Metascore
72

Mixed or average reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 11 out of 26
  2. Negative: 1 out of 26
  1. Gameplay additions this year feature just a few new components – driver ratings, the Adrenaline Meter, adjustable car handling – and they really turn out to be tweaks instead of innovations.
  2. Minus the graphics, NASCAR '07 is just as solid as it's predecessors. The skill points are nice, as are the driver attributes. And a new story mode is always good.
  3. The game offers enough deep gameplay to keep racing enthusiasts happy, but the problem is it's generally the exact same experience that was offered a year ago.
  4. If I were a NASCAR fan, I'd be happy with the advancements and give this one a go.
  5. A genre-specific racing sim that immerses you in the world of round-track racing, NASCAR '07 does not disappoint.
  6. For a fair price of $40, the high caliber of NASCAR 07's tune-up keeps the good times rolling--and turning left, of course. [Oct. 2006, p.82]
  7. It gives you an opportunity to Fight To the Top of the NASCAR tier, but focuses more on driving mechanics, real-time damage and wear, handling, and momentum than ever before, all of which work in its favor.
  8. 80
    Every year the NASCAR series seems to emphasize a different aspect of the sport. But this year, the focus is back where it belongs: on the driving and on-track competition. [Nov. 2006, p.102]
  9. The one thing that makes this game worth it to NASCAR rubes like you and me is that the new speed blur makes side-by-side racing pretty damn cool. [Oct. 2006, p.94]
  10. 75
    In its own way, NASCAR 07 also replicates the sport community of NASCAR extremely well. As for racing, it's still not that fast of a game, although the controls have tightened up, and though it sounds silly, out of car mano-a- mano driver fisticuffs would have added that spark this year's game seems to be missing.
  11. 75
    Far too [few] improvements drag down what is otherwise an entertaining game.
  12. I think it is going to take a next-gen system to boost this game out of the pits, and if we can't get it on the 360, maybe we can look to the PS3 for a true NASCAR experience.
  13. Although NASCAR 07 remains pretty much the same decent core game as last year's model, this year's model is just a little more fun for newcomers and a little more chaotic for long-time racers.
  14. If you're in the market for American-style speed and weeks of tough round the track action, this one has your name all over it.
  15. EA builds on the success of previous NASCAR franchise with improved visuals, a more friendly control and interesting RPG-like elements.
  16. EA seems content to leave the NASCAR series on cruise control. Instead of improving online play or cleaning up the dated graphics, EA Tiburon has made a number of small changes, none of which do much to improve the way the game plays or looks. As a result, NASCAR 07 feels like little more than a patched version of "NASCAR 06."
  17. What is my biggest complaint with NASCAR 07? Simply put, if you've played "NASCAR 06: Total Team Control," you will likely be bored with NASCAR 07.
  18. An improvement over last years NASCAR game online by a small margin.
  19. 70
    Once you get over the initially steep learning curve in handling the cars, you'll find yourself left with a surprisingly deep and entertaining racing experience.
  20. Another year, another NASCAR. The sparse updates and thin lacquer are well done, but like their preceding adjectives: meager.
  21. With NASCAR 07, you get the feeling that not a lot of time was spent updating the game. Yes, the new paint schemes are there, but there's really not much new content here vs. "NASCAR 06."
  22. Die-hard NASCAR game fans will find something to enjoy here, but may be disappointed in the lost drivers and lack of new features.
  23. 60
    Is NASCAR 07 a game, or a simulation? Well, yet again it's neither, and EA Tiburon has failed for the second year running to strike the glorious balance that it achieved with "NASCAR 05."
  24. Is it a game or is it a simulation? Yet again, it's neither, and Tiburon has failed for the second year running to strike the gllorious balance it achieved with NASCAR 05. [Oct. 2006, p.110]
  25. Casual fans who own 06 may want to wait this one out until we get our first next generation offering as the subtle differences may not be enough to merit the purchase.
  26. 40
    But mostly, the game is so lacking in charisma and character that the miles sort of tick away, leaving less impact than a skid mark and the smell of burnt rubber.
User Score
7.0

Mixed or average reviews- based on 4 Ratings

User score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2
  1. MikeB.
    Nov 13, 2007
    0
    There is NOTHING good about this game at all. It's 2006 with a different dude on the cover. NR03 is still THE BEST Nascar game EVER Made. and 08 is a little better and well I'm talking about it from me it gets a 4/10. We NEED a REAL Company back making Nascar games who KNOW what they are doing and CARE about it. People complain about Carl not being in the game it's cause he doesn't want to be in a game that sucks so much. Jr, Harvick, Hamlin to name a few STILL today (like me and millions of other people) play NR03 cause it's THE BEST Game EVER made. Full Review »
  2. Andyman
    Sep 9, 2006
    10
    Best console NASCAR game yet (and I've played them all). EA has made many small refinements, virtually all of which are great. It's nice to see that they've toned down the importance of Team Control (it's just not useful and not realistic at all) while leaving it in for those that like it, and the customizable level of speed blur is a really nice touch. Being able to jump straight into a Busch or Cup Series ride at the start is also a welcome addition... no more slogging through the lower series! 9.6 out of 10. Full Review »