1UP's Scores

  • Games
For 3,525 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Dark Souls
Lowest review score: 0 SPRay
Score distribution:
3,525 game reviews
    • 86 Metascore
    • 100 Critic Score
    The multiplayer is easier to jump into than Rock Band, but the game's more intense difficulty settings still provide a challenge for the plastic-instrument elitist. The franchise still has a long way to go to catch up to Rock Band's mind-bogglingly large library of downloadable songs, but, on the software side, GH5 is the current feature leader.
    • 87 Metascore
    • 100 Critic Score
    Their work deserves attention -- and praise -- because it exceeds expectations and delivers a thoroughly well-thought out, pragmatic, and enjoyable online experience. I can say without hesitation that BlazBlue raises the barometer on which all fighters should be judged.
    • 85 Metascore
    • 100 Critic Score
    So with the classic, new-school, and infinitely customizable character roster at the ready, and with online play fully operational, it's not a stretch to say this might be 2008's best fighting game.
    • 76 Metascore
    • 100 Critic Score
    Blue World is a great sequel: There's lots more to see and do, with refinements all around, from graphics to gameplay.
    • 84 Metascore
    • 100 Critic Score
    Tiger 09 is remarkably improved across the board.
    • 86 Metascore
    • 100 Critic Score
    While Punch Out!! makes for an entertaining enough solitary experience, the back-seat driving aspect makes it positively shine as a party game. There's nothing quite like having a few friends over, passing the controller around, shouting advice, and just generally bonding over some hilarious, bloodless violence.
    • 89 Metascore
    • 100 Critic Score
    L4D2 delivers multiple improvements over its predecessor, and I get to keep all my fingers and toes.
    • 93 Metascore
    • 100 Critic Score
    Brawl is a good game, with solid controls, a lot of options, and not-much-better-than-the-last-one-graphics. For the uninterested gamer, it's a curious diversion. For the Nintendo fanatic, Super Smash Bros. Brawl is like manna from heaven.
    • 91 Metascore
    • 100 Critic Score
    It's not a comprehensive museum-style release with tons of improvements, new bonus features, Chains of Olympus, Betrayal, etc., but instead a great rerelease of two of the best games of all time in high definition. Here's hoping Sony continues the trend with another critical darling pair of games soon.
    • 79 Metascore
    • 100 Critic Score
    While virtually identical to its predecessor, the total revamp of the battle system makes Devil Summoner 2 more than "more of the same."
    • 64 Metascore
    • 100 Critic Score
    But it's the seamless transitioning of the single-player to the multiplayer (you can hop in and out from one to the other at any save point) that really seals the deal.
    • 84 Metascore
    • 100 Critic Score
    By expertly blurring the line between arcade racing and popcorn action flicks, Black Rock has not only further established itself as one of the top racing studios in the game, but also created arguably the most intense driving experience of this console generation.
    • 87 Metascore
    • 100 Critic Score
    Continuum Shift provides a seamless fighting game experience by offering excellent Tutorial and Training Modes to help you learn your character before testing their skills in the game's near-flawless online mode.
    • 94 Metascore
    • 100 Critic Score
    Controlling Batman as he completely terrorizes his victims, whether via the invisible predator gameplay or the brutal combat, is an experience rivaled by few others. From its memorable Bourne Identity-esque opening to its shocking ending, Batman: Arkham City secures its place as my favorite superhero game since Freedom Force.
    • 85 Metascore
    • 100 Critic Score
    Continuum Shift provides a seamless fighting game experience by offering excellent Tutorial and Training Modes to help you learn your character before testing their skills in the game's near-flawless online mode.
    • 95 Metascore
    • 100 Critic Score
    This is simply a beautiful game, and it's provided more than a few moments where I completely forgot where the hell I was supposed to be going while riding over golden hills at sunset or through the desert in the middle of a nighttime lightning storm. It doesn't quite convey the loneliness of the real empty spaces, but does compress the essence of all the varieties of land and weather native to those parts into a few hundred miles ride.
