DailyGame's Scores

  • Games
For 829 reviews, this publication has graded:
  • 60% higher than the average critic
  • 6% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Kinect Nat Geo TV
Lowest review score: 20 Terminator 3: Rise of the Machines
Score distribution:
  1. Negative: 49 out of 829
829 game reviews
    • 59 Metascore
    • 74 Critic Score
    An entertaining movie tie-in that should keep kids and fans of the film engrossed throughout the duration of your game-rental period.
    • 72 Metascore
    • 74 Critic Score
    An average shooter in which the presentation and education are more compelling than the game itself.
    • 72 Metascore
    • 74 Critic Score
    So much effort went into replicating the glaive's flight and awe-inspiring kills that every other aspect of Dark Sector took a noticeable hit in quality and polish, save for the visuals. Remove the glaive, and this game's appeal drops below mediocrity into a rinse-and-repeat nightmare.
    • 78 Metascore
    • 74 Critic Score
    The changes to Top Spin 3 are only good for hardcore tennis fans. For most gamers, the new animation-dependent learning curve will replace the fun gameplay elements with literal gameplay mechanics.
    • 72 Metascore
    • 74 Critic Score
    So much effort went into replicating the glaive's flight and awe-inspiring kills that every other aspect of Dark Sector took a noticeable hit in quality and polish, save for the visuals. Remove the glaive, and this game's appeal drops below mediocrity into a rinse-and-repeat nightmare.
    • 75 Metascore
    • 74 Critic Score
    The changes to Top Spin 3 are only good for hardcore tennis fans. For most gamers, the new animation-dependent learning curve will replace the fun gameplay elements with literal gameplay mechanics.
    • 68 Metascore
    • 74 Critic Score
    The ingredients are there for something good, but they need more time in the cauldron before this game can bubble to the top.
    • 67 Metascore
    • 73 Critic Score
    The bells, whistles and added off-court content are nice additions, but the game suffers from some nagging on-court issues that should have been addressed before the extra stuff.
    • 65 Metascore
    • 73 Critic Score
    EA introduces some new gameplay elements and injects some variety, but it's not enough to keep the game from getting repetitive, and the overall polish isn't as high as it was in the original.
    • 73 Metascore
    • 73 Critic Score
    But even fantastic graphics can't elevate H.A.W.X. beyond a simple weekend rental.
    • 82 Metascore
    • 73 Critic Score
    Unless you're absolutely die-hard about hard rock and heavy metal, Brutal Legend is one game you can relegate to a rental.
    • 75 Metascore
    • 73 Critic Score
    Technically there's nothing wrong with the game -- had it released in 2006. While it's great to have Visual Concepts back, they definitely left room for improvement for All-Pro Football 2K9, and improvement is certainly what's needed for this next generation of football games.
    • 67 Metascore
    • 73 Critic Score
    EA introduces some new gameplay elements and injects some variety, but it's not enough to keep the game from getting repetitive, and the overall polish isn't as high as it was in the original.
    • 74 Metascore
    • 73 Critic Score
    But even fantastic graphics can't elevate H.A.W.X. beyond a simple weekend rental.
    • 81 Metascore
    • 73 Critic Score
    Feels like it should have been designed as a "Dynasty Warriors" clone. It would have done a wonderful job as such. The environments and character designs are beautiful accomplishments, and the sense of scale is an incredible feat. But the RTS aspects hurt the game badly.
    • 73 Metascore
    • 73 Critic Score
    Technically there's nothing wrong with the game -- had it released in 2006. While it's great to have Visual Concepts back, they definitely left room for improvement for All-Pro Football 2K9, and improvement is certainly what's needed for this next generation of football games.
    • 71 Metascore
    • 73 Critic Score
    The combat is good, the production values high and the promise incredible, but unless you’re a huge fan of the Forgotten Realms storyline, you’re better off renting Demon Stone.
    • 83 Metascore
    • 73 Critic Score
    Unless you're absolutely die-hard about hard rock and heavy metal, Brutal Legend is one game you can relegate to a rental.
    • 78 Metascore
    • 72 Critic Score
    If rhythm and trippy visuals are your thing then you'll find this bazaar shooter worthwhile.
    • 50 Metascore
    • 72 Critic Score
    WALL-E is a fun character and film, but while the game explores more of the movie's universe, the gameplay doesn't explore anything by familiar ground.
    • 72 Metascore
    • 72 Critic Score
    Multiplayer is a nice addition, but it definitely takes some getting used to, and the updated graphics don't really do much for me other than give me a headache while trying to create clusters.
    • 73 Metascore
    • 72 Critic Score
    Too average to warrant purchasing at full price, but not a bad rental.
    • 51 Metascore
    • 72 Critic Score
    WALL-E is a fun character and film, but while the game explores more of the movie's universe, the gameplay doesn't explore anything by familiar ground.
    • 51 Metascore
    • 72 Critic Score
    WALL-E is a fun character and film, but while the game explores more of the movie's universe, the gameplay doesn't explore anything by familiar ground.
    • 72 Metascore
    • 72 Critic Score
    Cars and physics shine in this game, but the gameplay gets repetitive in an overlong career mode.
    • 68 Metascore
    • 72 Critic Score
    It's initially a blast and has outstanding mini-games, but it needs more game modes on the whole, and the replayability dwindles fast.
    • 68 Metascore
    • 72 Critic Score
    I typically find any platformers get old fast, but in Nightshade, the designers were wise enough to not subject you to platform hell, so there's just enough to keep the levels interesting.
    • 76 Metascore
    • 72 Critic Score
    All in all, Gradius Collection is a set of "fan's games," in that only someone who really loves the hyperactive side-scrolling action of the original can love this package.
    • 69 Metascore
    • 72 Critic Score
    Harry's fifth go-round is tailor-made for the Wii-Mote's ability to mimic a magic wand, but despite extensive efforts to bring Hogwart's to life, boring play and uninterruptible cut-scenes cast an ominous cloud.
    • 69 Metascore
    • 72 Critic Score
    Not a bad game by any means, but the slow initial pace combined with horrible voice work make for a game that most players won't want to make it past hour 5.
    • 77 Metascore
    • 72 Critic Score
    Tilting the Wii Remote to control the table is intuitive and feels natural. Color matching can be frustrating at times, but adds to the overall challenge of the gameplay.
