4Players.de's Scores

  • Games
For 1,679 reviews, this publication has graded:
  • 49% higher than the average critic
  • 6% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Witcher 3: Wild Hunt - Blood and Wine
Lowest review score: 1 Dungeon Keeper
Score distribution:
1679 game reviews
    • 93 Metascore
    • 83 Critic Score
    Even after the second finale questions are left open – questions that might not be answered after Hideo Kojima had to leave the franchise behind. But he also leaves an impressive piece of work as his legacy. It is not without flaws and the mission design relies a little too much on recycling. But the freedom you enjoy while on your missions is exemplary.
    • 79 Metascore
    • 83 Critic Score
    Yes, Stella Glow gives you nothing but old-fashioned tactics roleplaying. But it also is challenging, while adding a motivating character development.
    • 81 Metascore
    • 82 Critic Score
    If this is indeed the last chapter of CyberConnects beat-em-up saga, it is a worthy farewell. You can’t expect anything new or revolutionary but you’ll get a content rich brawler with a distinctive anime-design.
    • 83 Metascore
    • 82 Critic Score
    If you feel comfortable with beat em ups from Capcom or SNK then you will enjoy Skullgirls with its tremendously high difficulty level and beautiful visuals.
    • 79 Metascore
    • 82 Critic Score
    Race The Sun is pure adrenaline. Unfortunately the challenges are rather short.
    • 68 Metascore
    • 82 Critic Score
    The 2D-action is crazy, there are lots of secrets to be discovered and Sam's humour is back to its old glory.
    • 77 Metascore
    • 82 Critic Score
    Headlander is a uniquely funny, sometimes weird and visually very distinctive action-adventure.
    • 87 Metascore
    • 82 Critic Score
    Ghost Trick is a clever adventure where you travel into the past of deceased to solve intelligent puzzles in order to investigate your own death – very entertaining.
    • 79 Metascore
    • 82 Critic Score
    It doesn’t reach the elegant brilliance of its spiritual successor. Options in attack and defense are limited, presentation sometimes is confusing. But the poker for the right tactics keeps the momentum going and delivers intense matches.
    • 79 Metascore
    • 82 Critic Score
    It's the multiple approaches to a problem and numerous ways to reach your target that define this experience. This fifth Hitman is the antihero's best adventure yet.
    • 80 Metascore
    • 82 Critic Score
    The biggest problem of the Infinity franchise is the terribly low difficulty level, but thanks to the tremendous atmosphere the Star Wars playsets deliver solid entertainment for kids and adults alike. The big star (as usual) is the Toybox anyway.
    • 83 Metascore
    • 82 Critic Score
    Sneaking, hacking and puzzles: Gunpoint is rather short but very entertaining with its wild and unique mix of funny dialogue, challenging jump sequences and stealth elements.
    • 86 Metascore
    • 82 Critic Score
    A clever puzzler that sort of plays like the swinging counterpart to TIS-100.
    • 78 Metascore
    • 82 Critic Score
    Watch out Capcom, SNK and Namco: A new challenger has entered the ring. Although you could reduce it to tits and ass at first glance, you'd make a terrible mistake. Skullgirls offers not only outer but also inner values.
    • 83 Metascore
    • 82 Critic Score
    Complex, but easily accessible prison builder with an interesting campaign structure, but also a few bugs here and there, while the micro management can get out of hand sometimes.
    • 78 Metascore
    • 82 Critic Score
    A very good ending of an overall weaker second season. Dialogue and human conflict remain one of the strengths.
    • 79 Metascore
    • 82 Critic Score
    Mechanically Harmonix has outdone themselves. The freestyling for guitarists and vocalists works well and adds to an already motivating partygame. But the omissions of quickplay setlists, treaining or asynchronous competition as well as the unoptimized import of legacy content rather makes me go back to the old gen versions, which, at this point in time, deliver a more complete experience.
    • 75 Metascore
    • 82 Critic Score
    This is a trip down memory lane into the era of classic 3D platform action – even the sometimes clunky scenery is reminiscent of PS2 games. You’ll find charming characters, loads of jumping, fighting, the occasional stealth element and a lot to collect – what you won’t find, though, are fresh ideas.
    • 74 Metascore
    • 82 Critic Score
    Harmonix proves once again that they are the masters of Kinect: The movement recognition is almost flawless. The decision to shrink everything down to downloadable snack size is not that convincing though. Nonetheless this is still worth to sink your teeth in.
