All Game Guide's Scores

  • Games
For 885 reviews, this publication has graded:
  • 25% higher than the average critic
  • 3% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metal Gear Solid
Lowest review score: 20 Sports Illustrated for Kids: Baseball
Score distribution:
885 game reviews
    • 86 Metascore
    • 70 Critic Score
    The online component is addictive and is almost reason enough to purchase Midnight Club II, but solo players will be yearning for things to do in the cities outside of competing in more checkpoint races.
    • 86 Metascore
    • 80 Critic Score
    The game's replay value is bolstered by its multiplayer modes, where you can select from the entire cast of the Voyager crew and battle online.
    • 86 Metascore
    • 60 Critic Score
    It seems almost threadbare in places due to the lack of attention in the physics, design, and multi-player aspects. Casual racing fans will probably get a kick out of it, but the hardcore gamers will be left wanting more.
    • 86 Metascore
    • 80 Critic Score
    An exciting game, it does have its shortcomings -- most notably the game being very short.
    • 86 Metascore
    • 80 Critic Score
    A great looking and playing game that is ultimately hampered by a limited selection of songs.
    • 86 Metascore
    • 60 Critic Score
    This is one bandwagon I'm not going to jump on simply because the name Links is involved.
    • 86 Metascore
    • 90 Critic Score
    One of the best expansions released to date. Adding an entire race and continent to EverQuest, Verant has extended the life of their popular online RPG.
    • 86 Metascore
    • 70 Critic Score
    The game's depth allows many different strategies and styles of play, the multiplayer modes offer extended options, and the graphics make exploring each map a pleasure.
    • 86 Metascore
    • 80 Critic Score
    An excellent game, full of plot twists and unusual situations that will keep the player engrossed for hours. The gameplay is excellent.
    • 86 Metascore
    • 90 Critic Score
    A superb game. There is really nothing like it on any platform. With an infinite replay value and immersing gameplay, it keeps you coming back for more and more.
    • 86 Metascore
    • 70 Critic Score
    The military model is the most simplistic with limited troop options and strategies. As war-gaming, it's barely more complex than "Civ II."
    • 86 Metascore
    • 90 Critic Score
    Some ill-chosen puzzles, a fatigued conclusion -- no matter, really. You'll be smiling too much to give it much notice. This is nothing less than perfectly perfected perfection. If you like monkeys, anyway.
    • 86 Metascore
    • 70 Critic Score
    An extremely entertaining shooter that is a must-have for any fan of the genre -- and that's not even taking into account the multi-player mode! Like GoldenEye before it, Turok 2 raises the bar for first-person shooters and is among the best titles available on the system.
    • 86 Metascore
    • 70 Critic Score
    If you're in the mood for action and are either an excellent virtual pilot or a gamer patient enough to wait repeatedly for your life pod to dock or be rescued, free up some hard-drive space and test your space combat skills in Allegiance.
    • 85 Metascore
    • 80 Critic Score
    It's got tons of depth and detail. Just make sure you download the latest patch for the game before playing or your results will definitely be less than they could be.
    • 85 Metascore
    • 70 Critic Score
    The missions make the game an enthralling experience. This title certainly won't appeal to everyone, but for those who want a thinking shooter, give this one a try.
    • 85 Metascore
    • 70 Critic Score
    Handles quite well and that's especially important as many of the puzzles require split-second timing and instant controller response.
    • 85 Metascore
    • 100 Critic Score
    A game which reaches out of the box, grabs you by the throat, and won't let go. The game has consumed endless hours of my time, and the world of Norrath has visited my dreams more than Tyra Banks.
    • 85 Metascore
    • 60 Critic Score
    Certainly a unique first-person shooter and despite the feeling that this particular variety of horror and suspense seems a tad contrived at times, gameplay is actually fresh and warrants a good look by fans of both first-person shooters and survival horror.
    • 85 Metascore
    • 70 Critic Score
    It's like being given the keys to Disney World and finding out the majority of attractions are not operational; you're left in a magical place with little to do other than to go on the same few rides that happen to be working.
    • 85 Metascore
    • 80 Critic Score
    Comparing F-Zero X with other futuristic racers on the Nintendo 64 is rather difficult, since neither Extreme-G nor AeroGauge are in the same league. In a nutshell, Nintendo has another winner on its hands. One of the finest futuristic racers to grace a console.
    • 85 Metascore
    • 80 Critic Score
    Not the system-launching revolution that it was perhaps cracked up to be. It is, however, a great fighting game, and a tremendous addition to any fighting fan's library.
    • 85 Metascore
    • 90 Critic Score
    A must-have for any veteran or new RPG fan. With the design incorporating the best of the genre and eliminating the rough edges, the character building, combat, questing, and a never-ending supply of monsters and items will keep you playing for a very long time.
