Absolute Games' Scores
- Games
For 695 reviews, this publication has graded:
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23% higher than the average critic
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5% same as the average critic
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72% lower than the average critic
On average, this publication grades 10 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: |
Critic Score
95
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| Lowest review score: |
Critic Score
1
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Score distribution:
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Positive: 213 out of 695
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Mixed: 358 out of 695
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Negative: 124 out of 695
695
game reviews
- By critic score
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Critic Score 74
By copying the original game, 1C: Ino-Co preserved its charm, but exposed its flaws. In 2000, they were excusable; in 2009, they are depressing. -
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Critic Score 74
Players who prefer to control a single character will happily dive deep into the whirlpool of daily grind. The rest will face a classic dilemma: stellar career or domestic bliss. -
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Critic Score 74
Gray Matter makes the most of its small scale. There are no mad supervillains, and no one here wants to plunge the world in the eternal darkness. This is a convincing, emotionally mature story about grief, estrangement, and longing to be with a beloved person.- Posted Feb 12, 2011
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Critic Score 74
Once again, Gameloft made a compilation of the best moments from other studios' first-person shooters.- Posted Nov 23, 2011
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Critic Score 74
Hunters is a good strategy game, but this jewel needs a good setting. Rodeo Games doesn't have to create something epic like X-COM or Jagged Alliance 2, but it would be nice to see a captivating campaign that takes more than 3 hours to finish it. With a multiplayer cherry on top.- Posted Apr 23, 2012
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Critic Score 73
Army of Two: The 40th Day is a wild mix of brilliant thoughts, violent firefights, stolen ideas, and lazy design. -
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Critic Score 73
Army of Two: The 40th Day is a wild mix of brilliant thoughts, violent firefights, stolen ideas, and lazy design. -
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Critic Score 73
You can’t deny the fact: Torchlight is a Diablo clone to the backbone. It lacks imagination and fresh ideas, but it’s a clone done well, with extra care for people’s time and nerves. And that’s worth a lot. -
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Critic Score 73
Konami still haven't figured out how serious and realistic they wanted their game to be, and made some silly mistakes. PES 2011 has occasional strokes of genius, and they really push the series forward… But it's not worthy of a gold medal yet.- Posted Dec 1, 2010
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Critic Score 73
Crytek's motto is "Maximum Game". Alas, Crysis 2 is anything but. Well, it happens when you activate the "Maximum Profit" mode instead of "Maximum Creativity".- Posted Apr 28, 2011
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Critic Score 73
Distinctive games like E.Y.E. are a rarity these days. Its colorful characters, good dialogue, entertaining non-linear story, and multiple ways to develop the main characters are enough to offset the shortcomings.- Posted Sep 18, 2011
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Critic Score 73
Payday is already better than other low-budget multiplayer shooters (Lead and Gold, Killing Floor). It serves as a nice distraction after a hard day's work.- Posted Nov 23, 2011
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Critic Score 73
If it weren't for some very unfortunate flaws, Fallen Enchantress would have been a great game.- Posted Nov 23, 2012
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Critic Score 72
Red Alert 3 is a typical EA product: well-crafted, but boring for experienced players. It's clearly better than C&C 3, but it can't hold a candle to Red Alert 2. Pick it up only if you like great music, B-movie style humor, and cooperative multiplayer. -
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Critic Score 72
I could give Resistance 2 complete absolution if it had truly spectacular gameplay. It's a pity it doesn’t. Insomniac simply built a scenic railway from point A to point B, put stunning CGI videos here and there, and rested. -
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Critic Score 72
If you can forgive plot holes, awkward save system and unstable multiplayer, you will enjoy Bionic Commando. -
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Critic Score 72
If you like designing interiors, Hotel Giant 2 will entertain you for hours. Too bad there is nothing else to do but to put overpriced items in rooms. -
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Critic Score 72
The brisk single-player campaign is reason enough to overlook the boring cooperative multiplayer. Unfortunately, the lack of blood, same-looking environments, and cheap-looking comic strips let it down. -
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Critic Score 72
All quests, both main and optional, are simple "fetch" tasks. Once in a while, the developers break the routine with forced stealth sequences, but they're not really entertaining – you'll have to crawl through the same corridors five times in a row.- Posted Aug 14, 2011
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Critic Score 72
Sengoku offers only political intrigue. You set up a trap, fast-forward time until it springs, reap the fruits of our trickery, then rinse and repeat until you win. And if you're not well-versed in the history of Medieval Japan… well, good luck.- Posted Oct 17, 2011
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Critic Score 72
This cute platformer is worth a look regardless of your taste in music.- Posted Mar 31, 2012
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Critic Score 72
Rich atmosphere compensates for poor gameplay mechanics of The Walking Dead.- Posted Jun 28, 2012
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Critic Score 71
If only Brutal Legend's gameplay was as imaginative as its cool look! Try not to fall into a rut of side-missions spread over 64 square kilometers, and you’ll enjoy the short single-player campaign. And yet, Shafer & Co. can do much better than this. Just ask Ben, Manny, or Raz. -
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Critic Score 71
If only Brutal Legend's gameplay was as imaginative as its cool look! Try not to fall into a rut of side-missions spread over 64 square kilometers, and you’ll enjoy the short single-player campaign. And yet, Shafer & Co. can do much better than this. Just ask Ben, Manny, or Raz. -
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Critic Score 71
BioShock 2 is a sequel inspired not by the Muses, but by quarterly financial reports. -
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Critic Score 71
War for Cybertron is a huge leap forward compared to previous Transformers games. -
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Critic Score 71
