Adrenaline Vault's Scores

  • Games
For 803 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Tomb Raider: Legend
Lowest review score: 30 The Mummy
Score distribution:
  1. Negative: 65 out of 803
803 game reviews
    • 62 Metascore
    • 40 Critic Score
    Not only are its production values low, but also its design decisions are questionable. None of the many highly touted injected wrinkles - the mini-games, Euphoria mode slowdown, cash purchase system, or whip-toting sidekick - have the desired positive effects on the gameplay.
    • 50 Metascore
    • 40 Critic Score
    With a little elbow grease and perhaps a dash of maturity, Postal 2 could've been a harrowing psychological tale of one man's collapsing psyche. Sort of like the movie "Falling Down" realized in an interactive 3D environment.
    • 59 Metascore
    • 40 Critic Score
    A prime example of how amazing graphics can't make up for lackluster gameplay.
    • 52 Metascore
    • 40 Critic Score
    The visuals, sound and even the gameplay itself hold potential, but almost every aspect of the latest Tomb Raider feels incomplete.
    • 70 Metascore
    • 40 Critic Score
    The severe lack of duration, difficulty, and a decent multiplayer mode hamper the value you'll get out of a purchase.
    • 62 Metascore
    • 40 Critic Score
    When you're not patiently waiting for a Diggle to finish an essential task, you've got your hands full with enough micromanagement to choke a hardcore fan of "The Sims."
    • 57 Metascore
    • 40 Critic Score
    The gameplay is often as static as its antiquated graphics, and ultimately doesn't present anything that hasn't been done before.
    • 53 Metascore
    • 40 Critic Score
    As a multimedia computer game, it's a swing and a miss. Players will likely give this title only a few chances before putting it back on the shelf due to its static presentation, limited gameplay, and painfully annoying animated host.
    • 52 Metascore
    • 40 Critic Score
    The offering boasts masterful artistic design and a beautiful score, but fails in the most important aspect - gameplay.
    • 38 Metascore
    • 40 Critic Score
    To paraphrase a writer from "Mystery Science Theater 3000," this game hurt me.
    • 49 Metascore
    • 40 Critic Score
    Because of its brevity, it doesn't come close to justifying the $15 price tag.
    • 62 Metascore
    • 40 Critic Score
    For anyone new to the genre, this isn’t the best place to start due to the technical flaws and PvP griefing. Even veterans of the online role-playing genre will find the many errors impeding their fun.
    • 50 Metascore
    • 40 Critic Score
    The decidedly unreasonable degree of difficulty prevents any of it from developing into something entertaining.
    • 68 Metascore
    • 40 Critic Score
    Due to severe problems in graphics and gameplay, this title cannot hold a candle to "RollerCoaster Tycoon," still firmly at the head of the class.
    • 61 Metascore
    • 40 Critic Score
    Far from being a cranium-stretching taut and suspenseful Sherlock Holmes mystery, this release falls flat in almost every dimension of its design and execution.
    • 37 Metascore
    • 40 Critic Score
    Had the absurdity of the setting been more efficiently exploited for humor value, the many shortcomings might be more easily overlooked. As it stands, this title comes across as a last minute, off-the-cuff port from consoles to PC that skimped as often as possible.
    • 63 Metascore
    • 40 Critic Score
    Its logic flaws and thoroughly vexatious difficulty are so omnipresent that any gains made via technology are completely overshadowed. In trying to mix strategy with action, a sense of identity got lost in translation.
    • 59 Metascore
    • 40 Critic Score
    Drop dead tedious as a construction simulation, limited and rigid as a business management experience, and ridiculously uninteresting as a people-watching escapade.
    • 46 Metascore
    • 40 Critic Score
    A cruise ship, or fleet of cruise ships, is a perfect basis for a tycoon game, but this release largely squanders that potential. What could be a colorful, exciting, and engrossing experience turns instead into a tedious bore.
    • 64 Metascore
    • 40 Critic Score
    If you don't have the facility to gather at least two other people to your GameCube, then you will not find much fun in Wrestlemania X8.
    • 27 Metascore
    • 40 Critic Score
    Unfortunately, the unbalanced squad-combat and wrap-around maps are not enough to pull this one away from the Pit of Despair.
