1UP's Scores

  • Games
For 3,525 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 4.6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 The Witcher 2: Assassins of Kings
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3,525 game reviews
    • 92 Metascore
    • 95 Critic Score
    I haven't played a better game all year.
    • 85 Metascore
    • 95 Critic Score
    It succeeds based on the merits of its infinitely replayable, highly finessed fighting engine. While "noobs" might be content to knit the same canned combos over and over, veterans will relish the ability to improvise, discover, and master new moves, combos, and strategies, day after day after day.
    • 93 Metascore
    • 95 Critic Score
    The fundamental game is just so epic, the world so vast, the options so varied, that you'll find more quality gameplay shoehorned into this disc than just about any other game I can think of. But the version sitting on store shelves right now is inferior to its brethren on other platforms. So I can really only recommend it if you don't own a 360 or a PC capable of running the game well.
    • 85 Metascore
    • 95 Critic Score
    Part of what makes this game so fantastic is that it has the same joyful resonance as those mid-'90s NHL classics. The good times are back.
    • 87 Metascore
    • 95 Critic Score
    The camera and movement control are still the best in any stealth game, the scenes you come across are just as exciting, and the overall experience is superb.
    • 86 Metascore
    • 95 Critic Score
    When you compare Winning Eleven to "FIFA 07's" PS2 effort, it wins by a large margin -- particularly as it's the best-playing sports game on the system.
    • 89 Metascore
    • 95 Critic Score
    The reason I know Dragon Quest VIII is 90 hours long is because that was my time when I finished it. It's that good.
    • 92 Metascore
    • 95 Critic Score
    Never, and I mean never, have I played a game with such a beautiful, perfectly executed difficulty curve. It's because of the difficulty curve that there was never a moment in this game, from start to finish over eight hours, that I was not having fun.
    • 83 Metascore
    • 95 Critic Score
    It's up there on the podium with "Ridge Racer Type 4" and "Daytona USA 2," contending for the title of very best ever.
    • 85 Metascore
    • 95 Critic Score
    I can see anyone coming back to this again and again over the next few years, and that's more than enough to justify the peanuts they're asking for Audiosurf.
    • 94 Metascore
    • 95 Critic Score
    With proven mechanics, brilliant visuals and sound, a satisfying campaign, and robust multiplayer, COD4 is one of the best FPS packages of the year -- no small feat, considering the competition.
    • 94 Metascore
    • 95 Critic Score
    The potential and flexibility offered by the game's eReader support alone makes the previous Mario Advance titles look like rip-offs in comparison. Unless you're allergic to replay value and quality game design, you need this game.
    • 91 Metascore
    • 95 Critic Score
    It's a game that dares you to exhilarate while hammering you with consequence. In short, Shadow of the Colossus breaks storytelling barriers none of us knew existed. It's the rare game for which the often overused words "ground-breaking" were truly reserved for, and it's enough to make you regret every stupid coin you ever collected.
    • 97 Metascore
    • 95 Critic Score
    Galaxy proves that Mario matters just as much today as he did 25 years ago, and that makes him one of a kind in this medium. But don't play Galaxy simply because Mario is the timeless godfather of gaming. No, play Galaxy because it's fantastic.
    • 86 Metascore
    • 95 Critic Score
    Part of what makes this game so fantastic is that it has the same joyful resonance as those mid-'90s NHL classics. The good times are back.
    • 96 Metascore
    • 95 Critic Score
    The best looking GameCube game ever released and features a story better than 99% of those on the market. Most importantly, though, it does all the little things that allow the game to focus on letting the player enjoy the ride.
    • 87 Metascore
    • 95 Critic Score
    A joy to play, a frantically manic experience with enough depth to satisfy veterans without turning off newcomers and a multiplayer favourite.