Halo: Reach is not a breakthrough, yet it's a clear showcase of Bungie's creative growth. The game is hardly a "must buy" – its single-player campaign is way too short and uneven in quality, while multiplayer has very little room for expansion besides map packs and useless character decorations. But with that said, Reach is worthy of your attention for a couple of evenings.- Posted Jan 15, 2011
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Critic Score 71
This update of the FIFA series on PC is far what it was promised to be. It's not the soccer that we see in life and on TV, but a tedious arcade wrapped in boring gameplay modes and half-baked engine. Only the online features save FIFA 11 from utter mediocrity.- Posted Jan 15, 2011
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Critic Score 71
A meditative, unworldly, overly formulaic shoot 'em up. It won't keep you occupied for hours, but it's nice enough to help you kill time until Insanely Twisted Shadow Planet arrives.- Posted Apr 28, 2011
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Critic Score 71
SEGA could have used its money and influence to elevate Virtua Tennis to the level of EA's FIFA franchise, but, judging by the lack of tangible progress in this installment, I guess SEGA just doesn't care.- Posted Aug 14, 2011
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Critic Score 71
From Dust feels not as a game, but as a humble experiment. It's almost like Ubisoft is testing the waters before diving in.- Posted Aug 14, 2011
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Critic Score 71
Even with all its flaws, Nuclear Dawn is a treat for those who wanted a decent FPS/RTS hybrid.- Posted Nov 7, 2011
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Critic Score 70
Remedy loves to compare its game with television hits like Heroes and Lost, but if you look at gameplay rather than story, it becomes clear that Alan Wake is not a “complete first season on DVD”. It is more like an unbearably long pilot episode that gave all its cards away well before the third act. Judging by the final titles, Alan Wake’s journey through the night will continue (in fact, two DLCs are already shooting for your wallet), so it’s high time to switch gears and introduce new ideas. -
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Critic Score 70
Akella, Russian distributor of the game, pulled a crazy marketing stunt. In addition to the regular PC release, it sells the game as two independent halves – Escape from Butcher Bay and Assault on Dark Athena. My gut reaction was to scold Akella for greediness, but now I see that this is an unintentional benefit. You buy the remake of one of the best action games of 2004, and forget about its defective 6-hour appendage. -
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Critic Score 70
Akella, Russian distributor of the game, pulled a crazy marketing stunt. In addition to the regular PC release, it sells the game as two independent halves – Escape from Butcher Bay and Assault on Dark Athena. My gut reaction was to scold Akella for greediness, but now I see that this is an unintentional benefit. You buy the remake of one of the best action games of 2004, and forget about its defective 6-hour appendage. -
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Critic Score 70
Zero - that's how many fresh ideas Killzone 2 brings to the table. Had it been released alongside Soldier of Fortune or Medal of Honor: Allied Assault, it would have made a big fuss. Today, after Call of Duty 4, Gears of War 2 and Half-Life 2: Episode Two, its gameplay looks weak. Very few enemy variations, cliched situations repeat over and over again, and there is not enough story to fill a Saturday morning cartoon. -
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Critic Score 70
The pace of this game is laid-back even by the standards of the 4X strategy genre. Most people will hate it for being obscure and boring, while orientalists and fans of leisurely 4X games will be playing it non-stop. In any case, it's hard to treat RotK XI with indifference. -
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Critic Score 70
Changes to the formula are so light that one can’t help but wonder what prevented PopCap Games from making a patch for the original game. The answer to this question is on the price tag. -
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Critic Score 70
Each new product from Eagle Dynamics is one step closer to full-fledged training software, but game simulators are judged not only by their degree of realism. Eye appeal and diversity never hurt anyone. -
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Critic Score 70
Akella, Russian distributor of the game, pulled a crazy marketing stunt. In addition to the regular PC release, it sells the game as two independent halves – Escape from Butcher Bay and Assault on Dark Athena. My gut reaction was to scold Akella for greediness, but now I see that this is an unintentional benefit. You buy the remake of one of the best action games of 2004, and forget about its defective 6-hour appendage. -
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Critic Score 70
Warfare is a flawed game, yet it will go down in history as the best offering from the late GFI Russia. At least it's not a boring pseudo-realistic strategy crawling with bugs, like their previous efforts, but a solid, interesting and even somewhat charming game. Too bad it's not about Russians. -
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Critic Score 70
Emerald City Confidential is a good-looking, atmospheric, light-hearted fairytale with stellar writing, perhaps even too stellar for a casual game. -
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Critic Score 70
Excellent helicopter controls and highly polished code are, unfortunately, the only things that put Just Cause 2 above the other GTA clones. If you’re in the mood for silly fun, the game’s simple “jump-shoot-explode” routine will be more than enough, but it could have been much more than that. -
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Critic Score 70
Order of War doesn’t require superhuman reflexes, leaving you enough time to plan your strategy, type a message in the text chat window, play about with the “cinematic camera” and so on. It looks like nobody at Wargaming believed in the multiplayer mode, but in the end it is more compelling than the single-player campaigns. All in all, Order of War is an outlet for experienced players and an object of derision for juvenile “hardcore gamers”. -
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Critic Score 70
The first Supreme Commander was unique even despite its problems. The sequel turned into a “just another RTS” with a couple of nifty ideas and flawed balance. -
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Critic Score 70
Point Lookout is a miniature copy of Fallout 3. Alas, just like the original game, the wrapping is much better than the contents, but even this result is a great achievement for Bethesda Softworks. Not only they managed to produce a decent expansion, but finally added their own ideas to the legendary post-apocalyptic universe instead of ripping off stories about supermutants and The Brotherhood of Steel. -
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Critic Score 70
Point Lookout is a miniature copy of Fallout 3. Alas, just like the original game, the wrapping is much better than the contents, but even this result is a great achievement for Bethesda Softworks. Not only they managed to produce a decent expansion, but finally added their own ideas to the legendary post-apocalyptic universe instead of ripping off stories about supermutants and The Brotherhood of Steel. -
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Critic Score 70
