All Game Guide's Scores

  • Games
For 885 reviews, this publication has graded:
  • 25% higher than the average critic
  • 3% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Final Fantasy VII
Lowest review score: 20 Sneakers
Score distribution:
885 game reviews
    • 88 Metascore
    • 80 Critic Score
    With better cut-scenes, more realistic driving physics, and a cinematic story, Mafia holds its own. While not as revolutionary as "GTA 3," it’s solid and oozes style.
    • 89 Metascore
    • 80 Critic Score
    The only downfall of Curse is that it seems to end abruptly...That aside, The Curse of Monkey Island is a magnificent game that almost any adventure game fan should be able to enjoy. Its great fun and humorous attitude should appeal to most gamers.
    • 73 Metascore
    • 80 Critic Score
    Definitely a title worth looking into for newcomers to the genre, since the learning curve is fairly small, while veteran RTS gamers will find quality gameplay with an emphasis on strategy.
    • 80 Metascore
    • 80 Critic Score
    Pays homage to 8- and 16-bit games with its emphasis on high-intensity action and level design that requires skill with the controller. Jet Force Gemini just may remind you of the frustrating, yet engrossing, fun you had back in the 8-bit era.
    • 80 Metascore
    • 80 Critic Score
    Due to its incredible content and easy interface, the game is one of the best of its kind on the market for both casual and professional players.
    • 90 Metascore
    • 80 Critic Score
    It’s not a title that has you playing for weeks on end, but it will be pulled off the shelf more often than you initially thought, if only to experience the fluid control and opportunity to trash talk opponents while initiating some of the most outlandish moves ever witnessed in a hoops game.
    • 78 Metascore
    • 80 Critic Score
    Brings back the enjoyment of multiple tracks and fun, fast-paced racing, while at the same time adding new twists and more stages than similar racing games of the past.
    • 83 Metascore
    • 80 Critic Score
    The four-button (as opposed to six-button) control scheme takes some getting used to, but the game captures the spirit, the fun, the intensity, the depth, and the overall look and sound of the original remarkably well.
    • 89 Metascore
    • 80 Critic Score
    So, for all of it's action and nerve wracking moments, if you only play games to beat them the first time through, I'd suggest renting Resident Evil 2.
    • 90 Metascore
    • 80 Critic Score
    ICO
    An exceptional game and one that stays with you long after you've switched off the power button.
    • 85 Metascore
    • 80 Critic Score
    Everything a fan of the original could hope for. Just don't expect to feel you're playing a whole new game.
    • 87 Metascore
    • 80 Critic Score
    The title exudes a considerable amount of polish, possessing good texture work and splendid visual effects, with special mention needing to be made of the themed backgrounds in each of Story mode's worlds.
    • 85 Metascore
    • 80 Critic Score
    By incorporating not only new things to do, but new ways to do them, this add-on raises the level of the whole game, in a manner far beyond that of earlier expansions.
    • 91 Metascore
    • 80 Critic Score
    Gameplay seldom strays from long-established RPG convention, but Golden Sun incorporates some of the best elements of classics such as the Final Fantasy, Phantasy Star, and even Legend of Zelda series, in its own distinct and unified style.
    • 71 Metascore
    • 80 Critic Score
    The many changes, both minor and major, will be a welcome addition to those who purchased the original, and for gamers who didn't, now's the time to get both.
    • 88 Metascore
    • 80 Critic Score
    Dynasty Mode is the main selling point and it is a lot of fun, especially the recruiting. After getting wrapped up in the Dynasty Mode you might even forget about Madden, at least for a short time.
    • 72 Metascore
    • 80 Critic Score
    Provides an important alternative to fantasy MMORPGs, and is designed well enough to warrant a look from anyone interested in the genre.
    • 91 Metascore
    • 80 Critic Score
    Where the original had lots of hack-'em-up action, this one replaces it with a puzzle (flipping and moving blocks into their appropriate locations). And they're hard – don't be surprised if you find yourself stuck for hours in one room.
