AppSpy's Scores

  • Games
For 1,778 reviews, this publication has graded:
  • 50% higher than the average critic
  • 13% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Rocket Bunnies
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
1,778 game reviews
    • 65 Metascore
    • 60 Critic Score
    Sometimes you just want something simple and familiar and Flapcraft fits the bill if you're just after a basic flying title.
    • 67 Metascore
    • 60 Critic Score
    A fun little time waster but aside from achievements there's not much here to keep your interest for very long.
    • 63 Metascore
    • 60 Critic Score
    While the game modes are fun and varied, the time or money spent to unlock all the content leaves a little bit of a sour taste.
    • 63 Metascore
    • 60 Critic Score
    KATAMARI's second release on the App Store could have taken the series so much further, but instead it's simply content in polishing what came years before while metering out its content in dribs and drabs.
    • 58 Metascore
    • 60 Critic Score
    Boss Battle's main selling point is its free price-tag and if you absolutely can't afford $0.99 then it'll give you a solid, if unpolished run for your money.
    • 70 Metascore
    • 60 Critic Score
    Meant for younger gamers, this puzzle platformer will delight with its lovable farmyard characters.
    • 48 Metascore
    • 60 Critic Score
    Ultimately Warm Gun is a basic deathmatch title, albeit a very pretty one. Sadly this doesn't save it from quirky performance issues and a lack of variety further limited by 4-player limited maps.
    • 57 Metascore
    • 60 Critic Score
    HighFlyer DeathDefyer dreams big and provides a toolbox for high-speed free-falling fun, but sadly its inconsistencies keep it from reaching for the stars.
    • 65 Metascore
    • 60 Critic Score
    Rocket Claw's charming style is left to whither thanks to lackluster gameplay that feels like deja vu after only a handful of attempts.
    • 55 Metascore
    • 60 Critic Score
    ADVENA's party-play Action-RPG combat is a blast be it offline or online, but you'll have to cut through the usual swathe of clunky interface designs, poor translations and level grinding to truly enjoy the beat'em-up gameplay.
    • 70 Metascore
    • 60 Critic Score
    Bring me Down takes a tried and true game style out of the 2d realm and into 3d, but the added dimension seems to add more frustration than joy.
    • 62 Metascore
    • 60 Critic Score
    Wizardry Labyrinth of Lost Souls reprises a style of RPG that was engaging because it held you accountable for every little action you made; sadly it fails to realize there's a difference between challenge through gameplay and challenge through obfuscation and sticks with the outdated latter.
    • 69 Metascore
    • 60 Critic Score
    Despite its pretty shell and perfectly reasonable entry cost, Asteroids GUNNER is more of a time-waster than an addictive coin-pumping game like the original. Take the time to try it out and maybe a purchase or two will give you what you want, just don't expect a game on par with the titles it seeks to emulate.
    • 64 Metascore
    • 60 Critic Score
    Spiders and bats and mushrooms, oh my! Evertales starts out as a clever tongue-in-cheek platformer with a song and a tale to tell, but falls apart as it fails to reach an apex in gameplay, design or story.
    • 67 Metascore
    • 60 Critic Score
    While in many aspects Gangstar Rio goes for broke and is bigger and better than its previous incarnations, making it the most comprehensive sandbox style game currently available for iOS, it fails to satisfy thanks to bugs, physics issues and a combat system the needs to be completely retooled.
    • 76 Metascore
    • 60 Critic Score
    Combining poker and scrabble ends up with a fun competitive game that should appeal to board and card game fans alike.
    • 53 Metascore
    • 60 Critic Score
    There was a time when saying 'Minecraft' was synonymous with punching and dropping blocks in to a virtual world; now it has far more depth thanks to continued updates and community developed modifications, but Minecraft - Pocket Edition features none of these and simply replicates what is already available online for free.
    • 59 Metascore
    • 60 Critic Score
    A fun little arcade drift racer that would be a lot more fun if you felt like you actually had a semblance of control over the car.
    • 71 Metascore
    • 60 Critic Score
    Those who have enjoyed Smurfs' Village will know exactly what they're getting in to with Snoopy's Street fair as it applies the same formula lock, stock and barrel on to the beloved Peanuts cartoon series; your mileage will vary depending on whether you enjoy the Farmville/freemium model of gameplay.
    • 67 Metascore
    • 60 Critic Score
    These Robotic Hearts of Mine is a beautiful and poetic melding of narrative and gameplay, creating something far more inspiring than either could achieve in the process; sadly the game's open format makes it hard to engage completely, meaning many may miss out on (or not care for) this deeper experience.
    • 56 Metascore
    • 60 Critic Score
    Wow, an actually decent Superman game. While nothing to rave over, it's good to see the man of steel receive a fun interactive experience.
    • 74 Metascore
    • 60 Critic Score
    Box Cat is an amusing premise the will entertain for a little while but that's about all you're getting.
    • 73 Metascore
    • 60 Critic Score
    A run of the mill shoot em up with an interesting control scheme and trippy level design. Sadly this does do enough to outweigh the game's problems.
    • 69 Metascore
    • 60 Critic Score
    It's addictive and has enough variety in the way the levels work to be highly replayable. It would be interesting to see if the developers could design a multiplayer component aside from leaderboards, but that would simply be a nice addition to already very solid game.
    • 70 Metascore
    • 60 Critic Score
    Call of Duty: Black Ops Zombies almost succeeds in transplanting the console version of the game to the iOS platform, but balance issues, network problems, and a serious lack of variety make it hard to swallow the price of entry.
    • 72 Metascore
    • 60 Critic Score
    Those who gel with the controls and gameplay of Raccoon Rising will find a rewarding platformer. Everyone else will find frustration and anger.
    • 69 Metascore
    • 60 Critic Score
    Batman Arkham City Lockdown is short, but fun, challenging and frantic on its first completion; unfortunately subsequent clears provide little motivation for doing so and ultimately it feels like too little, too late for iOS gamers interested in the Arkham franchise.
    • 59 Metascore
    • 60 Critic Score
    Six-Guns comes closer than any other freemium title to providing an experience that's packed with action and worth coming back to time and again, but its lack of a narrative and repetitive quests remind you far too often that you're playing a freemium title that's designed around its 'store' button.
    • 65 Metascore
    • 60 Critic Score
    Tank Riders tries to blend action and strategy amongst some interesting level design. It partially succeeds.
    • 70 Metascore
    • 60 Critic Score
    Tongue Tied! shows just how fine the line can be between something frustratingly fun and simply frustrating; an iOS classic held back by compounding flaws.