4Players.de's Scores

  • Games
For 1,267 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 93 The Last of Us Remastered
Lowest review score: 1 Dungeon Keeper
Score distribution:
1,267 game reviews
    • 86 Metascore
    • 81 Critic Score
    Finally you’ll get a decent racer on Wii U. Criterion made an exemplary port, proving that Nintendo's new system is able to dish out beautiful visuals and break-neck speed.
    • 86 Metascore
    • 85 Critic Score
    It’s a pity that the Definitive Edition falls short to the PC in terms of certain texture details. But other than that even two years after its premiere the rejuvenated Dante and his brother show that they still got it.
    • 86 Metascore
    • 70 Critic Score
    There is more of everything and it works as good (or bad) as always. But you won’t find an important ingredient: Fresh ideas.
    • 86 Metascore
    • 85 Critic Score
    The simple concept together with its motivating hunt for the bigger and better loot is a perfect fit for consoles – especially since there seems to be a drought in terms of classic hack-&-slay like Dark Alliance.
    • 86 Metascore
    • 85 Critic Score
    This is a very good expansion, but be aware that the focus on improvements is to be found in multiplayer, while Kerrigan’s revenge campaign delivers rather solid entertainment.
    • 86 Metascore
    • 72 Critic Score
    It looks great, it plays surprisingly well, but there is still quite some distance to the likes of Infinity Blade 2, which simply offers more of everything.
    • 86 Metascore
    • 85 Critic Score
    Intelligent Systems wears its name with pride: The puzzles are as elegant as they are tricky. Fallblox is a small but enthralling addition to the 3DS download library.
    • 86 Metascore
    • 77 Critic Score
    While the emotional storytelling, the control concept and the on-the-spot soundtrack shine, the gameplay itself is rather bland. The puzzles are not worth mentioning and even the boss fights are rather dull and predictable.
    • 86 Metascore
    • 83 Critic Score
    It is silly, it is challenging and it is highly motivating. Even with its flaws it is hard to resist Rayman.
    • 86 Metascore
    • 85 Critic Score
    Ninja Theory had big boots to fill. But they mastered the reboot of the iconic stylish action series. The fighting system manages the balance between traditional dynamics and contemporary combo madness. The art design is close to perfect. The narrative though is sometimes losing focus and refuses to give the characters room to grow for most of the time. Nonetheless this is the first big action highlight of the year.
    • 86 Metascore
    • 79 Critic Score
    You’ll get a mixture of everything that people want from a new Assassin’s Creed. But all the known challenge-free mechanics fail to impress me like they did in older games of the franchise, although I like the rediscovered focus on stealth – as semi-automatic as it may be while the few new ones are not strong enough to carry the burden. There is no doubt about the excellent visuals though.
    • 86 Metascore
    • 85 Critic Score
    While the netcode needs to be improved, offline kombatants will find plenty to do and can enjoy one of the best story modes in beat-em-up history. Dear or Alive? Tekken? Street Fighter? Finish Them!
    • 86 Metascore
    • 85 Critic Score
    Survival, building, exploration and the best building block sandbox since the invention of LEGO. Minecraft didn’t lose any of its fascination on the PS3.
    • 86 Metascore
    • 86 Critic Score
    It can’t spark the fascination of its predecessor on 360. But nonetheless this road trip through Southern Europe still is one hell of a racing experience with fantastic driving mechanics.
    • 86 Metascore
    • 85 Critic Score
    FIFA 14 still is a very good, very complete soccer game. And whilst the tweaks, changes and additions to the core mechanics are well executed, overall the progress made is smaller than last year.
    • 86 Metascore
    • 90 Critic Score
    More tactical variation, more individual character development, more challenge, more fun: Enemy within makes XCOM better than ever.
    • 86 Metascore
    • 85 Critic Score
    The motion recognition works well, the choreographies are as varied as they are challenging, plus you can import the predecessors' tracks (for a small fee). And even this year Harmonix moved forward in terms of party-play there is still lots of room for improvement in this area. Four players simultaneously anyone?
    • 86 Metascore
    • 83 Critic Score
    The launcher aside A Realm Reborn is a technically sound port that is not plagued by the PlaySation 3’s initial problems.
    • 86 Metascore
    • 90 Critic Score
    This is an excellent action adventure game design. At its best, it is full of surprises, dynamic battles and logic puzzles. Once you enter the haunted house you don’t want to check out until the last ghost is caught.
    • 86 Metascore
    • 85 Critic Score
    There it is, the first game that runs exclusively on Nintendo's improved 3D hardware. And five years after the original release this is still a grand epic roleplaying experience. But the fascination that the original could spark for its premiere is not there – also thanks to technical shortcomings that I didn’t expect on the new system.
