Quantum of Solace won't be up for any "game of the year" awards, but it is a solid title that offers a satisfying, though elementary, single-player campaign and a strong, but perhaps niche, multiplayer experience. It's not a total return to form for the Bond franchise, but it seems to be headed in the right direction.
This is one of my favorite FPSes of all time. Granted, I never played Goldeneye, and this game is all shooting with only a tiny bit of required stealth and turret action, but the game mechanics are superb, and the fun factor is very high.
I've played it through four times already, and I expect I will play it through many more times to come. The multiplayer is still good after two years (though of course there aren't too many people playing these days), and overall it's just loads of fun.
My real problem with Quantum, though, is its lack of coherency. It tries to do so much, but everything slides into the ‘meh’ basket, right beside so many prior Bond games.
Its playable, its easy, its simple, its entertaining, and its got a bit of good multiplayer; but it wouldn't challenge an amateur gamer and it'll most likely be back in the box and filed away as "done with" faster than a day in the office.
Quantum of Solace is a new reason to not trust videogame adaptations from movies. Treyarch's title transmits a sensation of rushed development and not achieved goals. Short, quite repetitive and dreary.
Quantum of Solace never manages to be a Bond game: at the tiniest of nudges, it panics and starts unleashing gunfire. It's clumsy, it's messy, it's not much fun and most of the time, it's not even the right film.
I was at my friend's house, all bored, when I decided to pick some random game from his shelf and give it a shot. I looked over the small library, and picked one with a logo that is legendary in the FPS genre; 007.
I play the first mission and am hooked, and don't stop until I've beaten the campaign.
I don't understand why it's so good until after the first mission, when the opening credits roll. I see that Treyarch was behind it. Now it makes sense why the game is so fun.
And now, the review: The campaign is great. Combining the tense combat of Call of Duty with the cover systems found in Breach or GRAW. The story is nice, though it skips a bit in some places. The missions never feel too short or too tedious. Stealth isn't usually necessary, but it will usually make your mission easier. Silenced weapons and headshots, crouch-walking, melee takedowns, and not being directly spotted by camera or human are the rules of stealth. The ending isn't completely satisfying, but it's decent and leaves you feeling like you did, in fact, complete a full game.
The multiplayer is so much fun, and I feel that it combines the best of the classic FPS "Goldeneye" (God bless it), and the modern FPS we love and won't shut up about (I'm looking at you, Black Ops), to create one, stellar multiplayer experience. Think I'm exaggerating? In most games, I get killed and yell some obscene thing I am going to do to the enemy's pet turtle and throw my controller (in my head, at least). In this game, after a 10 deathstreak, I feel great after one kill, enough to say "Idiot" every time. This, like Goldeneye, has that effect on people; no matter how good or bad you are, you can still find something fun and 007-class awesome to do.
A hybrid first-person/third-person shooter that covers events from "Quantum" and Casino Royale. The game is fun, but it doesn't feel very Bond-like. It's more comparable to Gears of War or Rainbow Six Vegas. Some stealth sections help break up the non-stop action. Controls are fluid and the graphics are impressive. Overall, this is an enjoyable action game. I would rate it with a 7.3 out of 10.
Quantum of Solace is a weird game because it shouldn't work as well as it does. It's based on arguably the worst (recent) Bond movie and is quite simple in design. HOWEVER, it does manage to provide a lot of fun in its quite small campaign. The shooting works decently well, it's essentially Call of Duty, but will pull back into a third-person view when in cover. It makes sense that this is similar to CoD since it's developed by Treyarch. If the level design reminded me of anything, it'd probably be Half-Life, strangely. I like that all of the film's cast are here, they do a decent job. I will say it's odd how most of the campaign is adapted from Casino Royale, as that's obviously not Quantum of Solace, but I digress. I will also say that I haven't done the multiplayer, but I'm guessing it's of a similar quality to the campaign mode.
Quantum of Solace fails in everything it tries to do. As a game, it is a repetitive, bland and frankly boring shooter. And as a tie in, it roughly follows the story of the movie and stops there.
I completed the game in three hours and there is no blood and or gore whatsoever and where there are scenes of someone getting shot, for example: when camelia shoots a soldier that captured her in the last misson, it looks like she shot him like it was some kind of make belive gun but also the ai of some the enemies is straight up as if it was made by a toddler that thinks he's invincible, and enemies (even on the 2nd difficulty) can kill you in a matter of SECONDS in goldeneye the enemies
werent THAT strong (the bullets not them), but here's the good part: I LOVE the cover and take down mechanic it's fantastic but the take downs could've been better if there was gore but still the shooting feels great and blind firing only works if an enemy is like 2 meters away from you but that's what they also probably intended
TL;DR: no blood and gore, some scenes don't feel right, the AI is weird, you can die in a matter of seconds even though you play on the second difficulty and the take down and cover mechanics are great but the takedowns could've been better with blood and gore
Do I recommend the game? I do but kind of not, if your a fan of games that have blood and do not find them fun without it then this is not the game for you (by the way you do get feedback after hitting an enemy so you do know when you hit someone) but if you don't care about the blood and gore and only the gameplay then I do recommend playing the game but the story is pretty short about like 3 hours of playing Is required if you don't know much of where your supposed to go sometimes.
SummaryIntroducing a more lethal and cunningly efficient Bond, the game blends intense first-person action with a unique third-person cover combat system that allows players to truly feel what it is like to be the ultimate secret agent as they use their stealth, precision shooting and lethal combat skills to progress through missions. Blending ...