- Studio: New Line Cinema
- Release Date: Aug 18, 1995
- Critic Score
- Most active
- Publication
- Most clicked
-
90A martial arts action-adventure with wondrous special effects and witty production design, it effectively combines supernatural terror, a mythical slay-the-dragon, save-the-princess odyssey and even a spiritual quest for self-knowledge. [21 Aug 1995 Pg. F3]
-
75It is one continuous fight sequence from opening scene to final credits, but lacks the blood, profanity, and gore that would have merited a more adult rating.
-
70The movie's extensive martial arts sequences, in which combatants bounce off each other doing triple handsprings, suggest a slightly more earthbound version of the aerial ballets in Hong Kong action-adventure films.
-
70But where others have sunk in the mire of imitation, director Paul Anderson and writer Kevin Droney effect a viable balance between exquisitely choreographed action and ironic visual and verbal counterpoint.
-
63Expect lots of earsplitting music, garish visuals and badly staged martial arts action.
-
60The filmmakers try to solve the problem of turning an experience which merely consists of a series of fights into a story by... ignoring it, presenting a film which merely consists of a series of fights.
-
A mix of martial-arts and special-effects magic, the film serves its nonstop confrontations either straight up or with a twist (as when they involve Kombatants with special powers, like Sub-Zero, Reptile and Scorpion).
-
58And although director Paul Anderson treats the story with appropriate deadpan respect, there are enough sparks of humor (particularly generated by Linden Ashby as a shallow martial-arts actor who worries that he's a fake, with good reason) to amuse the adults accompanying the 10-year-old boys in the audience.
-
Mortal Kombat the movie has everything a teenage boy could want: snakes that jut out of a villain's palms, acrobatic kung- fu fighting and a couple of battling babes. Everything, that is, but an interesting plot, decent dialogue and compelling acting
-
50Just like the popular (and more graphically violent) video game it's spun from, kung-fooy and kartoony Kombat shoves plot and personality aside to focus on action cloaked in mystic mumbo-jumbo and gloomy mock-gothic graphics. [21 Aug 1995 Pg. 03.D]
-
50It is, in essence, the video game transferred part and parcel to the screen, and very well at that.
-
But soon the movie falls flat under an uninspired good-versus-evil plot and pathetically simpleminded dialogue.
prev
next
Page:
- 1
User score distribution:
-
Positive: 15 out of 18
-
Mixed: 3 out of 18
-
Negative: 0 out of 18
-
GeorgeK.10