    • 87 Metascore
    • 95 Critic Score
    A game that essentially pushes the PSP in all of its features: graphics, portability, Internet, extra hardware doohickeys, and multiplayer. Sure, it might have hiccups (occasional ghosting, quirky A.I., the one analog nub), but Metal Gear Solid: Portable Ops is not only a fine MGS title -- it's also a damn good showcase for the PSP.
    • 92 Metascore
    • 95 Critic Score
    "Ico" with good combat and witty dialogue...I haven't played a better game all year.
    • 89 Metascore
    • 95 Critic Score
    In a straight line the SLR feels like it has warp engines, and the feeling of real power is unlike anything I've seen in a racing game before. Burnout 3 and Need for Speed do a good job of scaring you with speed, but GT4 is still the only car sim to date that's done a convincing job of putting you behind a 5.4 liter V8.
    • 90 Metascore
    • 95 Critic Score
    It feels like the final, nearly perfect evolution of the Kudos formula, one which got annoying in the previous PGR for beginners.
    • 89 Metascore
    • 95 Critic Score
    It's easily one of the most affecting interactive experiences to come along in ages -- the kind of game you continue playing in your mind long after you switch the system off.
    • 84 Metascore
    • 95 Critic Score
    It's one of those sequels where all of the evolution takes place underneath the façade -- a game you've got to pick up and feel all the subtle differences. And of course, if Blood is your first Brothers experience, well, it's hard to imagine going back to anything less authentic and strategic.
    • 88 Metascore
    • 95 Critic Score
    The verdict is clear, this is the epitome of great racing, handheld or otherwise. It's a greatest hits collection of the greatest arcade racer of all time, presented as stylishly and lovingly as possible. The words 'fast,' 'exciting' and 'beautiful' applies equally to the cars, tracks and gameplay.
    • 83 Metascore
    • 95 Critic Score
    A cognitively rewarding, expertly designed puzzle experience that truly plays like nothing else.
    • 91 Metascore
    • 95 Critic Score
    If Kojima had you and lost you with 2, then all will be forgiven here; if you don't yet know the joy of the best-executed stealth game in town, then put on your facepaint and get set for a mission that's truly unstinting in its virtues.
    • 74 Metascore
    • 95 Critic Score
    PQ2 is not only exceptionally good, it looks like it'll have an almost supernatural longevity, an essentially limitless amount of replay value. It's easily one of the best puzzle games (if not the best) on the PSP.
    • 91 Metascore
    • 95 Critic Score
    As a God of War game, Chains of Olympus is slightly lacking, but as a PSP game it's fantastic, and as a technological achievement it's off-the-charts phenomenal. If this game had shipped a couple of years ago, I think people would perceive the PSP a lot differently today.
    • 92 Metascore
    • 95 Critic Score
    From beginning to end, this is the most complex Final Fantasy game yet, and it's just as evident in its plot as in its mechanics.
    • 86 Metascore
    • 91 Critic Score
    The PC version of Modern Warfare 2 is identical to the console versions in almost every way, and that's actually the problem. PC gamers have a certain expectation for online shooters. Removing dedicated server and user mod support from a game that's already $10 more than its predecessor seriously hinders the long term appeal for me.
    • 79 Metascore
    • 91 Critic Score
    To all the SmackDown haters out there: If you're going to jump back in the ring, this is the year to do it. Both of these exciting new additions, along with the aforementioned improvements -- and the upcoming downloadable content -- make SVR09 this year's grapple-game champ.
    • 85 Metascore
    • 91 Critic Score
    Extreme's wonderfully remixed gameplay comes at you in fluid, seamless waves that offer a surprising amount of freedom and replay value.
    • 81 Metascore
    • 91 Critic Score
    After years of online fumbles by developer EA Tiburon, our annual war cry for an online dynasty mode has been answered. Not only is NCAA Football 09's most impressive innovation brilliantly seamless, but it's full-featured as well (from recruiting and scheduling to talking sure-fire pros into staying on an extra season).
    • 82 Metascore
    • 91 Critic Score
    The more you invest yourself, the more surprised you'll be at exactly what you can accomplish with this innovative, groundbreaking piece of software. Keyboard? DJ tool? Game? It's all of these things.
