Generally favorable reviews - based on 70 Critics

Critic score distribution:
  1. Positive: 65 out of 70
  2. Negative: 0 out of 70
  1. Feb 25, 2013
    It's easy to point out the many ways that Tomb Raider borrows bits and pieces from other popular games of the last five years, but Crystal Dynamics has blended these disparate strengths into something remarkable. It's cinematic yet open, intense yet laid-back, fresh yet polished.
  2. Feb 25, 2013
    The reinvention of the franchise succeeds in almost every aspect of the game, so much so that it actually tops the Uncharted series among the great adventure games for this console generation. I hope to see you again soon, Lara.
  3. Feb 25, 2013
    Tomb Raider is a wonderful adventure which reaches the heights of Uncharted. Lara Croft returns in an exciting and relatively open game, with all genres very well-realized. Temples, tombs and archeology with intense action, puzzles and jumps. Just what we wanted.
  4. Feb 25, 2013
    A number of minor gaffes, an uninspired multiplayer, and a severe drop in tension defuse Tomb Raider somewhat, but nothing stops it from living up to Lara’s legacy.
  5. Feb 25, 2013
    Delivers an evenly paced, action-packed, evolutionary tale that explains the genesis of one of gaming’s most beloved heroines. Along the way, we are treated to top-shelf visuals, a soundscape that rivals a Hollywood blockbuster, and gameplay that is both thoroughly engaging and aesthetically varied.
  6. Mar 2, 2013
    Tomb Raider's reboot is definitely a success delivering a deep, adrenalinic and spectacular game with a new and charismatic Lara Croft. Our main complaint is with the lack of greater scale puzzles and more challenging ones, something the game should have retained from its predecessors.
  7. Mar 5, 2013
    This game is Tomb Raider through and through, while not being the Tomb Raider you grew up with. The franchise that defined a genre has stopped being schooled and moved from the back seat to the fore.
  8. Apr 5, 2013
    The new Tomb Raider is not as revolutionary as the original from 1996 but this reboot is the most mature, interesting and friendly entry to the series. For me it is Uncharted on steroids, a game that’s better in every aspect than Nathan Drake’s adventures. [CD-Action 04/2013, p.52]
  9. Mar 13, 2013
    Flawed as its presentation of the young Lara story may be, Tomb Raider is a great game first and an interesting story second. The latter certainly stumbles frequently throughout, but I was never put-off enough to actually stop playing - chiefly because the gameplay I was indulging in was so persuasively fun. That’s what matters in the end.
  10. Mar 6, 2013
    Tomb Raider tells a great story combined with enjoyable gameplay, though the latter slightly diminishes the impact of the former.
  11. Feb 28, 2013
    The new Tomb Raider might be the best one since the original, because it lets go of the classic formula. The reboot gives us a young Lara Croft who ended up in a thriller in a jungle and responds to that like a human made out of flesh and blood. Unfortunately this direction was dropped in the second act, after which they thankfully restore themselves and make good on an adventure that you will not want to end.
  12. Feb 27, 2013
    Quotation forthcoming.
  13. Lara Croft emerges from this game a darker, more troubled protagonist. But that’s okay – just like James Bond and Batman, she’s better off for it. Gamers are too, since this is certainly the best Tomb Raider game on this generation of consoles.
  14. Feb 25, 2013
    Lara's return is a triumphant one, providing gamers with a visually breathtaking adventure around a well-realised island setting that harbours some dark secrets. Some more challenging puzzles and platforming would have been welcome, but as it stands, Tomb Raider is a thrilling reboot of a legendary franchise.
  15. Feb 25, 2013
    Miss Croft's return is a finely crafted action-adventure title, with solid game design choices and some spectacular moments. The action-packed gameplay can't really support the forcefully crude and violent narrative of the campaign though, and the lack of originality and challenge lessens the experience in the end. It's definitely a great game, but with some ballsy moves it could have been an amazing one.
  16. Feb 25, 2013
    The single-player campaign here is the main attraction, and it is excellent. It doesn't try to rewrite the book on third-person action adventure games. But with its excellent controls, engaging heroine, thrilling combat, and fascinating setting, it doesn't need to.
  17. Feb 25, 2013
    A few things about the new Tomb Raider come across as wasted effort. The story of Lara’s transformation is sabotaged by the gameplay, and is frankly a little dorky, with an after-school special style multi-ethnic cast filled by lame sterotypes like angry black woman and scrap-happy Scotsman. Likewise a multiplayer mode, which nobody familiar with Tomb Raider would expect or even think to ask for, is competent but utterly unremarkable.
  18. 85
    It’s all deftly anchored by a perceptive, nuanced narrative that helps fashion Croft into a convincing heroine who can weather extraordinary circumstances, while remaining convincingly human throughout. These quieter moments make what’s already a stunning ride even more worthwhile.
  19. Feb 25, 2013
    Tightly produced, competent in both its puzzling and its combat, this is one reboot that manages to be unequivocally superior to its predecessors.
  20. Mar 15, 2013
    Tomb Raider is a solid action adventure that offers a thrilling ride, but adds very little new to the genre and sadly falls short of the idea of open-ended survival adventure it was first marketed as. [March 2013]
  21. Feb 25, 2013
    Despite the interesting and open level design, Tomb Raider is more akin to the average action adventure than you would think. An overall linear experience, with plenty of cinematic sequences and over the top roller-coaster rides that falls somehow short of expectations when it comes to the survival matter.
  22. Mar 6, 2013
    It’s a fine return to form for the heroine whose comically conical boobs once fuelled a thousand adolescent quests for mythical nude codes. Lara Croft’s a real girl now, with real motivations, fears and feelings. And this is one reboot we hope will stick.
  23. Mar 4, 2013
    The combat is the best it's ever been, puzzles are short but satisfying, and Yamatai is a veritable platforming playground. For the series fanatic, there are loads of secrets to find and a new legend to digest. More importantly, it just may convince a new generation to like Tomb Raider again.
  24. Mar 4, 2013
    There’s an awful lot to like about Tomb Raider. It takes the gameplay Uncharted has used to such great effect (which was, of course, nicked from Tomb Raider in the first place), and replaces wise-cracking gentleman-thief Nathan Drake with this new damaged Lara Croft, one of the most involving characters seen in a computer game to date.
  25. Mar 4, 2013
    It is extremely impressive, on both technical and artistic levels. With that degree of sheen does come a lack of edge, of course, and Tomb Raider is not a brave game. Nor is it one that’ll likely live long in the memory, but while you’re walking in Lara’s muddy size fours, it is spellbinding.
  26. Mar 1, 2013
    Lara's exquisite animation allows her to move through the world with unmatched grace, and the heavy emphasis on combat is more palatable thanks to its ease of interaction, Lara naturally crouching behind cover and switching between her bow, pistol, rifle and shotgun with rare quickness and ease.
  27. Feb 28, 2013
    Tomb Raider might be guilty of trying to do too many things at once, but the relative quality of each one of those individual things is high enough that the whole is still pretty satisfying.
  28. Feb 25, 2013
    A great cinematic action adventure, with one of gaming’s great lead performances, although its Tomb Raider DNA seems fragmented and even degenerative in parts.
  29. Feb 25, 2013
    Crystal Dynamics built a gorgeous game, with a lot of good ideas and an astonishing artistic direction. Unfortunately, the game script is poor, and the lack of strong characters and design innovations make the latter part of Tomb Raider a spectacular third person shooter, but one without personality.
  30. 80
    An excellent game that, while paying tribute to Lara Croft's heritage, certainly feels like a new beginning - mechanically as well as thematically. It's visually dazzling, narratively affecting, dangerously near best-in-class when it comes to solid shooting, vertiginous platforming and ballsy set plays... and bodes fantastically for any future instalments.
User Score