    • 60 Metascore
    • 71 Critic Score
    If the design errors can be overlooked, Time Crisis 4 is what you expect: a fast, intense light gun shooter with decent graphics and the ability to make one's arm sore for days after.
    • 72 Metascore
    • 71 Critic Score
    My recommendation: let Wolfenstein stay in the other dimension and away from your Xbox 360 or PS3. There are other shooters this fall that can scratch your FPS itch a heck of a lot better.
    • 71 Metascore
    • 71 Critic Score
    My recommendation: let Wolfenstein stay in the other dimension and away from your Xbox 360 or PS3. There are other shooters this fall that can scratch your FPS itch a heck of a lot better.
    • 64 Metascore
    • 70 Critic Score
    Those 15 deaths, the difficulty imbalance, the weapon irrelevance and manual camera notwithstanding, the game was fine. But you know, those are all really big issues that drag down a game's score. Ratchet and Clank: Full Frontal Assault also is dreadfully boring, so I can't rate it anything higher than "average."
    • 71 Metascore
    • 70 Critic Score
    It shows its age, and some titles are better then others, but all the cinemas are intact and some games never get boring.
    • 50 Metascore
    • 70 Critic Score
    The game can be fun, but it's strictly a multiplayer affair, and it needs more meat. As it stands, it feels a bit like the publishers' way to lead owners into a world of endless microtransactions.
    • 67 Metascore
    • 70 Critic Score
    Spider-Man: Web of Shadows is a breath of fresh air in many respects, but needs a good breeze in others.
    • 68 Metascore
    • 70 Critic Score
    Brink can be awesome and annoying, euphoric and inexplicable, all in the same breath. Unfortunately, fist pumps are followed by fits of controller throwing all too regularly to make this one score much higher.
    • 66 Metascore
    • 70 Critic Score
    There's just not quite enough variety to hold my (or my son's) interest, and the occasional collision/gesture detection snafu doesn't help matters either.
    • 57 Metascore
    • 70 Critic Score
    Ignore the god-awful voice acting and plot, and you've got a moderately enjoyable FPS. It may not break new ground, but what does these days?
    • 74 Metascore
    • 70 Critic Score
    Even with the well-thought-out online options, the core gameplay is so basic, golf fans won't find this game interesting at all. If you're more the arcade sports player, on the other hand, you'll easily get your $20 worth from this.
    • 70 Metascore
    • 70 Critic Score
    Buggy but not broken, generic but not ghastly, Killzone lacks anything beyond an average amount of appeal.
    • 66 Metascore
    • 70 Critic Score
    Entertaining at times and overly basic at others, this sophomore outing is 'average' on the whole. Whether that speaks to the game itself or the expanding library of Kinect options is still up in the air, but the result is the same.
    • 72 Metascore
    • 70 Critic Score
    Could've just as easily been a current-gen title. Average graphics, annoying story and too-easy gameplay make for a ho-hum game.
    • 64 Metascore
    • 70 Critic Score
    Far from fresh or innovative, it's still a fun title to keep the kids happy or blow a rainy day playing.
    • 63 Metascore
    • 70 Critic Score
    Spider-Man: Web of Shadows is a breath of fresh air in many respects, but needs a good breeze in others.
    • 66 Metascore
    • 70 Critic Score
    Unlike a lot of hastily thrown together minigame collections, Carnival Island seems well thought out – it even has a story mode. The 35+ game modes will surely have at least one that will appeal to almost any gamer, and the cute collectable pets will keep the collectors happy.
    • 68 Metascore
    • 70 Critic Score
    MX vs. ATV Unleashed does a respectable job of bringing action sports to the PSP, but it fails to deliver on excitement, which is a requirement for any extreme sports game.
    • 72 Metascore
    • 70 Critic Score
    Technically, Goldeneye 007: Reloaded does nothing wrong, and in fact my hat's off to Activision for bringing a classic game to the modern era. The gameplay, though, in spite of its tweaks here and there, just doesn't have the impact as when Goldeneye was the one N64 game everyone owned.
    • 78 Metascore
    • 70 Critic Score
    It's really nothing more than a run-of-the-mill shooter with some serious balance issues. The story lacks any emotional impact, so you'll be constantly skipping the cut scenes, and rarely listening to any of the dialog, and that's just sad considering this game is set in the world of "Deus Ex."
    • 77 Metascore
    • 70 Critic Score
    If you own the prior games, don't bother. If you're new to the franchise, give it a rent.
    • 73 Metascore
    • 70 Critic Score
    A fitting end to Clover Studios. Vaya Con Dios, lads; you will be missed.
    • 69 Metascore
    • 70 Critic Score
    The Conduit is decent, but I wouldn't pay $50 for it; maybe $30. Between cheap enemies and not enough polish, The Conduit just falls short.
    • 67 Metascore
    • 70 Critic Score
    With an extra year to refine Lost Planet from top to bottom, Capcom should have delivered a PS3 masterpiece. Instead, the game's taken some painful steps backwards, which is probably the same thing PS3 owners should do when they see this game in stores.
    • 57 Metascore
    • 70 Critic Score
    Not a bad game, but not enough to keep your attention. The long levels of wash-rinse-and-repeat action will please only the Achievement-loving space cadets.
    • 52 Metascore
    • 70 Critic Score
    More compelling than "Ninety-Nine Nights," but that's not saying much. The graphics are disappointing and the audio should've been left in its original Japanese. Truly, with CG sequences this good, the use of cheap SoCal voice talent removes any sense of immersion.
    • 71 Metascore
    • 70 Critic Score
    Anyone who's played Tiger in the past, or even "Links 2004" for that matter, will find this an unnecessary addition to their library. It's not a bad game, it's just not a fantastic show-stopper of one either.
    • 66 Metascore
    • 70 Critic Score
    A fun game that tackles WWII from a different standpoint which is a breath of fresh air; marred by some sound issues and slight graphical missteps.
    • 51 Metascore
    • 70 Critic Score
    Beowulf lives up to its "M" rating, and there's plenty of hacking and slashing to be done here. But if you're looking for more than just bloody waterfalls and severed arms, you'll have to look elsewhere.
    • 72 Metascore
    • 70 Critic Score
    If you take the package as a whole, especially taking into account the amazing cutscenes and environments, it's a game well worth playing.