    • 84 Metascore
    • 91 Critic Score
    A great piece of software that's fits incredibly well on PS3.
    • 83 Metascore
    • 91 Critic Score
    Among the deluge of E-rated minigame collections targeted at the casual market, Bully provides a welcome breath of fresh air for a more hardcore Wii audience.
    • 85 Metascore
    • 91 Critic Score
    Guerrilla isn't a terribly deep game, but as a "summer blockbuster," it works just right. It doesn't expect you to get lost in a deep, engaging sci-fi world -- you're on a mission to Mars to watch stuff explode. A deeper story might have made it more enjoyable in some respects, but it might also have killed the momentum of the demolition action.
    • 72 Metascore
    • 91 Critic Score
    For about half the cost of a lift ticket at a major ski resort, Stoked: Big Air Edition's mountains and riding are an authentic representation of what snowboarding is: a canvas for creativity, where finding a perfect line is its own reward.
    • 67 Metascore
    • 91 Critic Score
    Tecmo Bowl Throwback is exactly what it claims to be, and it freshens up the classic version of the game without completely changing it (read: ruining it). Publishers working on remakes of older titles would be well-served in taking a page out of Tecmo's book in keeping the changes minimal and the nostaligia-factor high.
    • 80 Metascore
    • 91 Critic Score
    Lock's Quest succeeds as both a love letter to, and an evolution of, the tower-defense genre.
    • 91 Metascore
    • 91 Critic Score
    That's Batman's general theme: so many of the mechanics turn Batman: Arkham Asylum into a bona fide "Batman Simulator," that the feeling of being Batman compensates for its flaws.
    • 74 Metascore
    • 91 Critic Score
    Legions is one of the most fiercely competitive multiplayer games on XBLA.
    • 76 Metascore
    • 91 Critic Score
    While some people might complain about being fatigued by the seemingly endless stream of similar music games, when they're tied to each other like Band Hero is tied to GH5, I see that as a positive direction for Activision's franchise. It's one of the strongest points of the Rock Band series, and is a very smart move for Hero as well.
    • 89 Metascore
    • 91 Critic Score
    GTA IV's final expansion sends itself off in style in some of the most ridiculous ways possible; I think that's why I like it so much.
    • 76 Metascore
    • 91 Critic Score
    Avalanche Studios has broken the movie-game stigma for me by releasing the awesome Toy Story 3.
    • 91 Metascore
    • 91 Critic Score
    The real attraction here is the game's Sticky Fingers-like bulge of music.
    • 79 Metascore
    • 91 Critic Score
    Overlord 2 offers a lot of options for customization, be it in the form of minion upgrades, spell specializations, and purely aesthetic options like how to decorate your fortress and which of your mistresses you choose to favor.
    • 83 Metascore
    • 91 Critic Score
    With hundreds of puzzles, even more available for download over wi-fi, and an editor to make and share your own, Picross 3D is just too clever for a DS puzzle game fan to pass up.
    • 89 Metascore
    • 91 Critic Score
    By all counts, Mass Effect for the PC is essentially the "definitive" version of the game; it runs much smoother on decent machines and just generally plays better...even if it still suffers from some of the original's fundamental flaws (along with a few new ones).
    • 72 Metascore
    • 91 Critic Score
    Serious Sam 3 is a game that deserves to be played, because it shows what shooters were and could have been. It shows that there's more to the genre than what AAA developers have shown us in the past decade.
    • 81 Metascore
    • 91 Critic Score
    An interesting, engaging, witty game that takes full advantage of its portable platform's strengths.
    • 77 Metascore
    • 91 Critic Score
    It's a game that takes a handful of seemingly unrelated genres and forms a union between them that exudes impossible amounts of charm. It's also a game that provides irrefutable validation for adopters of Kinect.
