Otogi: Myth of Demons Xbox

  • Publisher: Sega
  • Release Date: Aug 27, 2003
Metascore
80

Generally favorable reviews - based on 40 Critics

Critic score distribution:
  1. Positive: 31 out of 40
  2. Negative: 0 out of 40
Buy On
  1. 70
    As a high-octane slay-a-thon, Otogi knows what it is and what it's supposed to do, and as long as you don't mind leaving your brain at the door, you'll probably dig it. Just be prepared to get bored after the first couple of hours.
  2. Game Informer
    68
    It's just unfortunate that Otogi has come this far with its visuals only to be undermined by the subtle oh-so-important aspect of vids known as gameplay. [Oct 2003, p.133]
  3. While it adds some RPG elements and has some of the best, most colorful, artwork of any game, Otogi is just another hack and slash action game. Well, an action game with very poor camera controls and a confusing menu system.
  4. Simply bear in mind that Otogi: Myth of Demons never evolves beyond the realm of a mildly pleasing product with an irresistible graphical hook.
  5. 60
    Fans of anime-style action and stories will especially dig this game, with its heaping dose of Asian mysticism, fatalism, and drama. Beyond that, the strange, magical action and hordes of levels are sure to give action fans plenty of challenge.
  6. This button mashing hackandslash lark needs an injection of new ideas - RPG pretensions don't hide the core fact that Otogi feels a pretty vacuous beast: gorgeous or not.
  7. For most, the graphical splendour and multi-hit combos will carry it only so far before the magic fades. From there, the appeal of several more levels of the same is greatly diminished.
  8. games(TM)
    60
    The sound is unusually quiet, consisting mostly of ghostly bell chimes, only coming to life when battle begins. It's wonderfully atmospheric and gives OTOGI a distinct, mystical feel that's almost as important as the gameplay. [Oct 2003, p.127]
  9. The gameplay just isn’t up to scratch. Hack, slash and float is the basic premise, and that is about the extent of it. All the shopping for new weapons and random character level-ups don’t appear to have any effect on the meat and bones of the gameplay, and the repetition soon leads to boredom.

Awards & Rankings

#45 Most Discussed Xbox Game of 2003
User Score
8.5

Generally favorable reviews- based on 28 Ratings

User score distribution:
  1. Positive: 12 out of 14
  2. Negative: 1 out of 14
  1. Sep 5, 2013
    9
    Awesome game, awesome music, awesome graphic, awesome combat. But the better thing in this game is...atmospehere. Yes, a beatiful ancient andAwesome game, awesome music, awesome graphic, awesome combat. But the better thing in this game is...atmospehere. Yes, a beatiful ancient and magical atmosphere. You can feel really the feel of being in a some kind of ancient and fairytale (folkloristic) world, with demons, ghosts...Otogi is awesome, and Otogi 2 is even better.
    The Battle system is elegant, but quite simple...there are no a lot of tecnicism, but it works. Difficulty sometimes can be a pain in the ass, but only few stages causes trouble.
    I recommend this at everyone who wants to approach and even apprecciate japanese mythology.
    Full Review »
  2. Late
    Oct 9, 2006
    6
    In my opinion, this game is overrated. It has its strenghts yes, but I think there's too much weaknesses to call it a 'great' In my opinion, this game is overrated. It has its strenghts yes, but I think there's too much weaknesses to call it a 'great' game. The Story is awful. Some half-dead swordmaster is called from the death by the mysterious princess to repair the broken seal between the worlds, eh? May sound interesting, but all you have to do is to kill demons. a LOT of demons. But that's not so bad, 'cause killing demons is where otogi really shines. Graphics are good, and that raikoh guy really kicks ass. There are a lot of combo moves and... well basicly everything you need to "purify" (kill) a demon. There is a wide range of weapons and they all are cool. Then there is the level-up system, which I think is embedded in the game to add a bit of a RPG feeling. Well it fails in that. You can see the difference between level 1 and the MAX level, but that's about it. The environments in the game are really beautiful, but when you are in the halfway in playing, there will be a twist in the plot (I bet its the only one in the whole game), and you will have to play all the levels again, but backwards.Bboring, i'd say. So, you kill demons, kill demons, kill some more, kill a mid-boss, kill demons, kill demons, and what do you have? A final boss of course. The final boss (I don't even remember the bloody things name) is also like the plot, it sucks. He just flashes around the battlefield and changes form until you kill him. Didn't like. Well overall, if you want a game where you don't have to think and kill demons at the same time, then Otogi is you'r choice. But if you'd like a more strategic view to killing things, you should consider something else. Full Review »
  3. ApocalyseBrown
    Aug 11, 2005
    7
    Although the gameplay is very repetitve i can't help but love this game. The sounds are sensual, the colours have such beautiful tones Although the gameplay is very repetitve i can't help but love this game. The sounds are sensual, the colours have such beautiful tones to them and i can't forget the incrediably enchanting voices within it! Its more of a free soul rather than a brutal hack n slash. Simply beautiful. Full Review »