    • 85 Metascore
    • 79 Critic Score
    I don’t get it. They improve on almost every level. They add new elements, the flow feeling is stronger than in the first iteration. And then they decide that from the half way point they ramp up the difficulty level so immensely that flow turns to frustration faster than you can fall off the board. I don’t get it.
    • 85 Metascore
    • 83 Critic Score
    This is what modern city building should look like. There are small annoying flaws in terms of traffic infrastructure (roundabouts, pathfinding) and also the difficulty level is very forgiving. But none of it is critical and will keep you from playing. Where SimCity and Cities XXL failed, Cities Skylines passes with flying colours.
    • 85 Metascore
    • 85 Critic Score
    What a charming adventure. The beautiful backdrops bear the inimitable hand writing of Studio Ghibli's artists. The wonderful story carries big emotions without pathos. And the role-playing game opens the doors to a wide land full of fantasy and danger.
    • 85 Metascore
    • 88 Critic Score
    I've waited a long time for real time strategy that combines the intuitive iPad controls with the complexity you expect in the genre. Now a student project became a great game – congratulations to Touch Dimensions.
    • 85 Metascore
    • 88 Critic Score
    This is not just better than the predecessor, but it stays mysterious, dangerous and challenges you with puzzles rarely seen in a dungeon crawler.
    • 85 Metascore
    • 88 Critic Score
    This might be the surprise hit of the year. Combining intriguing puzzles and an interesting story you’ll find that your brain will be as challenged as your skills.
    • 85 Metascore
    • 59 Critic Score
    More playground than living breathing world. BioWare opens a gigantic fantasy theme park. But unfortunately the only thing that is epic is the amount of content. Story, character behavior, quests and minigames are a mere shadow of the studio's former glory.
    • 85 Metascore
    • 81 Critic Score
    Finally: 64 players with 60 frames per second. While the visuals are not yet at the level of high-end PCs, at least the size of the maps and subsequently the fun associated with it arrives on the next console generation.
    • 85 Metascore
    • 75 Critic Score
    Why is there no release of the complete trilogy for the launch of a new console? That would have been added value. Nonetheless this is basically the same game that you can get on other systems, give or take some interesting additions as well as nagging faults: An entertaining and sometimes tragic ending to a space shooter that doesn't live up to its potential.
    • 85 Metascore
    • 86 Critic Score
    This turn based strategy is not for casual Caesars but a very ambitious project for sophisticated generals. The creative formation system and the challeging campaign will keep you busy for weeks – one turn at a time.
    • 85 Metascore
    • 85 Critic Score
    The table design with its mixture of realistic elements and physics on one side and unrealistic parts on the other might be too much for pinball purists, but it still works surprisingly well. And on top Zen Studios offer a fair pricing system, where 360 users can upgrade their already purchased tables for free – commendable!
    • 85 Metascore
    • 83 Critic Score
    Some elements like microtransaction feel inept, but most of the time the symbiosis of random battles, turn based tactics and time manipulation works surprisingly well. If you cherish old rpg virtues this is definitely for you.
    • 85 Metascore
    • 88 Critic Score
    While EAs next gen basketball is embarrassing, 2K shows them how it’s done. It plays authentic, it looks fantastic, which makes watching the games a lot of fun. If you like Basketball you’ll be entertained for months – even if the online games are a little bumpy and you don’t get all the modes you are used to.
    • 85 Metascore
    • 78 Critic Score
    It should have been the same experience as on other consoles. But technical issues, mainly the pop-up distance and frame rate issues hold this assassin back. Not to mention the underutilized GamePad.
    • 85 Metascore
    • 77 Critic Score
    Lunacy, anarchy, drastic violence and stealth tactics wrapped in absurd amounts of pixelblood and psychedelic electro. You can love this game. You can damn it into the deepest hell. But you can't ignore it.
    • 85 Metascore
    • 77 Critic Score
    The transition from PC to console is successful. Everything is there: The enormous amount of pixel brutality, the unforgiving mechanics, the gorgeous soundtrack – and the sometimes frustrating trial-and-error that keeps Hotline Miami from being truly great.
    • 85 Metascore
    • 88 Critic Score
    It is tremendous fun to cruise through a breathtaking virtual Colorado, explore and listen to the fantastic soundtrack. On top of that the brilliant driving physics show that the Forza-DNA is still intact and working. But AI problems, a missing split-screen and the reduction to a maximum of eight players online eventually show that there is still room for improvement.
