Mixed or average reviews - based on 28 Critics

Critic score distribution:
  1. Positive: 9 out of 28
  2. Negative: 0 out of 28
  1. Oct 27, 2011
    Both the exasperating controls and misuse of resources can be unforgiving and crippling to the gameplay progress, but careful and patient gamers that acclimate to both will find an amazing survivor-horror story with plenty of hours of gameplay.
  2. Sep 28, 2011
    Code Veronica was an incredible game with stellar visuals, a tense atmosphere, and meaty campaign to keep you busy for a very long time. But now that it's been reanimated for the Xbox 360 and PS3, it's obvious how poorly the last eleven years have treated it.
  3. Oct 7, 2011
    While it may have some video issues Code Veronica is still a great time and worth looking into.
  4. Oct 24, 2011
    So yes. Code Veronica X still does the job. For fifteen pounds though? Hmmm. Unsure. If you're loopy about all things Resident Evil and have some xbox points sitting about then knock yourself out.
  5. Sep 27, 2011
    A relic of a bygone era that Capcom has done nothing to reinvent for modern audiences with this reissue. Yet beneath its off-putting anachronisms there is a worthwhile, menacing game - for those with the eyes to catch it.
  6. Oct 7, 2011
    Another "Resi" HD Remake, another little disappointment. This time, however, Capcom doesn't deserve too much criticisms… this 11 years old title is maybe more geared towards hardcore fans than the newcomers.
  7. Sep 26, 2011
    Despite being one of the best chapters of the series, this edition of Code Veronica has almost no improvements in visual aspect. Capcom delivers another bad remake for a high price.
  8. Sep 29, 2011
    Quotation forthcoming.
  9. Sep 26, 2011
    While Resident Evil Code: Veronica X remains an interesting (and difficult) side-story in the Resident Evil franchise, an impressive coat of HD polish just can't make up for terrible controls and archaic game design.
  10. Sep 26, 2011
    Just don't expect to slip into the gameplay as easily as you might have done with Resident Evil 4 HD. Code: Veronica X may provide many hours of zombie-killing fun, but they're difficult hours, and playing it requires accustoming yourself to the gameplay norms of an increasingly distant era.
  11. Oct 4, 2011
    If you absolutely have to get a downloadable Resident Evil fix, get Resident Evil 4 HD instead. It holds up markedly better in every conceivable way and looks pretty good in high definition.
  12. Sep 28, 2011
    If you can get past the game's clunkiness, you'll be in for a fun (but not mind-blowing) adventure!
  13. Oct 4, 2011
    Nostalgic gamers and those who simply must have every Resident Evil game out there only need apply – the crippling game control, the frustrating game structure and the minimal overall improvements will likely bring buyers remorse.
  14. Sep 28, 2011
    In many ways, the only reason to play through Code Veronica is to truly appreciate what RE 4 and RE 5 managed to do. Unfortunately not all titles age equally.
  15. Oct 5, 2011
    The convenience of modern games makes this Resident Evil Code: Veronica X feel dated.
  16. Sep 26, 2011
    Resident Evil 4 might get something of a free pass but Code: Veronica was flawed 11 years ago, and none of the issues are fixed in this HD 'update'.
  17. Sep 28, 2011
    Code Veronica X was one of the greatest titles in the Resident Evil saga, but the curiosity to know what terrified gamers ten years ago would be the only reason to buy an overpriced game with such an out-of-date gameplay.
  18. X-ONE Magazine UK
    Nov 16, 2011
    It's horribly dated. [Issue#78, p.98]
  19. Xbox World 360 Magazine UK
    Oct 31, 2011
    Still manages to crawl under your skin. [Christmas 2011, p.109]
User Score