    • 73 Metascore
    • 82 Critic Score
    A challenging race against time and points that delivers pure adrenalin.
    • 74 Metascore
    • 82 Critic Score
    Even with not fully taking advantage of the fresh hardware, this little zombie fighting gem didn’t lose its mojo.
    • 74 Metascore
    • 82 Critic Score
    No surprises, no innovations, just the proven gameplay virtues of the predecessor, now for up to four players. But that doesn’t only raise the fun to be had with the mix of action, platforming and puzzles, it also makes it more confusing.
    • 85 Metascore
    • 82 Critic Score
    The driving physics are a dream come true. If at all, only iRacing can capture the fascination of authentic driving this realistically. But in terms of content it leaves a lot to be desired: Even though it looks great, it still feels like a beta version. Maybe the dev team should have waited a little longer with the official release to give Assetto Corsa more time for fine tuning.
    • tbd Metascore
    • 82 Critic Score
    While the over-the-top-action and the humor didn’t lose anything, the visuals don’t scream HD like they do in GTA 5. In its best moments it is on par with the PC version of Saints Row 4, but occasionally suffers from framerate issues. Nonetheless with the addition of all the content, including the recent add-on Gat out of Hell this is a package worth picking up if you haven’t played it on the past-gen systems.
    • 76 Metascore
    • 82 Critic Score
    Stylish visuals and challenging fights: On the highest difficulty setting this is very close to Dark Souls in 2D.
    • 83 Metascore
    • 82 Critic Score
    The fighting mechanics work well, collision detection is right on the money, online duels are as accurate as offline battles. The narrative though suffers from incoherent styles and a tendency to be drawn out.
    • 76 Metascore
    • 82 Critic Score
    It may be a little too easy, but nonetheless this is a lot of fun. Rhythm Thief is the best game of its kind since Elite Beat Agents.
    • 83 Metascore
    • 82 Critic Score
    Driven by an incredibly tight and accurate fighting engine you'll find only minor flaws – but quite a few of those like the online mode that can't compare to the likes of BlazBlue. But even with all the rough edges, this is Tekken in its purest form.
    • tbd Metascore
    • 82 Critic Score
    Who would have thought that puzzle games would be the apps to look at within virtual reality? And Carpe Lucem takes combines usability and playability with ease, resulting in one of the best games you can get for your Vive system. [Tested with Vive]
    • 78 Metascore
    • 82 Critic Score
    A clever puzzler that sort of plays like the swinging counterpart to TIS-100.
    • 78 Metascore
    • 82 Critic Score
    Content-rich and challenging 4x strategy that is too superficial in some areas.
    • 77 Metascore
    • 82 Critic Score
    I am still torn between the well executed integration of typical (offline) Elder Scrolls elements and the necessity to cater to the typical online mechanisms. But the abolition of subscription fees makes it so much easier to get drawn into the world that had its share of problems when it opened the door to an Online-Tamriel more than a year ago on PCs.
    • 64 Metascore
    • 82 Critic Score
    It might be short, but it also is very entertaining.
    • 79 Metascore
    • 82 Critic Score
    This is almost like real skateboarding: You’ll kiss the ground – a lot. But you will stay motivated enough to get up again and keep trying.
    • 69 Metascore
    • 82 Critic Score
    Do you feel like a helping of Edgar Allan Poe? Do you feel like experiencing a quiet, but complex storytelling? A creative developer demonstrates how much atmospheric force can be put into one pixel.
    • 77 Metascore
    • 82 Critic Score
    Kudos to Grasshopper and Digital Reality: I didn't think that a side scrolling shooter could look this marvelous. This is a well-executed take on bullet hell action with a clever integration of slow motion.
    • 79 Metascore
    • 82 Critic Score
    As annoying as the high tolerance level and missing error analysis are: Just Dance 2014 is the best rhythm game when it comes to the pure joy of moving to music – especially in a group.
    • 86 Metascore
    • 82 Critic Score
    This is a high level port: Visually improved and more reactive controls make sure that Lara’s latest adventure finds a new home on PC.
    • 71 Metascore
    • 82 Critic Score
    After the glorious Lego Dimensions every “classic” Lego game is a step back. But within these boundaries Lego Marvel’s Avengers is still worth your time.