    • 61 Metascore
    • 40 Critic Score
    The final score loses many points due to the awkward controls.
    • 52 Metascore
    • 40 Critic Score
    The foul language, twisted humor, nudity, gore and violence are beyond what most gamers will appreciate, unless "Postal" is your idea of fun. When compounded by the obscure hotspots, redundant puzzles, archaic control system and strictly linear gameplay, the audience for which this offering would be a treat becomes really small.
    • 43 Metascore
    • 40 Critic Score
    While a good story can sometimes save even the most mediocre of RPGs, and The Legend of Alon D'ar does provide a compelling beginning and plot, the pacing is so slow that only the most patient will make it through to the end.
    • 44 Metascore
    • 40 Critic Score
    Gamers have already seen, heard and played everything Team Factor has to offer - and had more fun doing so.
    • 45 Metascore
    • 40 Critic Score
    A bland experience with nothing innovative to free your mind from concentrating on the annoying aspects of the gameplay.
    • 67 Metascore
    • 40 Critic Score
    Fans of the series deserve the same content for far less money in the form of a true expansion pack, preferably one that actually adds fresh content beyond new scenarios.
    • 53 Metascore
    • 40 Critic Score
    War Times struggles along and ultimately becomes a casualty of its own conflicts. The shallow tech tree, paucity of unit types, ineffective pathfinding and tedious gameplay make enjoying it a losing fight.
    • tbd Metascore
    • 40 Critic Score
    The title of this game is ironically accurate, as I have not encountered a platform side-scroller this lightweight in years. There is simply nothing to recommend.
    • 43 Metascore
    • 40 Critic Score
    Misfires on pretty much all cylinders.
    • 46 Metascore
    • 40 Critic Score
    Fighters with minimal moves at their disposal, unbalanced characters, and an AI that can't hold up its end of the bargain conspire to make Kakuto Chojin feel like an empty shell.
    • 58 Metascore
    • 40 Critic Score
    Gets marks for depth and scope, but unfortunately so much of the detail goes to waste due to the frustrating interface, horrendous learning curve, and sparse gameplay options.
    • 59 Metascore
    • 40 Critic Score
    The all-too-forgiving AI, the no-brainer puzzles, the watered-down adventure elements and straightforward mini-games combine to create an experience that'll only last a scant three hours for experienced players, which is nearly unforgivable when you consider its $29.99 price tag.
    • 65 Metascore
    • 40 Critic Score
    It is a frustrating, extremely short title with ugly graphics.
    • 50 Metascore
    • 40 Critic Score
    The gameplay can't hold a match to even the most basic competition, since the distinct lack of modes, oversimplified approach and lackluster execution combine to make a release that's the exact opposite of what a party title needs to be.
    • 48 Metascore
    • 40 Critic Score
    Problems such as an awkward control interface, overbalanced gameplay, and easily confounded AI sadly undermine the innovations.
    • 39 Metascore
    • 40 Critic Score
    A key problem may simply be that the international system is too hard to replicate under its current condition of relative anarchy.
    • 51 Metascore
    • 40 Critic Score
    The graphics are the one high point of this downhill slalom, they are neither innovative nor gorgeous enough to save this title from the abysmal control scheme and furious key tapping required to stay afloat in most of the events.
    • 35 Metascore
    • 40 Critic Score
    The complete lack of innovation and diversity, along with the utterly draining repetitiveness of the obstacles you encounter, suck most of the joy out of the gameplay experience.
    • 59 Metascore
    • 40 Critic Score
    The quality of every component of the final product - from graphics and sound to vehicle physics and gameplay - is uniformly dismal.
    • 44 Metascore
    • 40 Critic Score
    The unnecessarily tedious unit movement coupled with the debilitating difficulty level of many battles leaves this title stranded with too many moments of frustration for the average user.
    • 55 Metascore
    • 40 Critic Score
    The extremely behind-the-times graphics, frustrating interface and game mechanics, and lackluster plot all lead to a gaming experience that's more tedium than it's worth.
    • 68 Metascore
    • 40 Critic Score
    Glaring deficiencies, such as the redundant environments, weak camera system, and most importantly, a severe lack of challenge.