    • 76 Metascore
    • 80 Critic Score
    When in the first-person view, it is occasionally difficult to see what lies on the other side of Lara's back. It would have been helpful if she became transparent while in this mode, instead of making the player struggle with the angle. Fortunately, the instances where this affects gameplay are relatively few.
    • 87 Metascore
    • 80 Critic Score
    If you can get past the driver's test (and the hideously hard last level), you'll find an addictive driving game that's jam-packed with crazy stunts, insane car chases and more thrills than a season's worth of Miami Vice.
    • 79 Metascore
    • 80 Critic Score
    Reprises the old addictive favorites on the Game Boy Advance without any control, playability or screen limitations, and offers an excellent means to introduce the games to new fans or a trip down memory lane for veterans.
    • 79 Metascore
    • 80 Critic Score
    A title that will appeal to all but the most hardened of action fans, offering substantial reward for your time investment and a feeling of satisfaction and accomplishment that few other games can provide.
    • 91 Metascore
    • 80 Critic Score
    For first-person shooter fans, the ten hours you spend with Allied Assault will be most satisfactory. Nazis are fun and rewarding to kill, the missions offer diverse action, and the graphics are first rate.
    • 86 Metascore
    • 70 Critic Score
    The military model is the most simplistic with limited troop options and strategies. As war-gaming, it's barely more complex than "Civ II."
    • 74 Metascore
    • 70 Critic Score
    With a simple-to-use swing interface and fast, fluid gameplay, Tiger Woods 2001 offers a level of playability that users will take pleasure in for a long time.
    • 78 Metascore
    • 70 Critic Score
    What gives Cool Boarders 2001 its biggest style points, however, is something it shares with Tony Hawk: performance goals...This turns an average snowboarding game into a fun, engaging experience.
    • 79 Metascore
    • 70 Critic Score
    Successfully blends the crazy jumps and impossible physics of "Crazy Taxi" with the crime-oriented theme of "Driver." The graphics are clean, the music is catchy, and the game is fun to pick up and play.
    • 92 Metascore
    • 70 Critic Score
    The enemies are repetitive, the puzzles are simple, and players aren't given much freedom to explore, but what is here is fun to play -- thanks to an interesting story, excellent sound effects, and well-animated visuals.
    • 63 Metascore
    • 70 Critic Score
    As a homage to the original title, Altered Beast: Guardian of the Realms is merely passable, thanks to its carbon-copy design; fans expecting a revitalization of the franchise should look elsewhere.
    • 71 Metascore
    • 70 Critic Score
    A delightful excursion for the young female audience for which it is intended, but there's enough action and innovation to make it interesting for boys as well.
    • 70 Metascore
    • 70 Critic Score
    The series’ debut on Xbox is not the head-turning affair it should be. While fighting hundreds of enemies is still addictive as ever, players sadly shouldn’t expect any improvements to the presentation.
    • 71 Metascore
    • 70 Critic Score
    Will appeal more to bikers who've had hands-on experiences than casual gamers looking for a fun sport with less subjective scoring and easier controls.
    • 78 Metascore
    • 70 Critic Score
    While it suffers from a few somewhat glaring flaws, it contains a deep narrative structure and a surprisingly interesting adventure motif that should excite fans of the genre and those who like complex storytelling.
    • 79 Metascore
    • 70 Critic Score
    While the crisp graphics and bonus levels put the Xbox Spider-Man game slightly ahead of the PS2 and GameCube versions, indoor sequences are still problematic with an uncooperative camera that rarely stays behind the web-slinger as he flits across the room.
    • 84 Metascore
    • 70 Critic Score
    It offers solid platform-based gameplay and a good deal of enjoyment for those patient enough to reap its rewards.
    • 80 Metascore
    • 70 Critic Score
    While its unlockable content may not always seem worth the effort, and its innovative multiplayer features are less than they could have been, it's just plain fun to control a six-story-tall gorilla as it ravages a modern metropolis.
    • 61 Metascore
    • 70 Critic Score
    It is an original GBA title, not a port of another game from another time. That means that the developers have created an attractive game that takes advantage of the GBA's larger numbers of colors and faster architecture.
