Steel Battalion: Heavy Armor Xbox 360

  • Publisher: Capcom
  • Release Date: Jun 19, 2012
User Score
2.4

Generally unfavorable reviews- based on 91 Ratings

User score distribution:
  1. Positive: 15 out of 91
  2. Negative: 69 out of 91
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  1. Jun 19, 2012
    7
    It´s not so bad. It is a hard game, not for children. A combination of joystick and motion control is another experience level that everyone should try. Kinect is far away from perfection, but with adequate space and calibration it works well.
  2. dct
    Jan 2, 2013
    7
    Just got the game and had trouble with the kinect at first calibrated it still had trouble. Found that the light in the room was over my head put a light behind the kinect and it works great maybe some people might think different about kinect if they have there light shining on the front of them so it can see you better. As far as the game I love it hard at times but very challenging onJust got the game and had trouble with the kinect at first calibrated it still had trouble. Found that the light in the room was over my head put a light behind the kinect and it works great maybe some people might think different about kinect if they have there light shining on the front of them so it can see you better. As far as the game I love it hard at times but very challenging on mission 16 and cant get enough. Been playing for 3 to 8 hours at a time there is room for improvement but great game for the first one of its kind they will only get better from here. Expand
  3. Jun 19, 2012
    8
    "Steel Battalion: Heavy Armor" is a Mech simulator in a wartime environment, developed by From Software (Chromehounds and Armored Core) and produced by Capcom, being a continuation of the original Xbox game (2003).

    The story takes place in 2082, in a world which since 2020 has lost all the latest technology and computers. In this shattered world, China has become a world power, and
    "Steel Battalion: Heavy Armor" is a Mech simulator in a wartime environment, developed by From Software (Chromehounds and Armored Core) and produced by Capcom, being a continuation of the original Xbox game (2003).

    The story takes place in 2082, in a world which since 2020 has lost all the latest technology and computers. In this shattered world, China has become a
    world power, and dominates much of the world on an iron fist, even having dominated the USA. In this future, the technology is based on mechanical elements only, and in battle armors called VT (Vertical Tanks), which are species of tanks with legs for locomotion. You assume the place of the protagonist, Lieutenant Powers, a war hero, and commands a VT in a battle for regain the USA - from the landing on the coast of NY where the game starts.

    The game has great graphics: the CG and openings are the standard of From Software, that is, stunning and realistic graphics that resemble photo realism and showing bloody and realistic battle scenes. The visual in-game is also excellent: the game goes on inside the **** and its crew of 3 men, and the control panels of the VT, and you can put your head out of it.

    The graphics and overall ambiance of the game are Retro, remembering movies and equipment of World War II. The details and movements are fluid and well realistic, and the game has strong colors with a filter that resembles the colors of the colored movies from WWII. The internal environment of the VT is well
    detailed, with multiple instruments, and damage to your TV are shown as having actually taken place.

    The look of the VT is old, resembling WWII tanks mounted on mechanical legs with rough textures and appearances. The same applies to soldier's uniforms, which resemble the past, not the future. The atmosphere inside the VT transmits the sensation of a claustrophobic environment, of a inside of a war tank, for example.

    Audio: The game has dialogue lines extremely well told and acted, conveying the sense of the crew, and the ambient sounds in battle are realistic and differentiated, with various effects like bullets whizzing by, the mechanical walking of the VT and realistic explosions.

    The gameplay is of a battle simulator within this retro Mech: everything happens in 1st person, being the controls a mixture of Kinect with the conventional controller. With the controller, you can move your VT, turn around, and can use weapons with left and right triggers. With Kinect, you commands the Mech, sitted: you slide the screen to the side to visualize your crew, and extending your arms at different points at the screen, on the various existing controls on the inside, that controls the functions of the VT, as to adjust the speed, type of ammunition, fire hatches and enter and exiting the scope, where you see the battlefield and commands the VT.

    If standing up, Powers put the body out of the VT (being an easy target), and can use his hand at eye level to use binoculars. Inside the VT, sited, you use the scope to move and fire in your targets. The missions have objectives, and you should try and achieve them, while trying to stay alive and avoid losing members of the crew: the structural damage to the VT are shown by points in various locations within a diagram of it on the screen, and shots located affect specific things, and may kill members of the VT. At the same time during some parts, you can interact with the crew, greeting them, or holding someone in despair.

    The battles are complex due to the variation of controls, but nothing that we don't get after playing a bit, and a nice tutorial shows the commands before the battle, in a training camp. But the games is not easy, being realistic and we must make strategic decisions, because the shots can destroy your VT quickly.

    The game also features an online mode on Xbox Live, where you and 3 friends over control a battalion of four VT, each commanding one, and that should make the campaign very interesting. In the main game screen, we can see a picture of his battalion showing the names and who is dead, and we customize the appearance and weapons of your VT.

    In short, the game became the 1st Hardcore game to use Kinect, which reacts very well to commands and have realistic visuals, making it the best Kinect game to this point, along with Rise of the Nightmares. The sum of Kinect and Xbox 360 controller works perfectly, I just missed some auxiliary functions for the remaining buttons.

    The game ends up being an excellent choice for people who like games of battles, near simulator style, having a gripping story, excellent graphics and gameplay that, although intuitive, is strategic and difficult at times. If you like serious war games and Mechs simulators, pick up this game - if you don't play the Demo before because this game style isn't for the average gamer.
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Metascore
38

Generally unfavorable reviews - based on 58 Critics

Critic score distribution:
  1. Positive: 1 out of 58
  2. Negative: 39 out of 58
  1. Oct 27, 2012
    50
    This could have been a brilliant game. The problem is that it just doesn't work. The Kinect controls work only when they want to, and most of the time they don't, something that ruins an otherwise great experience.
  2. Oct 17, 2012
    60
    For what it's worth, if I wanted a simulation of being crammed into a tiny, metal, low-tech claustrophobic coffin while people yell and attempt to kill me repeatedly while I struggle with basic controls, then Heavy Armor offers up quite the war experience. However, that's not what I was looking for, and I suspect that it's not something anyone else is after, either.
  3. Oct 17, 2012
    45
    When it is working, Steel Battalion Heavy Armor is an exciting, engaging and immersive game – but to get to the end of the campaign you're going to need to love mechs and Kinect. A lot. The problem is the Kinect experience is a significant detractor to the point of annoyance. If you could just use the control pad it would have been a far better game, even more so if an adapter could have been provided to use the impressive controller from the first game.