- Summary: In the modern uber-connected world, Chicago has the nation's most advanced and integrated computer system – one which controls almost every facet of city technology and maintains critical information on all of the city's residents. You assume the role of Aiden Pearce, a notorious hacker and former thug, whose criminal past lead to a violent family tragedy. Now on the hunt for those people who have hurt your family, you will be able to monitor and hack all who surround you while manipulating the city's systems to stop traffic lights, download personal information, manipulate the electrical grid and more. Use the entire city of Chicago as your personal weapon and exact your signature brand of revenge.… Expand
Jun 1, 2014Watch Dogs sports an extremely solid gameplay with a good stealth flavor and tons of things to do. It stumbles however in the story area, with an uninteresting plot and quite dull characters, Aiden included. Overall, however, it's a good package, even if it isn't the masterwork we were expecting, and it will undoubtedly be worthy of your time.
May 27, 2014Despite the fact that Watch Dogs hasn't made any meaningful impact on the genre, I found myself having a ton of fun with it. Between the deep levels of customization and the sheer breadth of content, there's no shortage of things to do. If Ubisoft can take the game's core fun factor and marry it with an actual "next-gen" experience the next time around, they'll have something truly special.
May 27, 2014Even though I feel its story is often weak and its action isn't that different from other games in the genre, I still enjoyed my time with Watch Dogs. It turns out that the old stuff still works, and the strong-but-standard mission design kept me entertained, most of the time. It's rough around the edges, though, so if you don't settle for anything less than the best, you'll probably be disappointed.
Jun 5, 2014Best open world game yet. This game never seems to have a dull moment. There are so many different things to do and you want to do them all. Multiplayer is very unique and merges seamlessly with the normal gameplay. There are tons of side quests, mysteries to solve and objectives in addition to the immersive story line.
My favorite aspect of the game is the fact that you can accomplish tasks in different ways. You can go in stealth and hack your way in, bring down your enemies with the environment or you can go in guns blazing (and there are many guns to choose from).
Graphically the game is beautiful. There is an absurd amount of detail. When you go to a fast food place you can read the menu. I have never seen an open world game with so much detail. This game was worth the wait and the extra time Ubisoft Montreal spent on it.… Expand
Sep 20, 2014i bought thise game a couple of months after release because i heard it was bad but that was a huge mistake LOL.I at first did not like it but once you get used to things its a really good game.
i completed the game on the hardest difficulty setting and i did every contract "side mission" which for me is quite something as i never bother doing these in the gta series,i also hit max skill level for the 100g gamerscore.
good story,graphics,sound even multiplayer is fun.
if you have not bought this yet go out and buy it its about the best advice i can give someone also you get it now for less then half the price it released at.… Expand
May 28, 2014I've spent several hours playing Watch Dogs and I still don't feel like I know what I'm doing.
It starts off solid with a bit of hand-holding, and prompts that get you acquainted with VERY basic game play. While this was useful it was both overbearing and inadequate at the same time. You're sneaking around through most of the introduction hunched over like Quasimodo, I wasn't (and I'm still not) sure if I was even able to stand up straight. If I was, I have no idea what button does it. When you were standing up the movement seems sluggish and slow -- I'm not sure why this is how you're first exposed to the game, because it really like this later on.
Once you've successfully slipped out of the stadium, you're thrown into an open world to just figure it out. You're told there is a car stashed for you, but since nothing is clearly explained it took me a moment to realize where it was on my map and when "how to" windows open, it's often mid-action, making it difficult to really take in what it's telling you.
After walking a block or so (it took me forever to realize the RT was the sprint button) you hop in the car and head to your hotel room.
I should have stayed on foot, even if it was going to take me all night. Driving in this game is a miserable experience. Every car is heavy, apparently lacks power steering, and is being driven with bald tires on iced over streets (which would explain why the streets seem to glisten). The button configuration isn't truly customizable and the driving mechanics/physics are awful; somebody needs to be fired over it. On the plus side, somebody realized that it's impossible to drive even a few feet without slamming into people, places and things, so they made the cars virtually indestructible.
Your magical phone: For better or worse they don't really go into detail about how your phone works, but that isn't a huge deal, I don't want a bunch of laughably bad hacking jargon tossed at me for the sake of filling time. So, as far as I'm concerned, the phone works by holding the "X" button, and that's pretty much it.
There are skill trees that are never fully explained and I have no idea how you build the points that allow you to unlock the tree.
There is a story here somewhere, but hell if I can find it -- I've been wondering around exploring the city (on foot) almost the entire time.
So many questions:
When I go to investigate/prevent a potential crime, why are the criminals overly worried about me, but not any of the 987690378456 people walking by them? I'm just some dude looking at my phone.
When they do commit the crime, am I supposed to kill them or just beat them? Does it even matter?
Why is shooting at people so difficult?
Why do two-bit thieves and purse snatchers have several cars full of armed mobsters on call?
Am I supposed to feel bad stealing from people by hacking their phones? How am I any better than the small time criminals that are around every corner, and inordinately concerned about me personally?
Can I change clothes or is everything just the same outfit with a different color scheme?
Am I missing something? Why isn't the story progressing? Why isn't anyone calling me just to, if anything, nudge me towards progressing the campaign?
SERIOUSLY: Why is driving so utterly frustrating?
Contrary to the seemingly negative review, I don't hate the game, it's a really interesting concept, but still feels oddly limiting, considering how much is out there to find/explore. I'll certainly keep playing and try to see it through, but I feel pretty confident that no matter how much I end up liking it, I'll always feel that it has some serious game play mechanics issues that shouldn't exist in a next gen game, when games like GTA V and Saints Row 4 nearly perfected these things well over a year ago.… Expand
Jun 26, 2014Lousy GTA clone + interesting concept = Watchdogs
Watchdogs offers some original content to the GTA clone genre, but its still just a lousy GTA clone.
I would call the driving physics in WD awful, but that would be an insult to games with awful driving physics.
Not only do the cars drive like N64 but they look like N64. There is no texture, detail or appeal of any kind.
The cityscape is okay, but lacks realism. Overall, GTA 5 on 360 looks better than WD on 1.
The only exceptional aspect of this game is character and plot progression. Ubi Mtl always nails it.… Expand
Oct 27, 2014Once you have graduated from primary/elementary school you will have the required literary skills to quickly sound this game out as the most poorly written thing in the history of anything. You would have to be extreamly forgiving to suggest that this game in any way satisfies any of the basic requirements to make even a half decent story. It constantly contradicts itself and its awful dydactisism make Aiden Pearce the most reprehensible moral dullard ever conceived by man. Some games, in their playability or design, make up for poor writing but this game does not - its plainly terrible.… Expand
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