Metascore
52

Mixed or average reviews - based on 56 Critics

Critic score distribution:
  1. Positive: 3 out of 56
  2. Negative: 24 out of 56
  1. Mar 23, 2012
    49
    Operation Raccoon City failed! Fans of Resident Evil will be just as disappointed as anyone hoping for a Left 4 Dead challenger. It is a disgrace for the franchise.
  2. Apr 2, 2012
    47
    This spin-off not only shoots itself in the foot, but the arms, the head…every nether region, pretty much. Skip it and just wait for RE 6. That'll obviously be the real experience we deserve.
  3. Apr 12, 2012
    45
    Save your money; don't bother with Operation Raccoon City.
  4. Apr 6, 2012
    45
    An awkward and clumsy attempt to bring RE fans back to Raccoon City, failing in graphics, gameplay and general mood.
  5. Mar 20, 2012
    45
    A frighteningly flawed action-heavy spin-off that withers in the shadow of its superior alternatives.
  6. Apr 3, 2012
    44
    The forgotten chapter that should have stayed unwritten. [May 2012, p.84]
  7. Apr 7, 2012
    43
    In the end, Resident Evil: Operation Raccoon City disappoints across the boards. Dropping the ball in every aspect, the game turns the tense and extremely atmospheric Raccoon City into a dull and boring experience that feels more like a chore than a journey, only made tolerable by the 4-player co-op mode, ensuring that you don't have to suffer alone.
  8. Apr 16, 2012
    42
    Capcom isn't sure what it wants to do with the Resident Evil series. Should it be an action game or survival horror? Scary or thrilling? One thing is for sure, it definitely shouldn't be like Operation Raccoon City. This multiplayer third-person shooter has a few good ideas, but not enough to warrant picking up this disappointing spin-off!
  9. Mar 29, 2012
    41
    The real trouble with Resident Evil: ORC is that the underdeveloped gameplay and technical issues keep getting in the way of multiplayer fun, which was the point of the game.
  10. May 4, 2012
    40
    The characters, the story, the controls, the difficulty, and even the central premise... all of it seems to be on the right track, but none of it hits the mark. I still think there's a lot of potential here, but like any other game, the basics have to be nailed before it can start reaching for greatness.
  11. Apr 9, 2012
    40
    A game that doesn't do justice to the name "Resident Evil". It's full of bugs. It's boring. It's a bad, bad game.
  12. Apr 2, 2012
    40
    Just a mess of a game. The single player is sloppy, feels unbalanced, and is far too focused on action over anything else to really feel like a good Resident Evil game. It's hard to be scared of a bunch of horrific monster charging you with claws bared when you're toting a fully loaded assault rifle, and running out of ammo is more of an annoyance than something that instills a crippling sense of fear or panic.
  13. Mar 20, 2012
    40
    Operation Raccoon City is an under-designed and under-produced nightmare, a game that delivers the bare minimum in every category and stops right there.
  14. Mar 20, 2012
    40
    The terrible AI, the lackluster locations and the complete lack of atmosphere or memorable characters destroy what could have been a brilliant offshoot. In the end, Operation Raccoon City is little more than a poor man's SOCOM, and a destitute man's Resident Evil.
  15. Mar 20, 2012
    40
    Resident Evil: Operation Raccoon City is everything I hoped it wouldn't be: a mediocre shooter hoping to be bolstered by the Resident Evil name. It takes what is arguably the series' best setting and wastes it, forcing players to plod through generic underground facilities and the occasional, oddly vacant street from one boring encounter to the next.
  16. Apr 17, 2012
    37
    Resident Evil pioneered the survival horror category; this game doesn't even attempt to be in a similar genre. If the box didn't say Resident Evil on it, no one would care about this bland and empty experience, and you'll forget about this as quickly as you finish it.
  17. Mar 22, 2012
    35
    Even die-hard Resi fans (of which I am actually one), ought to steer clear. None of the game's promises are met, and while you might have thought a Resi co-op experience was a dream come true, you're better off waiting until someone internally pitches it at Capcom in Japan and it's handled by the series' parents, and not their snot-nosed, annoying neighbour's kids (sorry Slant Six, but this effort is inexcusable).
  18. Mar 26, 2012
    33
    At the end of the day it's just not fun to play, does little with the license on hand, and doesn't evolve the pathos in any meaningful way. It's downright bland, and filled with mechanics that work just enough to make a passable experience, but do little to stand out against other, better third person shooters available.
  19. Apr 26, 2012
    30
    An insult to Resident Evil fans, a failure at the most basic level for shooter fans, and a possible friendship-ender for those looking for a cooperative experience, Raccoon City is a disaster zone better left abandoned.
  20. Apr 17, 2012
    30
    If you cannot wait until October's release of Resident Evil 6, then I'd suggest re-visiting the HD remakes of Code Veronica and RE4. If you don't mind a bit of mindless shooting and coming away from the experience with nothing notable then rent this.
  21. Mar 28, 2012
    30
    Slant Six Games cut its teeth on handheld SOCOM games, but no tactical subtlety has filtered down to this title. Operation Raccoon City is a gory duck shoot in a series that's already produced the definitive action game, and letting you experience its gore-soaked trudge with friends is its only genuine appeal.
  22. Mar 26, 2012
    30
    The problem isn't with Operation Raccoon City's premise. There's plenty of excellent games that came before and are very worthy of mimicry (Left 4 Dead), but the execution here is all off.
  23. Mar 20, 2012
    30
    Not only does Raccoon City not deserve to be mentioned in the same breath as Valve's zombie-killing masterpiece [Left 4 Dead], a number of poor design choices, narrative missteps, and technical issues combine to make this one of the worst Resident Evil games to date.
  24. Mar 20, 2012
    30
    The intelligent use of horror, intensity, and most importantly, subtleness has gone. While this game is only a diversion until Resident Evil 6 arrives, Capcom have done an amazingly awful job. Resident Evil used to be the trendsetter, the series everyone looked up to, now its identity has been de-constructed in a major way.
User Score
5.0

