Metascore
66

Mixed or average reviews - based on 36 Critics

Critic score distribution:
  1. Positive: 8 out of 36
  2. Negative: 2 out of 36
  1. SRS has a lot of good things going for it, including some solid comtrols and AI, a very good online mode with pink slips and all, and a very open ended racing system.
  2. A bit of a wolf in sheep's clothing - masked behind pedestrian visuals, a mediocre soundtrack, and a rocky release to market with the whole 3DO debacle, is a racing game with absolutely incredible physics and handling and a fun career mode.
  3. It's a solid racing game that with a few tweaks and a more balanced vehicle hierarchy could turn into a bright franchise with the next installment. This one got our attention; let's hope the next one knocks us out.
  4. There's a lot to like about what's here, and if Namco can take it to the next level depth-wise, like adding more cars and parts while keeping that same attention to detail in the driving model and making it even more realistic, they'll have the next big racing franchise all wrapped up.
  5. It's truly a surreal (and kind of sleazy) videogame experience to be watching a scantily-clad, silicone-enhanced woman gyrating on-screen as a reward for your racing skills. [Oct 2004, p.82]
  6. The massive parts list will keep you in the garage for hours on end, and the online racing will be the ultimate test of your skills as a mechanic and driver.
  7. The game's certainly enjoyable, just not necessarily long enough or amazing enough to warrant a blind purchase.
  8. It's big, deep and dripping with rhymes. A few framerate hits aside, it looks good, too, if not a bit excessively neon. [Oct 2004, p.75]
  9. 74
    The game has a great tuning set up for your car, and the sound effects aren't bad, but the core of the game lies in the gameplay which is repetitive, and too slow.
  10. If you are desperate for some racing action, SRS is a decent game to pick up. But if you can wait for the others, then you should as they will prove to be better then SRS.
  11. 71
    Delivers an authentic customization system second to none. It also lets you drive around exploring large parts of three major cities. On the other hand, it fails due to its lack of speed.
  12. A racing game should be fun and exciting and give me a sense of accomplishment when I complete a level. If I want a sense of relief that I'll never have to play any given mission again, I'll fire up SRS.
  13. A passable game, but take away the hardly seen women and vast supply of real world car equipment and you are left with a sub-par racer.
  14. 70
    The mileage you get from the selection of women and their respective dances is dependent on your personal taste. If that's your main interest in the game, then you'll find plenty of incentives to keep playing. SRS is above average, but there's a lot of heavy competition out there.
  15. Does a lot of things right, yet for some reason, they tend not to matter as much because it's just so hard to get into the game and stay there enough to appreciate them.
  16. 69
    Street mode will leave you wanting after a few hours, but the instant action of arcade mode and the possibilities of multiplayer action provide ample opportunity for fun. It's a mixed bag, so think of the main game mode like a minigame...a really big minigame.
  17. The racing itself is pretty good, and the rest of the game feels like a total hackjob. [Oct 2004, p.123]
  18. Once you have a few upgrades earned, the game becomes fun in quite a hurry.
  19. A lack of tactile speed, a complicated upgrade system and a number of useless features makes SRS much more of a rental for hardcore driving fans only than a must have.
  20. It looks good and covers the basics of street racing, but the bottom line is that the racing is just not all that exciting.
  21. Individual races range from embarrassingly easy to challenging (having more to do with poor track design), but it's missing that special something spark that keeps it running on all cylinders.
  22. What I found to be the most innovative aspect on Street Racing Syndicate is how they totally homed in on their target audience and gave them what they wanted. Flash, Speed and Girls.
  23. SRS just lacks the certain something that made "Need for Speed Underground" so exciting. It's disappointing, because SRS covers all the bases except for the two most important in this genre: There's no real sense of speed, and the handling lacks weight or feel. [Oct 2004, p.98]
  24. The game tries to deliver an authentic street racing experience, but the racing itself tends to be rather unexciting.
  25. The modification potential for the cars is a wafer-thin percentage of its competitors as well, but then who needs it, right?
  26. SRS may be as shallow as some twenty-twos, but you may be having too much fun to care.
  27. It's the gameplay that disappoints. Most notably, the white-knuckle sense of breakneck speed and the tight, responsive controls oh so apparent in "Burnout 3" or "Underground" just aren't matched here. [Nov 2004, p.97]
  28. Except for the emphasis on female persuasion, there is little to differentiate SRS from the plenty of other street racers either available now or coming soon.
  29. SRS features an impressive amount of depth, but the lacklustre gameplay may put the handbrake on you ever really appreciating it. [Official UK Xbox Magazine]
  30. For the women playing this game, be prepared to be insulted by the coy, superficial, and silicone based character models. This aspect of the game was implemented to keep the men going once the rest of the game got boring.
  31. While the game's nod to realism (and somewhat stiff control) are less friendly to racing gamers overall, car-caressers will find much to amuse themselves.
  32. Street Racing Syndicate might have been received as a pretty good game a year or so ago, but now it does not stack up to the competition – even with the racing cuties.
  33. A bit too bland for this day and age of cutting edge racing physics. While this would be a good title for beginners, the scantily clad women and their dancing caused SRS to be rated T which eliminates a choice demographic of beginner racers.
  34. 50
    After each race you feel underwhelmed. There are no "wow factor" moments.
  35. Tries to make advances in the import racing game scene with a big city and interesting reward system, but its lack of white-knuckle racing and true customization slows it down. All show and no go makes this a dull ride.
  36. 40
    Gearheads who lust after things like a shiny new HKS Turbo will probably have fun tinkering with their fleet. Anyone else will fast become furious over dropping fifty bucks on this game.
User Score
9.0

Universal acclaim- based on 20 Ratings

User score distribution:
  1. Positive: 15 out of 15
  2. Mixed: 0 out of 15
  3. Negative: 0 out of 15
  1. Dave
    Jan 4, 2007
    10
    After digging out my Xbox again xmas 06 - I decided to give SRS 'just one more go' Started from scratch again and admit to playing After digging out my Xbox again xmas 06 - I decided to give SRS 'just one more go' Started from scratch again and admit to playing it every day for a couple of weeks! It can be frustrating and even inconsistent at times although rarely, but there is no doubt that it has the playability to keep me coming back time after time. Progression through the respect rating system, the upgrades, the challenges have quite a steep learning curve as some of the tasks are impossible with the car that you have at the time - working your way up through the cars and kitting them is all part of of what makes this the best racing game that I have tried. Full Review »
  2. RC.
    Oct 29, 2004
    9
    I love it. i dont know why the game is rated so low. burnout 3 got in the 90s, and i think this game is way better.
  3. RohainM.
    Oct 15, 2004
    10
    This is the best racing game yet, it has every thing.Cops are real and cars are off the hook. The soundtrack is o.k.. Overall this game is awesome!!