it, have that in mind. You'll be hunting and consuming or retrieving packages with limited time for the entire game
  5. May 5, 2012
    0
    o jogo é muito ruim e muito repetitivo se quer um jogo de verdade de super heori jogue infamous

    this game is the most repetitive game I have ever played, please, when playing it, have that in mind. You'll be hunting and consuming or retrieving packages with limited time for the entire game
  6. Feb 16, 2014
    2
    This seemed like a good choice because it was only $40, this was not the case. To me, the storyline is boring, the city is bland, the characters are bland and the gameplay is repetitive. Learning new attacks were the only fun thing but that didn't last long. Not worth $40, not worth 10.
Metascore
74

Mixed or average reviews - based on 69 Critics

Critic score distribution:
  1. Positive: 37 out of 69
  2. Negative: 0 out of 69
  1. Hyper Magazine
    Jul 8, 2012
    70
    It stubbornly refuses to capitalise on its full potential, but Prototype 2 is still a whole lot of fun. [July 2012, p.64]
  2. X-ONE Magazine UK
    Jun 5, 2012
    70
    The repetition begins to grow old a few hours before the game reaches its conclusion. [Issue#85, p.84]
  3. May 29, 2012
    70
    An intriguing plot tries to turn an action-oriented (and bloody) game on its ear, but the gameplay is too repetitive at its core to make you feel like you've really experienced something unique in the ever-growing world of sandbox games.