Daily Radar's Scores

  • Games
For 448 reviews, this publication has graded:
  • 58% higher than the average critic
  • 1% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Samba de Amigo
Lowest review score: 0 Cruis'n Exotica
Score distribution:
  1. Negative: 34 out of 448
448 game reviews
    • 64 Metascore
    • 50 Critic Score
    Neither excellent nor miserable, it's a fairly good racer, but it's not changed much since our last look at the game, and since then a lot of handsome titles have hit the shelves.
    • Daily Radar
    • 48 Metascore
    • 50 Critic Score
    Ugly visuals and a much uglier framerate fail to bolster a lackluster stunt system that's neither visceral nor deep.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    Poor graphics and boring gameplay kill a fighter that could have been a contender.
    • Daily Radar
    • 59 Metascore
    • 50 Critic Score
    Lacking in gameplay and visual splendor, Evergrace doesn't do enough to provide a quality next-generation RPG experience.
    • 51 Metascore
    • 50 Critic Score
    Failing to pull through with what could have been a very interesting premise, however, EA has given us the keys to Bond's wheels but included with them jagged visuals, uninteresting level designs and some of the least polish we've seen in a while, making this game something of a clunker.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    A pretty vast improvement over the PSOne version, but numerous technical and gameplay problems that were apparent then return to mar the experience, making a mighty big mess of what's still a promising idea.
    • Daily Radar
    • 49 Metascore
    • 50 Critic Score
    The graphics reside on the bottom side of ordinary, Quinn Buckner's commentary soon grows repetitive and there just aren't enough bells and whistles to impress us. Add that to the occasionally frustrating gameplay and spotty AI, and you have a team built for boring, sub-.500 play.
    • Daily Radar
    • 64 Metascore
    • 50 Critic Score
    X Squad was to be the first squad-based game on PS2, but its AI is so bad that it really becomes a basic third-person action title with only some nice effects and a huge weapons cache to show for it.
    • Daily Radar
    • 69 Metascore
    • 50 Critic Score
    In a move that perfectly mirrors our own high-school careers, it seems as if Ubi Soft went to every length imaginable to make sure that every aspect of this game is dead average, and no more.
    • Daily Radar
    • 61 Metascore
    • 50 Critic Score
    Melodramatic dialogues precede and follow each fight, and they're handled with the same mildly illiterate aplomb as most anime translations -- meaning that they're longwinded, heavyhanded and occasionally unintelligible to all but the most diehard of fans, which is just how we like 'em.
    • Daily Radar
    • 66 Metascore
    • 50 Critic Score
    Whether standing on its own or against the legion of fine racing alternatives out there (from "Gran Turismo" to "Wipeout"), this is one racer we'll probably leave in the games garage.
    • Daily Radar
    • 39 Metascore
    • 50 Critic Score
    When you consider the Army Men franchise's extraordinary commitment to ordinariness, then it shouldn't be a surprise that the game is so utterly banal.
    • Daily Radar
    • 58 Metascore
    • 50 Critic Score
    While it graphically looks fairly good, its simulation of the sport places the emphasis squarely on offense, and that's just not how baseball is played.
    • Daily Radar
    • 63 Metascore
    • 50 Critic Score
    A tired genre makes its first zombie steps onto the PS2. It's time for a rethink.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    Erratic control and graphical limitations on top of too many niggling requirements make this game experience less than enjoyable.
    • Daily Radar
    • 62 Metascore
    • 50 Critic Score
    The gameplay is as expected -- slow, with a lot of exploration and some tough and sometimes frustrating enemies and puzzles.
    • Daily Radar
    • 73 Metascore
    • 50 Critic Score
    This is one really short game. With a little effort, you can beat it in 10-12 hours.
    • Daily Radar
    • 55 Metascore
    • 50 Critic Score
    In this confusing and muddled 3D platformer, Buzz just can't run straight, and that makes him one annoyed lead character in a crippled game that's really hard to like despite its eminently likable star.
    • Daily Radar
    • 44 Metascore
    • 50 Critic Score
    Control issues push this title much closer to Sony's clunker than (EA's) NHL 2001.
    • Daily Radar
    • 48 Metascore
    • 50 Critic Score
    A real waste of the attractive Gabrielle Reece license.
    • Daily Radar
    • 61 Metascore
    • 50 Critic Score
    Prolonged exposure to this latest Bond adventure reveals that TWINE is, despite the gorgeous visuals and top-notch presentation, at heart a relatively shallow experience -- decent, but not quite good enough.
    • Daily Radar
    • 46 Metascore
    • 50 Critic Score
    This hastily assembled, disposable piece of plastic tries to surf, as it were, entirely on the cool little surfboard add-on that's used to control the rider, but it wipes out early and often.
    • Daily Radar
    • 66 Metascore
    • 50 Critic Score
    The Bouncer is here and it's not any good. We know how much that hurts, but it's time to move on. The game is less than three hours long -- less than 30 minutes if you skip the movies -- and what's there isn't fun.
    • Daily Radar
    • 49 Metascore
    • 50 Critic Score
    It's okay for a sports car to act like a movie sports car, a cartoon sports car or even a realistic sports car, as long as it doesn't act like a bus.
    • Daily Radar
    • 49 Metascore
    • 50 Critic Score
    Delivers the darkly comic humor and creepy mood of Sam Raimi's wonderful film trilogy, but simply fails to follow through on its promise with basic gameplay.
    • Daily Radar
    • 76 Metascore
    • 50 Critic Score
    Poor AI, routine melee combat and unimaginative gameplay consign Rune to the hellish abode of the bored.
    • Daily Radar
    • 43 Metascore
    • 50 Critic Score
    A poor graphics engine with bad animation ruins any realism that might have been conveyed by the motion-capturing of professional riders.
    • Daily Radar
    • 46 Metascore
    • 50 Critic Score
    As infuriating as getting rapped on the skull rapidly and repeatedly, but otherwise just normal.
    • Daily Radar
    • 53 Metascore
    • 50 Critic Score
    The graphics, while not terrible, certainly border on the slightly embarassing.
    • Daily Radar
    • 75 Metascore
    • 50 Critic Score
    After a year of impressive Dreamcast titles, gamers have come to expect something more from their next-gen consoles, and the same shallow, flashy arcade games just aren't going to cut it.
    • Daily Radar

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