    • 57 Metascore
    • 40 Critic Score
    There are certain novel features and innovative efforts present, but they cannot overcome an annoying patch requirement, clunky interface, multiplayer instability, and an unfriendly gaming environment.
    • 56 Metascore
    • 40 Critic Score
    The storyline is half-baked, the graphics and sound are substandard, the music is intolerable, and weak enemy AI makes for boring gameplay.
    • 45 Metascore
    • 40 Critic Score
    Only the most desperate sled-junky should bother with Arctic Thunder. Clearly inferior to its ancestor, this jerky ride suffers from terrible frame rates, sub-par sound, twitchy controls and mindless, repetitive gameplay.
    • 52 Metascore
    • 40 Critic Score
    The weak interface, annoying gameplay, and lack of variety and balance between the races make the game a failed experiment.
    • 31 Metascore
    • 40 Critic Score
    Possessing a sketchy storyline, abysmal artificial intelligence and repetitive gameplay, nothing about it engrosses you in the action and keeps you coming back for more.
    • 56 Metascore
    • 40 Critic Score
    Drawing inspiration from obvious predecessors such as "Submarine Titans" and "Star Trek: Armada," The Outforce unfortunately does precious little to expand or even successfully imitate either of these two.
    • 59 Metascore
    • 40 Critic Score
    The graphics are devoid of polish and personality, and the sound will make you fall in love with your mute button all over again.
    • 65 Metascore
    • 40 Critic Score
    I found this offering to be an uninspiring experience, wrought with annoyances that many modern fighters do not suffer from.
    • 40 Metascore
    • 40 Critic Score
    With clearly low production values, this game is ultimately quite boring. Dreary drudgery is what you have to slog through to get to the end, and believe me it is just not worth it.
    • 46 Metascore
    • 30 Critic Score
    What with so little variety in weapons, foes, or physical settings, the game loses what little charm it has in a mere matter of minutes.
    • 70 Metascore
    • 30 Critic Score
    Borrows some ideas from the original game, mixes in lackluster graphics and sound, and tops it with awkward design choices.
    • 59 Metascore
    • 30 Critic Score
    Since the entire title is built around the concept of gradual character development through combat, the lack of a save option instantly nullifies any and all value that the innovation might have brought.
    • 55 Metascore
    • 30 Critic Score
    It is neither a compelling first-person shooter, nor a worthy role-playing experience, failing on both fronts.
    • 43 Metascore
    • 30 Critic Score
    It’s crippled by horrendous A.I., murky movement speeds, agonizing loading times, dated graphics, quirky controls and poor network code.
    • tbd Metascore
    • 30 Critic Score
    Every single aspect of the game falls short of the industry average. What was supposed to be an adrenaline-fueled trip through the heady yesteryears of prohibition and mob rule is instead a tedious grind through repetitive and uninspired drudgery.
    • 46 Metascore
    • 30 Critic Score
    Its interface is horrendously convoluted, its gameplay painfully tedious and sluggish, and its graphics are outdated.
    • 58 Metascore
    • 30 Critic Score
    Just about everything they tried has been tried before and executed much better in "Shogun: Total War."
    • 79 Metascore
    • 30 Critic Score
    While it’s unlikely that the inferior graphics and sound would turn away any serious strategy RPG fans, boring gameplay mechanics and glitchy implementation should do the job.
    • 32 Metascore
    • 30 Critic Score
    While there are some isolated elements of Bruce Lee: Quest of the Dragon that work, such as the extensive collection of moves and authentic sound effects, they are very tiny islands in a swirling maelstrom of poor gameplay and distressing visuals.
    • 46 Metascore
    • 30 Critic Score
    It never should have been released on the PC, in part because it exploits none of the features possible on computers, such as saving at will, better graphics and configurable controls.
    • 25 Metascore
    • 30 Critic Score
    The vexing controls and camera system, combined with the poor enemy AI and simplified combat, make even a weekend rental of Dark Tomorrow tough to justify.
    • 46 Metascore
    • 30 Critic Score
    In modern times, however, when even simple retro-games like "Frogger" get massive face lifts and hordes of options, there is little room for a game that prides itself on pure simplicity and repetitive action.