CD-Action's Scores

  • Games
For 1,860 reviews, this publication has graded:
  • 38% higher than the average critic
  • 8% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 5.9 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Witcher 3: Wild Hunt - Blood and Wine
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
1860 game reviews
    • 81 Metascore
    • 90 Critic Score
    A unique game for connoisseurs that still weep over Fallout’s fate. The Age of Decadence is minimalistic in terms of technology, but its depth in almost every gameplay aspect is astonishing. [03/2016, p.48]
    • CD-Action
    • 84 Metascore
    • 90 Critic Score
    Every time I recall my favourite scenes from Grim Fandango I’m flabbergasted by how much life the developers breathed into their story about the land of the dead. It’s just throbbing with energy and creativity and it’s one of the most spectacular games I’ve ever come across. [03/2014, p.60]
    • CD-Action
    • 84 Metascore
    • 90 Critic Score
    I thoroughly enjoyed playing through Ghost of Sparta for the second time and Chains of Olympus for the third time, in Full HD for a change. A must-have for all Kratos fans and for action games fans in general. [October, p.78]
    • CD-Action
    • 73 Metascore
    • 90 Critic Score
    I was flabbergasted by what two largely unknown studios managed to achieve. Lords of the Fallen is not just a creative take on the formula introduced by From Software, but also a game that can rival the greatest recent RPGs and looks like Monica Bellucci and Sophie Marceau from their best years. [Dec 2014, p.40]
    • CD-Action
    • 86 Metascore
    • 90 Critic Score
    This game convinced me to buy Xbox One and for me FH2 is the only racing game that should be taken into account this year. [Dec 2014, p.54]
    • CD-Action
    • 89 Metascore
    • 90 Critic Score
    Put away Dragon Age, forget about Risen, let The Witcher be and don't wait for Skyrim. The feelings of fear and suspense that accompany you when you enter a new chamber in Dark Souls' castle cannot be described. You must experience it for yourself. And then suddenly die, of course. [November 2011, p.72]
    • CD-Action
    • 89 Metascore
    • 90 Critic Score
    12 hour long expansion almost as good as the original game. [12/2015, p.42]
    • CD-Action
    • 91 Metascore
    • 90 Critic Score
    I had a lot of questions in my head when I launched Bayonetta 2 for the first time. Is it possible to design a combat system as awesome as before, make it familiar, but not hackneyed? Is it possible to outshine the closing moments of the first game? The sequel needed just a couple of minutes to dispel all my concerns. [Dec 2014, p.62]
    • CD-Action
    • 89 Metascore
    • 85 Critic Score
    Everything about Dark Souls III is great, but it fails to push the series forward. Bloodborne and both previous Souls squash it in terms of ambition. DkS3 is like a compilation album by your favorite band – you enjoy listening to it because you love these songs despite having heard them so many times before, but there’s no room for even a tiniest surprise. [06/2016, p.34]
    • CD-Action
    • 80 Metascore
    • 85 Critic Score
    Don’t let your judgment be clouded by other people’s opinions influenced by terrible server problems they encountered when ArcheAge was launched. It’s a really good, beautiful game. [Dec 2014, p.76]
    • CD-Action
    • 81 Metascore
    • 85 Critic Score
    A truly next-gen game that I will invest dozens of hours in. You will not find another shooter like Battlefield 4, so complex, with such verve and so full of goodies. [13/2013, p.40]
    • CD-Action
    • 82 Metascore
    • 85 Critic Score
    FIFA 15 was a huge disappointment for me and instead of playing it for a year (like I used to do with previous renditions) I buried it on the shelf right after I finished a bitter review. FIFA 16 showed up at my door with flowers and we worked things out. Casual gamer may not notice all the tweaks (i.e. more responsive defenders and better AI), but for me they were invaluable as they helped to rebalance the gameplay and made the game enjoyable again. [12/2015, p.50]
    • CD-Action
    • 80 Metascore
    • 85 Critic Score
    The sequel revived my faith in point’n’click games by proving that we do not have to settle for run-of-the-mill dialogues and flat characters. King Art is a seriously talented studio that could make a game about a snail crossing the street and still make me laugh regularly. [04/2015, p.54]