    • 71 Metascore
    • 70 Critic Score
    Occasionally touchy controls and an inexplicable feeling of repetition undermine an otherwise creative tactical puzzle game.
    • 66 Metascore
    • 70 Critic Score
    Far from fresh or innovative, it's still a fun title to keep the kids happy or blow a rainy day playing.
    • 79 Metascore
    • 70 Critic Score
    The single-player game is short, plodding and has a poor story, but the online options keep you coming back for more.
    • 84 Metascore
    • 70 Critic Score
    Units flow well and are easy to differentiate from one culture to another, but there’s something that keeps the quality a little below what most gamers are accustomed to with the more recent RTS titles, especially where character details are concerned.
    • 53 Metascore
    • 70 Critic Score
    Tetris is Tetris. Nothing new, but that's not necessarily a bad thing. If updated graphics and a unique aquarium screensaver are enough to make you spend ten bucks, then by all means, go for it.
    • 51 Metascore
    • 70 Critic Score
    Nothing to get too excited about, it’s definitely no "Diablo."
    • 71 Metascore
    • 70 Critic Score
    Pretty average gaming action with a fun story. A good rental or discount buy.
    • 75 Metascore
    • 70 Critic Score
    What was once so amazing barely conjures excitement on PlayStation 2.
    • 73 Metascore
    • 70 Critic Score
    Not a bad game, but not a great one either. Online modes and the loaded dynasty mode are sure to keep players busy for another year. A solid soundtrack fills out the smooth animations to make for a pleasing presentation.
    • 67 Metascore
    • 70 Critic Score
    Although the game's overall look is best described as "functional," and in spite of the card dealing just looking weird, what really matters with a poker game is its fun factor, and that's where WCP2 puts forth a solid effort.
    • 75 Metascore
    • 70 Critic Score
    One issue with Burning Horizon is the lack of online multiplayer. This severely limits the replay value of the game since once you have properly scouted a map and learned how to deal with a scenario there seems to be no reason to play it again. This is a crying shame as some of the greatest fun I had with the original was the online team combat.
    • 66 Metascore
    • 70 Critic Score
    While we're on the topic of spraying fire, Namco's made this even easier by letting you double up on your lead blasting abilities. In Crisis Zone, you can hook up a second Guncon (light gun) and go John Woo on the bad guys.
    • 65 Metascore
    • 70 Critic Score
    Fans of The Nightmare Before Christmas (the movie) will adore this game, mostly due to it staying true to the milieu and characters from the movie. Non fans will still get a kick out of the game, as it's an enjoyable mix of platforming and music.
    • 68 Metascore
    • 70 Critic Score
    This game just drips with anime style. The visuals, while not being top tier, are still awesomely fun to watch in action.
    • 74 Metascore
    • 70 Critic Score
    It doesn't live up to the Gran Turismo creators' standards, and it doesn't even live up to the standards of the best motorcycle racing games on this generation of hardware.
    • 70 Metascore
    • 70 Critic Score
    An enjoyable Xbox title that actually doesn't have a single gun in it.
    • 66 Metascore
    • 70 Critic Score
    If you really like guns and explosions, this game is for you. Otherwise, pocket your points and save your ammo.
    • 75 Metascore
    • 70 Critic Score
    A decent first outing, but make sure you don't tire of repetitive racing games, because that's what you're getting here.
    • 55 Metascore
    • 70 Critic Score
    The game is fun and being the Hulk as never been such a chaotic thrill. However, the horrible voice acting and corporate Achievement schemes will bring even the Hulk to his knees.
    • 77 Metascore
    • 70 Critic Score
    Buzz: Hollywood Quiz deftly straddles the line between budget and quality, and if you're hurting for a movie-based trivia game, you can hardly go wrong here.
    • 52 Metascore
    • 70 Critic Score
    For a first-year outing, NBA Live 08 on the Wii doesn't even get honorable mention All-Rookie team. At least we know EA will make an 09 version, so there's always room for improvement.
    • 60 Metascore
    • 70 Critic Score
    There's nothing new to be found in this button combo platformer, but solid controls, drop-in anytime co-op, plenty of unlockable characters and upgrades, and surprisingly entertaining dialogue save this game from being a forgettable addition to the Spider-Man franchise.
    • 73 Metascore
    • 70 Critic Score
    Its "average-ness" makes it accessible to newcomers, but hardcore RTS or RPG fans will find there's not enough depth of either genre to keep them interested for more than a few hours.
    • 70 Metascore
    • 70 Critic Score
    Custom Events can be fun, and a few of the game's minor features are nice, but in the off-road racing landscape, MX vs. ATV Untamed just doesn't rev our engines.
    • 58 Metascore
    • 70 Critic Score
    Not a good game, but not a bad game by any means either. A surprisingly entertaining romp of repetitive mini-games that might surprise you by forcing a chuckle out once in awhile.
    • 73 Metascore
    • 70 Critic Score
    NBA Live 08 offers quick offensive gameplay, but the difficulty of implementing solid defensive maneuvers leads to high scoring games and frustrating moments.
    • 80 Metascore
    • 70 Critic Score
    It's still the same old Madden, emphasis on old. The mini-games are fun, but next time focus on fixing those bugs and giving us some more meat, OK guys?
    • 65 Metascore
    • 70 Critic Score
    Fans of The Nightmare Before Christmas (the movie) will adore this game, mostly due to it staying true to the milieu and characters from the movie. Non fans will still get a kick out of the game, as it’s an enjoyable mix of platforming and music.
    • 55 Metascore
    • 70 Critic Score
    The game is fun and being the Hulk as never been such a chaotic thrill. However, the horrible voice acting and corporate Achievement schemes will bring even the Hulk to his knees.
    • 70 Metascore
    • 70 Critic Score
    A decent port job that adds enough to keep first time players entertained, but seasoned Godfather vets will probably stay away.
    • 76 Metascore
    • 70 Critic Score
    A whole lot of new content, but the gameplay feels the same as we've seen before.
    • 73 Metascore
    • 70 Critic Score
    Frankly, the game components could’ve been stripped out and this would’ve scored better as an anime DVD, but as a game, it’s going to come off a very tiresome to the average gamer.
    • 74 Metascore
    • 70 Critic Score
    Overall, PlayStation All-Stars Battle Royale is mildly fun.
