The Misadventures of P.B. Winterbottom Xbox 360

  • Publisher: 2K Play
  • Release Date: Feb 17, 2010
  • Also On: PC
User Score
7.5

Generally favorable reviews- based on 237 Ratings

User score distribution:
  1. Negative: 57 out of 237

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  1. Sep 29, 2010
    5
    The Misadventures of P.B. Winterbottom is certainly an unique game, but the mechanics of the game are far too simple to compare to classics such as Braid. If Winterbottom is purely seen from an independent developer standpoint, then yes, it is a highly innovative game considering its low budget. But from a consumer viewpoint, the game is more average than fun. While the mechanics ofThe Misadventures of P.B. Winterbottom is certainly an unique game, but the mechanics of the game are far too simple to compare to classics such as Braid. If Winterbottom is purely seen from an independent developer standpoint, then yes, it is a highly innovative game considering its low budget. But from a consumer viewpoint, the game is more average than fun. While the mechanics of having clones and controlling time is fun, it is not done so in a clever way. The drawings are very simple, and the missions are much too tedious. The backgrounds are dull and repetitive, it becomes monotonous after the first world. Winterbottom is fun for a couple minutes, but its dullness and monotony overcomes that entertainment. But in a developer standpoint, Winterbottom is an achievement for Indie companies, but that does not cut it in the mainstream audience. Expand
  2. Jan 11, 2011
    5
    Though I really enjoyed the art and goofy poetry, there was not enough story to hold my attention, and the puzzles became too frustrating as they became based on crackshot timing. It was worth playing for a little while, but ultimately I didn't see the reward in persevering.

    5 for great look, but gameplay appealing only for someone that's more of a hardcore twitch platform fan.
  3. TheJesus
    Feb 22, 2010
    5
    In a world where Indie apparently is forgiven for everything and larger dev houses are punished for minor flaws, it's depressing to see this solid if slighly amateurish game getting such high praise from reviewers. Whimsy is not code for 'poorly drawn' and if this had been released by a major publisher, it's shameless theft of mechanics from better titles would be In a world where Indie apparently is forgiven for everything and larger dev houses are punished for minor flaws, it's depressing to see this solid if slighly amateurish game getting such high praise from reviewers. Whimsy is not code for 'poorly drawn' and if this had been released by a major publisher, it's shameless theft of mechanics from better titles would be treated with scorn. It's cheap, it's 'Indie' and few will ever play it or remember it, but it's not that bad. It just doesn't have much of a reason to exist. Expand
Metascore
83

Generally favorable reviews - based on 50 Critics

Critic score distribution:
  1. Positive: 46 out of 50
  2. Negative: 0 out of 50
  1. Maybe it's fitting that a game about pies leaves you hungry. Even if it ultimately ends up with your stomach growling, Winterbottom's very best bites are still worth every penny. [Mar 2010, p.80]
  2. Smart games should be championed, not feared, and the mental challenges contained within this game are only more impressive once you solve them. Upon completing them, I felt as if I had truly conquered something. Of course, I also felt like I could really go for a nice piece of warm pie. Preferably a la mode.
  3. 90
    Braid may seem like the closest contemporary to Winterbottom, as time manipulation is key to each game's platform challenges, but World of Goo is a near-equal counterpart in my mind. Both offer devious challenges complemented by fantastically clever aesthetics, but regardless of which game makes the most sense as an existing touchstone, simply mentioning The Misadventures of P.B. Winterbottom in their company should say a lot about how worthwhile and refined a game The Odd Gentlemen have created.