AppSmile's Scores

  • Games
For 595 reviews, this publication has graded:
  • 68% higher than the average critic
  • 12% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 7.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Modern Combat 4: Zero Hour
Lowest review score: 50 Maze Dash
Score distribution:
  1. Negative: 0 out of 595
595 game reviews
    • 69 Metascore
    • 60 Critic Score
    Despite a couple of game modes and an attempt at creating some backstory, The Lost Shapes fails to feel fresh and simply adds yet another ho-hum option to the puzzle genre.
    • 75 Metascore
    • 60 Critic Score
    Learning the proper amount of swiping force to use to take the shortest and quickest routes through the levels will take some practice. Overall, it's a fun and relaxing journey to enjoy.
    • 67 Metascore
    • 60 Critic Score
    Reminiscent of titles such as Aqua Moto Racing or even Wave Race for the N64, Riptide GP takes the visuals to the next level, though is does so at the expense of control options, quality AI, and overall content.
    • 79 Metascore
    • 60 Critic Score
    While Car Toons! doesn't offer a lot of challenge for older gamers, youngsters should find the tap controls, fun cars, and simple puzzles fairly engaging.
    • tbd Metascore
    • 60 Critic Score
    Unfortunately, no matter how many times we attempt to play, the challenge and enjoyment that are promised seem to elude us. Despite being huge strategy game fans, Volcano Island just fails to register as a compelling offering.
    • 59 Metascore
    • 60 Critic Score
    Despite a handful of game modes and a fairly smooth experience overall, 2K14 reinforces the adage that all that glitters is not gold.
    • 62 Metascore
    • 60 Critic Score
    When baby birds are hungry, no obstacle is too great to overcome to placate the little ones.
    • 54 Metascore
    • 60 Critic Score
    While we really wanted to enjoy this offering as much as the plethora of quality shooters that Gameloft has released over the past couple of years, the horrendous AI, odd storyline, and surprisingly spotty controls drain most of the fun and excitement out of it.
    • 65 Metascore
    • 60 Critic Score
    A departure from their usual hidden object adventures, Jumpster's misnomer (Flingster might have been more appropriate) isn't nearly as egregious a misstep as its overly aggressive IAP system.
    • 62 Metascore
    • 60 Critic Score
    Eschewing the typical criminal storyline that gave purpose to GTA's mayhem, Payback 2 HD simply provides you with a series of bite-sized situations that put you into heart-pumping action sequences meant to keep your adrenaline flowing.
    • tbd Metascore
    • 60 Critic Score
    Although Blackout City is built on a good concept and makes good use of accelerometer controls, the repetitive gameplay and lack of excitement prevent it from being a great game.
    • 64 Metascore
    • 60 Critic Score
    Touch Racing Nitro has wonderful potential that we feel can be reached with a few app updates. It's a little steep at $3.99, and we recommend waiting for an update.
    • tbd Metascore
    • 60 Critic Score
    Featuring a variety of helmeted vermin who interact differently with their environments, Hamster Cannon is mildly entertaining but it ultimately fails to stand out.
    • 66 Metascore
    • 60 Critic Score
    Despite its solid premise and creepy atmosphere, End Night HD is ultimately done in by wonky controls, overly aggressive zombies, and a general lack of bone-chilling excitement.
    • 75 Metascore
    • 60 Critic Score
    It simply wasn't as enjoyable as we'd hoped it would be. The lack of social gaming network integration also limits its replay value.
    • tbd Metascore
    • 60 Critic Score
    Featuring interactive puzzles, a multitude of moves and moveable objects, and levels numbering in the triple digits, Peakour is a clever challenge for gamers of all ages.
    • 68 Metascore
    • 60 Critic Score
    The controls were responsive, just not sensitive enough.
    • tbd Metascore
    • 60 Critic Score
    The controls are swipe-based, showing responsiveness and easy use. Unfortunately, the angle of the drawn platform doesn't seem to have much impact on the direction that Cosmo bounces, as it does in other similar titles.
    • 62 Metascore
    • 60 Critic Score
    A free-to-play offering, Noble Nutlings is a fun diversion, though its reliance on purchasable boost juice drops it to a 3-Dimple score.
    • 59 Metascore
    • 60 Critic Score
    A port of a popular online offering, Combat Arms on iOS fails to live up to our expectations. Is anyone else as frustrated with trailers that appear to show one gaming style while providing a completely different type of game?
    • 53 Metascore
    • 60 Critic Score
    Featuring terrific visuals, a fully-stocked armory, and multiple game modes, Journey to Hell sadly comes unraveled by its dull and drudging gameplay.
    • 61 Metascore
    • 60 Critic Score
    Replay value suffers greatly due to the short game length and lack of online play, leaderboards, achievements, and the other various amenities that typically accompany this type of game.
    • 65 Metascore
    • 60 Critic Score
    Despite intriguing new elements like free-roam, skill trees, and co-op multiplayer, there are a number of annoyances in this sequel that make us long for the simplicity of the original.
    • 69 Metascore
    • 60 Critic Score
    While it performs admirably at replicating an intensely intricate task, the control scheme feels unnecessarily challenging to deal with, diminishing the enjoyment we expected to derive from this unique app.
    • 33 Metascore
    • 50 Critic Score
    Despite a recent update that fixed that control issues that plagued its initial launch, The Relic remains a sub-par title that lacks both realistic animations and a sense of enjoyment that would compel us to keep playing.
    • 47 Metascore
    • 50 Critic Score
    Despite its stylish graphics and solid core concept, rComplex suffers from a number of small issues that compound to create a less-than-enthralling debut.
    • tbd Metascore
    • 50 Critic Score
    Unfortunately, due to the poor joystick control method, our movements are never quite as smooth as those of the computer, resulting in race after race where we lose by less than a second.
    • tbd Metascore
    • 50 Critic Score
    A nice start that doesn't execute in the end.
    • 48 Metascore
    • 50 Critic Score
    Though some might pan this game for its rocky start, we see a solid core that requires a bit more TLC to make it something special.
    • tbd Metascore
    • 50 Critic Score
    Despite OpenFeint and GameCenter integration, Don't Die doesn't have a lot of replay value. Despite its $0.99 price tag, its lack of polish and frustrating controls make this a lackluster 2.5-Dimple game.