Generally favorable reviews- based on 955 Ratings

User score distribution:
  1. Negative: 16 out of 277
  1. Mar 5, 2013
    The game play is awesome.Like really awesome. Lara's characterization is amazing. Upgrade system is epic. Exploration is wonderful and challenging. And finally the story... its pretty good most of the time.
    I can assure u this will be one of the best of games of 2013!!!!
    Full Review »
  2. Mar 7, 2013
    I can't believe all these people stating that this game is amazing, funny, etc. I just think that these people never got a pad in their hands in their lives except for playing CoD.

    This game is one of those non-games, where everything is scripted and cinematic, where the story comes in front of the gameplay.
    The problem is, the story is nowhere near as good.

    It's a messy chaos of Lost quotes (the thinking island, airplanes falling, etc), teen movies (Lara is sometimes called L.C... WHAT??) and russian conspiracy. After several hours of playing I found more holes in the script than bugs in the game. We talk about an ancient japanese civlization from thousands of years ago. and yet, ALL THE WOODEN HOUSES ARE STILL INTACT AND THE BRACERS IN THE FORGOTTEN SECRET TOMBS ARE LIT.

    I can forgive it as a gameplay license, but the gameplay is just absent.
    I can let go of the "win button", a button that shows you exactly what to do, the annoying neverending tutorial that follows you throughout the whole game or the lame experience system.
    but I can't let go the complete absence of anything related to a "gameplay".
    During the shooting you never die. Enemies never shoot at you, they always miss.
    When jumping the only thing you have to do is pressing up and A. doesn't matter if you up the distances, the game fixes that for you.

    This is a game made to be won, and I can accept that if they would have presented a great story.
    But they didn't.
    And playing it is just plain boring.
    Full Review »
  3. Mar 5, 2013
    Great game with balanced mechanics and really careful visuals.
    Every scenario is beautifully detailed and presents dramatic and impressive
    set piece moments with an interesting level structure that manages to make the linear experience feel less oppressive than the norm. Shooting has the familiar trappings of a 3rd Person Game, but it adds some cinematographic twists here and there, ultimately being in equal parts rewarding and desperate. Parcour mechanics are also intuitive without being too on the nose.

    Main problem is the story arc being not too convincing, better than Far Cry 3 in this sense, yet the pacing early on seems a bit rushed. The game presents Lara as a fit, yet green, young girl that's not emotionally prepared for actual combat, yet it wants her holding a gun and shooting perfectly as soon as possible. Turns out she's a Rambo Level killing machine mowing down enemies with just a bow and a few old guns.
    By the end of the game she's been though so much it would make a bit more of sense... yet it's still unbelievable how a whole army of rough looking enemies now look and sound terribly afraid of this single unarmored person that has not seem combat until a while ago and now face them head on.
    Full Review »