- Publisher: Midway
- Release Date: Aug 5, 2003
- Also On: PlayStation 2
- Critic Score
- Most active
- Publication
- Most clicked
-
The presentation value is worthy of its own television series and the gameplay is surprisingly challenging and sometimes downright difficult.
-
80The fact that the game is so close to perfection is what makes the multiplayer so damn disappointing.
-
Although there's a lot of play time available, this mostly comes as a result of playing the same levels over and over with loads of characters. [Sept 2003, p.82]
-
79While Freaky Flyers is not going to compete with "Mario Kart" by any means, it is a fun title with a dash of innuendo, a drop of multiplayer, and about 2 sprinkles too little of speed. All in all, a fun adult title in the land of 'serious sims' and 'shell tossing plumber-racer' games.
-
76The game will definitely have you busting a gut laughing and is even better when shared with friends. The single player mode, graphics, and especially audio are really polished but the game still feels like it could have used a little more "umph".
-
75The game is enjoyable, but does suffer from being a little slow at times. Even so, the controls are fantastic, the stories are nothing short of gut busting, and the two player modes are done well.
-
Together with a narrator that truly enhances the experience (making this the polar opposite of 90 percent of games with narrators), Freaky Fliers is like a comedy album, cartoon and racing-shooter, all wrapped into one tasty toon tortilla. [Aug 2003, p.70]
-
74The biggest flaw that I experienced while playing was the simple matter of the gameplay, as no matter how fast you go or how well you fly, a great deal of winning the race simply rests in picking the faster aircraft and getting fairly lucky.
-
72A wonderfully freaky good time with plenty of high-flying action and humor, although the game does feel a bit incomplete in a lot of places.
-
70Surprisingly entertaining. It's comical, smart, and deeper than we imagined.
-
An equally wide variety of poor decisions leave Freaky Flyers as "average", "uninspired", "frustrating", and "not worth the trouble".
-
A fun game, but fans of this type of game might be best to either break out their dusty Super NESes or N64s and play one of the Mario Kart titles ... or wait until "Mario Kart: Double Dash!" comes out for GameCube.
-
66The game does have its moments, but the racing simply isn't very exciting.
-
60It's not a bad game at all, it just feels rather uninspired.
-
Midway tried really hard to inject humor into the characters and cutscenes, but as is often the case in games, it comes up short. If there aren't developers who can be funny, I suggest companies hire somone who can. [Aug 2003, p.98]
-
55Both the humor and the flight mechanics are poorly implemented, and that provides too much of an obstacle to the success of the game.
-
50Stick with a two-night rental here folks, because you won't be getting airsick from the intense reality and high speed action... but because the game is incomplete and yucky.
-
50A somewhat competent, but ultimately flawed game that boasts interesting ideas, yet fails to master any of them.
-
While the concept is good and the presentation is at times outstanding, the core gameplay isn't strong enough to separate it from the swarms of mediocre kart racers that have come before it.
-
Embarrassing show tunes notwithstanding, it's the game's artificial difficulty that puts this bird in a nose-dive a third of the way through. [Aug 2003, p.81]
-
If anyone ever caught you playing this game and heard its so-bad-it's-not-even-good music, it would replace that time you got the porno tape stuck in your parents' VCR as the most embarrassing moment of your life. [Sept 2003, p.112]
-
33Cheap play mechanics and absurd difficulty level totally sink the experience. [Sept 2003, p.58]
prev
next
Page:
- 1
There are no user reviews yet.