    • 86 Metascore
    • 91 Critic Score
    The performances and animated cut-scenes are still as terrific as always, though; it's just a subpar script that brings it down slightly.
    • 83 Metascore
    • 91 Critic Score
    An exceptional game despite that one controversial decision, and is still an experience that guarantees hours of fun and enjoyment.
    • 89 Metascore
    • 91 Critic Score
    Simply put, every time the Director brings down a swath of Infected, who then pound me into hamburger, and every time my team and I manage to survive against incredible odds until the end, and we hoot and holler about besting the Director, I do the same thing: I jump into another lobby and wait for a match to start. I love this damn game.
    • 82 Metascore
    • 91 Critic Score
    Red Alert 3 seems to have been designed entirely by Internet geeks, as hilarious Easter eggs abound. I won't ruin them for you, but I will say that at the end of one campaign, you'll witness the greatest, most unexpected cameo in videogame history.
    • 85 Metascore
    • 91 Critic Score
    Guitar Hero delivers exactly the things I want out of a rhythm game: great peripherals and fun-to-play music. It's not perfect, but I have a great time whenever I turn it on -- and that's what's most important.
    • 74 Metascore
    • 91 Critic Score
    Zeno Clash remains the same gorgeous, grotesque, unique experience it was on PC, and a game well worth its $15 price tag on Live. If you've already played the thing on PC, well, you could probably skip this edition, but anyone new to this strange new world is in for a treat.
    • 78 Metascore
    • 91 Critic Score
    Avalanche Studios has broken the movie-game stigma for me by releasing the awesome Toy Story 3.
    • 88 Metascore
    • 91 Critic Score
    With the addition of MotionPlus, Woods 10 on the Wii is a fantastic golfing videogame, besting its console counterparts because of its control options, extra courses, party game modes, and Frolf. Not to mention, it's casual friendly for anyone to play, but with enough difficulty options for the hardcore to stay interested. It's almost hard to imagine it getting better than this for the foreseeable future.
    • 71 Metascore
    • 91 Critic Score
    All in all, it's amazing the amount of content that's packed into this game -- this is more than a sequel, even while including a redux of the first game's three movies.
    • 83 Metascore
    • 91 Critic Score
    The amount of mileage Nintendo squeezes out of Rhythm Heaven Fever's two-button gameplay is remarkable.
    • 76 Metascore
    • 91 Critic Score
    Kirby and company are just too damn cute and cheerful. If Smash Bros. piqued your interest, Ultra's your next step.
    • 87 Metascore
    • 91 Critic Score
    Though it occasionally stumbles, there's one thing that Bad Company 2 clearly demonstrates: DICE has graduated from the, "can only do a multiplayer FPS" class, and is perfectly capable of making a great all-around game.
    • 88 Metascore
    • 91 Critic Score
    It's been great to put NHL 10 through its paces and I would love to go on and on about it, but to put it succinctly, if you thought NHL 09 was great, you'll love '10. And for the uninitiated hockey fan looking for a near-authentic experience on the ice, you can do little wrong by picking this up.
    • 85 Metascore
    • 91 Critic Score
    Conviction's stylish presentation and intuitive cover mechanics prove that Ubisoft can make a highly polished product, but for the amount of game you get, the price seems sorely inflated.
    • 79 Metascore
    • 91 Critic Score
    Let me reiterate: this is a fantastic game, with so much fun to throw your way you'd think you were playing wide receiver with Santa Claus as QB.
    • 85 Metascore
    • 91 Critic Score
    With this game, series director Koji Igarashi proves that he can still breathe new life into this long-running, often self-cannibalizing franchise.
    • 87 Metascore
    • 91 Critic Score
    But it's a refined experience, and HeartGold/SoulSilver is easily the best Pokémon game yet.
    • 82 Metascore
    • 91 Critic Score
    If you don't have a friend within driving distance, you may want to wait until Guardian of Light's online multiplayer is switched on; the game's single-player mode is competent but incomparable to the sheer joy of raiding tombs with a friend.
