CD-Action's Scores

  • Games
For 1,151 reviews, this publication has graded:
  • 39% higher than the average critic
  • 7% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 6.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Mass Effect 3
Lowest review score: 10 Fast & Furious: Showdown
Score distribution:
1,151 game reviews
    • 81 Metascore
    • 85 Critic Score
    GT6 might have seemed dead on arrival – it’s built for an 8 years old console and even if it looks great for a PS3 game, it can’t even be compared to Forza Motorsport 5 in terms of visuals. But the key to Gran Turismo’s success is its wonderful driving model. There was no better driving game on Sony’s platforms and there won’t be a better one on PS3 ever. [01/2014, p.54]
    • CD-Action
    • 80 Metascore
    • 85 Critic Score
    Canadians responsible for this edition restrained their own creativity almost completely, delivering a polished product true to the original game. [13/2014, p.63]
    • CD-Action
    • 94 Metascore
    • 85 Critic Score
    A very solid, but not revolutionary shooter in an amazing setting, with a story that struggles to convey its authors’ ambitions and is only seemingly complex. The vision is less focused than in previous Bioshocks and it does a worse job on binding the plot with gameplay. [CD-Action 05/2013, p.46]
    • CD-Action
    • 86 Metascore
    • 85 Critic Score
    The best economic simulation game in years. Cities: Skylines does everything SimCity wanted to do and is one of the best ways to spend free time that I can think of. [05/2015, p.68]
    • CD-Action
    • 84 Metascore
    • 85 Critic Score
    A great shoot ‘em up born of passion for the genre. [01/2014, p.63]
    • CD-Action
    • 66 Metascore
    • 85 Critic Score
    Mario Party 10 stands out from the roster of great Wii U party games. [07/2015, p.71]
    • CD-Action
    • 80 Metascore
    • 85 Critic Score
    You can point out that Ascension failed to make a real step forward. You can argue that the multiplayer mode is a foreign body, a strained attempt to find innovation in the wrong place. That’s true, but in my eyes the foundation built by the previous God of War games proved to be strong enough to sustain what I hope is just the calm before the storm that Kratos will unleash on PS4. And damn, Ascension looks unbelievable! [CD-Action 05/2013, p.64]
    • CD-Action
    • 95 Metascore
    • 85 Critic Score
    The Last of Us delights with its artistic side but can tire you with its gameplay. It tells an interesting story but doesn’t leave much room for the player. It represents a new quality in the industry but openly borrows a lot of themes from literature, movies and other games. The most important thing however is the fact that several days after I finished The Last of Us, it is still in my head, causing strange uneasiness. I guess that’s what the developers were aiming for. [CD-Action 08/2013, p.62]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    The latest rendition of the series does not introduce many changes to the gameplay, but offers so much content, that it’s almost impossible to play it all. [13/2014, p.72]
    • CD-Action
    • 65 Metascore
    • 85 Critic Score
    Remember Me is high quality from beginning to the credits. The developers managed to squeeze out much more than one could expect from the simple formula. The fact that the game was done by the French aided by the Japanese shows even in the main menu – it’s obvious that the artistic side of the project was very important. [CD-Action 07/2013, p.74]
    • CD-Action
    • 82 Metascore
    • 85 Critic Score
    Eyes with dark circles around them, irregular meals, cat looking at me reproachfully. For the last couple of weeks I’ve spent every spare moment on Nexus, where I kill, craft and have a blast enjoying a very pleasant combat and delightful visuals. [08/2014, p.46]
    • CD-Action
    • 79 Metascore
    • 85 Critic Score
    I am delighted with this old school point’n’click. Unmatched atmosphere, suggestive visuals, great audio – all this is worth much more than 10 euros they’re asking. [08/2014, p.55]
    • CD-Action
    • 80 Metascore
    • 85 Critic Score
    It’s hard to leave this game – it’s beautiful, sound great and is extremely involving. A must-have for the fans of Day of the Tentacle, Terry Pratchett and Douglas Adams. [01/2014, p.70]
    • CD-Action
    • 88 Metascore
    • 85 Critic Score
    Simple rules, high production values, low system requirements and huge tactical freedom make Hearthstone one of the best card games available. And if you take into account the free-to-play model – it’s the best one. [05/2014, p.62]
    • CD-Action
    • 77 Metascore
    • 85 Critic Score
    A bundle containing refreshed and expanded versions of Tower of Doom and Shadow over Mystara. It’s hard to find better representatives of the beat’em up genre. [CD-Action 08/2013, p.83]
    • CD-Action
    • 85 Metascore
    • 85 Critic Score
