Daily Radar's Scores
- Games
For 458 reviews, this publication has graded:
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59% higher than the average critic
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1% same as the average critic
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40% lower than the average critic
On average, this publication grades 3.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: |
Critic Score
100
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| Lowest review score: |
Critic Score
0
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Score distribution:
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Positive: 285 out of 458
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Mixed: 139 out of 458
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Negative: 34 out of 458
458
game reviews
- By critic score
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Critic Score 88
Capcom's Dreamcast Evil looks a lot smoother than the PSOne version does, and the character and creature models appear to be as gorgeous as the ones featured on the PC edition. -
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Critic Score 88
While there's nothing included that will crack the Earth with its monumental importance, it's certainly nice to know that the same old, same old has been presented with a nice, new bow. -
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Critic Score 88
Featuring over 180 puzzles, easy-to-learn gameplay and some great extras -- including three cool multiplayer modes and the original arcade version of Ms. Pac-Man-- the return of the first lady of videogames is one that's impressive, if not quite triumphant. -
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Critic Score 88
Just as fun for two players as it is for one, we can recommend Sno-Cross for anyone who likes their racing games with a bit of ice. -
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Critic Score 88
Obviously made for the preconception-to-eight-year-old age range, Going Quackers is the perfect game for the Dreamcast-owning youngster. -
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Critic Score 88
A good game on basically all accounts, Charge 'N Blast brings adreline-pumping, arcade-style insanity back to the Dreamcast. -
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Critic Score 88
The real appeal of a surfing game is the feel of the board responding to the waves, however, and Championship Surfing captures that beautifully. -
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Critic Score 75
An inexcusably shallow draw-in rate and the worst automap and world map combo ever seen in a modern RPG conspire to yank the coveted Direct Hit ranking away from what is, in all other ways, a stellar experience. -
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Critic Score 75
It's also great to see something as real-world integral as a searchlight become almost necessary in an RTS wargame. -
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Critic Score 75
It's the arcade mode that drives this game home, and even though it's as deep as a stack of good Jaguar games, it's still fun to play. -
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Critic Score 75
It offers more than "Civilization 2," but not a lot more. Fighting has been expanded in strategically interesting ways, but additions to diplomacy, technology and interface are primarily cosmetic and flat. -
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Critic Score 75
Despite some technical flaws and a difficult user interface, Shogun will please wargamers looking for a solid title. -
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Critic Score 75
Those who just want to play 18 holes without having to wake up at 6:30am will get their $20 worth. -
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Critic Score 75
We recommend Cataclysm for "Homeworld" fans, but if you've not played "Homeworld" yet, grab it first and play that -- it's a better game. -
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Critic Score 75
In its own way, "Soulbringer" gets things right where it counts: the transformation of your character from a powerless nebbish to a spiky-helmed ass-kicker of world-changing proportions. -
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Critic Score 75
Our suggestion: turn off the lights, crank your speakers, get some Jolt! Cola and a couple of Lik-A-Stiks and settle in for a few hours of happy-go-lucky brain and teeth rot. -
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Critic Score 75
Finally allowing the player to focus on the strategy element of the realtime strategy, the computer assistant is "Submarine Titan's" big achievement and pulls what otherwise is a forgettable genre performer into an interesting title for RTS gamers. -
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Critic Score 75
The multiplayer is what really sets the game apart from most puzzle games, in fact, letting two people fight for space onscreen, pushing the separating line back and forth by performing combos. -
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Critic Score 75
Running at an unbeatable 60 FPS and loaded to the gills with impressive weaponry and unwary enemies, Timesplitters is the perfect FPS to debut with the PS2. -
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Critic Score 75
This is a good pool game with lots to offer -- but it'll likely bore players pretty quickly. -
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Critic Score 75
Not only does it not force us to learn new skills, think in new ways or read a silly manual, it also reminds us forcibly of Crash Bandicoot, one of our all-time favorite platform games. -