Mixed or average reviews- based on 290 Ratings

User score distribution:
  1. Positive: 59 out of 132
  2. Negative: 51 out of 132
  1. Mar 20, 2012
    1
    I'm afraid to say that the critics are on the money with this one with their reviews. If this game didn't have the Resident Evil brand slapped on the box, no one would care for it and it would've quickly become just another forgettable low grade shooter. Technically, the game is too buggy and glitchy. It recycles a lot of stuff throughout the game. You'll notice it on your first day with it. The partner/enemy AI is broken and lousy. The use of Resident Evil characters and iconic settings is totally wasted. There really is no real story in this game and you don't really care for the new characters introduced here. I feel sorry for those apologists that will try to paint this game as being anything but bad. Capcom needs to learn that they cannot continue to sell crap to consumers. But they won't get the message when there are so many sheeple around supporting their lackluster efforts at every turn. If you're a fan of shooters, this game will not satisfy you in any possible way. If you're a fan of Resident Evil, this game will potentially make you consider becoming a Silent Hill fan instead. Yes, it's THAT bad. The score I gave it it's appropriate. I thought some character models were nice. And that was it. The rest of the game, 99.9% of it, is pure unadulterated garbage. If you really want to spend a dime on this, wait until it hits the bargain bin in a few months. Or just spend your money on a much, much better Resident Evil game that is new and out for sale now - Resident Evil Revelations. Full Review »
  2. Mar 20, 2012
    4
    Very disappointing instalment in the resident evil franchise.This game could have worked but in the end it just feels broken. Clumsy A.I , predictable gameplay and dull combat makes this a below average game. This could have been a fantastic game but it just falls flat . For starters: It would have been cool to shoot a enemy that's running towards you in full speed in the leg and watch them fall over and crawl to still try and attack you. The bullet hit detection is horrible... It almost feels as if your shooting a wall most of time because bodyparts hardly react when a bullet hits them and unless you get a headshot most enemies require almost a whole clip to kill which is sad because this is 2012 .. this game feels like it was made for the original xbox. This by all mean does not mean that i think this is a bad game... just a broken one. Full Review »
  3. Mar 20, 2012
    5
    I was very excited about a third person shooter set in the RE world of RE 2-3,that was until i started playing.The story mode is very short and with very little story.What story does present itself is just a wasted opportunity to tie in in a decent or compelling way with the main series games that the timeline and location is set.Extremely disappointing story mode that is somewhat bareable with friends.

    To make matters worse the meat and potatoes of the RE franchise that come in the form of zombies and BOWs arre mainly only used for backdrop.Zombies pose little threat and only present themselves seldomly to annoy the player while he fighs humans with guns.Which for me was the most disappointing aspect of the game,you will mainly be shooting at military people that shoot at you which would not be bad for certain sections of teh game but in the end human opposition ends up making up the majority of the action.This gives the game an overall feeling of being a generic miltary shooter rather than anything set in a Resident Evil game.

    Competetive multiplayer though is mainly what drew me to make the purchase and after a mediocre at best story mode i was hoping i could find some saving grace in that,sadly i was just as underwhelmed at that as well.First thing you will notice is the amount of glitches the mode has like being attacked by invisible zombies while you are planning a strategy against the opposing team.As cool as invisible zombies sound you can trust me that its horribly frustrating.Slant 6 the developer that Capcom hired to make this game also made Socom Confrontation and if you ever played that you will know what to expect in the form of glitches/bugs and general online connectivity issues.Even when up and running as intended the multiplayer is just plain boring.Only interesting for the first couple of hours and after that it just becomes outright boring and repetitive with very little excitement to be found.

    Story mode should last a little over 4 hours and can be somewhat fun with a group of friends even though you feel like you are playing a generic military shooter rather than a third person shooter set in the RE universe and expect at least several hours of fun in competitive multiplayer before the repetitive nature starts to bore you.

    I would recommend renting/borrowing before making a full purchase,as cool as the game sounds in theory the exocution just doesnt hold up to a 60 dollar price tag.
    Full Review »