    Gaijin Games once again managed to find a reasonable balance between trivial gameplay rules and gradually rising, pleasantly challenging difficulty level. [CD-Action 05/2013, p.75]
    • CD-Action
    • 71 Metascore
    • 85 Critic Score
    Yet another story about ordinary people turned into monsters by uniforms, but one of few games that manage to tell such a story really well. [06/2015, p.74]
    • CD-Action
    • 75 Metascore
    • 85 Critic Score
    I bow down to writers behind Jazzpunk. I just haven’t decided yet whether I should send them flowers to the rehab or to the mental hospital. [05/2014, p.69]
    • CD-Action
    • 89 Metascore
    • 85 Critic Score
    L.A. Noire is a new breed of adventure game. It's quality and scale completely eclipse even the most important achievements in this genre and I strongly recommend it as the best interactive detective story of all time. [June 2011, p.52]
    • CD-Action
    • 88 Metascore
    • 85 Critic Score
    No revolution here, but still it’s an absolute must-have for every Wii U owner. [08/2014, p.68]
    • CD-Action
    • 71 Metascore
    • 85 Critic Score
    This game would benefit from one more year of development to iron out some shortcomings but its essence – slaughtering zombies with customized weapons in close combat – is almost perfect. The 'just one more quest' syndrome is here along with fantastic, detailed environments and enjoyable 2-4 players co-op. May the sequel be even better! [October, p.34]
    • CD-Action
    • 78 Metascore
    • 85 Critic Score
    The latest Tropico's sole problem is the fact that the visuals are not very different from the previous game in the series. Other than that it's an immensely absorbing title and the built-in editor along with the ability to share user created scenarios will guarantee its longevity. [October, p.42]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    Resistance 3 failed to outmatch its main competitor – the Killzone series – but still is a great game. It's got a tangible atmosphere of threat, a personal story that does not drip with cheap pomposity, a set of 12 fantastic upgradeable weapons that are fun to use and very good visuals (if you don't look at textures up-close). Boss battles are somewhat disappointing though and enemy AI leaves much to be desired. There's also nothing groundbreaking here but good old FPS standards were put together brilliantly. [October, p.44]
    • CD-Action
    • 90 Metascore
    • 85 Critic Score
    Two main new features – tactical defending and physics engine – are a bit disappointing for me. The direction itself was right but the execution leaves room for improvement in FIFA 13. It's still a great game though with a lot of minor enhancements and additions. [October, p.48]
    • CD-Action
    • 81 Metascore
    • 85 Critic Score
    There are not many games out there that make drifting so enjoyable. But bear in mind that Trackmania may throw you off if you're a fan of traditional racing games. It's also a pity that the puzzles from the previous game in the series are now gone. [October, p.60]
    • CD-Action
    • 82 Metascore
    • 85 Critic Score
    It’s not Metro 2033 anymore – Ukrainians look up to the western style of game development now and you have to get used to it. Last Light could have been better, but only a bit better. The atmosphere is amazing, there are moments when the game is poetically beautiful and in terms of sound it’s one of the best titles out there. [CD-Action 07/2013, p.50]
    • CD-Action
    • 74 Metascore
    • 85 Critic Score
    After RE6 I was convinced that there’s no hope for the series. Luckily there are still people in Capcom who try to preserve Resident Evil’s unique personality as a survival horror where every bullet and every dodge count. Revelations is the best Resident Evil in years. [CD-Action 07/2013, p.58]
    • CD-Action
    • 86 Metascore
    • 85 Critic Score
    A real treasure that requires constant focus and more tactical approach to fighting – button mashing will get you nowhere. Offers fantastic retro visuals and online mode that works great. Third Strike gave me as much fun as Mortal Kombat or Super Street Fighter IV – not bad for a 1200 MSP remake of a 12 years old title. [October, p.76]
    • CD-Action
    • 79 Metascore
    • 85 Critic Score
    One could think that a game that makes you cut down trees, shatter rocks and cook meals will get boring quickly, but it’s not the case with Don’t Starve. Each time you start in a freshly generated world and time and again encounter new things, monsters and events. Even after writing this review I’m convinced there’s still a lot for me to experience in Klei’s new game. [CD-Action 07/2013, p.60]
    • CD-Action
    • 84 Metascore
    • 85 Critic Score
    Sports Interactive did not rest on their laurels and came up with a lot of new ideas. Unfortunately not all of those ideas were great and some of the changes feel forced. [November 2011, p.68]
    • CD-Action