A puzzle-platform in which you can’t jump might seem like an odd idea but Snake Pass reveals itself as a great game despite some rough edges and a sometimes ruthless difficulty.
Snake Pass is held back from greatness by a troublesome camera and poor textures, but it is quite charming and innovates with its snake gameplay, which still has tons of untapped potential. I can’t wait to see what Noodle and Doodle get themselves into next, as Snake Pass’s mechanics can only be fleshed out even more from here.
It's been a while since we lost our temper with a videogame. The peculiar control system and the physics that rule the movement of a snake are at the same time the good and the bad of Snake Pass. Despite its cheerful appearances and the good level design, the game is difficult, and not always in a good way.
A fiddly one to get to grips with, stick with Snake Pass and everything will eventually click. When it does, it's a decent platformer that should raise a smile or two. [June 2017, p.82]
The implementation of realistic snake physics is commendable, and may even be what snagged Snake Pass a green light in the first place, but it’s also what drags down what could have otherwise been a phenomenal platforming experience.
SummarySlither, coil and climb your way to the top of Haven Tor in this one of a kind physics based, puzzle platform adventure from award winning independent studio Sumo Digital!