Generally favorable reviews- based on 34 Ratings

User score distribution:
  1. Positive: 5 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 1 out of 6
  1. Sep 29, 2011
    Resident evil 1)
    The player's character is a member of a special law enforcement task force who is trapped in a mansion populated by dangerous
    Resident evil 1)
    The player's character is a member of a special law enforcement task force who is trapped in a mansion populated by dangerous mutated creatures. The objective of the game is to uncover the mystery of the mansion and ultimately escape alive. 
    Resident evil 2)
    The game is set two months after the events of the first Resident Evil,  in the Midwestern American mountain community of Raccoon City.  Nearly all of its citizens have been transformed into zombies by an outbreak of the T-virus, a new type of biological weapon secretly developed by the pharmaceutical company Umbrella. The game's two characters are Leon S. Kennedy, a rookie police officer on his first day in the local force, and Claire Redfield, a college student looking for her brother Chris. Having just arrived in the city, Leon and Claire make their way to the Raccoon Police Department, seeking protection. There, they discover that most of the policemen have been killed already, and that Chris has left town to investigate the Umbrella headquarters in Europe. 
    Resident evil 3)
    A new feature to gameplay is the Nemesis, an experimental type of Tyrant programmed by Umbrella to hunt down and kill the remaining STARS members. He can run, use a rocket launcher as a weapon, dodge incoming fire, and is capable of pursuing the player from one area to the next. Nemesis is encountered multiple times throughout the game as a recurring boss. A variety of encounters are possible, with some being mandatory, and some varying in nature and location based on choices made by the player. Even if defeated in combat, Nemesis will inevitably continue pursuit of Jill.
    Code veronica)
    The game begins with Claire Redfield raiding an Umbrella Corporation facility in Paris in search of her brother, Chris Redfield. During the infiltration she is captured and imprisoned on Rockfort Island. Soon after arriving, a man named Rodrigo Juan Raval releases her from her cell, since she is not much of a threat considering the outbreak of the T-virus on Rockfort. Trying to escape from the contaminated island, Claire teams up with inmate Steve Burnside, at the same time being confronted with the island's commander Alfred Ashford. Meanwhile, Albert Wesker is on a mission of his own to retrieve a sample of the T-Veronica virus developed by Alfred's twin sister Alexia. His unit is also responsible for the outbreak of the T-virus on Rockfort Island.
    Resident evil 4) 
    Now the reason I wrote this is to show that character A.I is not new with resident evil 4 it is updated tech, as the previous instalments were on an older games console where the limit was 32bit. So yes while there is a plot on why the virus has changed but if a game series is built up on the story that made it, the reason for changing it is what...? It's to show off new designs that this system can now fulfil, like having no cutscene of manoeuvring up/down stairs, ladders, doors. The player can now kick down ladders were as before you could not interact with the scenery as it was a pre-rendered still image. This being a change for the better. Having no more item boxes and in replacement the player can now find and sell items to gain new item slots or weapons and attachments. Incase anyone try's to go against the slightest thing I write, I will even include buying items such as first aid sprays. But from a virus having the traditional zombie to an overhaul of them being left behind in the past to the now Los ganados. Now if people would be able to read in-between the lines. I love the gameplay of resident evil 4 but if if was called, let me say that again IF it was called me vs people who are not zombies it would be much better as THAT is what resident evil has ALWAYS been about.....ZOMBIES. The majority of this games audience is for the action not followers of previous titles. Although they have no doubt played and loved it, it does not follow on from the making of the game. And as a reply to the spin offs, I mentioned them all previously, survivor and survivor 2 were time crysis style shoot em ups. Same as dead aim. Outbreak and file 2 were co-op and were mini games in level design. So all being ok. But a numbered version of resident evil has always followed the making until 4 came out and especially 5. So there you have it. Thank you, good night much love.
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  2. Mar 14, 2012
    Very good resident evil. Boring at the start, interesting later. People who voted down for it, i hope you get ran over by a combine harvesterVery good resident evil. Boring at the start, interesting later. People who voted down for it, i hope you get ran over by a combine harvester lol. Seriously. The graphics are good, sound is good and story is good. ALSO! ITS BEEN RELEASED IN HD ON PS3 AND XBOX 360 LATE 2011! OMG!

    Full Review »
  3. Oct 14, 2011
    For me, this is the BEST Resident Evil of all, the great history, the sound and the game play from that year was Amazing! The new graphics inFor me, this is the BEST Resident Evil of all, the great history, the sound and the game play from that year was Amazing! The new graphics in HD was not the best part... unfortunately they look as the same as his year. Full Review »