148Apps' Scores

  • Games
For 5,971 reviews, this publication has graded:
  • 40% higher than the average critic
  • 38% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 0.5 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Severed
Lowest review score: 20 Gangstar New Orleans: Online Open World Game
Score distribution:
5971 game reviews
    • 80 Metascore
    • 70 Critic Score
    iOOTP Baseball 2013 is still fun, but there's definite issues with the series that remain unaddressed in its third incarnation.
    • 80 Metascore
    • 70 Critic Score
    Tasty Tadpoles is casual game that is part puzzler and part arcade game.
    • 80 Metascore
    • 70 Critic Score
    Deep Under Sky is beautiful in every way, but its gameplay is too restrictive and repetitive.
    • 80 Metascore
    • 70 Critic Score
    Test your skills on the Eastern Front in this complicated, but fascinatingly deep strategy game.
    • 80 Metascore
    • 70 Critic Score
    This speedy racing game looks and feels great, but it's a little limited with no multiplayer and dopey AI.
    • 80 Metascore
    • 70 Critic Score
    Gear.Club is a cool racing game that takes what's great about Forza and places it into a serviceable, mobile form. If some of its menus and mechanics were streamlined a little better, it could be truly great. Until then, Gear.Club is a pretty great racing game that's a little to cumbersome to bother with.
    • 80 Metascore
    • 70 Critic Score
    While it isn't perfect, Princess Fury is nevertheless a fun hack-and-slash with plenty of action and a slash-happy heroine to boot.
    • 80 Metascore
    • 70 Critic Score
    Very little skill is required to get through Castlevania Puzzle, just a burning desire to level your character up and get more weapons. Honestly, if you took the Match 3 aspect out of the game and just turned the battles into a standard turn based RPG affair, or even just simulated it all with no graphics, I would be much happier.
    • 80 Metascore
    • 70 Critic Score
    Aside from my micromanagement woes, I like the path that Legendary War takes with the graphics and the story. Both are rich with detail, but not so crazy that you don't know what's going on. In other words, it's pretty and in-depth, but never confusing or hopeless.
    • 80 Metascore
    • 60 Critic Score
    My big qualm with Temple Runner lies in the fact that the majority of the game's scenery looks the same. Yeah, the scenery does change here and there, but most of the time, gamers are running through ruined, temple pathways that look consistently the same. It all starts to blur together after a while.
    • 79 Metascore
    • 70 Critic Score
    Kid Tripp is challenging, but far too often slips into frustration.
    • 79 Metascore
    • 70 Critic Score
    This game is a million digitized fist bumps.
    • 79 Metascore
    • 70 Critic Score
    Chaos Rings III is an odd hybrid of mobile game mechanics that gets in its own way.
    • 79 Metascore
    • 70 Critic Score
    Saving Yello is a solid entry in yes, quite the crowded genre, and while it's not essential, it does things differently enough to be worth a pickup for fans of the genre.
    • 79 Metascore
    • 70 Critic Score
    The physics are a bit unpredictable at first, but this is mostly because each track is so different from the last that is seems a whole new set of physics must be at play. jAggy Race is fun but it's certainly not for precision drivers.
    • 79 Metascore
    • 70 Critic Score
    Lost Within isn't as spooky as it'd like to be, but it is an interesting horror story.
    • 79 Metascore
    • 70 Critic Score
    Wars and Battles puts up a good, but predictable fight.
    • 79 Metascore
    • 70 Critic Score
    There's promise for a better game here, one that can provide that balance between fun and challenge that seems so hard to attain.
    • 79 Metascore
    • 70 Critic Score
    The sheer fact that spending money is at all tempting is a testament to Candy Crush Saga, however. It's a fun Match Three puzzler and refreshingly taxing at times.
    • 79 Metascore
    • 70 Critic Score
    Having a game that I can't play for X number of hours just drives me nuts, and if I'm going to spend money, I'd rather get a game that brings me constant enjoyment.
    • 79 Metascore
    • 70 Critic Score
    To-Fu Fury isn't revolutionary, but it is a satisfying physics puzzle game.
    • 79 Metascore
    • 70 Critic Score
    Defender Chronicles 2 should satisfy those that want a unique spin on tower defense, or were clamoring for a sequel years after the innovative original game, though it is something of a flawed title.
    • 79 Metascore
    • 70 Critic Score
    World of Warriors looks gorgeous and has a 'gotta catch em all' vibe to it, but its in-app purchases feel restrictive.
    • 79 Metascore
    • 70 Critic Score
    Frontline Commando: D-Day brings a World War II third-person shooter experience to iOS as players fight through 145 missions based on actual battles.
    • 79 Metascore
    • 70 Critic Score
    Socioball is a tricky but well made collection of puzzles relating to getting a ball to the finish line.
    • 79 Metascore
    • 70 Critic Score
    War, what is it good for? We're not sure but this kind of works.
    • 79 Metascore
    • 70 Critic Score
    Riff the Robot is kind of like Peggle, but more skill based.
    • 79 Metascore
    • 70 Critic Score
    Don't let the price tag fool you. If you're not willing to pony up a ten spot, your time in Magic 2015 is going to be short-lived indeed.
    • 79 Metascore
    • 60 Critic Score
    Devious Dungeon has some good ideas but it fails to execute on them, missing what makes its inspirations great.
    • 78 Metascore
    • 70 Critic Score
    So, while this isn't a bad game, and I appreciate the work that went into the iOS version – the controls are a great fit for touchscreens, and hey, it's a universal app – it still feels like I've played this game before. Even if I really haven't.

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