Cheat Code Central's Scores

  • Games
For 6,211 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Prince of Persia: The Sands of Time
Lowest review score: 0 High Rollers Casino
Score distribution:
6211 game reviews
    • 34 Metascore
    • 48 Critic Score
    Trust me, you aren't missing anything by passing this game up. Optimus Prime is dead, and it's this game that killed him.
    • 49 Metascore
    • 48 Critic Score
    A weak attempt at making college football more accessible to the much-exaggerated, casual Wii demographic. Most players will find this game utterly dull and a waste of their time and money. This is a title that should only be purchased for very young gamers.
    • 32 Metascore
    • 48 Critic Score
    In small doses, Pool Party is capable of providing some entertainment, but marathon single-player sessions just seem pointless. Playing against another human opponent is the better way to go, and it extends the playability significantly.
    • 60 Metascore
    • 48 Critic Score
    While I think that the Wii version of this game could have been great, the uninspiring use of the motion-sensing controls in combat detract from the game's enjoyment. I found myself wishing that I could just hit buttons to attack instead of pointlessly shaking the controllers back and forth.
    • 40 Metascore
    • 48 Critic Score
    A unique and fun game. Unfortunately, the game will only take between one and three hours to play through. Since there is no multiplayer or alternate play modes besides trial (playing levels over again to beat high scores), there is a serious lack of play value. This game was truly different, but ultimately, poorly executed.
    • 43 Metascore
    • 48 Critic Score
    The game is fun for the first hour, perhaps two, but after that, you've already done everything there is to do besides repeating the process many more times.
    • 40 Metascore
    • 48 Critic Score
    If you missed out on the slow motion craze a couple of years ago, then this might be the game for you to pick. On second thought, just try to find "Max Payne." The poor execution to the game is where the real harm is in Made Man.
    • 53 Metascore
    • 48 Critic Score
    The game is mildly entertaining for the meager few hours it lasts, but if you're into the homebrew scene, you've already got access to something far more entertaining - and free, I might add.
    • 53 Metascore
    • 48 Critic Score
    Despite its many promises, this game falls short, with redundant gameplay, unreliable controls, and lackluster storytelling.
    • 59 Metascore
    • 48 Critic Score
    Saw
    In the end this game feels less like a thrilling adventure and more like an eight to ten hour endurance test.
    • 56 Metascore
    • 48 Critic Score
    If you like to be tortured, you could just go to the store right now and pick up the game; you'll be very satisfied.
    • tbd Metascore
    • 48 Critic Score
    A barely playable arcade game with no lasting replay value.
    • 53 Metascore
    • 48 Critic Score
    I love what Vicious Cycle and D3Publisher tried to accomplish with Eat Lead: The Return of Matt Hazard. Unfortunately, the satire and humor isn't enough to save the title from its contrived gameplay.
    • 49 Metascore
    • 48 Critic Score
    It's very generic, very hard to control, and it simply doesn't hold your attention. It's not the worst generic fighting game out there, but it's certainly not one of the better ones.
    • 47 Metascore
    • 48 Critic Score
    It's very generic, very hard to control, and it simply doesn't hold your attention. It's not the worst generic fighting game out there, but it's certainly not one of the better ones.
    • 64 Metascore
    • 48 Critic Score
    The only real excitement that the game generates is when your life is in immediate danger. And that's only because you'll be threatened with the prospect of having to spend more time playing it.
    • 55 Metascore
    • 48 Critic Score
    No matter how hard you try, you're going to have trouble having fun with Star Force 2. It does a number of things right, but sadly its battle mechanic is too huge a problem to overlook.
    • 38 Metascore
    • 48 Critic Score
    Raven Squad starts with a brilliant concept and doesn't bother to flesh it out into a fun or compelling game. It's practically a gift to competing developers. In that regard all it lacks is a note reading, "Here's a template for a hybrid FPS-RTS; do something useful with it, because we don't feel like it."
    • 55 Metascore
    • 48 Critic Score
    If you like to be tortured, you could just go to the store right now and pick up the game; you'll be very satisfied.
    • 39 Metascore
    • 48 Critic Score
    With no opening or closing ceremonies, or otherwise flashy presentation, the game is as boring to look at as it is to play.
    • 59 Metascore
    • 48 Critic Score
    Saw
    In the end this game feels less like a thrilling adventure and more like an eight to ten hour endurance test. It's a good looking game, though the visuals will never 'wow'.
    • 54 Metascore
    • 48 Critic Score
    The Infinity Gauntlet may be geared towards a younger demographic, but it certainly has potential to attract an older audience with its recognizable cast and witty scripting.
    • 55 Metascore
    • 48 Critic Score
    No matter how hard you try, you're going to have trouble having fun with Star Force 2. It does a number of things right, but sadly its battle mechanic is too huge a problem to overlook.
    • 70 Metascore
    • 48 Critic Score
    Quick exhibition matches, both locally and online, as well as a few memorable minigames are enough for a quick fix. The odd career mode, however, is more frustrating than fun.
    • 58 Metascore
    • 48 Critic Score
    Hardcore turn-based strategy fans will soon tire of the "in-space" novelty and recognize that Immortals is nothing more than an unoriginal, formulaic budget title.
    • 69 Metascore
    • 48 Critic Score
    Quick exhibition matches, both locally and online, as well as a few memorable minigames are enough for a quick fix. The odd career mode, however, is more frustrating than fun.
    • 39 Metascore
    • 48 Critic Score
    Raven Squad starts with a brilliant concept and doesn't bother to flesh it out into a fun or compelling game. It's practically a gift to competing developers. In that regard all it lacks is a note reading, "Here's a template for a hybrid FPS-RTS; do something useful with it, because we don't feel like it."
    • 56 Metascore
    • 48 Critic Score
    Think of an offline version of Phantasy Star Online, but with poorer visuals, limited move-sets, uninteresting music, and repetitive gameplay that offers no real rewards. You'd then have the latest Dungeon Explorer.
    • 44 Metascore
    • 48 Critic Score
    The problem comes when you stare too long: there are constant screen tearing and randomly dropped frames.
    • 51 Metascore
    • 48 Critic Score
    I love what Vicious Cycle and D3Publisher tried to accomplish with Eat Lead: The Return of Matt Hazard. Unfortunately, the satire and humor isn't enough to save the title from its contrived gameplay.

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