    • 55 Metascore
    • 70 Critic Score
    The campaign grows tedious in spite of its mixed-up gameplay, and the remaining mini-game modes are enjoyable more for their novelty and humor than for their actual gameplay. I'd still recommend the game for serious Star Wars fans, but if you're more of a casual fan and/or just have a passing interest, it's better worth renting than a full-on purchase.
    • 64 Metascore
    • 70 Critic Score
    The game is solid, looks good and plays well, but it just has a "feel" that's not for everyone.
    • 69 Metascore
    • 70 Critic Score
    Not a bad game in and of itself, but there's just not enough content here to make it seem worth the money you paid for it.
    • 67 Metascore
    • 70 Critic Score
    Custom Events can be fun, and a few of the game's minor features are nice, but in the off-road racing landscape, MX vs. ATV Untamed just doesn't rev our engines.
    • 56 Metascore
    • 70 Critic Score
    Definitely realistic, but sloppy AI sometimes feels cheap.
    • 66 Metascore
    • 70 Critic Score
    Kudos to the developer for squeezing this much game into a DS cart.
    • 77 Metascore
    • 70 Critic Score
    One of those games that's good, but it suffers from being too niche to ensure it broad acceptance from gamers. Couple that with the fact that the Taiko Drum is yet another specialized controller that'll probably never see use again.
    • 85 Metascore
    • 70 Critic Score
    Command and Conquer 3: Tiberium Wars isn't a bad game, but it hardly feels like a full new game either. It's more like an enhanced expansion pack, with more units, better (but not amazing) graphics and a new storyline.
    • 62 Metascore
    • 70 Critic Score
    The game is solid, looks good and plays well, but it just has a "feel" that's not for everyone.
    • 56 Metascore
    • 70 Critic Score
    Great variety & depth but still ends up being a goal short of a hat trick.
    • 68 Metascore
    • 70 Critic Score
    Spider-Man: Web of Shadows is a breath of fresh air in many respects, but needs a good breeze in others.
    • 69 Metascore
    • 70 Critic Score
    Even with the seeming laundry list of complaints I have about this game, I still kind of enjoyed it. There's a certain sense of accomplishment that comes from solving the tougher puzzles.
    • 65 Metascore
    • 70 Critic Score
    Manages to make itself worth the $20 price tag by offering up an average level of everything -- from gameplay to graphics. It doesn't do anything exceptionally well, but it's a pleasant diversion for the price.
    • 63 Metascore
    • 70 Critic Score
    Entertainment is entertainment, but since this isn't really an RPG, it would've been nice to see a deeper dynasty mode.
    • 74 Metascore
    • 70 Critic Score
    An intriguing plot tries to turn an action-oriented (and bloody) game on its ear, but the gameplay is too repetitive at its core to make you feel like you've really experienced something unique in the ever-growing world of sandbox games.
    • 72 Metascore
    • 70 Critic Score
    More a learning tool than a game, Endless Ocean will appeal best to anyone interested in marine wildlife or gamers who cannot resist "collecting them all."
    • 80 Metascore
    • 70 Critic Score
    If you're a fan of the series, then you'll enjoy this, though possibly feel like you've paid full price for what is basically an expansion pack introducing some new mini-games, online support and extra characters (like Ratchet and Clank.)
    • 62 Metascore
    • 69 Critic Score
    If you can overlook the incredibly steep learning curve for the controls, Aerial Strike is a pretty enjoyable way to blow 20 bucks, especially if you don’t have an Xbox with "Crimson Skies."
    • 72 Metascore
    • 69 Critic Score
    Looks pretty good, but it tends to get tiresome after a few hours.
    • 64 Metascore
    • 69 Critic Score
    Rise & Fall: Civilizations at War isn't a bad game; rather, it is a noble effort that simply falls short of its goals.
    • 69 Metascore
    • 69 Critic Score
    With all that said, it's with heavy heart that we point anyone looking for a fun hockey game to NHL 09. We loathe to do this in light of NHL 2K9's impressive online features (tournaments and six-on-six with 11 other players), but the rest of the package just doesn't live up to expectations.
    • 80 Metascore
    • 69 Critic Score
    Unfortunately, the lack of any real depth to the gameplay, random game crashes and the poorly implemented Xbox Live features make it too hard to suggest as a purchase.
    • 70 Metascore
    • 69 Critic Score
    With all that said, it's with heavy heart that we point anyone looking for a fun hockey game to NHL 09. We loathe to do this in light of NHL 2K9's impressive online features (tournaments and six-on-six with 11 other players), but the rest of the package just doesn't live up to expectations.
    • 65 Metascore
    • 69 Critic Score
    With all that said, it's with heavy heart that we point anyone looking for a fun hockey game to NHL 09. We loathe to do this in light of NHL 2K9's impressive online features (tournaments and six-on-six with 11 other players), but the rest of the package just doesn't live up to expectations.
    • 79 Metascore
    • 68 Critic Score
    Still, Hollywood likes things that go boom and look good doing so, much like Michael Bay's Transformers movies. The game industry operates much the same way, but the best games within it also introduce a fresh experience, something Transformers: Fall of Cybertron fails to do. Yes, Grimlock and the Combaticons are new, but for all practical purposes they're just multimedia window dressing on an otherwise evolutionary, not revolutionary, title.
    • 72 Metascore
    • 68 Critic Score
    Not enough features or updates stand out to warrant this quickly released update to Tiger Woods PGA Tour 07. Outdated graphics, spotty controls, and lack of online support hinder an otherwise solid golf sim.
    • 83 Metascore
    • 68 Critic Score
    I'm surprised and saddened that this was outdone by a two-year-old game. EA's trying some new things here, but they don't quite work yet.
    • 82 Metascore
    • 68 Critic Score
    I'm surprised and saddened that this was outdone by a two-year-old game. EA's trying some new things here, but they don't quite work yet.
    • 81 Metascore
    • 68 Critic Score
    I'm surprised and saddened that this was outdone by a two-year-old game. EA's trying some new things here, but they don't quite work yet.
    • 70 Metascore
    • 68 Critic Score
    A lackluster port with average graphics, a poor camera system and stupid AI.
    • 81 Metascore
    • 68 Critic Score
    I'm surprised and saddened that this was outdone by a two-year-old game. EA's trying some new things here, but they don't quite work yet.
