Metascore
75

Generally favorable reviews - based on 19 Critics

Critic score distribution:
  1. Positive: 13 out of 19
  2. Negative: 0 out of 19
  1. A complete package. It combines some fine storytelling, great presentation values on every level, interesting puzzles, and great platforming to make for a fun ride that doesn't leave too soon or overstay its welcome.
  2. The only real concern, and unfortunately it really brings the whole thing down, is the camera work. It seems inverted (which I couldn't change) and gets caught behind things and tends to face the wrong way in annoying scenarios such as near-death. Certainly not enough of a problem to get me to dissuade you from buying it though.
  3. THQ presents the perfect game for younger gamers this holiday season, with refined platforming mechanics and co-op gameplay to further strengthen the Tak franchise.
  4. 80
    Tak and Lok are funny, likeable heroes who spring to life with impressively fluid animation and brilliant voice work. Kids will love them from the start. And the game's new two-character dynamic successfully breathes fresh life into the series.
  5. It's a testament to innovative thinking that the brilliant developers at Avalanche Software are able to find a way to breathe new life into an old premise and a series that most gamers would probably imagine has run its course.
  6. 80
    Its multiplayer co-op hook is also a nice hook for getting brothers and sisters or moms and dads involved as a sidekick for a little family game action. That's never a bad thing.
  7. Being able to change characters in real-time is old news; having an important reason to do so – that's something you don't see every day.
  8. If the partner AI had been cleaned up a touch more and stronger effort had gone into building the Proving Grounds challenges up to be segments that were actually fun and rewarding to play, The Great Juju Challenge could've had a shot at competing with the Sly Cooper's and Ratchet & Clank's of the world.
  9. The game was actually humorous and fun, and the introduction of two players is an unbelievable welcome to the series. However, the overall experience winds up being repetitious by the end, and rather short.
  10. The slow progression it has taken over the past few years is a joy to see and I can't wait to see the next Tak game.
  11. 76
    While the title does introduce a lot of new elements to spice up the Tak formula, they unfortunately come off feeling as though they could have fleshed out a bit more if the developer had more dev-time.
  12. Control is still a tad clunky but a super fun game nevertheless. [Nov p.94]
  13. It may be one of the few games that can be played by a child and parent together without insulting the intelligence of the adult or frying the brain of the youngster.
  14. Tak: The Great JuJu Challenge takes a fairly average platforming formula and puts a unique turn with it, making each level a race against the clock where speed is of the essence, but so is exploration.
  15. I look forward to the day when Tak gets the game he deserves. [Oct 2005, p.128]
  16. Lok is a total buffoon and he'll crack you up. But he doesn't make this more than another average, slightly tedious platformer. [Official UK Xbox Magazine]
  17. To Avalanche Software's credit, The Great Juju Challenge represents a valid step towards a final acclimatisation.
  18. The controls felt loose and sluggish, and so did the rest of the game.
  19. Tak 3 certainly has some adorable moments, but they're overshadowed by a frustrating design and sloppy gameplay mechanics.

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