A compelling cooperative mode instead of a brainless mayhem is what Madballs needs. But even in the current form, it is way ahead of its rivals. -
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Critic Score 70
A fun racing game if you have family or friends to play it with. -
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Critic Score 70
To avoid the risks while working on an expensive next-gen sequel to Resident Evil 4, Capcom recycled the previous game. The developers moved the action from Spain to Africa, replaced Leon Kennedy with Chris Redfield, brought back Albert “Duke Nukem” Wesker as the main baddie, added co-op, and rested. Look past the pretty graphics, and you will see a shameless clone. -
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Critic Score 70
To avoid the risks while working on an expensive next-gen sequel to Resident Evil 4, Capcom recycled the previous game. The developers moved the action from Spain to Africa, replaced Leon Kennedy with Chris Redfield, brought back Albert “Duke Nukem” Wesker as the main baddie, added co-op, and rested. Look past the pretty graphics, and you will see a shameless clone. -
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Critic Score 70
Absolute Power is made for those who loves the original Tropico 3. The developers didn't want to shake foundations, but it doesn't mean that this expansion is not worth its $19.99. -
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Critic Score 70
There are some nice things to be done in the HD version of The Second Encounter: set new high scores in the endless Survival mode, take part in two-team matches or play cooperatively with four or five cutthroats like yourself. But as for the single-player campaign, it's better to set it aside… forever. -
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Critic Score 70
Outdated visuals and a few necessary simplifications can't take away the joy of playing this original, amazingly solid game. -
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Critic Score 70
Lesta Studio created a decent RTS game, but, alas, Elements of War is far from the major league. Pure enthusiasm is not enough to take on World in Conflict; you'd also need exceptional talent and a serious budget.- Posted Dec 23, 2010
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Critic Score 70
This NFS/Burnout hybrid reminds me of Split/Second – it is simple, fast, spectacular, and lasts a week at best.- Posted Jan 3, 2011
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Critic Score 70
TDU 2, like its predecessor, is a very self-absorbed and meditative game. It doesn't force you to dash through all the championships, to fly to the final race... But there comes an inevitable moment when you start pondering what to do next. All tasks have been completed, all cars have been tested, and you're the best in your club... And that's it?- Posted Mar 14, 2011
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Critic Score 70
The new playable race and nifty multiplayer additions compensate for the disappointingly short, boring campaigns.- Posted Mar 29, 2011
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Critic Score 70
It's impossible to take Anomaly: Warzone Earth seriously. It's a distraction for a couple of evenings at best, and I wish it had more emphasis on interesting gameplay modes than superfluous radio chatter. Alas, as soon you move on to skirmish battles, the game quickly loses its sparkle.- Posted May 31, 2011
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Critic Score 70
With Fire and Sword is a definite purchase if you want to play Warband's multiplayer with a Ukrainian flavor.- Posted May 31, 2011
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Critic Score 70
Honest Hearts proves once again that Obsidian is more experienced than Bethesda when it comes to DLCs.- Posted May 31, 2011
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Critic Score 70
It's hard to judge The First Templar by the usual standards, since almost everything here has two sides. Fairly good story, but dated graphics. Interesting combat system – annoying stealth sequences. Big levels – linear corridors. But ultimately, you will be remembering these 10 hours of non-stop swashbuckling with a smile on your face.- Posted Jun 23, 2011
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Critic Score 70
inFamous 2 is so derivative that "2" in its title should have been an exponent. This game navigates the sea of superhero clichés as easily as Cole McGrath slides on tram cables.- Posted Jul 26, 2011
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Critic Score 70
Frozen Synapse is no rival to full-fledged tactical strategy games, but it's an ideal time-killer for a lunch break.- Posted Aug 14, 2011
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Critic Score 70
Tropico 4 is hardly a full-fledged sequel; it's more of an expansion – utterly derivative, but well-polished – that got its number somewhere in the marketing department.- Posted Sep 18, 2011
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Critic Score 70
Shooters like Serious Sam and Painkiller are hard to come by these days. Yes, Hard Reset is full of plot holes, the ending is too silly even for a pulp paperback novel, and there is no blood and flesh – only gear-wheels and oil. But even will all of this, Hard Reset is fun enough if you want to just blow off some steam.- Posted Oct 17, 2011
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Critic Score 70
Despite a few old-fashioned quirks, Red Orchestra 2 is fun to play. Clean up the bugs, and it will become a nice middle ground for those who are tired of Battlefield, but couldn't fall in love with ArmA.- Posted Oct 17, 2011
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Critic Score 70
Copy-pasted decks and bays, as well as backtrack-heavy mission objectives will test your patience. This DLC adds nothing to the main storyline; it simply demonstrates the atrocities committed by Belltower in the name of surplus profit.- Posted Nov 7, 2011
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Critic Score 70
This incarnation of Pets is mostly retread of what was introduced in animal-themed expansions for The Sims 1 and 2. The developers simply expanded on some ideas and trimmed a few annoying shortcomings.- Posted Nov 7, 2011
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Critic Score 70
Volition wrote a more or less coherent story, squeezed 101% out of the "sandbox minigame compilation" concept, improved the physics engine, and finally made a decent PC version, but the end result feels too derivative and forced. The surprisingly short single-player campaign (15 hours if you're not trying to comb an entire map) doesn't help.- Posted Dec 16, 2011
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Critic Score 70
Infinity Blade 2 is akin to a game of chess where the player is taking down enemy pieces one by one. This time, we can move around the board both vertically and diagonally, and getting to the end-play will take you more than 90 minutes. Alas, the formula is still too simple, and Chair will have to do something about that in the inevitable Infinity Blade 3.- Posted Dec 23, 2011
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Critic Score 70
An enjoyable and, dare I say, cozy game, even though it has neither flashy graphics, nor innovative gameplay ideas, nor much variety.- Posted Jan 23, 2012
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Critic Score 70