    • 96 Metascore
    • 100 Critic Score
    Controlling Batman as he completely terrorizes his victims, whether via the invisible predator gameplay or the brutal combat, is an experience rivaled by few others. From its memorable Bourne Identity-esque opening to its shocking ending, Batman: Arkham City secures its place as my favorite superhero game since Freedom Force.
    • 74 Metascore
    • 100 Critic Score
    Sonic Chronicles' light action elements provide plenty of fun puzzle-solving and exploration opportunities without cramping the fairly traditional RPG style.
    • 89 Metascore
    • 100 Critic Score
    It's tragic that not all of us have the time or temperament to play through Dark Souls, but one truth remains clear: if you're ready for it, it's ready for you.
    • 89 Metascore
    • 100 Critic Score
    It's tragic that not all of us have the time or temperament to play through Dark Souls, but one truth remains clear: if you're ready for it, it's ready for you.
    • 72 Metascore
    • 100 Critic Score
    Play and enjoy After Burner Climax for what it is: a thrill ride.
    • 92 Metascore
    • 100 Critic Score
    The relaxed pace of the co-op gameplay lends itself better to a console controller, but beyond that the PC version holds up admirably to the Xbox one. It's the prettiest of the bunch.
    • 83 Metascore
    • 100 Critic Score
    Stacking proves that lively character and set designs, catchy music, and clever writing are far more important in making a good game than simply simply adding filler to extend the quantity of gameplay hours.
    • 90 Metascore
    • 100 Critic Score
    There is something here for everyone who has a connection to the sport, and I get giddy with anticipation to see what Sony can deliver for next year's iteration.
    • 94 Metascore
    • 100 Critic Score
    Actually being able to see what's in front of you without having to stop and enter the first-person viewpoint is a godsend.
    • 77 Metascore
    • 100 Critic Score
    It's balanced and has just the right loot curve, unlike games such as Champions of Norrath, which offer too many loot drops but nothing worth keeping. Come for the single-player appetizer, but stay for the multiplayer grandeur. Ring of Fates is a keeper.
    • 84 Metascore
    • 100 Critic Score
    Diabolical Box shows that the game's developers aren't content to just sit on their laurels -- they take a wonderful game, and make it even better.
    • 82 Metascore
    • 100 Critic Score
    If you hated the original, Trouble in Paradise isn't going to change your opinion. If, however, you somehow missed out completely on the piƱata party the first time around, I implore you to check it out now -- it's certainly much deeper and more addictive than its playful visuals would lead you to believe.
    • 79 Metascore
    • 100 Critic Score
    You might chafe a bit at having to pay for it -- I'd much rather have seen this as part of some sort of pre-order deal -- but you can't argue that Case Zero is not only an effective way to set the stage and build anticipation, it's also a meaty, satisfying slice of the zombie apocalypse.
    • 84 Metascore
    • 100 Critic Score
    Stacking proves that lively character and set designs, catchy music, and clever writing are far more important in making a good game than simply simply adding filler to extend the quantity of gameplay hours.
    • 84 Metascore
    • 100 Critic Score
    DQV is a great RPG just in terms of its mechanics, being built on the series' time-tested fundamentals while throwing in enough improvements to make it feel far fresher than its predecessor. Factor in the game's story, though, and it becomes truly exceptional: an intimate, personal odyssey of a kind rarely seen in this medium.
    • 82 Metascore
    • 100 Critic Score
    If you haven't already picked up this surprise summer hit for console, the PC version offers enough content at an excellent price to make this a purchase you definitely won't regret.
    • 93 Metascore
    • 100 Critic Score
    Capcom and DIMPS have done an amazing job with Street Fighter 4. It's obvious from front to back that the people working on this game knew the legacy they were contending with, and found the guts to finish this project with conviction. This is no mere copycat; this is a proud new addition. It's a bold, confident fighter that celebrates its heritage while bringing fresh, new ideas to the table, arriving in a remarkably complete package that -- if this were the last Street Fighter to ever be created -- earns its rightful place in the series' canon.