    • 85 Metascore
    • 86 Critic Score
    GalCiv 3 gives you everything a galactic conquest has to offer: Plenty of victory conditions, scalable enemies and fleet battles. Unfortunately with the exception of tech trees the races play too similarly while the diplomacy can be broken down to math. So while there is lots to improve in small details, in the big picture Galactic Civilizations is one of the best of its kind.
    • 85 Metascore
    • 85 Critic Score
    This PS3-classic didn’t lose any of its magic. The visuals are beautiful, the turn based tactics challenging as always.
    • 85 Metascore
    • 92 Critic Score
    Despite problems like the resolution limitation and the missing PC optimization this game is still excellent. Courageous heroes can delve into a mysterious and dangerous world where greed and impatience are bad companions.
    • 85 Metascore
    • 86 Critic Score
    There is no doubt: On Wii U 2K13 celebrates the same magnificent basketball as on 360 or PlayStation 3. But be aware that the engine is not as fluent as on other systems and that the new features for the Wii U GamePad are either unnecessary or well conceived but implemented halfheartedly.
    • 85 Metascore
    • 85 Critic Score
    What a monster! When it comes to content this is the mobile beat-em-up to get. A solid solo campaign is nowhere to be seen, but with all its modes, unlockables and varied gameplay it is hard to resist the 50+ fighters.
    • 85 Metascore
    • 83 Critic Score
    The pixelated retro knight shows off imaginative enemies and excellent level design. Inert controls and some exceptionally finicky bosses are common as well, though.
    • 85 Metascore
    • 85 Critic Score
    A very good start. This is no pretty fairy tale, but a gruesome thriller with a fantastic parallel world New York as a background, where you meet characters from Snow White to Grendel.
    • 85 Metascore
    • 85 Critic Score
    This is the most dramatic episode of the season so far.
    • 85 Metascore
    • 88 Critic Score
    Rejoice, hobby generals: Battle of the Bulge is the first strategy highlight of the year. Alongside Ravenmark this is the best you can get in turn based strategy for your iPad.
    • 85 Metascore
    • 85 Critic Score
    An improvement over its predecessor in every way. The intriguing story could be told in a more captivating style though.
    • 85 Metascore
    • 85 Critic Score
    If you know Death from another console there is no reason for you to ride with him again. But as a launch title for Wii U this as close as you will get to a game in the tradition of the Legend of Zelda-series.
    • 85 Metascore
    • 87 Critic Score
    Chaotic, frenzied platform action with loads of entertaining online modes: This is a dream come true for sociable jump&run fans.
    • 85 Metascore
    • 88 Critic Score
    Poignant, mysterious and deadly: This is an impressive odyssey in to space.
    • 85 Metascore
    • 89 Critic Score
    The new submission system copies a page out of EAs MMA conceptbook, but it works well and adds depth to the already convincing fighting system that gives you loads of options to try and dominate your opponent, regardless where the fight takes place in the octagon.
    • 85 Metascore
    • 90 Critic Score
    Sports Interactive continues to push the boundaries. On the surface this is just a collection of visually enhanced excel sheets, but under the numbers and tables you find a lot of personality. This is a gem from soccer crazies for soccer crazies.
    • 85 Metascore
    • 86 Critic Score
    You’ll need patience until you realize all the new well designed options at your disposal, but they result in more complexity for non-military strategists. But when archaeologists hunt for lost treasures or when museums are graced by works of art while my resolution passes the world congress, this is strategy at its best.
    • 85 Metascore
    • 90 Critic Score
    Arcade minimalism close to perfection and manic action: Geometry Wars is back. Seriously: If I hadn't owned a console already I would buy one just for this game.
    • 85 Metascore
    • 76 Critic Score
    When it comes to two-stick action this is as good (or bad) as any. But with its comic style and the sheer amount of enemies it reminds me positively of an isometric Serious Sam.
    • 85 Metascore
    • 85 Critic Score
    Limbo was and still is a thrill ride with an almost perfect assembly of melancholic dark moments as well as challenging and suspenseful platforming sequences.
    • 85 Metascore
    • 82 Critic Score
    The driving physics are a dream come true. If at all, only iRacing can capture the fascination of authentic driving this realistically. But in terms of content it leaves a lot to be desired: Even though it looks great, it still feels like a beta version. Maybe the dev team should have waited a little longer with the official release to give Assetto Corsa more time for fine tuning.
    • 85 Metascore
    • 70 Critic Score
    The tactical as well as explosive action delivers and gives me loads of options. I am changing the skirmish with my behavior, I can play it to suit my play style, from straightforward attacks to sneaky head shots. But I also find myself in the middle of a mountain range theme park with animals more fierce than any herpetologist could imagine while the map throws places at me that I rather want to discover myself.