By switching their attention to the story and the overall atmosphere, the developers lost sight of what had made the first King Arthur so fun. Technically, the sequel has everything a good strategy "sandbox" should have: dozens of units, a huge map, and the diplomacy system. The only thing missing is the sandbox itself.- Posted Mar 13, 2012
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Critic Score 70
London 2012 is almost an exemplary sports compilation – nice-looking, somewhat challenging, with a good selection of disciplines.- Posted Jul 28, 2012
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Critic Score 70
If Cannon Fodder 3 had been released a decade ago, it would have become a cult hit. Now, it's a just a decent old-school arcade game.- Posted Jul 31, 2012
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Critic Score 70
Revolution is not without its flaws, but you can live with them, because finally, this is a real successor to Worms World Party.- Posted Nov 9, 2012
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Critic Score 69
Moore and Gibbons bestowed Watchmen with incredibly rich atmosphere, but you can’t make a masterpiece out of atmosphere alone. Too little of everything. Too monotonous. Too unoriginal. -
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Critic Score 69
Adrenaline-filled, lightning-fast battles are so exciting that I'm willing to forgive Bayonetta for its clumsy, clichéd storyline, awkward camera and dubious soundtrack. The only thing that’s beyond forgiveness is horrendous quality of the PS3 port. -
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Critic Score 69
Colorful vistas and ear-pleasing music are the few things that bring Drakensang closer to its eminent North American brethren. Alas, it is not enough for a good game, especially the one that wants to become the RPG of the year and gain a cult following. One would need talented writers and interesting game design for that. -
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Critic Score 69
By opting not to use the comprehensive ratings system from Trials 2, RedLynx drastically shortened the lifespan of Monster Trucks Nitro. -
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Critic Score 69
In the attempt to capture the feel of a Hollywood movie, the developers went so far that they completely turned Call of Duty into a mindless run from one objective marker to another. There is a mediocre on-rails shooter under all these blurry visual effects and nice music, a game no better than Secret Service or Code of Honor 3. It just looks and sounds nicer than its low-budget brethren. Multiplayer is the only worthy thing about Modern Warfare 2. -
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Critic Score 69
MAG is a multiplayer game to the core. It doesn’t have a single-player campaign, scripted sequences or AI-controlled bots – only online battles and nothing mode. In the times, when Battlefield and Unreal Tournament feature storylines, cinematics and dialogue, Zipper’s creation feels like the last of the Mohicans. But the lack of a story is not what killed MAG. The concept, the release time frame and the rivals did. -
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Critic Score 69
Shank may sound like the best game in the world, but in reality all its virtues are undermined by a fatal flaw – it's way too simple.- Posted Jan 31, 2011
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Critic Score 69
Theatre of War 3: Korea brings a welcome change of scenery to the series, but the boring strategic mode is a poor replacement for the traditional single-player campaign.- Posted Feb 25, 2011
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Critic Score 69
Compared to other Sims spin-offs, The Sims Medieval is a bold game. But once you complete your first playthrough, you will hardly crave for a second helping.- Posted Apr 28, 2011
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Critic Score 69
It's pretty obvious that a lot of effort went into making of this game, but hold off going to the war in the North until you run out of other, more interesting RPGs and coop-oriented action games.- Posted Dec 16, 2011
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Critic Score 69
FIFA Manager finally made an effort to combat stagnation. Now Bright Future needs to rewrite the game's flawed 3D engine to give Sports Interactive a run for their money.- Posted Dec 16, 2011
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Critic Score 69
Angry Birds Space introduces enough changes to avoid being called stale, but, ultimately, it's more of the same.- Posted Apr 23, 2012
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Critic Score 69
Blades of Time is a step forward compared to X-Blades, Gaijin Entertainment's previous offering. Alas, the hack and slash action is too monotonous to enjoy, and there is nothing else to draw you in.- Posted Jul 28, 2012
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Critic Score 68
Outdated visuals, sloppy innovations, dead multiplayer… no, that’s not the way to continue a great series. -
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Critic Score 68
Conviction is just a casual-oriented actioneer with simplistic gameplay mechanic and big-budget production values. -
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Critic Score 68
Outdated visuals, sloppy innovations, dead multiplayer… no, that’s not the way to continue a great series. -
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Critic Score 68
Looks like Bound in Blood is bound for the bargain bin. The six-hour single-player campaign and stock multiplayer modes are so forgettable that one can’t help but wonder what a true sequel to the original Call of Juarez could have been like. At any rate, it would have turned out better than a forced prequel. -
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Critic Score 68
Not giving a damn about sponsors and marketing, Pierre Gilhodes made Gobliiins 4 almost single-handedly. A classy, but ill-advised deed, because there was no one to tell him that horrible-looking 3D scares people even faster than pixelized sprites. That autosave-only policy is an insult to PC gamers. That even a puzzle game should have a coherent story. -
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Critic Score 68
Despite the amazing scope and intensity of the battles (during the Omaha Beach offensive I’ve burnt 750 German tanks and killed 17500 soldiers), there will come an inevitable moment when Officers becomes boring and turns into Blitzkrieg 2 on steroids. -
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Critic Score 68
Despite its shortcomings, the game is enthralling. The excitement of progress – you want to be faster and more powerful than the rest. Colony expansion brings money, new expenses and a truckload of problems. The interface is not easy to get used to, but still, all information is neatly organized, and key tools are always at hand. Light of Altair is a spiritual younger sister of more popular 4X strategy games, it just has less “X”s. -
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Critic Score 68
Chinatown Wars is not an evolution, but a step back. The same city, the same gameplay, the almost forgotten top-down camera angle, cardboard clichés starring as main characters. This is the first GTA game that I didn’t want to explore. -
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Critic Score 68
Nation Red is not as simplistic as Legion of Man, DiezelPower’s previous creation, but it’s still dull and unimpressive. -
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Critic Score 68
The Dragon Knight Saga is a rare game that received massive fixes not from desperate fans, but from the developers themselves. The decent expansion pack improves things as well.- Posted Jan 3, 2011
