Murakumo: Renegade Mech Pursuit Xbox

  • Publisher: Ubisoft
  • Release Date: Mar 5, 2003

Generally unfavorable reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 0 out of 18
  2. Negative: 6 out of 18
Buy On
  1. For all the fun the game offers, and it is fun, it is brutally short... Admittedly there are a plethora of options to "unlock", but the game itself is all too brief. There is no versus mode either, something that would have added greatly to the replay value.
  2. Repetitive missions are a strike against it, but the real damage is done by the annoying auto-aim and the slow to respond control.
  3. Official Xbox Magazine
    It both gets old quickly and also feels frustratingly similar to plaing a Roadrunner cartoon in which your target is the fleet-footed bird and you're the poor, starving schlub strapped to the rocket and headed straight for the cliff. [Apr 2003, p.86]
  4. Game Informer
    Surprisingly boring. Murakumo's plight is the result of shallow and uninspired game design. [Mar 2003, p.88]
  5. 58
    The lack of manageable control and the nearly on-rails gameplay are just two of the sorest sore thumbs that stick out, which if fixed could have made the game at least halfway enjoyable.
  6. It’s a shame that the city shows no real personality, I would have hoped that a city in the year 2090 would have looked futuristic or something. This one could be any of the current major cities with nondescript skylines and very plain colors.
  7. Coming from the folks who developed the "Armored Core" series, I expected a lot more. The gameplay was not to my expectations, and the graphics do not take full advantage of the Xbox console.
  8. Electronic Gaming Monthly
    Although the mech designs are beautiful and the presentation is slick, an overly busy HUD and vague control feedback make hunting enemies much more problematic than it should be. [Apr 2003, p.132]
  9. Xbox Nation Magazine
    Although the game's controls remain its biggest hurdle, Murakumo does have its moments, mostly due to its graphics. [Apr 2003, p.91]
  10. Full on style but short on substance. Although it’s firing on all cylinders in terms of presentation, the repetitiveness is disheartening and becomes too boring to make Murakumo even a recommended rental.
  11. 50
    The controls are surprisingly cumbersome for a twitch game in which precision is crucial. Steering and aiming is a nightmare, and certain weapons border on unusable.
  12. Play Magazine
    Manages to get old before it even gets going, due to a clunky interface, poor design, and one of the hokiest English dubs in recent memory. [May 2003, p.61]
User Score

Generally favorable reviews- based on 4 Ratings

User score distribution:
  1. Positive: 2 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 1 out of 3
  1. MojoJojo
    Mar 11, 2003
    Sweet. I hope for a wave of fast-paced mecha shooters to hit North America.
  2. [Anonymous]
    Mar 5, 2003
  3. OmarH.
    Mar 2, 2003
    Very good game and good graphics!