Metascore
74

Mixed or average reviews - based on 36 Critics

Critic score distribution:
  1. Positive: 19 out of 36
  2. Negative: 0 out of 36
  1. The controls are nearly perfect. I have never played a driving game with such precise controls before.
  2. The variety of play, including obstacle courses, photo shoots, midnight races and stunt driving is staggering. Wreckless is a work of art. [Mar 2002, p.63]
  3. 90
    It looks like something fresh, something that could only be done on the most powerful machine around even though it follows the old school videogame formula of low brow fun and more low brow fun.
  4. I am the type of gamer who likes a game that you can just pop in and play. And this is exactly what wreckless is all about.
  5. 86
    The only thing that really hurt the game was the lack of options and multiplayer functions.
  6. 86
    With the opportunity to choose to "save" your mission replay to the Xbox's hard drive after every undertaking, combined with the absolute treat of watching this enhanced, multi-camera replay, Wreckless takes the concept of replay to a higher level.
  7. A fun ride with two or three frustrating bumps along the way – I’m just hoping for some deeper missions in the sequel.
  8. Playing Wreckless is like being repeatedly shot out of a cannon. [Spring 2002, p.72]
  9. It's loaded with special effects and the vehicles all handle very responsively (crucial for a good driving game). If you can live with the fact that you won't be playing it for months then this is well worth looking into.
  10. Extremely fun...The main flaw in Wreckless is in the area of control. The car handling dynamics are extremely loose to convey the feeling of being well...Wreckless.
  11. All this beauty is mildly tainted by the fact that there are a few glitches in the game. Now and again a car will disappear, and you can drive through trees.
  12. If you do find a happy medium between the controls and the game play, you'll find yourself actually digging the game - but like most good games, the fun is over way to quick, With twenty missions total in the game, we beat about seven of them within an hour.
  13. 80
    Solid audio effects round out the aesthetic package, but the obnoxious music score is best left silent.
  14. 80
    Worth revisiting to admire the outstanding graphics and thrash the various motors within an inch of their life.
  15. An excellent arcade title...My almost singular complaint is that, like all arcade games, it goes by real quick.
  16. There are a few overly frustrating missions that will drive you absolutely nuts too. I found myself saying, "wow this is the sweetest game," during one mission and then, "jeeze, is this annoying," in another.
  17. The lack of a two-player mode (reportedly dropped due to shipping deadlines) and no ability to simply roam around the city without time limits and seek out its many hidden areas and shortcuts is nigh-on criminal, especially the latter.
  18. As it stands it's a poorly put together title that is just a good-looking, rotten apple.
  19. Through what I assume is some kind of mystical voodoo magic, the game cleanly details every frame of a 100-mph car chase without batting an eye. [Apr 2002, p.144]
  20. All this eye-candy comes at a price however, the game is plagued with clipping problems that are, at times, completely ridiculous.
  21. The problem is that there’s not enough depth or variety in the missions, the only reason to carry on through the game is to see the next set of stunning visuals, which you have to say are reason alone to at least rent this.
  22. To be dead honest, playing Wreckless is much like watching a fireworks show. I sat in wonderment and let out an "ooh" and an "ahh," but quickly grew disenchanted. [Apr 2002, p.80]
  23. Visually, it is a stunning achievement that aside from a few frame rate issues presents some of the best graphics we've yet seen in the genre as a whole. Outside of the visuals, though, no one element of this title really stands out as an amazing aspect.
  24. 70
    If you’ve played "Metropolis Street Racer" or "Project Gotham Racing," or even "Grand Theft Auto 3," you still haven’t seen anything yet with the detail of Wreckless.
  25. The stereotypical supermodel would be a good way to describe this title. The first few moments spent with Wreckless will really impress, but once you start investigating a little you'll notice a lack of substance.
  26. An excellent graphical showpiece...[but] a general lack of gameplay depth, drab physics, and annoying mission design all get in the way of what could have been a fantastic, action-packed driving game.
  27. I don't know where all the hype came from, but Wreckless doesn't live up to it.
  28. Despite its somewhat unfinished feel and limited gameplay, Wreckless still manages to kick some vehicular ass. The driving is excellent and the graphics engine is nothing short of an Xbox showpiece.
  29. It's great for a quick 10-minute thrill but not something I'd spend 45 quid on. [XGamer Magazine]
  30. 60
    One area that the game is really lacking in, however, is its soundtrack.
  31. If this game wasn't so incredible looking, I wouldn't give it the time of day. [Mar 2002, p.50]
  32. So Wreckless, while being a graphical tour de force, and a superb showcase title for the polygon-pushing potential of the Xbox, is one of those games that's all talk and no trousers.
  33. Considering the short length and limited replay value, most will find themselves guilty of Wreckless abandonment.
  34. An amazing game, until the point where the initial impact of the pretty visuals wears off. What's left is a very average playing mission based driving title with not much in the line of long term replayability.
  35. To be honest, if the graphics were anything less, gamers would put this game down in a heartbeat.

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