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Critic Score 68
DeathSpank has stylish "paper cut-outs" as characters and scenery (which are especially impressive at a full HD resolution on PC), sharp dialogue, and nice music – it only needs thought-out gameplay to succeed. The game is hardly worth a second playthrough, and that's a death warrant for any aspiring Diablo clone.- Posted Jan 15, 2011
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Critic Score 68
The adventures in the lifeless town are long and at times boring, but you will get your $10 worth of entertainment.- Posted Mar 14, 2011
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Critic Score 68
Dungeon Siege 3, just as Obsidian's previous game, Alpha Protocol, is an RPG that adds absolutely nothing to the genre.- Posted Jun 23, 2011
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Critic Score 68
This decent strategy game is bogged down by lots of aggravating mistakes that stem from Colossai's lack of experience with the genre.- Posted Aug 14, 2011
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Critic Score 68
Majesty without a random map generator is like a chicken without a head. I understand that I shouldn't ask too much from a $2,99 title, but randomness is one of the things that make the original Majesty so fun and addictive even today.- Posted Oct 17, 2011
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Critic Score 68
KTX Software has to draw people's attention to Haunted's original multiplayer modes, otherwise the game's already humble potential will be lost in brainless monster-bashing matches.- Posted Dec 16, 2011
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Critic Score 68
Enjoyable single-player campaign, fast and fun multiplayer skirmishes, great eye-candy… It's a pity that the game is so skimpy on the content. It'll take you just a couple of days to thoroughly explore Oil Rush.- Posted Feb 14, 2012
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Critic Score 68
I'm sure that for some of you this product will be more than enough to kill some time after a hard day's work, to meet up with your friends online, to drown in nostalgia, reminiscing about great action/RPGs of yore... Yet it's a Blizzard game we're talking about, and, as such, it was expected to be better than just a rehash of old ideas. Instead of bringing the genre to the next step of its evolution, Diablo 3 dwells on the past.- Posted May 24, 2012
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Critic Score 68
Modern Times is a good excuse to return to the familiar world of Tropico, but, frankly, the game has almost outstayed its welcome.- Posted May 24, 2012
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Critic Score 68
Burnout CRASH! is just a silly mess of fire, numbers and wrecked cars.- Posted Jun 28, 2012
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Critic Score 68
The game's endearing visual style and amusing (albeit clichéd) story are let down by the overall laziness of its creators.- Posted Jun 28, 2012
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Critic Score 68
You squeeze a laugh or two from Precipice of Darkness 3, but why putting up with the boring gameplay and ancient visuals when you just go and read a fresh comic strip by Penny Arcade?- Posted Aug 30, 2012
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Critic Score 68
It is almost a masterpiece and a horrifying example of bad Japanese game design at the same time. But, if you want to be challenged, get Dark Souls, and you will discover a very captivating RPG.- Posted Oct 11, 2012
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Critic Score 68
PES 2013 continues the course that Konami charted three years ago. It's more confident, makes less mistakes, but still, it lost the final battle for soccer domination in this generation of gaming platforms.- Posted Oct 11, 2012
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Critic Score 67
It is sad to see so many good ideas killed by their implementation. -
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Critic Score 67
If you're still not tired of WWII-themed RTS games, give R.U.S.E. a chance. It's a nice alternative to Order of War, but don't expect it to dethrone Company of Heroes.- Posted Jan 15, 2011
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Critic Score 67
The single-player campaign is poorly balanced and very short, but, since Castle Crashers never materialized on PC, Magicka is the next best alternative. It is fun enough to last a couple of evenings, but doesn't have a lasting appeal.- Posted Feb 25, 2011
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Critic Score 67
Infinity Blade as it stands now is simply an intriguing test of a very promising technology. I'm not sure that you'll get your $6 of fun from Infinity Blade, but if you want to impress your friends, this is the app to buy.- Posted Mar 29, 2011
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Critic Score 67
Red River is not a rival to modern high-budget, high-tech blockbusters. It looks worse than Modern Warfare 2 or Black Ops, and you can't destroy the environment like in Battlefield: Bad Company. But, compared to its overly serious predecessor, this game is a real gift.- Posted May 31, 2011
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Critic Score 67
Looks like Codemasters really struggled with DiRT 3, piece by piece cutting everything that could have saved this game from going off the cliff.- Posted Jul 26, 2011
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Critic Score 67
Shadowgun mimics Gears of War so closely that if it were published on consoles, it would have been immediately branded as a desperate knock-off.- Posted Nov 15, 2011
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Critic Score 67
Weak intrigue is a traditional soft spot of the Blackwell adventure games. The investigation is predictable, and all of our burning questions are answered in such a dull, ridiculous manner that all build up flies out the window.- Posted Mar 13, 2012
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Critic Score 67
Repetitive levels, same-looking explosions and faked car damage kill all the fun.- Posted Jun 28, 2012
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Critic Score 67
Iron Brigade could have become an alternative to Dungeon Defenders, if not for annoying bugs, blurry graphics and very low difficulty that kill most of the fun.- Posted Aug 30, 2012
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Critic Score 67
The first fruit of Zynga's "new model of partnership" really shows what modern mobile devices are capable of, but as far as the gameplay goes, the world of Horn is empty and lacks fresh ideas.- Posted Sep 25, 2012
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Critic Score 66
Terminal Reality did well to capture the atmosphere of both Ghostbusters movies, but failed to include captivating gameplay. On the other hand, it’s way better than the Riddick game sequel from the same publisher. -
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Critic Score 66
Even if you turn a blind eye to simplistic puzzles and short gameplay, or squint at the scenes lifted from classic LucasArts adventures, you will still have a hard time enjoying Ceville. -
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Critic Score 66
The most shocking surprise in Black Ops is a full version of the classic text adventure Zork: The Great Underground Empire, hidden deep in the CIA computer. The game that 30 years ago created an entire genre and stood at the very frontier of electronic entertainment, is now embedded in a derivative, formulaic, overwhelmingly linear shooter. I imagine that this irony is lost on Treyarch.- Posted Jan 3, 2011
