Furious Karting Xbox

  • Publisher: Atari
  • Release Date: Mar 28, 2003

Mixed or average reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 2 out of 17
  2. Negative: 1 out of 17
Buy On
  1. First and foremost, this is the easiest game I’ve played for Xbox. Gaining and maintaining the lead is so easy that the only race I completely blew was due to a sneezing fit.
  2. Furious Karting isn’t that furious, or really that extreme to me.
  3. Electronic Gaming Monthly
    A cool team-play aspect makes up for the lackluster fighting. [May 2003, p.132]
  4. 60
    The repetitive races keep it from a higher score. Still, the snarky attitude and sweet physics model of the go karts make for a good deal of fun.
  5. Game Informer
    This game screams mediocre from start to finish. [June 2003, p.113]
  6. 70
    The gameplay sometimes feels like it’s in low gear. The tracks are short and predictable, and although stunts are encouraged, the repertoire and controls are limited.
  7. It just isn’t fun. It’s a classic case of a game trying to be all things to all people, but it lacks the wackiness of a game like "Mario Kart," the simulation accuracy of "Gran Turismo," and the polish of "SSX Tricky."
  8. It has some has some life longevity to it - but considering its sharp-curved circuit designs, lack of additional game modes such as 'FreeStyle' or 'Stunt' mode which Babylon really could have taken advantage of, and its expected graphics, it is not a game that I will find myself looking forward to play frequently.
  9. 65
    The physics of whacking your opponents with the bat are also ... well, whacked. More often than not, a smacked enemy flies in front of your kart, slowing you down and putting you at a disadvantage.
  10. 60
    It's so cartoony that no fan of serious simulation-type racers will likely give it a second look, but it's just realistic enough that people looking for something along the lines of the mascot-based games will be turned off as well.
  11. Official Xbox Magazine
    It's clean and playable. That's all. [May 2003, p.75]
  12. One interesting touch is the apologise button. You can wave to a rival racer in the hope that they'll forget the pummelling theyíve just received.
  13. Although the arenas aren't fascinating—mall, city street, construction site—the game's characters represent a broad cross-section of global hipster youth.
  14. Xbox Nation Magazine
    A Scenario mode provides enough challenge to kill a whole weekend, and drivers can opt to play one of two distinct clans, each with its own furiously branching storyline. [Aug 2003, p.87]
User Score

No user score yet- Awaiting 3 more ratings

User score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Dec 18, 2012
    The most extreme kart racing challeng ever.