    • 76 Metascore
    • 70 Critic Score
    A solid light gun shooter that will appeal to any fan of this genre. It's just too short and fails to add anything innovative in the gameplay aspect (i.e. you're still on rails and there's no alternate paths you can take).
    • 77 Metascore
    • 70 Critic Score
    Eventually, the greatest downfall of MTV Music Generator 2 lies in its replay value. After a while, the primary songs lose their freshness and a user might feel trapped in a world of fixed samples.
    • 61 Metascore
    • 70 Critic Score
    The point of the cut-scenes is simply to connect the different, playable parts of the game and, since those parts of The Messenger are so good, small cracks in the method of connection can be forgiven.
    • 81 Metascore
    • 70 Critic Score
    While story elements take a backseat to the action, they aren't missed as the mindless shooting speaks louder than words.
    • 76 Metascore
    • 70 Critic Score
    The familiar graphics, interface and gameplay don't add anything to the series, but if you're looking for a way to raise monsters on the go, it certainly fits the bill.
    • 78 Metascore
    • 70 Critic Score
    A beautiful and entertaining title that falls just short of the initial hype.
    • 77 Metascore
    • 70 Critic Score
    Unlike many of the swimsuits featured in the game, there’s some breathing room for further development, but Hypnotix has once again surprised audiences by proving Outlaw Golf was neither beginner’s luck nor a fluke. The Outlaw series is here to stay.
    • 71 Metascore
    • 70 Critic Score
    This is one wacky world the developers have created, and it perfectly captures the original title’s sense of humor, irreverence, and addictive fun.
    • 81 Metascore
    • 70 Critic Score
    A short-lived romp through vibrant, sugary sweet worlds that will leave players -- much like its pink protagonist -- with an insatiable hunger for more.
    • 86 Metascore
    • 70 Critic Score
    The online component is addictive and is almost reason enough to purchase Midnight Club II, but solo players will be yearning for things to do in the cities outside of competing in more checkpoint races.
    • 75 Metascore
    • 70 Critic Score
    Easy, but long, and it will please most fans of games like "Super Mario 64" and "Banjo-Kazookie." It looks fantastic, it's a lot of fun, and it handles superbly.
    • 86 Metascore
    • 70 Critic Score
    If you're in the mood for action and are either an excellent virtual pilot or a gamer patient enough to wait repeatedly for your life pod to dock or be rescued, free up some hard-drive space and test your space combat skills in Allegiance.
    • 84 Metascore
    • 70 Critic Score
    The added scenario is fun but short, taking roughly one hour to complete. Yet the main scenario's graphics, storyline, bosses, and mysterious atmosphere are big plusses, and there are several times when you’ll find the hairs tingling on the back of your neck.
    • 78 Metascore
    • 70 Critic Score
    The arcade-style atmosphere goes a long way in creating an immediately playable game, but in light of titles like "Tom Clancy's Splinter Cell," there's a strong desire for more involved missions (NightFire's attempt at stealth is almost silly in comparison).
    • 87 Metascore
    • 70 Critic Score
    Most of the terrain is stunning.
    • 83 Metascore
    • 70 Critic Score
    The AI is a glaring problem in an otherwise great game.
    • 84 Metascore
    • 70 Critic Score
    It's obvious that every detail of the game was carefully considered in relation to historical fact and you'll feel as though you understand feudal Japan a little better after playing.
    • 75 Metascore
    • 70 Critic Score
    In spite of its new content and subtle tweaks, Pirate Cove will not feel like a new game to anyone who played the original. It will feel like a mod. A clever, polished mod -- a mod that would have made a fine retail expansion pack -- but a mod nonetheless, and not worthy of its status as a full-fledged sequel.
    • 48 Metascore
    • 70 Critic Score
    It's more amusing than "1602 A.D." because of the differences in each race but gameplay is strikingly similar.
    • 93 Metascore
    • 70 Critic Score
    Playing the game is a lot of laughs, and is the perfect pick me up after a long day playing intensely dramatic games.
    • 82 Metascore
    • 70 Critic Score
    Incorporates many elements familiar to the genre in different ways, and wraps them all in an intriguing story that gives this game its own distinct feel.