    • 85 Metascore
    • 87 Critic Score
    Arkham City is one of the strongest games in the Wii U launch lineup, mainly thanks to the original content that's as fascinating as it was about a year ago. But this port also benefits from good implementation of the touch pad controls that seem tailor-made.
    • 85 Metascore
    • 76 Critic Score
    It looks sharper, runs more smoothly and looks better overall. But certain gameplay and design shortcomings are still there.
    • 85 Metascore
    • 89 Critic Score
    This is an 8-bit-masterpiece, an atmospheric border patrol dystopia, filled with loads of decisions and tough consequences.
    • 84 Metascore
    • 85 Critic Score
    The zombie sequel is an impressive lesson about life after the apocalypse with moral questions.
    • 84 Metascore
    • 83 Critic Score
    TxK
    What a rush! The assault on your retinas has to be seen to be believed. If you liked Tempest, you certainly don’t want to miss this.
    • 84 Metascore
    • 81 Critic Score
    Within the overcrowded genre of "endless runners" Whale Trail stands out thanks to its psychedelic artdesign, while the mechanics are similar to the likes of Tiny Wings or Jetpack Joyride.
    • 84 Metascore
    • 83 Critic Score
    Well written spin-off of the loot shooter series that focuses on characters and story while delivering humor and charm. Nice job, Telltale.
    • 84 Metascore
    • 81 Critic Score
    A lot in Middle Earth is reminiscent of other games: Fight like Batman, sneak like Ezio and his brethren, explore the world like in Red Dead Redemption. What sets Shadow of Mordor apart is the Nemesis system that works surprisingly well – even though it lacks drama in the end.
    • 84 Metascore
    • 80 Critic Score
    The narrative mix of historical facts and fictitious involvement of the main characters is more believable than ever. The new engine has its flaws but paints beautiful vistas while presenting more detailed characters than its predecessors. But even though this is a package loaded with content, it is far from perfect and lacks connection between all the interesting ideas.
    • 84 Metascore
    • 87 Critic Score
    Even though I was hoping for a little more creativity on Wii U when it comes to the touchscreen controls, this still is a magical and extensive adventure.
    • 84 Metascore
    • 87 Critic Score
    Colorful, charming, challenging and full of humor: Guacamelee celebrates classic exploration, fighting and jump&run on the highest level.
    • 84 Metascore
    • 86 Critic Score
    It still looks great, it still feels great and it still is the best basketball game out there.
    • 84 Metascore
    • 91 Critic Score
    This is like chess in open terrain. Turn based tacticians: Get ready to celebrate. Shenandoah Studios reached a level that reminds me of the quality of Ensemble Studios on PC.
    • 84 Metascore
    • 88 Critic Score
    It gives me loads of things I wish for in racing sims. But the plentiful options aside Project Cars offers a mighty engine and authentic physics resulting in a convincing driving experience.
    • 84 Metascore
    • 85 Critic Score
    Intense tactics with a very unique pace.
    • 84 Metascore
    • 77 Critic Score
    The experience on the track is more refined and better than ever. But why am I restricted in a lot of areas, e.g. game modes? Why can't I just take Michael Schumacher and go for the eighth championships? If you don't need the up-to-date license you might as well go back for last years' version.
    • 84 Metascore
    • 81 Critic Score
    This is not quite Need for Speed nor quite Burnout Paradise. But nonetheless this is an entertaining high gloss racer with adrenaline injection. Solo you might want to look for something else, but if you're into wild and crazy online chases you will get lost in Fairhaven.
    • 84 Metascore
    • 85 Critic Score
    Lone Survivor is a unique and very intense horror trip into the human psyche.
    • 84 Metascore
    • 85 Critic Score
    I was very skeptical, but after finishing the first episode I have to give kudos to Telltale. They captured the spirit of the saga in a very convincing manner. The mix of classic point&click virtues and more recent elements like realtime action and quicktime events reminds me of Heavy Rain.
    • 84 Metascore
    • 85 Critic Score
    If you like your old-school RPG with a big helping of classic dungeons, cartography and party-management than look no further. Under the colorful surface is an experience that is more demanding than anything that Legend of Grimrock can throw at you.
    • 84 Metascore
    • 78 Critic Score
    You want to explore space, push your crew to the limit and improve your vessel. From sector to sector you find new challenges, although none is bigger than the save system. You die, you have to start over.
    • 84 Metascore
    • 85 Critic Score
    A game is doing something exceptionally well if you get blown to bits and still sit there with a big smile on your face. Resogun is as fast, elegant and explosive as a shoot em up needs to be.