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Critic Score 66
Look past the glitz of technical achievements, richly designed sets, ostensibly interactive environments, and you will see the real L.A. Noire – a vapid adventure with a hole-ridden plot, a boring unsympathetic hero, and rough stitches in places where content should be.- Posted Jul 26, 2011
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Critic Score 66
Look past the glitz of technical achievements, richly designed sets, ostensibly interactive environments, and you will see the real L.A. Noire – a vapid adventure with a hole-ridden plot, a boring unsympathetic hero, and rough stitches in places where content should be.- Posted Jul 26, 2011
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Critic Score 66
Borderlands 2 is awfully simplistic as a first-person shooter, and it's not deep enough for an action/RPG game.- Posted Oct 11, 2012
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Critic Score 65
Conviction is just a casual-oriented actioneer with simplistic gameplay mechanic and big-budget production values. -
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Critic Score 65
By changing the setting in Call of Duty 4, Infinity Ward saved the series from stagnation. World at War is a step back. WWII has been done to death, and even the Pacific campaign feels like a retread of Medal of Honor: Pacific Assault. -
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Critic Score 65
Don’t look for great accomplishments and fresh ideas in Flock!. It’s foolish to expect something revolutionary from critters that gave rise to the word “mutton-head”. -
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Critic Score 65
Right now Demigod is a source of constant annoyance. In multiplayer, one normal session is usually followed by three horrible ones. In skirmish, stupid bots are boring to tears. Even if Gas Powered Games and Stardock eventually manage to revive Demigod, it won’t erase our memories of this involuntary beta testing. -
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Critic Score 65
If you don’t have access to PlayStation Network or you have no one to play it with, Fireteam Bravo 3 is a waste of money. The game’s single-player campaign reminds of age-old Spec Ops and Conflict series and is basically a complimentary bonus to the multiplayer mode. And the latter is a solid contender for the title of “portable Counter-Strike”. -
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Critic Score 65
The fatal flaws of Dante’s Inferno are not even its dated graphics or depressing lack of originality. It’s monotony and endless repetition that will drive you nuts. -
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Critic Score 65
The fatal flaws of Dante’s Inferno are not even its dated graphics or depressing lack of originality. It’s monotony and endless repetition that will drive you nuts. -
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Critic Score 65
"Unpolished" – this word describes every facet of Armada 2526. Why bother playing this game when we already have the brilliant Galactic Civilizations 2? -
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Critic Score 65
Even the so-called "hardcore" games should be fun to play, but Geo-Political Simulator 2 is too stodgy to let you have any.- Posted Dec 23, 2010
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Critic Score 65
The Russian subtitle of this game is "At Twilight", and it gives a pretty clear idea of where EA was going with Late Night. If you're not into vampires and are not in a hurry to leave the suburbs, you won't miss this expansion at all.- Posted Dec 23, 2010
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Critic Score 65
Mildly realistic combat and addictive RPG elements put Lionheart above Crusaders and XIII Century. Unfortunately, the lack of a strategic mode and technical glitches are serious turn-offs that won't stop only the hardened fans of the Crusades epoch.- Posted Jan 3, 2011
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Critic Score 65
A surprisingly well-made platformer, albeit simple and extremely short.- Posted Mar 29, 2011
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Critic Score 65
Supreme Ruler: Cold War can quickly become a chore, despite the amount of detail that went into this game.- Posted Sep 18, 2011
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Critic Score 65
It's a modern fairytale with a muddled story, flawed logic and ho-hum graphics. Sometimes the entire thing feels hollow-hearted, but, thankfully, it's not as disappointing as was The Whispered World.- Posted Sep 18, 2011
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Critic Score 65
Dead Island is yet another tombstone upon a grave of excessive ambitions. Our condolences to those who fell for that excellent cinematic trailer – it has nothing to do with the actual game.- Posted Sep 18, 2011
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Critic Score 65
Pro Evolution Soccer is like Kaka – in mid-noughties it was cherished and loved, but today it's just a pale shadow of its old glorious self.- Posted Nov 15, 2011
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Critic Score 65
Here is hoping that Paradox will fix the bugs, iron out the glitchy AI, and add more multiplayer modes. And if not… well, Defenders of Ardania will not be the first game with a great concept to get crushed under an avalanche of flaws.- Posted Jan 23, 2012
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Critic Score 65
An urban version of Split/Second from the creators of FlatOut. This sentence evokes two distinctly different feelings, depending on when you read it, before or after playing Ridge Racer Unbounded.- Posted Apr 23, 2012
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Critic Score 65
A Valley Without End is your typical ugly duckling; an intriguing concept marred by shoddy execution. It's worth a brief look just to see how they managed to mix all these genres, but not exciting enough to play it.- Posted May 24, 2012
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Critic Score 65
A relatively successful attempt to liven up a (still) mediocre game.- Posted Jun 28, 2012
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Critic Score 65
Close Quarters was definitely made for fans of Call of Duty – it offers everything that Modern Warfare had from the beginning. Smart tactics is thrown out the window and replaced by confined spaces and fast-paced shootouts.- Posted Jun 28, 2012
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Critic Score 65
Remove the original premise and beautiful sand-swept skyscrapers of Dubai, and all that remains is a humdrum TPS with Marcus Fenix's DNA at its core.- Posted Jul 28, 2012
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Critic Score 65
Autumn Dynasty is a bright spot in a sea of faceless tower defense clones, but it doesn't hold up when compared to a decent RTS game. Everything is too predictable and simple.- Posted Aug 30, 2012
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Critic Score 65
War of the Roses is a good base to build upon in future installments, but until then, Mount & Blade has nothing to worry about.- Posted Nov 9, 2012
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Critic Score 65
Four years is a long time. The once humdrum, but spectacular console slasher is now a humdrum, plain-looking PC game.- Posted Nov 23, 2012
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Critic Score 65