    • 85 Metascore
    • 80 Critic Score
    A highly enjoyable game. The learning curve is tough without becoming impossible, and races never seem out of reach to win even if you keep coming up just short.
    • 85 Metascore
    • 70 Critic Score
    One of the most enjoyable tactical shooters released to date (circa 2002).
    • 85 Metascore
    • 80 Critic Score
    While personality alone is not reason enough to buy any game, the humor and level of detail in Tropico certainly makes it a worthwhile investment.
    • 85 Metascore
    • 90 Critic Score
    A solid shooter, certain to entertain any gamer looking for immersive gameplay, interesting characters and fluid action.
    • 85 Metascore
    • 80 Critic Score
    Everything a fan of the original could hope for. Just don't expect to feel you're playing a whole new game.
    • 85 Metascore
    • 60 Critic Score
    It's far from perfect, but Sega's franchise is finally back on track after a prolonged slump.
    • 85 Metascore
    • 80 Critic Score
    While the options aren’t as extensive as those found in Madden, NFL 2K2 features the most complete presentation of any football game released to date.
    • 85 Metascore
    • 80 Critic Score
    True to its word, a round of 18 holes can be played within 20 minutes, making the game extremely accessible for those who want some quick fun without getting bogged down in reading a series of meters or clicking through multiple menu screens before initiating a shot.
    • 85 Metascore
    • 80 Critic Score
    Above all else, Freelancer is a fun, enjoyable experience that both veteran and novice players can quickly get into -- even those who have never mastered the art of dogfighting in space with a joystick.
    • 85 Metascore
    • 80 Critic Score
    It's hard not to get excited when you see your wingmen engaging the enemy just so you can take out a specific target! Factor in the constant radio chatter and rousing orchestral soundtrack, and you have a game that effectively draws you into the Star Wars world.
    • 85 Metascore
    • 60 Critic Score
    As with previous games in the series, the computer AI could have used a little tweaking; it just seems way too easy to score on your opponent.
    • 85 Metascore
    • 60 Critic Score
    A solid, fun game that takes a baby step instead of a leap.
    • 85 Metascore
    • 70 Critic Score
    Most home computer gamers will find this version of The Sims to be a novel diversion, but they will eventually return to their monitors and keyboards for the easy, open-ended play that is only available there.
    • 85 Metascore
    • 80 Critic Score
    Anyone who enjoys frenzied shooting and zany physics will be very happy to own this one.
    • 85 Metascore
    • 80 Critic Score
    By incorporating not only new things to do, but new ways to do them, this add-on raises the level of the whole game, in a manner far beyond that of earlier expansions.
    • 85 Metascore
    • 80 Critic Score
    Whatever is going on inside his head, one can only hope it never goes away because that cranial cart wheeling has created one of the most unusual and spectacular games ever.
    • 85 Metascore
    • 60 Critic Score
    Turok has some good points (namely the graphics and weapons) and some bad points (confusing level design and overuse of fog), but the overall game is still fun to play.
    • 85 Metascore
    • 50 Critic Score
    Combat is more tedious than fun, though players can now wield more powerful weapons such as the katana blade. Most often players can get by simply running past many of the enemies -- not necessarily out of fear, but in a noble attempt to relieve boredom.
    • 84 Metascore
    • 70 Critic Score
    While the PlayStation 2 version lacks many of the options available in its PC and even Dreamcast counterparts, the same adrenaline-filled action can be found.
    • 84 Metascore
    • 70 Critic Score
    A decent game with the mammoth Star Wars license couldn't have come at a better time for the system.
    • 84 Metascore
    • 70 Critic Score
    The game still needs work in the visual department, but few titles come close to achieving the same balance of fun and realism as offered by HH 2003.
    • 84 Metascore
    • 90 Critic Score
    The gameplay is as responsive and rewarding as ever, and the iconic characters remain fresh.
    • 84 Metascore
    • 80 Critic Score
    It’s all about action and reaction, which is almost becoming a dying breed as games move toward stealth, tactics, and exploration.
    • 84 Metascore
    • 80 Critic Score
    Unlike most role-playing games from this company, there are two different battle systems.
    • All Game Guide
    • 84 Metascore
    • 90 Critic Score
    With tons of new features and careful attention given to the original formula, the series remains one of the best in the genre.
    • 84 Metascore
    • 70 Critic Score
    It's obvious that every detail of the game was carefully considered in relation to historical fact and you'll feel as though you understand feudal Japan a little better after playing.
    • 84 Metascore
    • 70 Critic Score
    Straightforward, cautious, and pleasurable - this is a prequel-sequel that fills the stomach with candy that threatens very few intestinal side effects.
    • 84 Metascore
    • 80 Critic Score
    It is the freedom players have to go about their missions however they desire, the single most important element preventing many good games from shooting up to the level of great ones.