    • 73 Metascore
    • 70 Critic Score
    While these are disappointments, there are few games that have you leaning into every jump you make, your heart in your throat each time Indy barely grabs onto a ledge with his fingertips before pulling himself up.
    • 78 Metascore
    • 70 Critic Score
    The bottom line is this looks, plays, and feels like the classic Crash Bandicoot games that have dominated PlayStation sales charts since 1996.
    • 77 Metascore
    • 70 Critic Score
    The game offers great control and enough fun to make it a worthy competitor.
    • 83 Metascore
    • 70 Critic Score
    A few more single-player missions, a deeper story line, interactive backgrounds, and some additional tweaking on the technical front could have pushed the game over the top.
    • 69 Metascore
    • 70 Critic Score
    Playing the larger missions is more tedious than fun because of path finding and unit management problems.
    • 84 Metascore
    • 70 Critic Score
    It just performs exactly like a superhero-based game should, delivering solid gameplay, a smooth learning curve, and enough variety to keep the levels fresh.
    • 89 Metascore
    • 70 Critic Score
    Shiny Entertainment's particular humor comes through most of the time, while the strategically satisfying scope creates a sense of anticipation on where titles such as this can possibly go in the future.
    • 61 Metascore
    • 70 Critic Score
    Many have complained about Mission: Impossible's trial-and-error gameplay. Is it me, or do those same people seem to have forgotten that "GoldenEye 007" had the same type gameplay, especially on its higher levels of difficulty?
    • 61 Metascore
    • 70 Critic Score
    A solid title and those with the appropriate means will find it challenging until the bloodlust has worn off and repetition sets in, which, for some, will take quite a while. For the rest of the population hemmed in by slow ISPs, the game will be little more than a source of frustration.
    • 85 Metascore
    • 70 Critic Score
    Most home computer gamers will find this version of The Sims to be a novel diversion, but they will eventually return to their monitors and keyboards for the easy, open-ended play that is only available there.
    • 81 Metascore
    • 70 Critic Score
    The varied styles of fighting combined with a fresh crop of interesting characters are strong enough to make you want to sample each one.
    • 78 Metascore
    • 70 Critic Score
    In the hands of designers who will use Geo-Mod technology to mine its full effects to combine creative gameplay and a well-told story, it could be awesome.
    • 58 Metascore
    • 70 Critic Score
    A solid platformer that only has some minor flaws. The sound was probably the weakest area, but it definitely isn't crucial for this game. It just would've been the icing on the cake.
    • 74 Metascore
    • 70 Critic Score
    Ultimately, the story makes the game, albeit with interspersed and occasionally annoying action sequences. But each combat has a purpose, which makes gameplay challenging and rewarding.
    • 71 Metascore
    • 70 Critic Score
    The automatic save feature makes playing a considerable non-hassle, while the multiple difficulty settings guarantee enjoyable gaming at all skill levels.
    • 72 Metascore
    • 70 Critic Score
    Factor in the number of performance-enhancing equipment and items to earn, and it comes close to the addictiveness of titles in the "Hot Shots Golf" series, which is clearly what the developers were shooting for all along.
    • 67 Metascore
    • 70 Critic Score
    Games rarely have any sense of culture at all … but those looking for a relatively enjoyable adventure with lots of wit should prepare for a trip to feudal Japan. You won't soon forget it.
    • 80 Metascore
    • 70 Critic Score
    A beautiful looking game, with animation as smooth as a Disney cartoon and a distinct style of artwork that could easily lend itself to a movie.
    • 84 Metascore
    • 70 Critic Score
    While the PlayStation 2 version lacks many of the options available in its PC and even Dreamcast counterparts, the same adrenaline-filled action can be found.
    • 75 Metascore
    • 70 Critic Score
    One of the best things about this compilation is that by scoring certain amounts of points in various games, players can unlock original Activision television commercials.
    • 71 Metascore
    • 70 Critic Score
    While gameplay differs in style, developer Climax Group manages to hold the line on the environment and overall fantasy feel of the original title developed by Mythos Games, Ltd.
    • 73 Metascore
    • 70 Critic Score
    Perfectly suited to the multiplayer environment of a college dorm room.