    • CD-Action
    • 85 Metascore
    • 85 Critic Score
    FM 2014 unnecessarily tries to be two games in one. Instead of investing in the intentionally limited Classic mode, the developer should work on increasing the role of the assistants in the primary mode. Changes in the tactics system are sensible, but would be more valuable if the game did a better job at explaining what all the options mean and what the consequences of using them are. [13/2013, p.50]
    • CD-Action
    • 82 Metascore
    • 85 Critic Score
    One of those games that truly deserves the reputation of a cult classic. [03/2014, p.76]
    • CD-Action
    • 77 Metascore
    • 85 Critic Score
    It’s not just the best game set in Warhammer 40,000 universe we’ve seen in years, but also the best modern space strategy. I need to warn you though – it is brutally difficult. [06/2016, p.48]
    • CD-Action
    • 85 Metascore
    • 85 Critic Score
    Insomniac Games did not just remake this classic platformer. They boldly bombarded it with ideas and then rebuilt it pixel by pixel using methods unknown 13 years ago. The result is magnificent. [06/2016, p.50]
    • CD-Action
    • tbd Metascore
    • 85 Critic Score
    It’s a tiny masterpiece, a merciless, brilliant mockery targeted at gamers, developers and the whole video games business. [02/2016, p.47]
    • CD-Action
    • 81 Metascore
    • 85 Critic Score
    As all of us I would like games to be ambitious, unconventional, surprising and thought inspiring. But sometimes I just want to blow stuff up and this intense, good looking traditional twin stick shooter satisfies this need perfectly. [November 2011, p.82]
    • CD-Action
    • 86 Metascore
    • 85 Critic Score
    The developer failed to eradicate all the bugs from the previous game but it doesn’t change the fact that Enemy Within can be honestly recommended both to veterans and those who want to check out a tactical turn-based game for the first time. [13/2013, p.62]
    • CD-Action
    • 70 Metascore
    • 85 Critic Score
    It might look like a Gunpoint clone but instead of stealth you have to rely on your swordmanship in turn-based combat sequences. [09/2015, p.49]
    • CD-Action
    • 86 Metascore
    • 85 Critic Score
    This is how you restore a classic game – it’s old school, but with modern presentation and some great ideas. [13/2013, p.66]
    • CD-Action
    • 76 Metascore
    • 85 Critic Score
    The best news about Apotheon is that it does not just look astonishing, but it is also a great, very enjoyable metroidvania game made with passion. [04/2015, p.62]
    • CD-Action
    • 84 Metascore
    • 85 Critic Score
    From the very first seconds of the introductory cut-scene, from the very first notes of the soundtrack HLD sucked me into its masterfully crafted world, alternately engaging me with its intensity and soothing my nerves. Hyper Light Drifter is an instant classic. [06/2016, p.58]
    • CD-Action
    • 82 Metascore
    • 85 Critic Score
    Ultimate Edition is worth playing not only out of sentiment or respect for this Black Sabbath of cover based shooters. It’s worth playing because it’s still a damn fine game and it looks great again. [10/2015, p.54]
    • CD-Action
    • 88 Metascore
    • 85 Critic Score
    Road to Gehenna is extremely hard from the very beginning and therefore was meant for those who already have The Talos Principle down to a science. [10/2015, p.56]
    • CD-Action
    • 60 Metascore
    • 85 Critic Score
    After a hundred hours spent with RE6 I’m still hungry for more. While others complain that Resident Evil reached the gutter, I’m in love with the Mercenaries mode and superb combat system that lets you create unbelievable encounters. [06/2016, p.59]
    • CD-Action
    • 79 Metascore
    • 85 Critic Score
    A surprisingly solid tactical game with interesting characters and well-written (even if sometimes too long) dialogues. [06/2016, p.64]
    • CD-Action
    • 81 Metascore
    • 85 Critic Score
    All those who can’t get over the fact that Nintendo forgot about F-Zero can now play a really decent indie substitute. The same goes for all of you who miss Wipeout. [02/2016, p.63]
    • CD-Action
    • 78 Metascore
    • 85 Critic Score
    Magic Flute stands out from the crowd thanks to its good visuals, wonderful music and well-designed puzzles. [12/2015, p.73]
    • CD-Action