The subtitle is the weakest part of Need for Speed: Most Wanted, because it invites comparisons. That's when you realize that the new game is a step down from its 3- and 7-years old predecessors.- Posted Nov 23, 2012
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Critic Score 65
Lacking innovations and overly simplistic, Hell & Damnation is still much better than other Painkiller games – the abominable Redemption, Resurrection, and Recurring Evil.- Posted Nov 23, 2012
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Critic Score 64
Alcachofa Soft managed to produce only a half of a potentially great adventure. And I mean it literally - the two opening chapters are so different than the last two that you won’t believe your eyes. -
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Critic Score 64
G-Force lacks in character and originality, but gadgets, robomonsters and nice little details make up for a nice pastime. -
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Critic Score 64
DeathSpank has stylish "paper cut-outs" as characters and scenery (which are especially impressive at a full HD resolution on PC), sharp dialogue, and nice music – it only needs thought-out gameplay to succeed. The game is hardly worth a second playthrough, and that's a death warrant for any aspiring Diablo clone.- Posted Jan 15, 2011
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Critic Score 64
DeathSpank has stylish "paper cut-outs" as characters and scenery (which are especially impressive at a full HD resolution on PC), sharp dialogue, and nice music – it only needs thought-out gameplay to succeed. The game is hardly worth a second playthrough, and that's a death warrant for any aspiring Diablo clone.- Posted Jan 15, 2011
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Critic Score 64
It's a pity that Monday Night Combat is not good enough to serve as an alternative to Team Fortress 2.- Posted Feb 25, 2011
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Critic Score 64
Syndicate is amazingly dull and thoughtless for a game where you can kill people with your brain.- Posted Mar 13, 2012
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Critic Score 63
All the sore spots that we hated in Sacred Underworld have found a new home in the sequel. Take any modern MMORPG, and it will offer you all the same things as Sacred 2: rudimentary story, copy/pasted quests, constant grinding. And much more than that. -
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Critic Score 63
Frequent boss fights, excellent cinematics and great animation keep you glued to the screen for the first thirty minutes. Alas, oversized bugs which use the same attacks over and over, tiresome QTE sequences, useless combos and weapon upgrades will get under your skin. -
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Critic Score 63
There is a slim chance that Fatshark will eventually manage to fill Lead and Gold with content, like Valve did with Team Fortress 2. But right now the game is not worth its $15. -
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Critic Score 63
Only those who never saw previous games in the Prince of Persia series, will find The Forgotten Sands interesting. By ripping off their 2008 Prince of Persia in everything except for backdrops, the developers failed to keep their promise and didn't even try to fill in the blanks between The Sands of Time and Warrior Within. Ah well, who cares about some old plot holes when there is a Hollywood blockbuster to milk? -
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Critic Score 63
WRC feels like an unfinished game, and many of its ideas, whether they're good or bad, are poorly fleshed out.- Posted Dec 23, 2010
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Critic Score 63
If you love Monopoly, but couldn't care less about online play, get a 2008 version. It makes no sense to pay extra for pretty much the only new feature.- Posted Mar 29, 2011
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Critic Score 63
You will not remember Risen 2 when you're done with it. No exciting moments, no pleasant surprises, no great one-liners, not even hilarious bugs… Twenty hours of your life will drown in dark waters.- Posted May 24, 2012
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Critic Score 63
The weak narrative sucks all the emotional drama from the game's story, while beautiful hand-drawn backgrounds are saddled with the ugliest examples of character animation.- Posted Jul 28, 2012
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Critic Score 63
Medal of Honor: Warfighter is a slavish imitation of Call of Duty, while its multiplayer doesn't hold a candle to EA's own Battlefield 3.- Posted Nov 9, 2012
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Critic Score 62
Great artwork and inspired writing are not enough to outbalance repetitive battles which really lack in the tactics department.- Posted Aug 14, 2011
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Critic Score 62
Warhammer 40.000 is a glorious celebration of military minimalism. In this universe, they cut off your hands, burn your legs, drown your head in plasma and then ask questions. But the official slogan, "There Is Only War", is not an excuse to make a game without a good story, memorable characters and varied gameplay situations.- Posted Sep 18, 2011
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Critic Score 62
Call of Duty is not just an annual assembly-line product; it's now a digital opposite of imagination, originality and reason.- Posted Nov 15, 2011
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Critic Score 62
The game is hardly longer than the movie, so, unless you're a hardcore Tintin fan, think twice before coughing up $6,99.- Posted Dec 16, 2011
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Critic Score 62
Hector: Badge of Carnage is a proof that Telltale Games knows a bit or two about mischief, and that Northern Ireland is home to talented foul-mouthed jokesmiths. Unfortunately, the combination of these two forces does not necessarily result in a brilliant adventure game.- Posted Jan 23, 2012
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Critic Score 62
7554 deserves brownie points for trying to break the mold. Instead of the overused US invasion of 1965, the developers chose 1954 – the final year of the First Indochina War. Too bad this is the only original idea in the entire game. 7554 is just a carbon copy of Call of Duty: Modern Warfare sans multiplayer.- Posted Feb 14, 2012
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Critic Score 62
Warlock is just a failed attempt to reproduce Master of Magic.- Posted Jun 28, 2012
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Critic Score 62
Rebellion is clearly an improvement over the original Sins of a Solar Empire, but it's still a not very successful attempt to cross an RTS with a 4X strategy game.- Posted Aug 30, 2012
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Critic Score 62
FIFA Manager 13 is worth buying only if you suddenly feel the urge to throw away some money. You'll get a slightly retouched FM 12 with one interesting, but non-working idea and Lucien Favre on the box cover.- Posted Nov 23, 2012
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Critic Score 61
Five years ago, The Saboteur would have been lauded for its fresh ideas. Today, the only praiseworthy thing is its out-of-time soundtrack. -
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Critic Score 61
