Burnout Revenge Xbox

User Score
8.4

Generally favorable reviews- based on 65 Ratings

User score distribution:
  1. Positive: 52 out of 65
  2. Negative: 8 out of 65
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  1. JeffK.
    Sep 27, 2005
    7
    The same but different.
  2. RageAholic
    Oct 23, 2005
    7
    A few steps backwards from Burnout 3: Takedown. The ability to plow through same-direction traffic removes a fun challenge of avoiding cars. While I can't put my finger on it, there's something about the graphics, lighting or something in Revenge that I find off-putting. When I first picked up Takedown, I couldn't stop playing it. Revenge is just not as fun or satisfying to A few steps backwards from Burnout 3: Takedown. The ability to plow through same-direction traffic removes a fun challenge of avoiding cars. While I can't put my finger on it, there's something about the graphics, lighting or something in Revenge that I find off-putting. When I first picked up Takedown, I couldn't stop playing it. Revenge is just not as fun or satisfying to me. I'll be rolling back to Takedown for my car-rampaging entertainment needs. Expand
  3. RedRose
    Sep 17, 2005
    6
    EA have officially just killed the franchise. First Bond, now this...whats next?
  4. NeilK.
    Sep 21, 2005
    6
    The Burnout series was never too much of a cerebral challenge, but Revenge's new traffic check system dumbs it down to the point where Bobo the circus chimp could grab the controller and cross the finish line first every time. The graphics are awesome, the essence of speed perfectly captured and the music appropriately loud. But why dispose of that adrenaline pumping, heart thumping The Burnout series was never too much of a cerebral challenge, but Revenge's new traffic check system dumbs it down to the point where Bobo the circus chimp could grab the controller and cross the finish line first every time. The graphics are awesome, the essence of speed perfectly captured and the music appropriately loud. But why dispose of that adrenaline pumping, heart thumping duck-and-weave through traffic? Expand
  5. Tony
    Oct 16, 2005
    6
    Just not as good as I was expecting. The traffic checking makes the game way too easy, and messy. The track layouts border on pinball physics, while the crashbreakers only make things easier. Play the exact same courses with pretty much the exact same cars over and over, until the end. The car selection and map selection is needlessly confused to boot. A fun game in here, but it's Just not as good as I was expecting. The traffic checking makes the game way too easy, and messy. The track layouts border on pinball physics, while the crashbreakers only make things easier. Play the exact same courses with pretty much the exact same cars over and over, until the end. The car selection and map selection is needlessly confused to boot. A fun game in here, but it's buried under a lot of nerfing and a horrible camera. Expand
  6. Benjamin
    Sep 19, 2005
    5
    The new ability to ram traffic out of the way basically ruined the franchise. Burnout 3's adrenaline inducing traffic dodging is what made the game so fun. Now you just plow through everything. They should call this game Burnout: Plow instead of Revenge. If the ability to knock cars out of the way was removed, it'd be perfect, end of story.

Awards & Rankings

#19 Most Discussed Xbox Game of 2005
Metascore
89

Generally favorable reviews - based on 65 Critics

Critic score distribution:
  1. Positive: 63 out of 65
  2. Negative: 0 out of 65
  1. games(TM)
    90
    By far the biggest step up lies in the course design, offering dozens of alternative routes and short-cuts on each map and making far more use of vertical travel than Burnout ever did. [Nov 2005, p.90]
  2. AceGamez
    90
    Revenge isn't a huge leap forward for the series compared to the evolution between "Point of Impact" and "Takedown," but it is definitely an evolution for the franchise and once you play it you'll have a hard time going back to the old track designs.
  3. The Burnout franchise continues to impress, with this 4th installment featuring a deeper world tour mode, even snazzier visuals and online play.