Adrenaline Vault's Scores

  • Games
For 803 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 1.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Final Fantasy X
Lowest review score: 30 Beach Head 2002
Score distribution:
  1. Negative: 65 out of 803
803 game reviews
    • 67 Metascore
    • 70 Critic Score
    Despite a few shortcomings, such as a disappointing ending, a hard-to-read scanner, and a run-time glitch, Area 51 is ultimately a high quality title worthy of shooter enthusiasts' time and money.
    • 74 Metascore
    • 70 Critic Score
    A fun and frenzied shooting romp, but -- as a longtime fan of the franchise -- beneath my expectations.
    • 71 Metascore
    • 70 Critic Score
    There's plenty of great stuff to be found in this offering, but it just doesn't feel like it's all been pulled together in a tight enough fashion.
    • 58 Metascore
    • 70 Critic Score
    With the various methods of strategic growth, tactical conquest, and diplomatic gains, Diplomacy lives up to its table-bound namesake’s reputation. It is easy to learn, play, and master.
    • 73 Metascore
    • 70 Critic Score
    Pinball Hall of Fame has a lot going for it, what with numerous tables accurately reproduced, excellent physics, and decent controls.
    • 74 Metascore
    • 70 Critic Score
    Frequent issues with controlling your avatar coupled with broken quests keep this gem from truly shining up to its full potential. The good news is there’s nothing so wrong with it that a few patches can’t fix.
    • 94 Metascore
    • 70 Critic Score
    While it is playable, and actually pretty fun a lot of the time, it has some serious, nearly game ruining flaws that, for me, made it a complete disappointment.
    • 65 Metascore
    • 70 Critic Score
    Fun and easy to learn, Monster Force is a top-down shooter with style.
    • 72 Metascore
    • 70 Critic Score
    With the style of game being more action and side scrolling then RPG makes it playable on it's own regardless of having even seen the original, however I was feeling alienated as the story just throws you in; no major introduction or conclusion.
    • 68 Metascore
    • 70 Critic Score
    While the released version is a competent wrestling game, it plays very much like one of the old N64 releases with a major facelift.
    • 85 Metascore
    • 70 Critic Score
    Using a trick based system that rewards slides, two-wheeled skids and perfect runs, the player must earn points for the above while still riding the line and achieving exceptional lap times. At first this technique seems fresh, but after a few incredibly disappointing runs down the later tracks you'll find it more frustrating than satisfying.
    • 74 Metascore
    • 70 Critic Score
    Visually, it is a stunning achievement that aside from a few frame rate issues presents some of the best graphics we've yet seen in the genre as a whole. Outside of the visuals, though, no one element of this title really stands out as an amazing aspect.
    • 64 Metascore
    • 70 Critic Score
    The storyline isn't all that interesting, particularly considering the complete lack of relevant plot for the first half of the game. All in all, the good outweighs the bad, but not by much.
    • 71 Metascore
    • 70 Critic Score
    With some fine-tuning to the graphics and sound effects, and some revisions to the slightly restrictive controls, this could have been an "SSX"-killer.
    • 72 Metascore
    • 70 Critic Score
    Funny, witty and cool, Outlaw Golf also manages to be a bit on the shallow side and wear thin too easily.
    • 85 Metascore
    • 70 Critic Score
    The failure here is a general lack of content on nearly all fronts. It's too short, the world is too small, there aren't enough monster types, missions, NPC designs or dialog.
    • 74 Metascore
    • 70 Critic Score
    Aggressive, forward thinking and fun, but repetition soon dulls those virtues.
    • 70 Metascore
    • 70 Critic Score
    There's not enough meat on this Bandicoot to feed you for more than a week for the casual gamer or a weekend for the hardcore fan.
    • 72 Metascore
    • 70 Critic Score
    There's still no excuse for an unbalanced throwing game and slightly twitchy AI routines that should have been cleared up in the intervening year.
    • 70 Metascore
    • 70 Critic Score
    Like a college fling: It looks pretty enough, but lacks the substance you'd need for a long-term relationship.
    • 62 Metascore
    • 70 Critic Score
    If the developers had included a few secrets or collectible items then it might have warranted a second and third play through, but as it is, there’s probably only enough content to justify a weekend rental.
    • 83 Metascore
    • 70 Critic Score
    Entertaining, but not for the hardcore fighting fan. Every move is very easy to pull off, it's more a matter of learning the best combos, and what each character will throw at you so you can properly defend yourself.
    • 61 Metascore
    • 70 Critic Score
    Arguably the most cinematic shooter on the market, and though the gameplay is flawed in some respects, the lengthy, engrossing single-player campaign is still worth the price of admission. The offline multiplayer component can provide a few small kicks as well, but Xbox Live owners should beware, as online play is dodgy, to say the least.
    • 75 Metascore
    • 70 Critic Score
    It’s just difficult to wholeheartedly recommend a title that has a mere five or six hours of game time, and no real incentive to play through again.
    • 70 Metascore
    • 70 Critic Score
    Though the visuals may be showing their age, the gameplay in Return From Darkness is just as strong as it was in the PlayStation 2 version, if not stronger thanks to the Xbox-exclusive features.
    • 63 Metascore
    • 70 Critic Score
    As an atmospheric "Devil May Cry" knockoff, Van Helsing is a notable success, despite the fact that the experience is only marginally longer than the movie’s running time.
    • 72 Metascore
    • 70 Critic Score
    The professional mode imposes every rule of the Indy Racing League, making for a truer simulation of actual driving conditions.
    • 75 Metascore
    • 70 Critic Score
    It's short and sometimes repetitive game play with limited multiplayer doesn't exactly ooze with replay value.
    • 74 Metascore
    • 70 Critic Score
    The unbearably monotonous levels, by themselves, easily killed it for me.
    • 73 Metascore
    • 70 Critic Score
    Anyone who paid for a Sonic title will be racing hedgehogs only 33 percent of the time, and that just isn’t enough.