    • 67 Metascore
    • 68 Critic Score
    Ubisoft upped the ante with Sixaxis support, new planes and new missions, but dropped the ball with inconsistent framerates and an online network desperately seeking gamers.
    • 56 Metascore
    • 68 Critic Score
    If you're looking for a racing or action game, you're better off buying a title more focused on those genres.
    • 57 Metascore
    • 68 Critic Score
    If you’re looking for a racing or action game, you’re better off buying a title more focused on those genres.
    • 55 Metascore
    • 68 Critic Score
    Although flawed and derivative, Genji: Days of the Blade still manages to offer a bit of enjoyment for those willing to seek it out.
    • 63 Metascore
    • 67 Critic Score
    New York looks great, but the camera inconsistencies and helter-skelter gameplay flow takes away all the good will that Spider-Man 2: The Game had built.
    • 77 Metascore
    • 67 Critic Score
    GeoDeformed ruts are cool, but when each like-classed car handles the same and there's no threat of driving off the road, the only "rut" that matters is the one you feel you're in when going from one race to the next.
    • 66 Metascore
    • 67 Critic Score
    If going through the motions is your thing, F.E.A.R. Files is for you. But gamers looking for a more robust, rewarding and sexy experience can definitely do better than this game.
    • 63 Metascore
    • 67 Critic Score
    Last year's strong foundation has apparently crumbled, as the gameplay and audio just have too many miscues to make this year's outing all that enjoyable.
    • 74 Metascore
    • 67 Critic Score
    Even faulted, the gameplay grows on you, but you probably won’t have the patience or desire to let it get to that point.
    • 76 Metascore
    • 66 Critic Score
    Sniping can be cool, but this game finds a way to make it much more boring than it should be.
    • 82 Metascore
    • 65 Critic Score
    The back-and-forth structure is tedious, and the narrative needed to be much more fleshed-out. Too bad great loading-screen treatments can't make up for overall shortcomings.
    • 59 Metascore
    • 65 Critic Score
    Repetitive button-mashing gameplay and recycled graphics and music keep Arc the Lad: End of Darkness from being on the A-list, but the online multiplayer modes are enough fun to give this game a try.
    • 56 Metascore
    • 65 Critic Score
    Spotty AI results in way too much micromanagement, which is a true shame for any game, but especially for a strategic one bearing the Star Trek license.
    • 70 Metascore
    • 65 Critic Score
    There's nothing we having seen here that wasn't done better almost eight years ago.
    • 69 Metascore
    • 65 Critic Score
    Unless you are a die-hard fan of the series, there isn't enough game here to justify a purchase.
    • 60 Metascore
    • 65 Critic Score
    For me, it was easiest to trade-off turns: when the game was easy, I let the kids play, when it was too tough for them, I took over. But I can’t see either side enjoying the game on their own, it’s truly a family game to say the least, because without both kids and adults playing, it’s not going to hold your interest.
    • 80 Metascore
    • 65 Critic Score
    The back-and-forth structure is tedious, and the narrative needed to be much more fleshed-out. Too bad great loading-screen treatments can't make up for overall shortcomings.
    • 54 Metascore
    • 65 Critic Score
    This should've been more than just slightly better than the original. Rent it before buying at full price.
    • 55 Metascore
    • 65 Critic Score
    It's tough to recommend this game to newcomers to the Monkey Ball world based on the two rough game modes, and the otherwise decent Challenge mode likely isn't long enough to justify the high price tag of 3DS titles. The use of 3D is novel, but completely unnecessary – as we've all played these games at home since the Gamecube launch.
    • 53 Metascore
    • 65 Critic Score
    Some dumb moves by the AI and bad voice acting drag the game down a bit, but if you don't take it too seriously, you will enjoy it a lot more.
    • 59 Metascore
    • 65 Critic Score
    When it comes right down to it, Robotech: Invasion isn't a bad game, it's just not an original game.
    • 68 Metascore
    • 65 Critic Score
    Barely a sequel, it's more like a Death Jr. add-on pack, but still enjoyable for a short amount of time.
    • 67 Metascore
    • 65 Critic Score
    But pretty pictures and good audio don’t always make for a pretty good game, as gamers both old and young can tell you from personal experiences. The gameplay is what counts, and in that sense, Shark Tale doesn’t quite hit the mark.
    • 69 Metascore
    • 65 Critic Score
    Slippery controls, lackluster multiplayer and just "ok" content make this a game that only the most dedicated will be interested in.
    • 49 Metascore
    • 65 Critic Score
    The episodes and scenes are entertaining, but there simply aren't enough of them to justify a full purchase. Pound for pound, unless you're hell-bent to perform MTV programming, Yoostar 2 is definitely a better deal.
    • 71 Metascore
    • 65 Critic Score
    Thanks to the weak combo system, and the sometimes confusing action onscreen, most adult gamers will simply be frustrated in playing this, unless it's used as a form of parent-child bonding, where it would work wonders.
    • 67 Metascore
    • 65 Critic Score
    For fans of the genre (or the arcade game) only.
    • 69 Metascore
    • 65 Critic Score
    Billed as a sequel, it's more of a expansion than anything. And not much of an expansion at that.
    • 68 Metascore
    • 65 Critic Score
    For me, it was easiest to trade-off turns: when the game was easy, I let the kids play, when it was too tough for them, I took over. But I can't see either side enjoying the game on their own, it's truly a family game to say the least, because without both kids and adults playing, it's not going to hold your interest.
    • 69 Metascore
    • 65 Critic Score
    If you do buy or rent the collection, don't bother with the light gun since it's too much work to get working properly and there aren't enough compatible games on the Xbox to support the purchase.
    • 64 Metascore
    • 65 Critic Score
    Maximum Impact isn’t a game I would recommend to anyone other than you hardcore KOF fans. There are much better fighting games out there with a lot more to offer for you others.
    • 73 Metascore
    • 65 Critic Score
    It's hard to recommend this game to anyone other than the most diehard DBZ fans due to the bad camera angles, repetitive button mashing gameplay and the lack of online multiplayer. I suggest the developers start concentrating on quality over quantity.
    • 67 Metascore
    • 65 Critic Score
    Full Auto 2: Battlelines might be battling for your gaming dollars, but it's in your best interest to draw a line in the sand. Say no to a wealth of issues with the presentation and controls, as well as a distinct lack of basic multiplayer features.