    • 76 Metascore
    • 82 Critic Score
    In the dull routine of everyday life of military shooters, this is a colorful change – but the sometimes chaotic fights of flora and undead suffer from a limited number of maps and modes.
    • 78 Metascore
    • 82 Critic Score
    So this is what happens if you mix Dishwasher with Castle Crashers and add some punk rock.
    • 77 Metascore
    • 82 Critic Score
    Conceptually it reminds you of Atlus’ Persona games and even though it is too linear and a tad on the grind side of life, you’ll get a long lasting game full of dynamic turn based tactics.
    • 83 Metascore
    • 82 Critic Score
    The basic concept might be a bit outdated by now but it still is as addictive as it is simple. And with the addition of gravity and indirect hits it gains a lot of creativity, although luck plays a bigger part than ever before.
    • 81 Metascore
    • 82 Critic Score
    A charming farewell of the puzzle sleuth.
    • 81 Metascore
    • 82 Critic Score
    Charming continuation of Silicon Studios homage to 16-bit classics. If you like your mobile roleplaying experience with a distinctive flavor of classical JRPG, this is for you.
    • 77 Metascore
    • 82 Critic Score
    After SSX this is the second successful reboot for former EA Sports Big franchises: With FIFA 12 as foundation the mechanics in Street feel much more down-to-earth compared to the predecessors without losing their arcade touch. But physics and AI still need improvement.
    • 82 Metascore
    • 82 Critic Score
    As an adventure it is not challenging, the puzzle solutions are too obvious - at least once you know where your hero squad is supposed to go. But nonetheless this is a heartwarming declaration of love towards colorful zest for life.
    • 83 Metascore
    • 82 Critic Score
    Kudos to Grasshopper and Digital Reality: I didn't think that a side scrolling shooter could look this marvelous. This is a well-executed take on bullet hell action with a clever integration of slow motion.
    • 78 Metascore
    • 82 Critic Score
    Yes, I think they could have thought of a better name. But then it doesn't really matter, because at its core you'll get a charming homage to a plethora of immortal videogame compositions.
    • tbd Metascore
    • 82 Critic Score
    Shantae is high spirits in gaming form. While you can see the 3DS source within the rough visuals the mechanics are as enchanting as ever – a beautiful open MetroidVania platform adventure.
    • 83 Metascore
    • 82 Critic Score
    I always emphasize how much I like Tekken Bowling – and keep forgetting how much I missed Tekken Ball. With the extra content this would be the first choice for Tekken aficionados – but just if you use the ProController. The standard Wii U GamePad is made with a lot of games in mind but not beat'em ups.
    • 84 Metascore
    • 82 Critic Score
    Just Add Water manages to walk the fine line with rebuilding the retro feeling and adding a few modern twists, although the finicky controls could definitely be more contemporary.
    • 78 Metascore
    • 82 Critic Score
    The old fashioned visuals collide with the humongous amount of content and the immense tactical depth.
    • 72 Metascore
    • 82 Critic Score
    The Splatters is an incredibly charming physics lesson that puts equal emphasis on puzzles and skills. Unfortunately it is quite short and lacks variety.
    • 80 Metascore
    • 82 Critic Score
    Business as usual? Not really. With Middle Earth as a hub world, the intelligent puzzles as well as the proven mechanics this is the best Lego adventure in a long time.
    • 80 Metascore
    • 82 Critic Score
    The presentation leaves something to be desired here and there but in terms of content you’ll get a decent mixture of diplomacy and warfare in a 16th century setting.
    • 76 Metascore
    • 82 Critic Score
    I like the fact that Rufus returned to terrorize his environment. This destructive journey is a wild ride spiced up with time tiers. Classic point & click doesn’t get much better.
    • 83 Metascore
    • 82 Critic Score
    Not only is the concept unique, the execution is as well. In its best moments you actually feel like you are sitting at a computer terminal in a deserted spaceship trying to navigate the drones on a basis of schematic scanner data. In its not so good moments the path-finding and some other minor flaws destroy the immersion.
    • 71 Metascore
    • 82 Critic Score
    With six people in front of the sensor, the core ingredient of Just Dance, the fun, is more emphasized than ever before.
    • 72 Metascore
    • 82 Critic Score
    A challenging and funny retro adventure in classic MetroidVania style.
    • 82 Metascore
    • 81 Critic Score
    They’re on a roll: The French team from Amplitude delivers again. In the endgame they could deliver more and more varied options as well as convincing diplomacy. But, nonetheless, this is turn based strategy you can lose yourself in.