    • 81 Metascore
    • 100 Critic Score
    Even if you're lousy at shmups -- a category I definitely fall into -- Jamestown is very approachable, allowing you to slowly hone your skills before you tackle some of the trickier stages. And as Final Form Games' debut title, Jamestown can't be called anything but a fully realized labor of love.
    • 79 Metascore
    • 100 Critic Score
    In an era increasingly defined by developers' ever-growing fear of creating anything that isn't a safe, conservative million-seller, Atlus' willingness to create and publish something as unique as this is truly commendable. Best of all, it's not just a weird game -- it's a great one, too.
    • 90 Metascore
    • 100 Critic Score
    What really sets Persona 4 apart, though, is its endearing, relatable cast.
    • 82 Metascore
    • 100 Critic Score
    In an era increasingly defined by developers' ever-growing fear of creating anything that isn't a safe, conservative million-seller, Atlus' willingness to create and publish something as unique as this is truly commendable. Best of all, it's not just a weird game -- it's a great one, too.
    • 76 Metascore
    • 100 Critic Score
    The fact that you can change the graphics instantly is just plain cool, and creates a real "how'd they do that?" feeling, but both the angled view and the 2D "arcade" camera -- where you view the game through a tiny arcade cabinet monitor -- are novelties.
    • 75 Metascore
    • 100 Critic Score
    But it's the seamless transitioning of the single-player to the multiplayer (you can hop in and out from one to the other at any save point) that really seals the deal.
    • 85 Metascore
    • 100 Critic Score
    Boom Blox may not be the best Wii game, depending on your proclivities, but it's definitely the best use of the Wii yet. It's immensely accessible, wonderfully tactile, and stands as one of the best treatments of gaming in a 3D space.
    • 98 Metascore
    • 100 Critic Score
    None of these little flaws take away from Liberty City's breathtaking vistas, incredibly varied scenery, and lived-in look (the PS3 version has the slightest visual edge, plus motion-control support -- but then it's missing Achievements and the eventual downloadable episodes exclusive to the 360 game). The city just feels alive.
    • 90 Metascore
    • 100 Critic Score
    If you're looking to run through the newly busted-up Azeroth with a fresh character, you won't find a better excuse to re-roll than the inclusion of playable Goblins and Worgen in Cataclysm.
    • 82 Metascore
    • 100 Critic Score
    Tiger 09 is remarkably improved across the board.
    • 89 Metascore
    • 100 Critic Score
    It's rare that I play a game that doesn't just let me play the way I like, but actually showers me with prizes for doing so, and I love it.
    • 89 Metascore
    • 100 Critic Score
    It's rare that I play a game that doesn't just let me play the way I like, but actually showers me with prizes for doing so, and I love it.
    • 75 Metascore
    • 100 Critic Score
    Play and enjoy After Burner Climax for what it is: a thrill ride.
    • 96 Metascore
    • 100 Critic Score
    Whatever the hardware, Zelda is a brilliant adventure: a stunning achievement, and reason enough to dust off that abandoned GameCube.
    • 78 Metascore
    • 100 Critic Score
    In every way, this is a perfect example of how to remake a great game -- graphics notwithstanding -- and this release makes a brilliant game feel fresh and relevant again.
    • 78 Metascore
    • 100 Critic Score
    Despite the hoops you need to jump through prior to playing, Blood Curse more than makes up for it with some of the most intense and perfectly paced survival horror I've had the pleasure of being terrified by.
    • 87 Metascore
    • 100 Critic Score
    Without question, the finest classic remake I've ever played. It helps that the source material is so strong, of course, but what really makes this PSP rendition stand out is the way its creators have addressed every single sticking point that frustrated me all those years ago.
    • 87 Metascore
    • 100 Critic Score
    Among the already-unique PixelJunk games, Shooter manages to stand out.
    • 90 Metascore
    • 100 Critic Score
    This is the kind of hugely ambitious game that doesn't come around very often, and when it does, you'd be a fool not to play it and enjoy the hell out of it and look forward to the day (next-next-gen?) when the fidelity of open-world RPGs takes another big step closer to the uncanny valley's far side.