    • 84 Metascore
    • 85 Critic Score
    If it says “Klei” you’ll get quality for sure. The Canadians serve up a challenging turn based strategy gem in a comic style spy world.
    • 84 Metascore
    • 82 Critic Score
    Just Add Water manages to walk the fine line with rebuilding the retro feeling and adding a few modern twists, although the finicky controls could definitely be more contemporary.
    • 84 Metascore
    • 87 Critic Score
    Zelda meets Robotron: Isaac celebrates old school topdown action in randomly generated dungeons.
    • 84 Metascore
    • 65 Critic Score
    The audiovisual presentation with its retro flair is charming and thanks to the constant challenge the motivation starts on a high level. It is replaced by frustration though, because challenge quickly becomes routine, which in turn made me go back to more classic jump&runs.
    • 84 Metascore
    • 85 Critic Score
    Nintendo rediscovers fun for the core gamer: New Super Mario Bros. U is hardly surprising, but delivers quite a challenge with its classic jump & run roots.
    • 84 Metascore
    • 86 Critic Score
    Sure: It isn’t as fascinating as it was five years ago. But still the fighting mechanics and even more so the visuals stand the test of time. This is one of the best beat-em-ups of its generation.
    • 84 Metascore
    • 88 Critic Score
    It looks great and it plays great. This is simply the best jump & run you can get on iPad.
    • 84 Metascore
    • 85 Critic Score
    The manual boost results not only in a more dynamic offense, but forces you to anticipate on defense. With the enhanced mechanics and the improved AI there's no way around NHL 13 if you're remotely interested in this sport.
    • 83 Metascore
    • 70 Critic Score
    I wish I could love Kid Icarus more. Because in theory it has everything: A top-notch presentation, loads of minigames and stuff on the side that is almost more interesting than the campaign, a brilliant soundtrack. But there is one thing that overshadows everything: The frustrating controls!
    • 83 Metascore
    • 82 Critic Score
    Sneaking, hacking and puzzles: Gunpoint is rather short but very entertaining with its wild and unique mix of funny dialogue, challenging jump sequences and stealth elements.
    • 83 Metascore
    • 88 Critic Score
    With what could you call Donkey Souls one of the best and hardest Jump’n’runs in recent years has finally come to 3DS. It it not pitch perfect though. But who cares about occasional framerate issues against the pure joy you can experience with this gem.
    • 83 Metascore
    • 85 Critic Score
    The dynamic fights could have been more challenging but the bosses deliver and in the grand scheme the fighting is just a small part of the complex Darksiders mosaic. If you like exploration, puzzles, secrets, the hunt for the bigger better loot plus the occasional scythe wielding, this year it will probably not get much better than this.
    • 83 Metascore
    • 80 Critic Score
    Once you get into the principle that is slightly inspired by Plants vs. Zombies, this mixture of tower defense, strategy and charming puzzles is quite entertaining.
    • 83 Metascore
    • 80 Critic Score
    This is a lot of fun! Like Words With Friends the back and forth of challenges is quite entertaining.
    • 83 Metascore
    • 82 Critic Score
    The basic concept might be a bit outdated by now but it still is as addictive as it is simple. And with the addition of gravity and indirect hits it gains a lot of creativity, although luck plays a bigger part than ever before.
    • 83 Metascore
    • 87 Critic Score
    A gorgeous presentation, motivating gameplay and amazing depth – the gathering of these beat-em-up-heavyweights is a sure hit regardless of your experience.
    • 83 Metascore
    • 90 Critic Score
    The Californian devteam Playdek digitized the tabletop appropriately in terms of visuals and mechanics. Newcomer and veterans alike will enjoy this almost perfect board game conversion.
    • 83 Metascore
    • 74 Critic Score
    Right now military shooters share the problem of the WWII action games from about five years ago: Eventually you have seen everything and played everything, over and over, again and again. Sure, the campaign has its moments, but nonetheless Black Ops 2 would love to be Modern Warfare – and that is a five-year-old game. And so it is once again the established multiplayer with its plethora of modes and personalization option (all of which are basically known) that comes to the rescue of this run-of-the-mill shooter.
    • 83 Metascore
    • 80 Critic Score
    I like Resident Evil. Still. And as a fan of the GameCube remake I enjoy the up-to-date presentation with 16:9 ratio and 5.1 surround sound. Nonetheless, one of the godfathers of survival horrors lost a little of its fascination over the years. It still is better and scarier entertainment than Resident Evil 6.
    • 83 Metascore
    • 82 Critic Score
    The fighting mechanics work well, collision detection is right on the money, online duels are as accurate as offline battles. The narrative though suffers from incoherent styles and a tendency to be drawn out.