    • 84 Metascore
    • 91 Critic Score
    Though the game would still be fantastic with its co-op dungeon puzzles alone, Guardian of Light contains a surprising amount of substance; each of its many levels offer a series of achievements that add interesting weapons and items to your inventory.
    • 84 Metascore
    • 91 Critic Score
    Extreme's wonderfully remixed gameplay comes at you in fluid, seamless waves that offer a surprising amount of freedom and replay value.
    • 83 Metascore
    • 91 Critic Score
    The swordplay feels so fast, fun, and addictive that you'll unfortunately feel tempted to breeze through Ryu's adventure in record time: Don't be surprised if you've lacerated your way to the game's conclusion in five or six hours.
    • 78 Metascore
    • 91 Critic Score
    To all the SmackDown haters out there: If you're going to jump back in the ring, this is the year to do it. Both of these exciting new additions, along with the aforementioned improvements -- and the upcoming downloadable content -- make SVR09 this year's grapple-game champ.
    • 79 Metascore
    • 91 Critic Score
    As a game steeped in immediacy, Mirror's Edge is an absolute must-play despite its idiosyncrasies. And as a pied piper for progressive design in first-person gaming, it's all the more important.
    • 74 Metascore
    • 91 Critic Score
    Back to the Future is a promising start for the five-part series and a treat for fans. While adventure aficionados might hope for harder puzzles and larger spaces to explore, casual players and first-time adventure gamers should have fun reconnecting with familiar characters.
    • 86 Metascore
    • 91 Critic Score
    There's a level of creativity, ambition, and polish here that's unusually high for an iPad game, and even in spite of that, the developers have created a modern artistic game that challenges a lot of ideas about what a game can be while feeling retro at the same time.
    • 80 Metascore
    • 91 Critic Score
    If you haven't played Infinity Gene already, or even if you have, it's a worthwhile purchase at $10. If you can get past the short stages, repeating bosses and, for some of you, buying the game again, the superb design, extra modes and inventive use of retro style seen here is well worth the price of admission.
    • 80 Metascore
    • 91 Critic Score
    If you haven't played Infinity Gene already, or even if you have, it's a worthwhile purchase at $10. If you can get past the short stages, repeating bosses and, for some of you, buying the game again, the superb design, extra modes and inventive use of retro style seen here is well worth the price of admission.
    • 83 Metascore
    • 91 Critic Score
    Like Mass Effect 2, FFXIII seems to be an attempt to answer the question of how to create an RPG for the modern, console-owning masses. Square Enix's solution is certainly different than BioWare's, but it's arguably just as effective in its own way.
    • 85 Metascore
    • 91 Critic Score
    My enthusiasm for the XBLA release was initially tempered by busted online play, which took months to correct, but the PSN version luckily lacks significant issues. Lag occasionally pops up, and I've encountered a couple of issues connecting to matches, but by and large, it works -- and aside from having three friends in your living room, playing online is the best way to experience Castle Crashers.
    • 89 Metascore
    • 91 Critic Score
    Take away the interface tweaks and improved mechanics behind how Isaac moves and feels, and examine the overall structure, you don't have a "good game and then a better game," you have two different games: a creepy sci-fi horror game with some damn good action versus a damn good sci-fi shooter with some creepy parts.
    • 87 Metascore
    • 91 Critic Score
    Take away the interface tweaks and improved mechanics behind how Isaac moves and feels, and examine the overall structure, you don't have a "good game and then a better game," you have two different games: a creepy sci-fi horror game with some damn good action versus a damn good sci-fi shooter with some creepy parts.
    • 88 Metascore
    • 91 Critic Score
    It's easy to say that this is Treyarch's best game...when it's not just trying to imitate Infinity Ward.
    • 90 Metascore
    • 91 Critic Score
    Take away the interface tweaks and improved mechanics behind how Isaac moves and feels, and examine the overall structure, you don't have a "good game and then a better game," you have two different games: a creepy sci-fi horror game with some damn good action versus a damn good sci-fi shooter with some creepy parts.