    • 81 Metascore
    • 100 Critic Score
    This game is so well designed that time after time in my playthrough I thought, "Man, wouldn't it be great if this game had X?" and then, lo and behold, X appears, like the albatross to the Ancient Mariner, except in a totally good way that doesn't cause the mass suffering and death of my shipmates. Honestly, I can't think of any reason why anyone who loves video games won't enjoy JC2.
    • 85 Metascore
    • 100 Critic Score
    Where SC4 really shines, however, is in its character-creation mode. The more you use your custom characters, the more options you unlock -- with a wealth of weapons and armor pieces offering boosts to strength, impact, speed, and more, while certain stat modifiers improve your chances to escape throws or reverse counters.
    • 91 Metascore
    • 100 Critic Score
    The game's tutorial is excellent, and it slowly introduces you to some otherwise difficult concepts, but unless you have a lot of chords under your fingers beforehand, it takes actual practice to play on Pro Guitar.
    • 94 Metascore
    • 100 Critic Score
    Each stage is memorable...They all combine for an unforgettable adventure through 36 hectic, desperate hours of a group of soldiers' lives...A visual and visceral masterpiece.
    • 91 Metascore
    • 100 Critic Score
    Truth be told, 1UP recently held a group "review" session that lasted late into the night. After a few beers, some leaps off the couch, about 8 renditions of Boston, countless moments of faux-rockstar posturing, and actually stomping so hard that we broke the disc during the thundering finale of "Take Me Out," everyone seemed to agree on a score for Guitar Hero... But our scale only goes up to 10.
    • 83 Metascore
    • 100 Critic Score
    It's the kind of balls-out platforming design I'll eat by the spoonful, without any of the nagging at the back of my head that I should be beating the rest of my Xbox Live friends' times instead of just having fun...It's punishing, but still so strangely addictive.
    • 81 Metascore
    • 100 Critic Score
    Comedy's a tricky thing to nail in any format, and episodic gaming remains just as elusive for most developers. Against all odds, Telltale gets both right with Sam & Max: The Devil's Playhouse.
    • 80 Metascore
    • 100 Critic Score
    Comedy's a tricky thing to nail in any format, and episodic gaming remains just as elusive for most developers. Against all odds, Telltale gets both right with Sam & Max: The Devil's Playhouse.
    • 80 Metascore
    • 100 Critic Score
    This latest chapter improves on virtually every aspect of its near-flawless fundamentals, while delivering more modes, missions, and multiplayer components, proving to fans that its days of resting on its laurels aren't here quite yet.
    • 92 Metascore
    • 100 Critic Score
    For fans, the reason to pick up Chrono Trigger is simply because it's available, intact, and enhanced. For newcomers, it's because the game has easily withstood the test of time.
    • 94 Metascore
    • 100 Critic Score
    Mixing real-world locations with bombastic set-pieces MW2 continues the guided, thrill-ride experiences of its predecessor, and adds even more depth to its multiplayer offerings. It might not have fixed all the problems from the first game, but there's just so much quality content packed into this game that it will almost certainly be one of the most-played games in your library for a long time to come.
    • 83 Metascore
    • 100 Critic Score
    What really makes Colonization a classic turn-based game is the amount of distinct character. This isn't just a Civ 4 mod; it's its own beast, with its own rules and its own sense of charm and history, carved out of a New World brimming with native settlements, tobacco, and furs, waiting for your people -- people, mind you! -- to conquer it, plunder it, and/or cultivate it.
    • 93 Metascore
    • 100 Critic Score
    Meanwhile, Minecraft, with all its flaws and quirks, has already joined Super Mario Brothers, Wolfenstein 3D, and Tetris in the pantheon of games that prototyped an entire genre.
    • 93 Metascore
    • 100 Critic Score
    The game's tutorial is excellent, and it slowly introduces you to some otherwise difficult concepts, but unless you have a lot of chords under your fingers beforehand, it takes actual practice to play on Pro Guitar.
    • 94 Metascore
    • 100 Critic Score
    One of the few games out there that is equally fun for 10 seconds or for 10 hours.
