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Tom Clancy's Rainbow Six Critical Hour Image
Metascore
54

Mixed or average reviews - based on 10 Critics What's this?

User Score
3.6

Generally unfavorable reviews- based on 13 Ratings

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  • Summary: This latest chapter marks the return to the franchise's roots by reintroducing the deeply strategic and tactical gameplay synonymous with the Rainbow Six name, while incorporating classic in-game elements such as vintage maps and weapons, all rebuilt using today's technology. Rainbow Six Critical Hour's storyline bids on nostalgia as John Clark retires and passes the torch to Ding Chavez. Chosen by fans, eight single-player missions from the original Rainbow Six and Rogue Spear games return, revamped with today's technology. Return to tactical gameplay: Through slower pacing and an enhanced combat model, strategic planning is the central element of gameplay. Advanced combat model: Choose your steps wisely as your actions could mean the difference between life and death. Weapon accuracy is affected by in-game maneuvers and events such as running, crouching, standing still or firing while injured. Rainbow Six Critical Hour comes equipped with a superior multiplayer experience, including the revolutionary Persistent Elite Creation (P.E.C.) mode, as well as the new and innovative Assassin and Free-for-All modes. Close-quarter battles: Maps in narrow corridors with non-linear level design challenge even the most tactical of gamers, increasing the importance of the infamous one-shot kill. From Idaho to Venice, Mexico City to Siberia, team Rainbow travels the world to serve and protect the innocent from terrorist threats. Expand
Score distribution:
  1. Positive: 0 out of 10
  2. Negative: 3 out of 10
  1. Critical Hour just isn't going to get much playtime from me anymore. It's fine to rent for a weekend, but you're doing yourself better by getting an Xbox 360 and playing "Ghost Recon Advanced Warfighter" in wait for "Rainbow Six: Vegas."
  2. The emphasis was put back on "one shot kills", but it is still too easy to run-and-gun with this level of enemy intelligence. Commanding squad mates is cool, but this just doesn't feel like the Rainbow Six we once knew.
  3. It's bound to happen sooner or later. Critical Hour serves up an uninspired gameplay and dull visuals, which had all the signs of a rushed title.
  4. If you really love Rainbow Six, then rent the game because you'll blow through the game pretty quickly.
  5. Critical Hour is unenjoyable by even the most hardcore fans of the franchise, and should be ignored completely.
  6. It's a rush job, a disservice to the franchise, and its just not a very good game.
  7. Team Rainbow's colors have never looked so bad. [Jun 2006, p.85]

See all 10 Critic Reviews

Score distribution:
  1. Positive: 4 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 2 out of 6

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