Mixed or average reviews - based on 43 Critics

Critic score distribution:
  1. Positive: 22 out of 43
  2. Negative: 5 out of 43
  1. Oct 26, 2010
    Even though Sonic the Hedgehog 4: Episode 1 is a short ride, it's a fun one.
  2. Oct 21, 2010
    Sonic 4 represents everything that any fan of the franchise could ever wish for: a marvelous level design and a gameplay that proves, once again, to be one of the finest examples of intense platforming.
  3. Oct 21, 2010
    The fact is, Sonic 4's first episode is so much fun that it makes you forget about the world and think of nothing but the game. It encapsulates the pure thrill of gaming that many contemporary titles seem to comatosely forget.
  4. Dec 25, 2010
    No just a rehash, but a brilliant game in itself. Sonic reigns once more. [Issue#232, p.88]
User Score

Mixed or average reviews- based on 94 Ratings

User score distribution:
  1. Positive: 19 out of 44
  2. Negative: 20 out of 44
  1. Oct 13, 2010
    Sega managed to almost make me cry - with sadness. I've been longing for a real 2D Sonic since Sonic & Knuckles came out. I even had a name for it: "Sonic 4". Well, years later they came up with Sonic 4. Let me break it down here: Sound FX: 10/10. They are the actual Genesis-Era blips. Music: 10/10. Superb work, kept the spirit of the original catchy songs. Level Design: 10/10. It really feels like a Sonic level, after all this years. Graphics: 5/10. Level graphics are good, but Sonic's model looks dumb, and didn't quite match the games graphic style. 2.5D didn't do the trick, this time. Finally, Controls: 0/10. It's just wrong. There is no inertia, especially when jumping. It doesn't control like Sonic. In fact, it doesn't control like anything I ever played. You release the D-Pad, Sonic stops. Like Pitfall. Nothing should control like Pitfall in 2010, let alone a game in a franchise know for its high quality gameplay.
    I really hope Sega fix that. I could also ask for some vintage skins for Sonic's model, but that would be just a fluff. The important thing here is the controls, and Sega managed to destroy the whole thing with a few lines of code.
    Score: (10+10+10+5+0) / 5 = 7
    7 * how bad the controls are = 2
    Full Review »
  2. Oct 21, 2010
    I have been dying for this game for a long time... I couldn't wait to get my hands on it. However... it sucks. It just sucks. I played the original Sonic 1, 2, and 3. I played Sonic and Knuckles. They were fun, and part of it was the freaking controls and sense of speed. Now? Not so much. Those reviews that are defending so harshly... I literally can't imagine why. At best it is an average experience. Most of the time? It is almost unplayable and boring. Oh well. Back to fire up my Genesis collection on my 360. Full Review »
  3. Oct 18, 2010
    Sonic 4 is a great error. There is more to do real benchmarking and reviews on youtube, phisics are bad, boring music, recycling levels and very few ideas. If we look at Sonic 1, Sonic 2, Sonic 3, Sonic CD and Sonic & Knuckles see that there is a positive progression. Great levels, great difficulty, secrets ... all that is lost completely. Sonic 4 is a remix of the classics without any funding as a continuation of a legendary saga. A Sonic 4 is not as bright as Sonic 2D platform deserves nothing. Bad, bad, bad, VERY BAD Sega.

    Autotarget + wrong phisics + no new ideas for a new sonic = Fail

    Mediocre for a game with a name like Sonic 4.
    Full Review »