    • 93 Metascore
    • 100 Critic Score
    Company of Heroes seizes the bloated WWII genre by its tail and wags until years of excess bunkum sloughs off -- what's left is lean, mean, and a triumph for company-level tactics. The more you dig in, the more it gives back, and the less you care that it's another bout of Allied vs. Axis action.
    • 89 Metascore
    • 100 Critic Score
    L4D2 delivers multiple improvements over its predecessor, and I get to keep all my fingers and toes.
    • 72 Metascore
    • 100 Critic Score
    It reinforces just how fresh Trash Panic is compared to the timeless (if a bit long in the tooth) nature of the world's favorite puzzle games.
    • 83 Metascore
    • 100 Critic Score
    The carefully crafted setting, the intertwining of ingenious puzzles with a portly, gluttonous protagonist, makes this a terrific game that I wholeheartedly recommend you play immediately. [Grade = A+]
    • 81 Metascore
    • 100 Critic Score
    Freedom Unite is a huge game, and, naturally, a little intimidating. But not only are you getting the best installment of the Monster Hunter franchise so far (though Monster Hunter 3 will no doubt be just as grand), you're getting an enormous action RPG that gives you a lot in return for putting a lot in. And it can potentially keep you attached to your PSP longer than you ever thought.
    • 86 Metascore
    • 100 Critic Score
    The soundtrack to Bionic Commando: Rearmed is a fantastic piece of work, a deft contemporary reworking of classic 8-bit NES tunes. In fact, it's so good that Capcom put it up for sale on the iTunes Store months ago to build hype for the game.
    • 85 Metascore
    • 100 Critic Score
    The game exudes a sense of innocence and charm that quickly sweeps away any frustrations, and leaves you whistling the theme song long after you put it down.
    • 90 Metascore
    • 100 Critic Score
    A polished, smart, generous, elegant, and bold strategy game.
    • 81 Metascore
    • 100 Critic Score
    It's an ingenious puzzle game that's sure to challenge and please every type of gamer and comes highly recommended from this author.
    • 87 Metascore
    • 100 Critic Score
    Critter Crunch is one of the more clever puzzle games I've played recently, and it has charm and personality to spare. The numerous modes grant it a longevity that makes the $6.99 asking price easy to justify even for the tightest wallets.
    • 95 Metascore
    • 100 Critic Score
    Unlike October's blockbuster "Grand Theft Auto: San Andreas," Halo's masses of content have been tossed in a strainer and all serve to make the main game better, rather than simply providing more for the player to do.
    • 88 Metascore
    • 100 Critic Score
    They know traditional pinball well enough to design a great table, and they know how to complement a table videogame with gimmickry without upstaging the gameplay.
    • 86 Metascore
    • 100 Critic Score
    The folks at BioWare have shown that they're always looking for ways to make their games better -- each of their RPGs builds upon the previous title. Dragon Age displays this refinement, and while the story may not be completely original, it's told in a way that enthralls and enchants the player. It's the best RPG of the year -- and maybe the best of the HD era.
    • 87 Metascore
    • 100 Critic Score
    But it's fun, and that's not just because Treasure has made another challenging, robust shooter that makes grown men weep -- at times it's certainly able -- but because they've turned Sin and Punishment into a supremely natural Wii action game.
    • 96 Metascore
    • 100 Critic Score
    A stunning compilation.
    • 91 Metascore
    • 100 Critic Score
    With its unparalleled graphics, incredibly well-paced single-player campaign and in-depth multiplayer offerings, Killzone 2 has established its place among top-tier console shooters. Expectations on Killzone 2 had reached ridiculous proportions; here's one of those cases where the game actually lived up to them.
    • 94 Metascore
    • 100 Critic Score
    BioShock remains one of the most impressive and (if you never had the chance to play spiritual predecessor "System Shock 2") fresh first-person shooters around.
    • 94 Metascore
    • 100 Critic Score
    Capcom and DIMPS have done an amazing job with Street Fighter 4. It's obvious from front to back that the people working on this game knew the legacy they were contending with, and found the guts to finish this project with conviction. This is no mere copycat; this is a proud new addition. It's a bold, confident fighter that celebrates its heritage while bringing fresh, new ideas to the table, arriving in a remarkably complete package that -- if this were the last Street Fighter to ever be created -- earns its rightful place in the series' canon.