    • 84 Metascore
    • 81 Critic Score
    This is not quite Need for Speed nor quite Burnout Paradise. But nonetheless this is an entertaining high gloss racer with adrenaline injection. Solo you might want to look for something else, but if you're into wild and crazy online chases you will get lost in Fairhaven.
    • 77 Metascore
    • 81 Critic Score
    The short solo-campaign is hardly worth talking about, even though the action on the ground and in space is well executed. But the multiplayer makes up for it: The battles are as tactical as they are frantic, the troops have distinctive strengths and weaknesses and you can use the surroundings to your advantage.
    • 75 Metascore
    • 81 Critic Score
    Even though this is not the “real” continuation of the beloved shoot-and-loot-series and still shows some elements that might have been bugging you before, you’ll get plenty of hours of fun out of it.
    • 80 Metascore
    • 81 Critic Score
    This is a very good port of a game that captures the fascination “space” like no other adventure out there – with all the strengths and weaknesses that you could witness with its PC brother.
    • 85 Metascore
    • 81 Critic Score
    Finally: 64 players with 60 frames per second. While the visuals are not yet at the level of high-end PCs, at least the size of the maps and subsequently the fun associated with it arrives on the next console generation.
    • 82 Metascore
    • 81 Critic Score
    Hacknet lacks the depth and freedom of the close relative TIS-100. But it gives you a sense of what goes on in the real hacking world – an interesting experience.
    • 75 Metascore
    • 81 Critic Score
    It is a nice stroll down memory lane through 30 years of WrestleMania history. Unfortunately the publisher change didn’t result in a change of direction yet.
    • tbd Metascore
    • 81 Critic Score
    Challenging and motivating VR-variation of Flight Control. [Tested with Vive]
    • 77 Metascore
    • 81 Critic Score
    Soul Sacrifice gives you a huge amount of content while constantly confronting you with decisions. It is hard not to get lost in the easy to control, yet challenging and frantic battles, even though the core mechanics get repetitive too soon.
    • 73 Metascore
    • 81 Critic Score
    Welcome to the Weird West. The turn based tactics inspired by XCOM work surprisingly well with the mysterious story that is filled with decisions and consequences.
    • 74 Metascore
    • 81 Critic Score
    Although I am not the biggest fan of “electro” music, Amplitude delivers. It proves that good game design withstands the test of time. And Amplitude shows why Harmonix is the biggest name in rhythm games today.
    • 77 Metascore
    • 81 Critic Score
    The recognition works well and with the added bass guitar mode (which can also be emulated with a six-string) as well as the coop-option you'll get a lot of content. Unfortunately the game part of Rocksmith still needs polishing while the guitar coach has its flaws.
    • 84 Metascore
    • 81 Critic Score
    A lot in Middle Earth is reminiscent of other games: Fight like Batman, sneak like Ezio and his brethren, explore the world like in Red Dead Redemption. What sets Shadow of Mordor apart is the Nemesis system that works surprisingly well – even though it lacks drama in the end.
    • 74 Metascore
    • 81 Critic Score
    The Red Solstice delivers tense action that relies mainly on its tactical variety. Its biggest flaw is lack of content and mission alternation.
    • 84 Metascore
    • 81 Critic Score
    Within the overcrowded genre of "endless runners" Whale Trail stands out thanks to its psychedelic artdesign, while the mechanics are similar to the likes of Tiny Wings or Jetpack Joyride.
    • 79 Metascore
    • 81 Critic Score
    Demanding challenges, a thrilling highscore chase and an editor – all rolled into one atmospheric jump&run. The inaccurate controls spoil the fun, though.
    • tbd Metascore
    • 81 Critic Score
    Sweet charming puzzle platformer that draws you in with little, but well combined tricks and mechanics.
    • 64 Metascore
    • 81 Critic Score
    As a simulation of complex group dynamics as well as life and death decisions this is a very interesting experiment.
    • 82 Metascore
    • 81 Critic Score
    On one hand you have the atmospheric stages on board the Queen Zenobia with constant changes between horror and terror elements. Unfortunately in latter levels the classic formula mutates to a simple action game that is average at best, even though visually Revelations is easily one of the most impressive games on the 3DS.
    • 76 Metascore
    • 81 Critic Score
    With Strider Double Helix walks the tightrope between vintage mechanics and modern visuals – without making concessions to either side. Difficulty could be higher, though.