    • 79 Metascore
    • 65 Critic Score
    The baseball portions are fun, but the game ironically doesn't focus much on hardball at all, and the other modes are tedious and confounding.
    • 69 Metascore
    • 65 Critic Score
    Serviceable but stale, the King of Fighters is quickly losing his reign.
    • 67 Metascore
    • 65 Critic Score
    For me, it was easiest to trade-off turns: when the game was easy, I let the kids play, when it was too tough for them, I took over. But I can't see either side enjoying the game on their own, it's truly a family game to say the least, because without both kids and adults playing, it's not going to hold your interest.
    • 69 Metascore
    • 65 Critic Score
    But pretty pictures and good audio don’t always make for a pretty good game, as gamers both old and young can tell you from personal experiences. The gameplay is what counts, and in that sense, Shark Tale doesn’t quite hit the mark.
    • 72 Metascore
    • 65 Critic Score
    While the $20 price tag might seem like a great reason to pick up Sega GT Online, it’s not.
    • 69 Metascore
    • 65 Critic Score
    But pretty pictures and good audio don’t always make for a pretty good game, as gamers both old and young can tell you from personal experiences. The gameplay is what counts, and in that sense, Shark Tale doesn’t quite hit the mark.
    • 80 Metascore
    • 65 Critic Score
    The game is chess, and at chess Fritz is good. It’s most everything else that I wasn’t happy about.
    • 65 Metascore
    • 65 Critic Score
    A mildly fun title that mixes gameplay from several Namco titles along with a cute crossover storyline with another Namco classic character, "Mr. Driller."
    • 75 Metascore
    • 65 Critic Score
    Great multiplayer, boring single player. Needs wi-fi support to really fulfill its potential.
    • 65 Metascore
    • 65 Critic Score
    The age-appropriate trivia is good, but the game itself gets old fast, and the motion-sensitive functions get in the way of the core gameplay: answering questions.
    • DailyGame
    • 66 Metascore
    • 65 Critic Score
    It avoids completely trashing the action-platformer genre, so if you have a touch of Pac-Man fever and can't find an arcade with the coin-op machine, you might just want to check this one out.
    • 57 Metascore
    • 65 Critic Score
    When it comes right down to it, Robotech: Invasion isn't a bad game, it's just not an original game.
    • 56 Metascore
    • 65 Critic Score
    The game mechanics are sound, but the subject matter doesn't make for a compelling game.
    • 59 Metascore
    • 65 Critic Score
    If you really need a DS RPG, you could check this out. Just be warned that the combat system is very frustrating.
    • 67 Metascore
    • 65 Critic Score
    Considerably less enjoyable than the now two-year-old (and eminently enjoyable) "Massive Assault," which had better AI, a stronger political system and even better production values. Save yourself some money and pick up a copy of "Massive Assault."
    • 64 Metascore
    • 65 Critic Score
    Spotty AI results in way too much micromanagement, which is a true shame for any game, but especially for a strategic one bearing the Star Trek license.
    • 58 Metascore
    • 65 Critic Score
    Sure to disappoint fans of the franchise, but may be a nice "lite" introduction to newcomers.
    • 67 Metascore
    • 65 Critic Score
    Entertaining and charming, but a little on the "incredibly short" side.
    • 57 Metascore
    • 63 Critic Score
    The controls are sketchy and I can't understand why humming with lips press against the microphone earns a better score than actually trying to sing.
    • 53 Metascore
    • 63 Critic Score
    Destroy All Humans! was a good game, as was the sequel, but this third one completely misses the panache, personality and polish that made the previous outings so fun.
    • 53 Metascore
    • 63 Critic Score
    Lair looks phenomenal and is an ambitious and novel concept, but its horrible controls and linear environments kill the fun faster than a dragon can cook up a burger.
    • 52 Metascore
    • 62 Critic Score
    If you like a beat ‘em up style title, Seven Samurai 20xx is a good rental. I wouldn’t recommend buying it because it’s just too darned easy.
    • 48 Metascore
    • 61 Critic Score
    Avoid boarding this ship altogether and aim for the horizon's next bright star instead.
    • 57 Metascore
    • 60 Critic Score
    Spider-Man Edge of Time isn't a completely bad game, as the mechanics are all in place and nothing really is broken within the game – but it's not necessarily what I'd call a good game either.
    • 60 Metascore
    • 60 Critic Score
    If you're tired of the traditional pinball game then you might find Flipper Critters mildly amusing for its quirky style and large environments, but if you're looking for something more traditional with quick gameplay or point delivery system then you might want to look elsewhere.
    • 54 Metascore
    • 60 Critic Score
    NBA Ballers: Chosen One tries to do too many things at once, never really succeeded at any of them.
    • 51 Metascore
    • 60 Critic Score
    Generally not a terrible game, but it grows tedious all too quickly.
    • 48 Metascore
    • 60 Critic Score
    The gameplay is what really matters, I suppose, but although the swimming motions are pretty intuitive, the ramp-up in difficulty and lack of true leveling-up render the game a bit tedious after a while. That, combined with the nagging issues above, make it hard for me to recommend Michael Phelps: Push the Limit even for the biggest of Michael Phelps fans.
    • 69 Metascore
    • 60 Critic Score
    Major League Baseball 2K11 has the fortunate (for 2K) distinction of being the only Xbox 360 baseball game, and one of just two on the PS3. However, it has the dubious distinction (for gamers) of being the one sports game this year that fans should absolutely avoid. If that means taking a year off of baseball, I definitely advise taking that vacation.
    • 64 Metascore
    • 60 Critic Score
    Even though four sports are included on this disc, none of them stand out as something that needs to be played.
    • 69 Metascore
    • 60 Critic Score
    An interesting experiment for EA and the NFL. Now let's forget it ever happened and kill the idea altogether.
    • 58 Metascore
    • 60 Critic Score
    It does one thing right: it has a ton of hack-and-slash action. Beyond that, it doesn't have many redeeming features. A long list of small bugs, weak role-playing elements and an atrocious camera prevent it from being a worthy purchase.
    • 68 Metascore
    • 60 Critic Score
    Would have made a better GBA game.
    • 85 Metascore
    • 60 Critic Score
    If you're one of those people who can tolerate slowdowns, stalls and stutters when you're doing your best to flank an enemy, then maybe you will love this game. Otherwise, it's just an exercise in frustration.
