Mafia Xbox
Metascore
66

Mixed or average reviews - based on 33 Critics

Critic score distribution:
  1. Positive: 7 out of 33
  2. Negative: 3 out of 33
  1. Everything about the game oozes both style and the replication of a 1930s era is second to none.
  2. With compelling storytelling, and one ingenious mission after another, Mafia has enough firepower to keep you playing until the end. [June 2004, p.132]
  3. Mafia, when compared to other Xbox games, is still one hot little package, but compared to itself, it leaves a little to be desired.
  4. 78
    Driving tasks are fun but the on-foot missions are much more entertaining. If you can stomach the glitchy camera, lock and load for a truly epic and cinematic gaming experience.
  5. A big part of what made the PC version be so great was the whole atmosphere; you felt like you were in Chicago in the 1930s. Unfortunately, the visual inedibility of the Xbox version takes a good chunk of this feeling.
  6. While there certainly are a lot of things that could have been done better with the Xbox version of Mafia, it still remains an enjoyable game.
  7. 75
    It is still a nice paced game that will take you a while to beat and require a fair bit of time for the not-so-talented gamer, but graphics have seemed to have dropped to a level that the PS2 can handle, and the camera angles are shocking along with the aiming system.
  8. Mafia's real crime, though, is that it's a very good game wrapped in an absolute technical mess. [June 2004, p.74]
  9. A decent game with realistic if not frustrating driving sequences and an intriguing storyline.
  10. If you only played the Xbox version of Mafia, you'd still get a sense of the game's ambitious nature, and you'd enjoy some of its finer points, but you'd also miss out on the PC version's outstandingly good graphics and its more seamless gameplay experience.
  11. Don't get this game specifically for the driving or the shooting sequences. Rather, pick it up if you appreciate a solid story based action game with the mimicry of "GTA" (without all of the bells and whistles).
  12. The Xbox is so capable of performing graphics that could blow these out of the water. There is so much to like about this game, but people are going to be turned off by how bad these graphics have made a downgrade from its PC brother.
  13. It is actually above-average, and one of the better games out there in comparison to the majority of what has been released these past few years.
  14. With a little patience regarding the overall speed of the game you will find an entertaining title that will grip you to the end. Not essential but a good game all round.
  15. You shouldn’t need double-jointed thumbs nor the kind of patience required to endure its faults. As it is, I can only recommend Mafia to those that for one reason or another cannot play the game on the PC. It isn’t a bad game, it’s just not all that it could be.
  16. 68
    Sadly, beneath the awful looking exterior, the gameplay on Xbox is mixed at best. The poor framerate doesn't help any, the stiff controls are only worsened, and pretty much everything about the PC version is either watered down, ruined, or lost altogether.
  17. The same features, story, and style of the era survive the port, although the graphics, gameplay, and sound are roughed up.
  18. On one hand, there's a strong narrative featuring beautiful cinematics and atmospheric music to set the mood perfectly. On the other, you have clunky on-foot controls combined with frustrating gameplay.
  19. The most satisfying aspects of the game are the fantastic plot, excellent voice acting, and distinct score. [May 2004, p.11]
  20. Even when it hits the $20 bargain bins it's still going to be a bad game. I can't stress enough that if you have a PC remotely capable of playing Mafia then please get the PC version.
  21. 65
    Since aiming and movement is too difficult to track enemies as they appear, a typical mission will have you die on the first enemy, learn his location and kill him before he can strike back, only to be felled by a second enemy, and so on.
  22. Mafia contains none of the features which make a game next-gen on the Xbox. There is no online, multiplayer, or system link play. The game is brought to us by a two year old pc game so it is safe to say that the graphics have been seen before.
  23. Highly frustrating missions pepper the game, usually filled with cheap enemies who have impeccable aim and a superhuman ability to absorb multiple shotgun blasts at point-blank range. [Apr 2004, p.116]
  24. Mafia looks, sounds and feels dated on the Xbox, maybe because we’ve been spoilt and we know what the machine is capable of this just doesn’t satisfy.
  25. Though the feeling is epic and the ideas are there, the pace and quality is lacking.
  26. 60
    The control scheme and bugs are by far the worst parts of the port, though they're not the only rough spot. Graphically, the game holds ground better.
  27. The storyline alone makes this game worth taking a look at. Even though the driving aspects seem stiff and slow (and there is the occasional buffering/loading problem when you hit near the halfway point of the city), it is cool to tool around in the vehicles and on the streets of the 1930s.
  28. For some people, the story will be compelling enough to make it worth playing through the single-player missions once, but the same effect can be comparably achieved by renting "Goodfellas" again.
  29. A frustrating port of an above-average game. Rather than attempting to significantly tweak Mafia's structure and narrative … the developer has attempted to replicate the PC experience to the letter. It has been only partially successful. [Mar 2004, p.109]
  30. We're sorry to heap such bile on a game that we actually like at times, but it's a bit like hearing a bad cover version of a song that you've grown to like that some people still maintain is rubbish. Our advice? Buy the PC version of Mafia.
  31. The bland graphics, clunky controls, and atrocious load times (nearing 40 seconds in some instances) are nearly insurmountable shortcomings.
  32. Just another example of blown potential. [June 2004, p.87]
  33. The play and story will ring familiar to anyone who’s played the "Grand Theft Auto" series—which is good—but the guy responsible for the crummy graphics should slip on a pair of cement galoshes and take a long walk off a short pier.
User Score
8.3

Generally favorable reviews- based on 16 Ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Batmanas[foasfo[
    Aug 30, 2004
    7
    A pretty crappy port of an Awesome PC game.