    • 90 Metascore
    • 91 Critic Score
    AC2 is everything a sequel ought to be: An improvement on the original in nearly every way. Perhaps more impressively, it actually has me interested to see where the series goes from here -- something I wouldn't have expected after I slogged my way through the original. Anyone who enjoyed the first game will definitely like AC2, but the real accomplishment is that people who didn't enjoy it will likely have a good time, too.
    • 89 Metascore
    • 91 Critic Score
    The multiplayer aspects aren't that engaging for me -- there's just not enough to do to balance out the frustration of not being able to defend myself in a fight. However, I love how deep the team has managed to make the single-player portion of the game (again).
    • 87 Metascore
    • 91 Critic Score
    It's easy to say that this is Treyarch's best game...when it's not just trying to imitate Infinity Ward.
    • 77 Metascore
    • 91 Critic Score
    You'll have an easier time picking out the jokes if you actually lived through the NES era, of course. Despite the constant presence of two kids on the lower screen, RGC is aimed directly at people who fondly remember saving their pennies to purchase titles the likes of Metroid or Super Mario Bros. 3.
    • 78 Metascore
    • 91 Critic Score
    I'm not a fan of working out, but I still enjoy the time I spend with EA Sports Active. After a workout with the game, I always walk away feeling like I just went through the same intensive, full-body workout that I'd only get from hitting the gym five days a week. It's this feeling that sets EA Sports Active 2 apart from the rest of the exercise games on the market, and it's why, if you're serious about getting into shape (and you can deal with the hefty price tag), you should definitely try EA Sports Active 2.
    • 78 Metascore
    • 91 Critic Score
    The biggest change to the formula, however, is the persistence of your player as a "Summoner," not to be confused with the 30-odd in-game characters, which get a clean slate at the start of every match.
    • 76 Metascore
    • 91 Critic Score
    SideScroller is not a glorified minigame. It's shorter than the Shooter series the first time through, but that just means it's properly modeled after the old games that inspired it. In other words, it's a PixelJunk game, and that also means a well-executed visual style, smooth gameplay, and an impressive soundtrack.
    • 76 Metascore
    • 91 Critic Score
    While some people might complain about being fatigued by the seemingly endless stream of similar music games, when they're tied to each other like Band Hero is tied to GH5, I see that as a positive direction for Activision's franchise. It's one of the strongest points of the Rock Band series, and is a very smart move for Hero as well.
    • 82 Metascore
    • 91 Critic Score
    As it stands, Pacific Rim edges out "Pure" as the most enjoyable off-road racer on the market.
    • 70 Metascore
    • 91 Critic Score
    All in all, it's amazing the amount of content that's packed into this game -- this is more than a sequel, even while including a redux of the first game's three movies.
    • 91 Metascore
    • 91 Critic Score
    LBP2 has the tools to be fantastic; time will tell us whether it lives up to its potential.
    • 76 Metascore
    • 91 Critic Score
    Like other recent favorites Lumines and N+, Peggle hides a thoroughly entertaining and enduring payload behind its deceptively simplistic approach, taking over your platform of choice with its charming mix of wit and lucky bounces.
    • 89 Metascore
    • 91 Critic Score
    While I'd still point to the touch-enabled iPad edition as the definitive version of the game (thus far), Plants vs. Zombies makes a very impressive transition to Xbox Live Arcade.
    • 79 Metascore
    • 91 Critic Score
    You'll, fire thousands of rounds in hundreds of white-knuckled shootouts facing everything from soldiers to grotesques to specters, and tromp around in a totally bad-ass mech suit. Most importantly, you'll love every minute of it.
    • 90 Metascore
    • 91 Critic Score
    The multiplayer aspects aren't that engaging for me -- there's just not enough to do to balance out the frustration of not being able to defend myself in a fight. However, I love how deep the team has managed to make the single-player portion of the game (again).