    • tbd Metascore
    • 60 Critic Score
    Even with the lack of options, NHRA Championship Drag Racing is still the most in-depth drag-racing simulation ever released for a console.
    • 63 Metascore
    • 60 Critic Score
    The steep difficulty of managing characters can become overwhelming, and the combat at times seems a bit too fast-paced for the game’s own good. The result is a good concept that finds itself in a messy situation, the video-game equivalent of cement shoes.
    • 71 Metascore
    • 60 Critic Score
    Too many nitpicky annoyances combined with not-quite-ready for prime time controls make this a good game only for the most forgiving player.
    • 73 Metascore
    • 60 Critic Score
    The third time is definitely not a charm. Multiplayer is better in concept than practice, and the rest of the game just feels "tired." Even fans of the series will lose interest.
    • 55 Metascore
    • 60 Critic Score
    Just be forewarned - although this game offers Xbox Live support, nobody is playing it online. After two weeks of trying, I never found a single game online.
    • 52 Metascore
    • 60 Critic Score
    Poor presentation and a steep learning curve hinder what would have otherwise been a fun bowling sim.
    • 61 Metascore
    • 60 Critic Score
    A decent game that's absolutely massacred by the lack of a second analog stick.
    • 38 Metascore
    • 60 Critic Score
    Poor execution, no real personality and identical gameplay across multiple characters squash the fun factor like a 50-ton Acme anvil.
    • 57 Metascore
    • 60 Critic Score
    It doesn't offer anything new, and in fact offers most everything old. That's nice in some respects, but between that and the short length, the gameplay just doesn't justify the price.
    • 27 Metascore
    • 60 Critic Score
    Poor execution, no real personality and identical gameplay across multiple characters squash the fun factor like a 50-ton Acme anvil.
    • 59 Metascore
    • 60 Critic Score
    It's not terrible by any stretch, but it's not exciting enough for survival/horror fans, and it's a little too old-fashioned for the adventure fans out there.
    • 76 Metascore
    • 60 Critic Score
    The game misses the mark in several ways, but with the right programming and more analysis into whether toddlers are really the most appropriate target for this sort of product, we could be witnessing the birth of a whole new educational medium. It's just not there yet.
    • 40 Metascore
    • 60 Critic Score
    Poor execution, no real personality and identical gameplay across multiple characters squash the fun factor like a 50-ton Acme anvil.
    • 51 Metascore
    • 60 Critic Score
    If it would resolve its identity crisis it would do much better, but it's just plain "meh" as-is.
    • 60 Metascore
    • 60 Critic Score
    Ugly and complex, it's a game you'd best play only if you absolutely adore tactical RPGs.
    • 67 Metascore
    • 60 Critic Score
    Playable, but lacking any "fun factor".
    • 55 Metascore
    • 60 Critic Score
    NBA Ballers: Chosen One tries to do too many things at once, never really succeeded at any of them.
    • 65 Metascore
    • 60 Critic Score
    A lot of good ideas do not a great game make. It lacks that "spark" that makes some games rule, and others fade into obvlivion.
    • 65 Metascore
    • 60 Critic Score
    The dated graphics, simplistic level design and basic gameplay probably won't justify the price tag. It's most likely worth a purchase only if found in your local bargain bin.
    • 64 Metascore
    • 60 Critic Score
    The core gameplay has become excruciatingly boring, and great graphics just have the same effect as polishing a turd: it's a pointless exercise, considering the content. Just leave this one alone; you've basically been playing it for a decade.
    • 80 Metascore
    • 60 Critic Score
    Wii owners may want to play the once only-on-Xbox-360 franchise, but a combination of horrible controls and hard-to-follow multiplayer options manages to kill any fun that might otherwise be had.
    • 64 Metascore
    • 59 Critic Score
    A tired port that received no real updates before being brought to the PSP. Pass.
    • 56 Metascore
    • 59 Critic Score
    The gameplay is old, tired, redundant, buggy, unimaginative, and frankly, boring. Not even new Achievement points were able to will me through to the end.
    • 58 Metascore
    • 59 Critic Score
    Unlike the other Tom Clancy titles for PlayStation 2, which were absolute gems, Ghost Recon 2 is an almost abysmal effort. It's hard to believe Ubisoft published this game, let alone green-lighted it for final production in the shape it's in.
    • 73 Metascore
    • 59 Critic Score
    After hours of working with this game, unless you’re a history buff or ruler-in-training, you will likely find yourself overwhelmed and lost.
    • 53 Metascore
    • 58 Critic Score
    I would have to say that I was pretty disappointed with my Wii Spider-Man experience.
    • 55 Metascore
    • 58 Critic Score
    Ubisoft captured the visual spirit of the show, but the actual gameplay in the first LOST game is not worth the three-season wait.
    • 66 Metascore
    • 58 Critic Score
    It plays like an out-of-tune French horn: nobody wants near it, and it would be difficult to tune. The vivid visuals are pleasing, but they aren't enough to overlook this one-note-wonder's shortcomings.
    • 54 Metascore
    • 58 Critic Score
    Ubisoft captured the visual spirit of the show, but the actual gameplay in the first LOST game is not worth the three-season wait.
    • 61 Metascore
    • 57 Critic Score
    The sad thing about Spy Fiction is that it almost gets interesting. There are some plot twists and a few entertaining cutscenes that toy with the idea of actually drawing you into the game. But they come too little, too late. And they certainly aren’t enough to make up for an unfinished game.
    • 57 Metascore
    • 57 Critic Score
    A stylized game that unfortunately lacks any substance. It’s just not a very fun game to play, due to the temperamental camera and barely average gameplay.
    • 45 Metascore
    • 55 Critic Score
    Had this not leveraged the Ghostbusters license, we'd probably not even be talking about this game.
    • 78 Metascore
    • 55 Critic Score
    It starts out well enough, with great graphic stylings and some cool gameplay features, but turns into a gimmicky stylus-tapping festival of boredom within an hour.
    • 59 Metascore
    • 55 Critic Score
    Because of the shallow gameplay, I can't imagine anyone playing through this game once, much less multiple times. It's a simplistic romp into gaming nostalgia that won't appeal to anyone but the most retro of the retro-gamers out there.
