In the final computation, the production manages to deeply respect the aesthetic and narrative canons of the original animated series, bringing players to discover an unpublished story but in which it will be easy to recognize the most iconic characters created by the good Pendleton Word in the now distant 2010.
I had a great time with my 6 year old. Made us laugh about 20 times. The turn based combat worked great. Never saw a glitch. Plenty of gameplay time. I'm not sure what's up with the bad ratings. Get it on sale. Good game.
The game’s animation and performance are lacking but its art direction is colourful, and the dialogue has the same infectious energy as it does in the show.2 Only die-hard Adventure Time fans should check this out. [Issue#153, p.89]
Whilst not the most challenging of games, it still offers fans of the show a chance to enjoy it in a different light. Gameplay can become laborious, though, and the world is more vacant than it should be.
Adventure Time: Pirates of the Enchiridion is an enjoyable sail along the high seas that is ultimately hampered by being rough around the edges. The battle system and story are an enjoyable experience, but absurdly long load times, frame rate stuttering, a clunky menu system, and a poorly developed upgrade system hamper the experience. It's still an entertaining experience, and fans of the show will likely love it, but those looking for an incredible RPG experience here might be left a little disappointed in its squandered potential.
This game was a fun short adventure.
It was short, simple, easy great for relaxing and achievement hunting.
Great for small children, fans of adventure time, and turn based RPGs
It's not amazing. But I don't think it's a bad game. Short and simple. Im a fan of the show, and I love turn based Rpgs. So I was just glad the game was decent. I'd reccomend it to fans of the show, but probably no one else.
Adventure Time: Pirates of the Enchiridion
More like Adventures Creed
Just kidding, Pirates of the Enchiridion is a 10 hour long open world turn based rpg mixed with a bit of platforming and sea shanties that takes place in the world of adventure time, you wake up to find the world flooded and you set sail to get to the bottom of this…
This game is lot of different things all in one, theres ships and though limited there are sea shanties with familiar melodies reminding me a bit of assassins creed 4, theres elemental based turn based combat sortve like pokemon, youre running sailing to different territories, running around their living areas, hopping gaps, interacting with chests, doing side missions reminding me of dare I say it.. ni no kuni…
pirates of the enchiridion borrows from all of these great franchises and still manages to feel like its own thing, it feels more than just a cash grab licensed game.. that being said does it live up to those franchises? Not even close..
but I still had fun..
The problem with adventure time pirates of the enchiridion is that despite its 10 hour length to obtain this games platinum trophy.. by the way this game has a great trophy list..
This game just starts to feel like a drag to get through towards the end if you are setting out to see everything, if youre exploring the worlds, collecting the quests... finding the penguins and little candy dudes for mission and trophy progress… and that isn’t because the world isn’t fun to explore.. It is...
as you progress through the game you’ll gain new party member like in ni no kuni and they all play a role in accessing different areas of the world..
I thoroughly enjoyed exploring this game for its secrets...
it’s just that this games main gameplay focus... its combat just isn’t fun...
it has the formula, there are weakness and immunities, there are status effects, there are consumable items and power points, there are special moves you find in chests and you can level them up with the cash you find and earn, you can also use this cash to increase your stats to balance them out for more of your play style… each character has their own bonus special attack with a meter that’s filled differently for all 4 characters, such as doing damage or taking damage… all of these things are great
but when it comes down to it.. battles are just way too slow, leveling is way too slow, cash is rewarded at too low of a rate, there are annoying pickles and fairies healing and reviving each other to keep the battles going on even longer.. it just gets old super quick…
don’t get me wrong at first things are challenge, I would have to actually think and strategize, but eventually I found myself just going through the motions.. Boss battles no longer worried me...
The thing ni no kuni does so great for example is that sure ever battle feels like a threat… but they’re all swift except for its boss battles.. Those are the ones that drag out and really demand strategy and therefore the game stays satisfying throughout… there are glimpses of these moments here, but they’re just glimpses... every battle ends up being a drag by this games end even more so than its boss battles and that’s a shame
that’s not to say you should just turn away and not play this game because the rest of it is great, exploring the world and completing its quests is so fun…
it just.. Picture a pokemon game where it’s just a bunch of pidgeys and your starter pokemon never evolves...
you can stay out of the grass if you don’t care about trophies... but if you do youre in for a bit ****..
Performance wise I only ran into a couple of random hiccups near the game’s final area where I couldn’t bring up the map or pause screen but this was fixed by closing out the game and reopening it.. The gem will also chick at times while transitioning into new areas…
otherwise this is a surprisingly enjoyable game... I was surprised by it, sure the combat is no fun, but it’s passible... the real star of the show is its world and exploring it... hunting down those trophies and achievements...
I give Adventure Time: Pirates of the Enchiridion
a 6.5/10
un RPG bastante corto de como 10hrs , con varios bugs, errores en el sistema de colisiones, un mundo poco interesante, una dificultad baja, un sistema de subida de estadísticas bien hecho, buena jugabilidad, falta de sentido comun (puertas de madera y raíces de arboles se abren con una pantalla electronica), final abierto de mierda y poco satisfactorio.
SummaryIt's Adventure Time! Finn and Jake have saved the Land of Ooo more times than they can count -- but, this time, they might be in over their heads. Somebody's up to bad biscuits. They got their hands on another Enchiridion, and they've somehow used it to flood the Land of Ooo. Help Finn and Jake as they take to the high seas to solve this...