    • 86 Metascore
    • 81 Critic Score
    Finally you’ll get a decent racer on Wii U. Criterion made an exemplary port, proving that Nintendo's new system is able to dish out beautiful visuals and break-neck speed.
    • 70 Metascore
    • 81 Critic Score
    Dustforce works well on a variety of levels. Unfortunately storytelling and accurate controls are not among them.
    • 83 Metascore
    • 81 Critic Score
    If you missed out on The Wolf Among Us, now is a good time to enjoy the entertaining fairy tale crime story in all its glory, and on PlayStation 4 technically better than on the old systems.
    • 77 Metascore
    • 81 Critic Score
    Start up, choose your song, have fun. It is as easy as that. And you can even enjoy the dancing with up to four players. Nonetheless Just Dance could improve on a level of motion recognition. Sometimes it still is too easy to mislead the system into giving you credit for something you didn't do properly.
    • 75 Metascore
    • 80 Critic Score
    With its serenity, the slow pace, the power of its pictures and Yarny as a heartwarmingly charming protagonist it is hard to escape the magic that you’ll experience in this puzzle platformer. Unfortunately the magic isn’t immune to trial and error.
    • 68 Metascore
    • 80 Critic Score
    While the concept feels as fresh as anything and thanks to Unreal technology Albion looks better than ever, you’ll notice the age of the source material. Nonetheless it is a nice stroll down memory lane.
    • 78 Metascore
    • 80 Critic Score
    Technically sound, this mix of tower defense, resource management and turn based tactics is as entertaining on Xbox One as it was on PC almost one and a half years ago.
    • 88 Metascore
    • 80 Critic Score
    While Natsume spent the last years trying to recapture the former glory of its Harvest Moon brand without avail, this one man project gives you exactly what you've been missing. I just wish that Stardew Vally would at least once in a while leave the well known path and show some more identity.
    • 73 Metascore
    • 80 Critic Score
    You need brains and skills to lead the cute but deadly alien to freedom in this puzzle-rich stealth action. Warp might be a brief delight, but a delight it definitely is.
    • 70 Metascore
    • 80 Critic Score
    You might miss optimized configuration options, but otherwise you get the complete package of this soulful action-adventure.
    • 71 Metascore
    • 80 Critic Score
    Retro City Rampage is not really a good game. It is nice and entertaining, but also very shallow. But it is an darn good compilation of reminders what was cool and hip in the 80s and 90, it is a declaration of love to the era of big pixels and plastic pop.
    • 82 Metascore
    • 80 Critic Score
    On the pitch this is soccer at its finest, even though the defense seems to be weakened. But off the pitch you get a patchwork of more or less untouched game modes, half-hearted emotions and inconsistent atmosphere that favors the English Premier League.
    • 82 Metascore
    • 80 Critic Score
    Steam World Dig reminds me of good old Amiga days: It is a simple, but entertaining, platformer.
    • 79 Metascore
    • 80 Critic Score
    It plays like a heavily modernized Missile Command. But be aware. That this ain’t a fire-and-forget orgy for finger artists but a challenging game where you have to make decisions and try to find a balance between nuclear defensive and offensive measures.
    • 80 Metascore
    • 80 Critic Score
    A year ago, when I was sitting in the cockpit the first time, I was ecstatic – and I still am. The flight model might not be realistic but just feels right. The visuals and acoustics are top notch. But at the same time Braben’s universe feels weirdly outdated and after a while you notice the mistakes in the trading systems as well as faults in other areas. Nonetheless this trip through the galaxy captures the fascination space like almost no other.
    • 67 Metascore
    • 80 Critic Score
    Call me old-fashioned, but I liked the China Chronicles. A lot. Starting with the art design and its mechanical nods to the Prince of Persia series that started it all while keeping everything “Assassin”, this is a nice distraction from the big siblings. But the storytelling is way below average.
    • 76 Metascore
    • 80 Critic Score
    The unusual scenario with its tongue-in-cheek humor manages to camouflage some of the strategic shortcomings in the realtime battles. And so does the clever combination of the political, strategic and tactical elements in Rivellon.
    • 81 Metascore
    • 80 Critic Score
    This is a well planned and content rich but also very conservative tower defense.
    • 77 Metascore
    • 80 Critic Score
    It always has another trick or another joke up its sleeve. This is a gem with the neglected rolling ball games.