    • 79 Metascore
    • 70 Critic Score
    Ultimately, players will want more from this title because the fighting system is so enjoyable -- far surpassing the combat found in games like "State of Emergency," "Eternal Darkness," and "The Mark of Kri."
    • 86 Metascore
    • 70 Critic Score
    An extremely entertaining shooter that is a must-have for any fan of the genre -- and that's not even taking into account the multi-player mode! Like GoldenEye before it, Turok 2 raises the bar for first-person shooters and is among the best titles available on the system.
    • 76 Metascore
    • 70 Critic Score
    The camera issues will frustrate more than a few players. The variety of missions is a plus, but the casualty is a lack of cohesiveness.
    • 77 Metascore
    • 70 Critic Score
    With solid statistics tracking, a superb replay feature from various camera angles after each leg, and a diverse selection of race modes, cars, and tracks, GT Advance 2: Rally Racing offers heavy horsepower in the GBA racing garage.
    • 78 Metascore
    • 70 Critic Score
    The particle effects for the spells and treatment of the landscapes are well done, but graphics alone don't make the game.
    • 60 Metascore
    • 70 Critic Score
    Gamers looking for big changes in the series, though, won't find the experience much different than earlier King's Field titles.
    • 75 Metascore
    • 70 Critic Score
    Fans of the original Frogger will appreciate the basic concept of hopping around while avoiding obstacles (there are even logs to hop on) while modern gamers will get their expected dosage of objects to find and puzzles to solve.
    • 79 Metascore
    • 70 Critic Score
    While it would have been nice if both characters offered entirely different storylines or if there were some bonus games thrown onto the cartridge, the bright colors, humorous enemies, and finger-twitching gameplay is well worth a purchase for anyone who grew up with Mega Man or is curious how this title character made his start in the industry.
    • 84 Metascore
    • 70 Critic Score
    Lacks scenarios, ready-made cities from the developers, and some new features -- the first person "streetside" view was discussed during development, but is absent.
    • 69 Metascore
    • 70 Critic Score
    Hacking enemies to pieces never seems to get old. That said, the sequel offers little challenge and doesn't take very long to complete.
    • 80 Metascore
    • 70 Critic Score
    With stunning graphics and realistic waves, Blue Storm will quench a player's thirst for quick racing excitement but may leave those looking for added depth high and dry.
    • 88 Metascore
    • 70 Critic Score
    Most of the pieces are in place but they are rough around the edges -- even after seven patches. If, however, you are able to overcome the technical difficulties, a great game can be found.
    • 87 Metascore
    • 70 Critic Score
    The game doesn't overwhelm players with options, and the modes of play are relatively straightforward. What RalliSport does best is provide gamers with a thrill of speed and a style of control that demands their full attention.
    • 68 Metascore
    • 70 Critic Score
    Campaign missions tend to be repetitive and can become very tedious. The game's story lags and becomes stale quickly, resulting in a game that depends more on action and its war aspect then on plot. Even so, if you have a decent machine, Starship Troopers can be a blast to play.
    • 55 Metascore
    • 70 Critic Score
    There's not nearly enough depth to this title, so replay value is completely dependant on how players enjoy the demolition derby action. If that's really all you want, then Totaled! should be viewed as a smashing success.
    • 80 Metascore
    • 70 Critic Score
    The game could not have survived as a dungeon crawler alone, and thankfully the many side diversions offer hours of fun by themselves.
    • 74 Metascore
    • 70 Critic Score
    The biggest gripe is the missions aren't very long or difficult, even on the hardest setting. Enemies always appear in fixed locations, so players will be able to breeze through levels for the most part until the very end.
    • 78 Metascore
    • 70 Critic Score
    As fun and addictive as any of the high profile RTS games on the market.
    • 84 Metascore
    • 70 Critic Score
    An exciting ride that successfully expands on the aspects that made the original so popular.
    • 66 Metascore
    • 70 Critic Score
    The newly enhanced graphics and sound, coupled with the new age, may be reason for some to revisit the land of Myst, but the overall effect is one of "been there, done that."