Adventure Gamers' Scores

  • Games
For 519 reviews, this publication has graded:
  • 40% higher than the average critic
  • 10% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 L.A. Noire
Lowest review score: 20 Knights in Shining Armor: our king's tale
Score distribution:
  1. Negative: 64 out of 519
519 game reviews
    • 59 Metascore
    • 50 Critic Score
    A solid, unexceptional adventure and a potentially engaging diversion. Unfortunately the plot, for all its intricacies, fails in what should have been a primary objective; holding the gamer’s interest.
    • 65 Metascore
    • 50 Critic Score
    The setting is inviting and the puzzles are solid, but unless you're a devoted series diehard, desperately seeking something new for your Wii, or have friends to join you in multiplayer, I suggest you consider leaving Mystery Case Files: The Malgrave Incident to gather dust on the store shelf.
    • tbd Metascore
    • 50 Critic Score
    Putt-Putt Joins the Parade is a decent first outing for the cheerful purple car that will make its younger audience smile, but a number of limitations reflect its status as Humongous’ first junior adventure.
    • 56 Metascore
    • 50 Critic Score
    For better and worse, Hunt for the Puppeteer is a simple adventure without any pretensions. It can be relaxing filler easily played with your brain off, but lacks both the quality and character to bother with otherwise.
    • 65 Metascore
    • 50 Critic Score
    It is absolutely comical the depths that the game stoops to in order to hold your hand.
    • 62 Metascore
    • 50 Critic Score
    Sadly, the largely static emotion of the narrative and the inconsequential nature of the puzzles don’t flesh out the story to great effect, turning this game into just an average game, rather than a great one.
    • tbd Metascore
    • 50 Critic Score
    For those wishing to concentrate solely on a story you have some influence over, the experience may prove worthwhile during the few hours it takes to complete the first time through (with diminishing returns on each replay). For those seeking a playable challenge to go with the tale, however, there isn't a whole lot here to get your blood pumping.
    • tbd Metascore
    • 50 Critic Score
    Whilst a pleasant diversion, the lack of story and immersion-breaking gameplay will likely make the memory of Sea of Giants sink without trace after finishing.
    • 48 Metascore
    • 50 Critic Score
    It's certainly not a bad game, just a decidedly mediocre one, so unless you're in the mood for a fairly lightweight puzzle-adventure, a purchase is not so elementary this time.
    • 39 Metascore
    • 50 Critic Score
    For everyone else, there’s some mild point-and-click fun to be had, but this is one adventure that’s simply too paper thin.
    • 57 Metascore
    • 50 Critic Score
    As it is, unfortunately the game can't maintain a proper serious tone long enough to really be engrossing, and ultimately comes off as another substandard adventure with—ironically enough, considering the country of origin—a lack of polish.
    • 41 Metascore
    • 50 Critic Score
    Oh, the story. It promises so much, yet delivers so little.
    • 61 Metascore
    • 50 Critic Score
    So if you’re feeling nostalgic for the bygone days of Shadowgate, or simply like your content dark and deep and don’t mind slogging through a world of hurt to get to it, Theresia may just warrant a look.
    • tbd Metascore
    • 50 Critic Score
    Hypnosis HD offers quite a few hours of mild entertainment, but its shallow story and awkward mixture of classic adventure and casual gaming mechanics make this lite adventure a disappointment.
    • 64 Metascore
    • 50 Critic Score
    Whispering Willows has an engaging story and superlative production quality, but fails to build on its strengths, eventually becoming an exercise in drudgery due to its insipid quests and irritating game design.
    • tbd Metascore
    • 50 Critic Score
    The first commercial adventure in the Reversion series expands the storyline slightly but continues to feel insubstantial instead of ramping up either the action or the tension.
    • 81 Metascore
    • 50 Critic Score
    While this episode still hints at the underlying brilliance of the Chapman Brothers, it ultimately mucks about in too much pre-adolescent nonsense to carry much weight or ever feel very engaging.
    • 63 Metascore
    • 50 Critic Score
    Unfortunately, there are too many translation problems and story gaps that leave players guessing why things are happening or have come to be. Along with the poor sound quality and invisible gameplay triggers that hinder your progress unnecessarily, the end result is a promising game that never manages to rise above its modest station.
    • 54 Metascore
    • 50 Critic Score
    While mildly entertaining at times, Moebius is disappointingly light on the charm, intrigue, and ingenuity that marked Jane Jensen’s earlier work.
    • 81 Metascore
    • 50 Critic Score
    While this episode still hints at the underlying brilliance of the Chapman Brothers, it ultimately mucks about in too much pre-adolescent nonsense to carry much weight or ever feel very engaging.
    • tbd Metascore
    • 50 Critic Score
    Detective Case and Clown Bot’s fun plot and interesting characters get obscured by uneven and potentially offensive jokes, one-trick gameplay, and poor audio quality.
    • 66 Metascore
    • 50 Critic Score
    Even a lowered difficulty wouldn't be that big of a deal — sometimes I want a game so hard that my head hurts, and sometimes it's nice to relax with something simpler. But when challenge is replaced by backtracking busywork, it becomes very tedious very quickly, especially considering the game's 8 to 10 hour length.
    • 54 Metascore
    • 50 Critic Score
    The poorly designed game logic, lackluster characters and frustrating pixel hunts are flaws that can’t be ignored. Only dedicated fans of the Miami-based show might find this title worth the price of admission.
    • 63 Metascore
    • 50 Critic Score
    An incredible success in virtual tourism — truly brings the island of Capri to life, allowing the user to wander a real-life location at will. Far less successful as a coherent, playable game.
    • 58 Metascore
    • 50 Critic Score
    The Starship Damrey is a short but enjoyable space mystery that could have been so much better if it allowed you to puzzle through the enigma yourself.
    • 71 Metascore
    • 50 Critic Score
    As far as Double Visions goes, its pervasive blandness makes it the weakest of the series to date, and with yet another trip to Hill Valley's past, it's hard not to feel like we've been here and done all this before.
    • 57 Metascore
    • 50 Critic Score
    Like most Mondays, Randal’s Monday is too long and tedious; it has its moments but falls way short of being a cheeky entertainer with engaging gameplay.
    • 39 Metascore
    • 50 Critic Score
    Not only is there a huge amount of territory to cover and explore — a real surprise in an indie game like this — there are a lot of puzzles to solve. None of which I would call easy.
    • 60 Metascore
    • 50 Critic Score
    There isn't much glitz or glamour in James Noir's Hollywood Crimes, a puzzle-adventure with low production values and repetitive puzzles that even an interesting murder mystery can't overcome.
    • 67 Metascore
    • 50 Critic Score
    Secret Files 3 replaces romance with rocket science, but its convoluted premise, simplistic puzzles, and slapdash resolutions make it the weakest link of the trilogy.