    • 84 Metascore
    • 70 Critic Score
    The added scenario is fun but short, taking roughly one hour to complete. Yet the main scenario's graphics, storyline, bosses, and mysterious atmosphere are big plusses, and there are several times when you’ll find the hairs tingling on the back of your neck.
    • 84 Metascore
    • 70 Critic Score
    Lacks scenarios, ready-made cities from the developers, and some new features -- the first person "streetside" view was discussed during development, but is absent.
    • 84 Metascore
    • 70 Critic Score
    A great choice for those seeking a fun, arcade-style racer, but it also has enough depth and variety to keep players interested beyond the first few hours of play.
    • 84 Metascore
    • 80 Critic Score
    What really drives it home, however, is the unsurpassed realism and detail.
    • 84 Metascore
    • 90 Critic Score
    The music is a wonderful addition and overall the game is just entertaining. Even the instruction manual is colorful and thorough.
    • 84 Metascore
    • 70 Critic Score
    It just performs exactly like a superhero-based game should, delivering solid gameplay, a smooth learning curve, and enough variety to keep the levels fresh.
    • 84 Metascore
    • 60 Critic Score
    Outlandish costumes, ridiculous accents, and goofy expressions are wrapped around an intuitive control scheme that offers players the flexibility to perform a variety of moves, without making them complicated to perform.
    • 84 Metascore
    • 70 Critic Score
    Everything a Wipeout fan could expect and though lacking any massive improvement in the single player mode, the game easily beats out F-Zero X as the best futuristic racer on the 64.
    • 84 Metascore
    • 70 Critic Score
    It offers solid platform-based gameplay and a good deal of enjoyment for those patient enough to reap its rewards.
    • 84 Metascore
    • 90 Critic Score
    The use of bright colors and attractive character designs accent the uncluttered playfield to create an overall pleasing visual experience.
    • 84 Metascore
    • 80 Critic Score
    A great example of how to make an entertaining comic adventure.
    • 84 Metascore
    • 80 Critic Score
    While an excellent game, it just lacks that particular oomph the original had. Perhaps, being a sequel, it couldn't have the same impact as being something completely new.
    • 84 Metascore
    • 70 Critic Score
    An exciting ride that successfully expands on the aspects that made the original so popular.
    • 84 Metascore
    • 70 Critic Score
    Most home computer gamers will find this version of The Sims to be a novel diversion, but they will eventually return to their monitors and keyboards for the easy, open-ended play that is only available there.
    • 83 Metascore
    • 80 Critic Score
    Utterly brilliant, and deserves purchase by anyone who's ever had a penchant for "Tetris." And don't forget to play with a friend in the versus mode!
    • 83 Metascore
    • 80 Critic Score
    With an innovative interface that allows the game to switch between three distinct and unique characters and modes of gameplay, MDK 2 provided enough of a hook to keep me coming back repeatedly.
    • 83 Metascore
    • 80 Critic Score
    The developers didn't tap into this system like they could have to offer new extras, four-player support, or more characters. In this regard Dark Alliance is a disappointment, but on the flip side, everything that made the PS2 game a hit has been faithfully ported over. Perhaps too faithfully.
    • 83 Metascore
    • 80 Critic Score
    While the enemy selection could have been more diverse, and the camera angles more intuitive, the quality of the environments, control, and music is high enough to live with some of the shortcomings.
    • 83 Metascore
    • 80 Critic Score
    Gets its roots from the very first game of its origin: "Bushido," a 2D, four-color PC title that had similar features such as the low, mid, and high attacks with weapons (mainly swords).
    • 83 Metascore
    • 70 Critic Score
    A memorable but brief stay in feudal Japan with a quest that could be finished within six or seven hours.
    • 83 Metascore
    • 50 Critic Score
    Much like Myst, the puzzles in Riven usually offer no explanations or any hints as to why you need to do them and what it will do. Most of them are extremely vague and illogical which leads to a very frustrating experience.
    • 83 Metascore
    • 70 Critic Score
    The AI is a glaring problem in an otherwise great game.
    • 83 Metascore
    • 90 Critic Score
    Combines great graphics, real-time strategy and an intriguing plot (our own history!) to raise a phoenix from the ashes of wayside, ordinary strategy games.
    • 83 Metascore
    • 70 Critic Score
    A few more single-player missions, a deeper story line, interactive backgrounds, and some additional tweaking on the technical front could have pushed the game over the top.
    • 83 Metascore
    • 80 Critic Score
    In addition to multiple difficulty settings and configurable graphics and controls, DOOM II features online support. You can challenge opponents via modem, LAN or a supported IPX protocol to a brutal, no holds barred deathmatch competition.