It took TimeGate two years to make a sequel to Section 8, but they never bothered to fully develop their concept of the orbital assault force. Only the moderate price tag and a lack of decent sci-fi multiplayer shooters keep it from burning out on entry.- Posted May 31, 2011
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Critic Score 61
Dark Meadow is the least milk-and-water clone of Infinity Blade that popped up in 2011.- Posted Jan 23, 2012
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Critic Score 60
The biggest problem of F.E.A.R. 2 is the triteness of its gameplay rather than dumbed down enemies. Four years ago, F.E.A.R. stood out in a crowd with its then-novel slo-mo effects and bold AI. Nowadays you can find all this even in value-priced shooters from Poland. -
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Critic Score 60
Geo-Mod 2.0, were it to fall into talented hands, could have given birth to a puzzle game not unlike Portal. For the sight of a high-rise building collapsing under its weight is the only thing that doesn’t get stale in Guerrilla. It’s entertaining even when feeble story and miles of boring rocky landscapes are firmly stuck in your throat and the sand from “sandbox” crunches under your teeth. -
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Critic Score 60
Get ready to fly on brooms, mix reagents in a pot and swing the magic wand… Until you yawn. -
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Critic Score 60
Get ready to fly on brooms, mix reagents in a pot and swing the magic wand… Until you yawn. -
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Critic Score 60
Get ready to fly on brooms, mix reagents in a pot and swing the magic wand… Until you yawn. -
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Critic Score 60
Here is hoping that modifications and patches will turn East India Company into a good, captivating game, because right now it is shallow, vapid and monotonous if you’re not a venturesome sailor. -
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Critic Score 60
According to Obsidian, Storm of Zehir is their way to show us what else can be squeezed from Electron Toolset. Well, as a technical demo this expansion is very impressive. As a game – not so much. -
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Critic Score 60
Tyler Bates' excellent music, great voice-overs and amusing banter of Jason's companions are the only things that elevate Rise of the Argonauts above value-priced drivel. -
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Critic Score 60
What’s the difference between Relic Entertainment and a large dairy farm in the neighborhood of Vancouver? Relic is better at milking its cows. Tales of Valor feels like a crisis management by-product, as if its design document was written by a marketing executive, edited by the chief financial officer, and polished by PR staff. -
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Critic Score 60
Uprising is Red Alert 3 sans its already weak merits. Cinematics with nice-looking aides and a few great tunes by Frank Klepacki and James Hannigan are not worth $20. It’s silly to expect much from a cheap DLC, but Uprising makes Kane’s Wrath look like a fine expansion, while Firestorm and Yuri’s Revenge are blockbusters compared to it. -
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Critic Score 60
Battlefield 1943 is the best multiplayer shooter for XBLA and PSN, but only by virtue of having no formidable competitors, except for the crippled CellFactor: Psychokinetic Wars. -
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Critic Score 60
Battlefield 1943 is the best multiplayer shooter for XBLA and PSN, but only by virtue of having no formidable competitors, except for the crippled CellFactor: Psychokinetic Wars. -
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Critic Score 60
Tried-and-true gameplay formula, adherent to genre traditions, unchallengeable classic – it’s easy to come up with compliments. But there is a better word - stagnation. Even colourful visuals won't mask an old-fashioned, painfully boring game. -
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Critic Score 60
Dragon Rising has enough silly conventions and simplifications to drive mad any die-hard fan of ArmA and the original Operation Flashpoint. On the other hand, its boring missions and poor multiplayer are a turn-off for those who just wants to shoot things. Releasing this game between ArmA 2 and Modern Warfare 2 is like spitting upwind. -
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Critic Score 60
The biggest drawback of Jak and Daxter: The Lost Frontier is not so much its boring, monotonous design as the overall lack of ideas. High Impact Games made a game “with cute little animals” instead of an epic adventure. It’s certainly playable, but it won’t make your heart skip a beat. -
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Critic Score 60
Ten thousand square kilometers of crushing solitude. You drive on a track poorly lit by a full moon, and you desperately long for something interesting to happen. But no, there are no surprises at all. -
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Critic Score 60
I don’t recommend buying Broken Steel, because it’s a matter of principle – let's not encourage trade in endings. You won’t miss anything important anyway – this DLC is only slightly better than its mediocre predecessors. -
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Critic Score 60
I don’t recommend buying Broken Steel, because it’s a matter of principle – let's not encourage trade in endings. You won’t miss anything important anyway – this DLC is only slightly better than its mediocre predecessors. -
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Critic Score 60
There are no gods in Risen – a powerful sorcerer banished them from the world forever, - but the hero still can’t escape his fate. German demiurges strapped him to the pillar of the story so tight that you can’t help but wonder if anyone at Piranha Bytes remembers what “role-playing” means. A game where all problems are solved by kicking butts and giving money is not an RPG. When the difference between working for bandits or the Inquisition in Harbor Town is to whom you report the completed tasks – it is not an RPG. It is laziness, harbinger of boredom. -
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Critic Score 60
The Ultimate Sith Edition additions are nice, but nothing special. In fact, the same can be said about Star Wars: The Force Unleashed as a whole. -
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Critic Score 60
At first, Serious Sam HD is a nostalgic experience, complete with familiar locations, low-poly monsters and terrible cinematics. The illusion is short-lived, though, because this 3rd generation Serious Engine remake lost all its original charm – as if it’s not a remake at all, but a poor clone. -
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Critic Score 60
Only the most patient players will get to the meaty parts of the game. Fort Zombie is a textbook example of a squandered potential. -
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Critic Score 60
The entire Spanish campaign, despite the great music, colorful scenery and a handful of new features, is just a rehash. -
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Critic Score 60
Singularity feels almost like 2009's Wolfenstein: the same dull corridors, anemic shootouts with simple-minded AI, and feeble attempts at creating dramatic tension. -
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Critic Score 60
Sniper: Ghost Warrior is unlikely to get a storm of applause anytime soon, but at least this CITY Interactive shooter can be played not only by game reviewers. -