    • 89 Metascore
    • 100 Critic Score
    If you like RPGs in general, though, you'll find one of the better, most challenging quests of your life -- one well worth picking up. But you may want to clear off any games in your backlog beforehand.
    • 93 Metascore
    • 100 Critic Score
    As great as the campaign is, the game will see its longest legs from multiplayer. And from the multitude of competitive match types to the addictive and strategic co-op Horde mode, what felt like a hugely entertaining afterthought in the original Gears now easily stands shoulder-to-shoulder with the campaign.
    • 90 Metascore
    • 100 Critic Score
    So, yes, it can be frustrating, but getting past those roadblocks also leads to the game's most memorable moments. If you give it a chance I'm sure you'll feel the same.
    • 89 Metascore
    • 100 Critic Score
    In HD, true synaesthesia has been achieved. Rez HD is one of the best games ever made, it costs around $10, and you don't even need to leave the house to get it. In over a decade of critiquing games I've never felt the need to say these words in a review until now: Just buy it.
    • 84 Metascore
    • 100 Critic Score
    The premise may be simple, but I found myself replaying levels over and over again to see how high I could get my score. Throw in the challenge mode (with objectives like getting a certain score with limited shots), and my OCD nature found a state of Zen.
    • 94 Metascore
    • 100 Critic Score
    If it were simply the original Ninja Gaiden with just some mission modes tacked on, it would still be worth full price. But chiming in at around $30 with new missions, new difficulty settings, new cinemas and new costumes to unlock -- on top of the already-awesome, original game -- it's practically a steal. Uncompromising and unabridged, Ninja Gaiden Black shows you how reissues could and should be done.
    • 81 Metascore
    • 100 Critic Score
    The game's been completely rebuilt from the ground up, yet stays ineffably faithful to the original.
    • 91 Metascore
    • 100 Critic Score
    Faults be damned, though; this is the kind of hugely ambitious game that doesn't come around very often, and when it does, you'd be a fool not to play it and enjoy the hell out of it and look forward to the day (next-next-gen?) when the fidelity of open-world RPGs takes another big step closer to the uncanny valley's far side.
    • 83 Metascore
    • 100 Critic Score
    Even without multiplayer, Torchlight makes for a remarkably entertaining 10 to 15 hours, with plenty more custom content to come thanks to the powerful game editor TorchED, which you can download free of charge. Even if you aren't waiting impatiently for Diablo III, Torchlight's a great value at a mere $20.
    • 95 Metascore
    • 100 Critic Score
    While it's unclear if we'll ever see GLaDOS or Chell again, this much is certain: Portal 2 is one of the best games of this generation.
    • 91 Metascore
    • 100 Critic Score
    SSF4's new characters feel strong, detailed, and more importantly, convincingly robust.
    • 95 Metascore
    • 100 Critic Score
    While it's unclear if we'll ever see GLaDOS or Chell again, this much is certain: Portal 2 is one of the best games of this generation.
    • 80 Metascore
    • 100 Critic Score
    Between the consistent improvement of the game's core concepts, and the Black Box's encouraged experimentation, Skate remains in a genre all on its own, but only time will tell if continued re-iteration will cause this still fresh series to stagnate.
    • 91 Metascore
    • 100 Critic Score
    The online multiplayer would be worth the purchase by itself. It's a perfect hybrid between platforming and first-person deathmatch -- in fact, you have the option to play both the single-player and multiplayer using a first-person view -- and works perfectly online.
    • 83 Metascore
    • 100 Critic Score
    This game is so well designed that time after time in my playthrough I thought, "Man, wouldn't it be great if this game had X?" and then, lo and behold, X appears, like the albatross to the Ancient Mariner, except in a totally good way that doesn't cause the mass suffering and death of my shipmates. Honestly, I can't think of any reason why anyone who loves video games won't enjoy JC2.

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