    • 83 Metascore
    • 80 Critic Score
    The four-button (as opposed to six-button) control scheme takes some getting used to, but the game captures the spirit, the fun, the intensity, the depth, and the overall look and sound of the original remarkably well.
    • 83 Metascore
    • 80 Critic Score
    Like its PlayStation predecessor, players can customize the difficulty level, game speed, and other options, or they can challenge a friend in two different ways: via Game Link Cable or on the same system.
    • 83 Metascore
    • 60 Critic Score
    Just expect the fun to be frequently interrupted by inexplicably bad passes, ball-hogging, and non-existent defense.
    • 83 Metascore
    • 90 Critic Score
    It simply improves on the original's shortcomings and keeps what works. It may have been a conservative approach, but it's definitely a satisfying one.
    • 83 Metascore
    • 60 Critic Score
    More like the well-refined older brother of the entire franchise rather than a fledging title on a new system.
    • 83 Metascore
    • 50 Critic Score
    What it doesn't have is originality or depth, making this sequel more subsonic than supersonic.
    • 83 Metascore
    • 80 Critic Score
    Where Rayman 3 succeeds, however, is in borrowing an wide assortment of proven concepts from past platform games, injecting them with a whimsical sense of humor, and creating tough but doable challenges sure to make younger gamers wince and older players smile with knowing respect.
    • 83 Metascore
    • 70 Critic Score
    The game is ideal only for those who are interested in the PC phenomenon but can't (or won't) play it on a PC. The rest of us will be duly impressed, but may ultimately decide to get a life elsewhere.
    • 83 Metascore
    • 60 Critic Score
    While Wipeout Fusion does not stray too far from the formula created by the original, the small pieces it does alter often detract from what made the previous titles so great.
    • 83 Metascore
    • 70 Critic Score
    While Ace Combat 2 is loads of fun, it can get a bit monotonous. Essentially, the mission objectives are all the same (blow up the enemy) and this could lead to some boredom. If you look into this game, be sure to play it in moderation -- play a few missions a day and then give it a break for a while.
    • 83 Metascore
    • 50 Critic Score
    While interesting in the short run, this quickly becomes old as there is nothing else to do besides watch the (admittedly interesting) story unfold.
    • 83 Metascore
    • 70 Critic Score
    On a purely visceral level, the game is a blast.
    • 83 Metascore
    • 70 Critic Score
    A solid baseball game that grows on you the more you play it, thanks to the great computer AI and the deceptively simple batter-pitcher interface... Yet the new graphics, sound, and menu navigation are still not up to the level the PS2 is capable of.
    • 83 Metascore
    • 90 Critic Score
    If you enjoyed the PlayStation version, this might be worth picking up simply for the free Metal Gear Solid VR Missions.
    • 83 Metascore
    • 80 Critic Score
    Despite the fact that Mario Kart 64 doesn't quite compare to the original, it's nevertheless one of the best racing games for the system. The good still far outweighs the bad.
    • 82 Metascore
    • 90 Critic Score
    If you're looking for some intense but uncomplicated racing action, Ridge Racer 64 is nearly at the peak of straight up racing action on the Nintendo 64. With a wide variety of tracks and plenty of hidden cars to unlock there's a lot to see and win over the course of the game.
    • 82 Metascore
    • 80 Critic Score
    Its easy-to-learn gameplay will hook you, and its attractive audiovisual package will reel you in.
    • 82 Metascore
    • 80 Critic Score
    With its cast of cute characters, vibrant graphics, and appealing sound effects, Super Monkey Ball Jr. feels right at home on Game Boy Advance, even despite the sometimes hairy controls. It's a great title to take on the road or to enjoy with a group of friends.
    • 82 Metascore
    • 70 Critic Score
    Incorporates many elements familiar to the genre in different ways, and wraps them all in an intriguing story that gives this game its own distinct feel.
    • 82 Metascore
    • 90 Critic Score
    Multiplayer fans will benefit the most, as the expansion offers new maps and a whole new environment for legalized mayhem.
    • 82 Metascore
    • 80 Critic Score
    There is a sense of teamwork involved in the multiplayer competition that makes the action far more rewarding than if it were merely a straightforward deathmatch against everyone else.
    • 82 Metascore
    • 70 Critic Score
    What it lacks in new ideas is more than made up for in playful exuberance.
    • 82 Metascore
    • 90 Critic Score
    The attention to detail will likely be among the first things many gamers will notice.
    • 82 Metascore
    • 60 Critic Score
    Extreme-G is what more titles should strive to be: something that is just plain fun to play. What it is about this game that makes it so great -- maybe it's the fact that the control is very precise, maybe it's the sheer thrill you get from traveling at 400 miles per hour on a sleek, futuristic cycle, or maybe, just maybe, it's the thumping bass beat that makes the racing even more enjoyable.