Generally unfavorable reviews - based on 28 Critics What's this?

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Mixed or average reviews- based on 46 Ratings

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  • Summary: The Dreamcast classic now makes its way onto Xbox Live Arcade.
Score distribution:
  1. Positive: 0 out of 28
  2. Negative: 11 out of 28
  1. Sonic Adventure isn't the beaming example of Dreamcast development excellence, with its annoying camera issues, unnecessary side character missions and on-and-off gameplay enhancements.
  2. Not the classic re-release we wanted, developers should start improving old games before simply throwing them out on XBLA.
  3. Even with enhancements this is a basic conversion that relies too much on rose tinted charm and does not bode well for the forthcoming Dreamcast titles.
  4. Sonic Adventure doesn't just make you realise its age, it also makes you question the world we live in: just how did this ever become the most successful Dreamcast game?
  5. Am I glad to see this Dreamcast title on XBLA? Yes. It is just too bad a little more work didn't go into the porting process.
  6. Only the most ardent Sonic fans need apply. For the rest of us, some good gaming memories should just remain that: memories.
  7. 25
    A slapdash title like this shouldn't take anyone's time or money.

See all 28 Critic Reviews

Score distribution:
  1. Positive: 12 out of 17
  2. Negative: 2 out of 17
  1. Nov 3, 2011
    I thoroughly enjoyed playing Sonic Adventure all over again, this time on the Xbox and with Achievements. This is the third time I have played the game, as I have played it on all three console-adaptations. Expand
  2. Apr 27, 2013
    the nostalgia is everywhere in this game and i have SO MUCH NOSTALGIA WITH THIS.
    if you did not play this game in your childhood, don't buy
    it unless you want to see how sonic started in 3D or if you're a platformer fan. this game hasn't aged that well but i still love it. Expand
  3. Sep 17, 2010
    The game is a bargain at 800 ms points. The game is not going to blow you out of your chair but it is full of nostalgic awesomeness. Can't believe these comments about the game not ageing well. It's more than ten years old for gods sake. Quite annoyed that you need to spend another 120 ms points to get the DX version. Bad move SEGA. Expand
  4. Aug 8, 2012
    I played sonic adventure 2 before this, and I do prefer that, however sonic adventure still delivered a fun gaming experience (on GC), enough so that I purchased it on XBLA, the annoying camera glitches were still there, but I could still definitely enjoy playing. Expand
  5. Nov 5, 2012
    Sonic Adventure: DX, the first 3D platformer I ever owned, how does it hold up now? Well, pretty well if you ask me. I mean, it plays EXACTLY like the DX version only with HD graphics. The Sonic, Tails, and Knuckles stages are a lot of fun, the music is awesome ("It Doesn't Matter" was my anthem growing up), the story is engaging and never talks down to the audience/gamer, and the cutscenes are fun and campy. I also like the voice acting, though Knuckles and Big are pretty lifeless and boring (Seriously, Knuckles always sounds like he's narrating! It's actually kind of funny). As great as these things are, there are a few things that bothered me. The camera is pretty frustrating, it's easy for a character to get caught on walls when running down narrow pathways which breaks your momentum (very annoying). The hub worlds feel like padding and the "unlockables" you get from doing missions are nothing but a bunch of crappy Game Gear games. The real salt to the wound is Big the Cat, quite possibly the most useless waste of animation ever put in a game! His voice sucks, the character sucks, his gameplay (fishing) sucks. He just shouldn't exist at all imo. Amy and Gamma's stages are also pretty dull as well, but their stages don't really last too long. Overall, this is a fun game and if you liked it on the Gamecube, you'll like it on the 360. Expand
  6. Sep 15, 2010
    A reasonably enjoyable game but the controls feel so twitchy and oversensitive at times. It can also be very annoying to find the next level if you haven't played this game before, I spent an irritatingly long time running around looking for stones to access new areas/levels.

    Sega also had the nerve to charge 800 MS points for this game, and then release DLC mere hours later to get the 'full' game (DX version) which will set you back another 400 points, totalling 1200 MS points.

    Those complaints aside, this is a fun little game with colourful graphics and great sound. Worth a buy. I advise you to give the 'DX' upgrade a miss though - just purchase the main game. The DX upgrade doesn't add enough to warrant another 400 MS points.
  7. Sep 19, 2010
    Completely disappointing, by all means. Most people would enjoy it for the fact that it carries the nostalgia of both Sonic and the ill-fated remains of the Dreamcast library. The major problem is that the game has aged well by no means. I played the game on the original Dreamcast way back in 2000, and had beaten it in full, and I replayed it again years later in its DX iteration. The game itself cannot seem to be enjoyable by today's standards. Every character's controls are really bad, especially if you're among the slower ones, and the camera and voice acting are just as repulsive as they were a decade ago. The major, glaring problem though is the price points. The original Dreamcast version may not be available to buy outside of online auction and some shops, but it can also be easily pirated if you're into that. The Gamecube "DX" remake is still available at some Gamestops for 12 dollars, 2 more than the current release. Not only that, but the rereleases now require you to pay ANOTHER 5 dollars for a "DX" upgrade, which only allows you to play as Metal Sonic and unlock a few more emblems to get, yet you still cannot unlock the Game Gear games or link up with GBA, which were both available options in the DX version. Overall, if you really want to play this game, look for older versions, and pass up this pointless waste immediately. Expand

See all 17 User Reviews