- Publisher: Ubisoft
- Release Date: Mar 9, 2006
- Also On: PC, PlayStation 2, Xbox 360
User Score
6.1
out of 10
Mixed or average reviews- based on 25 Ratings
User score distribution:
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Positive: 14 out of 25
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Mixed: 2 out of 25
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Negative: 9 out of 25
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KrisP.Mar 9, 20068This game is reallly meant for 360, but if your lokking for a new game to fill that emtyness inside then go right ahead and buy it.
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KrisB.S.Mar 9, 20069The best FPS for the xbox this year,and a instant GOTY.
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AaronBMar 10, 20065Don
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BarryD.Mar 11, 20065
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KpAKMar 11, 20062This game is unpolished and rushed to market. The Xbox Live games have hardly any options, poor use of rumble features, only 2 person coop online, poor aiming... and the list goes on and on. I was a huge fan of Ubisoft but not any more... this is not worthy of the name.
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JoshMar 13, 20069Over all a good game. But there are numerus flaws like the aiming, only one person sqaud and lack of chooing weapons at the beging of each levle.
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NickG.Mar 18, 20063this game totally lost the ghost recon look, and gameplay as well. It looks and plays like rainbow six. Plus they got rid of the 3rd person view, and you can't lay down when your playing. Having the future in weapons and gear is great but overall this game sicks. I'm highly disappointed with this game.
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ElijahMar 23, 20061
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JamieMooreApr 4, 200610I really liked the graphics...the story line was good too!
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DanaQ.Apr 19, 200610Great game on Xbox Live!
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JeremyD.Feb 26, 20079This game is an all around good game. The campaign mode is a bit confusing but the mutiplayer mode is fun and full of different options so I can never be bored.
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May 20, 20133Terrible game that brought nothing of interest to fans of previous games in the series. A crappy port which at least will waste your time, at most jaundice you to the entire series. Not unplayable bad, but poorly executed, clunky and dull.
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60Unfortunately, it's obvious that Ghost Recon Advanced Warfighter was developed as a glimmering next-gen title and subsequently shoe-horned into the power-challenged Xbox. The result is simply too much for the Xbox to handle. It feels stripped down and lacking in too many crucial areas.
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With 16 players and 16 guns blazing, the game is violent bliss, and certainly a war demanding to be fought over and over again. [Apr 2006, p.58]
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GRAW is brimming with atmosphere, has brilliant, open levels and challenging AI that will put your shooting skills to the test. [April 2006, p.74]