    • 74 Metascore
    • 55 Critic Score
    Play the earlier games, as this one's a huge letdown.
    • 52 Metascore
    • 55 Critic Score
    I may not have been the biggest fan of the previous two Resident Evil outings, but I could respect the elements they introduced to the series and understood the reasoning behind them. Not so much with this one. I recommend you pass on Resident Evil: Operation Raccoon City altogether and wait for the next "real" entry in the Resident Evil franchise.
    • 64 Metascore
    • 55 Critic Score
    Unless you are a big fan of the show, in fact, a good portion of the story will be lost on you.
    • 73 Metascore
    • 55 Critic Score
    If you can make it past the horrendous "action" elements and sometimes overly simplified puzzles in Dreamfall, you just might enjoy the deep storyline and character interactions.
    • 63 Metascore
    • 55 Critic Score
    While it sounds like a cool premise, the game pretty much falls flat due to generic gameplay and so-so presentation values.
    • 58 Metascore
    • 55 Critic Score
    A good laugh the first time through, but there's little to no replay value other than an interesting replay editor and an impressive number of unlockables.
    • 64 Metascore
    • 55 Critic Score
    Unless you are a big fan of the show, in fact, a good portion of the story will be lost on you.
    • 74 Metascore
    • 55 Critic Score
    So much promise, yet it's all dashed on the ice due to sloppy,unresponsive and frustrating controls.
    • 51 Metascore
    • 55 Critic Score
    The included demo disk for "Tekken V" is far more enjoyable.
    • 62 Metascore
    • 55 Critic Score
    Because of the shallow gameplay, I can't imagine anyone playing through this game once, much less multiple times. It's a simplistic romp into gaming nostalgia that won't appeal to anyone but the most retro of the retro-gamers out there.
    • 60 Metascore
    • 55 Critic Score
    Because of the shallow gameplay, I can't imagine anyone playing through this game once, much less multiple times. It's a simplistic romp into gaming nostalgia that won't appeal to anyone but the most retro of the retro-gamers out there.
    • 57 Metascore
    • 50 Critic Score
    Ah, kids...Let me tell you a story. It'll honestly be more enjoyable for you than this game.
    • 54 Metascore
    • 50 Critic Score
    Critical Hour is unenjoyable by even the most hardcore fans of the franchise, and should be ignored completely.
    • 62 Metascore
    • 50 Critic Score
    Looks good and plays decent, but lacks the next-generation punch one would expect it to have.
    • 47 Metascore
    • 50 Critic Score
    Between those passive tendencies, the lack of strategic combat, a smattering of trite escort missions and the lack of much R in the RPG equation, the total X-Men Destiny package ends up kind of boring. It would've been nice to see Silicon Knights right its up-ended ship, but this game makes me seriously wonder if the studio's ship has already sailed.
    • 53 Metascore
    • 50 Critic Score
    As a budget title, it might be easier to overlook the flaws, but there's not nearly enough polish to justify the full price.
    • 42 Metascore
    • 50 Critic Score
    Is this game as bad as it seems? Not really, but if killing terrorists is your pleasure, you’re better off doing it in 3D with one of the Rainbow Six games and focusing your time on Al-Qaeda-like enemies, not the local goombas.
    • 46 Metascore
    • 50 Critic Score
    With poor gameplay and too-strict rules for unlocking new races, this is one game Nintendo should've let die. Instead, it'll just kill you to play it.
    • 62 Metascore
    • 50 Critic Score
    A very disappointing game, even when you strip it down to pure wrestling. Fuzzy graphics, mindless fighting, and poor audio make for an expensive game of dress-up.
    • 66 Metascore
    • 50 Critic Score
    Like its Autobots kin, Transformers: Decepticons is limited by the capabilities of the DS hardware, which hinders the console-like gameplay experience the developers were hoping to create.
    • 46 Metascore
    • 50 Critic Score
    Unless you've always dreamed of playing as a ninja in a little red miniskirt, who just happens to also be a master at killing with a tetsugen, you should stay far away from this game. If you could make the game disk into a ninja throwing star, it would be more fun than playing Red Ninja.
    • 61 Metascore
    • 50 Critic Score
    Easily the worst game we've played on Xbox 360, and worse even than most last-gen consoles' button mashers.
    • 57 Metascore
    • 50 Critic Score
    Fun multiplayer options salvage an otherwise troubled game, but that alone can't make the rest of the game any more fun.
    • 55 Metascore
    • 50 Critic Score
    Too simplistic and too simple to even be worth the budget $20 price.
    • 67 Metascore
    • 50 Critic Score
    Transformers: Autobots is a console-sized game for the DS, but the limits of the hardware hinders the gameplay experience.
    • 57 Metascore
    • 50 Critic Score
    On PC, though, it falls completely flat.
    • 68 Metascore
    • 50 Critic Score
    A huge yawn, even for the kids it is supposedly aimed at.
    • 71 Metascore
    • 50 Critic Score
    Nostalgia will inspire you to check this game out, but not even nostalgia can save this slow, brief and completely disappointing game.
    • 58 Metascore
    • 50 Critic Score
    From this developer, we expect more, and this ain't it.
    • 46 Metascore
    • 50 Critic Score
    It's short, shallow and not all that fun.
    • 70 Metascore
    • 50 Critic Score
    Nostalgia will inspire you to check this game out, but not even nostalgia can save this slow, brief and completely disappointing game.
    • 52 Metascore
    • 50 Critic Score
    A poorly executed game that suffers from just about every malady known to gaming, from bad plot to sketchy gameplay. Best to avoid this one entirely.
    • 57 Metascore
    • 50 Critic Score
    There were some good ideas here, but they just weren't implemented in any sort of fresh or interesting way, and when you've got great squad games like "Rainbow Six 3" setting the standard for squad-based combat, games like this have a long way to go.
    • 49 Metascore
    • 50 Critic Score
    Duke Nukem Forever aspires to take gamers back to a different period in the gaming continuum. What it will really do is inspire you to take it back to the store for a full and complete refund.
    • 76 Metascore
    • 50 Critic Score
    Short of the opening music, which is awesome and sounds like a demonic mariachi band, I can't think of many redeeming qualities in Shadows of the Damned. It's not in the same craptastic league as Thor, which suffered from horrible gameplay and production values; it's just a waste of time.

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