DarkZero's Scores

  • Games
For 1,364 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ratchet & Clank Future: A Crack in Time
Lowest review score: 10 Ace Banana
Score distribution:
1364 game reviews
    • 91 Metascore
    • 60 Critic Score
    Though it lasts a long time and provides a decent challenge, I think it really needed an extra push on top of what the game contains. I would describe it as just above average, but that’s as far as I’d go.
    • 91 Metascore
    • 60 Critic Score
    To say the least, Assassin’s Creed II is a disappointment – not because it’s bad, but because we were promised so much more. Everything Ubisoft claimed they were changing has stayed the same, and what little new touches they’ve included fail to impact in the long run.
    • 90 Metascore
    • 60 Critic Score
    To say the least, Assassin’s Creed II is a disappointment – not because it’s bad, but because we were promised so much more. Everything Ubisoft claimed they were changing has stayed the same, and what little new touches they’ve included fail to impact in the long run.
    • 86 Metascore
    • 70 Critic Score
    Rockstar's continued insistence on favouring animation over character control makes for an unnecessarily sluggish core game, but it is one that eventually settles into its own set piece groove, and ultimately gets swept up and propelled forward by the momentum of its story and impressive portrayal of its setting.
    • 85 Metascore
    • 70 Critic Score
    In short, Chronophantasma Extend is the biggest, densest and all-around definitive version of the BlazBlue series, but the overarching story mode and massive learning curve may put off potential newcomers to the series. For those brave enough to venture forth, this mechanically solid and visually resplendent fighter might just have enough features to make a BlazBlue fan out of you.
    • 85 Metascore
    • 70 Critic Score
    In contrast to last year’s effort, none of the game’s high points are as memorable, and in addition, quite few gunfights start to border on routine as you get further into the game. For that reason, combined with the selection of other erratic blemishes named above, World at War is a notably less appealing game.
    • 85 Metascore
    • 70 Critic Score
    It falters in just enough places to make you think before you hand over your money.
    • 85 Metascore
    • 70 Critic Score
    It falters in just enough places to make you think before you hand over your money.
    • 85 Metascore
    • 70 Critic Score
    Again I would question whether this would still be as compelling the second time around, but I think there's still enough secret stuff hidden away to keep me coming back for a few months.
    • 85 Metascore
    • 60 Critic Score
    Harking back to Elika for a second, I have to admit she is a fantastic addition to the series, and as gimmicks go she is significantly better than The Sands of Time.
    • 85 Metascore
    • 70 Critic Score
    It falters in just enough places to make you think before you hand over your money.
    • 84 Metascore
    • 70 Critic Score
    In contrast to last year’s effort, none of the game’s high points are as memorable, and in addition, quite few gunfights start to border on routine as you get further into the game. For that reason, combined with the selection of other erratic blemishes named above, World at War is a notably less appealing game.
    • 84 Metascore
    • 70 Critic Score
    It feels largely unchanged from its predecessor, but the general core systems it is based on are well refined enough that it still offers a good challenge for those with the patience to tackle it.
    • 84 Metascore
    • 70 Critic Score
    Devil May Cry 4 despite its best efforts is still a puritan affair. There are many flaws that will put off newcomers, but for those who can tolerate those flaws there is an addictive, enjoyable and rewarding game just waiting to be played.
    • 84 Metascore
    • 60 Critic Score
    Ultimately, as interesting as Spore’s concept is, the actual gameplay works against its offer to let you be creative, and the gameplay isn’t really worth the sacrifice of the creativity - especially when the standalone creature creator was released ages ago. For a fiver.
    • 84 Metascore
    • 70 Critic Score
    Devil May Cry 4 despite its best efforts is still a puritan affair. There are many flaws that will put off newcomers, but for those who can tolerate those flaws there is an addictive, enjoyable and rewarding game just waiting to be played.
    • 84 Metascore
    • 70 Critic Score
    In the end, SOMA does not quite share the scare factor of Amnesia, but it does exceed it from a storytelling standpoint, as well as nailing that same attention to detail that creates a tense atmosphere filled with both beauty and horror. A definite purchase for the Halloween season.
    • 83 Metascore
    • 70 Critic Score
    It’s a shame that the console version of Darkest Dungeon couldn’t have been a bit smarter with its controller layout, because the rest of the game shines in brilliant darkness as it did on PC; the 2D artwork is a great mix of hard lines and grotesque imagery, quite similar to Hellboy and other comics by Mike Mignola. The persistent narration is delightfully campy with its dreary delivery and macabre musings, and the fear of death (or insanity) makes every duel feel like a tense brush with death. And players will die, again and again and again. But like a certain other difficult series centered around darkness and sun bros, Darkest Dungeon’s maddening tendrils will manipulate even the most frustrated folks to try again…but consider sticking to the PC version to avoid the added frustration of fumbling around with the controls.
    • 83 Metascore
    • 70 Critic Score
    So, Electronic Symphony is not the ultimate Lumines, then, but newcomers will be blissfully unaware, and to old fans this game remains essential regardless. Scarcity notwithstanding, it is still one of the finest puzzle games there are, by virtue of simply being Lumines.
    • 83 Metascore
    • 50 Critic Score
    Despite being impressed by its visuals and attention to detail, I hadn’t first realized how short and lacking in substance it was, and I always begrudge video games like that being released in the first place.
    • 83 Metascore
    • 70 Critic Score
    Whilst the weight of the FFVII hallmark gives the game an undeniable sense of gravity, at times it feels as if it also smothers it.
    • 83 Metascore
    • 70 Critic Score
    For those who already owned both Danganronpa games in handheld or PC, this PS4 collection offers little-to-no additions, and becomes a case-by-case basis of whether it’s worth dipping in again. For newcomers, this is a bargain price for two of the most memorable adventure games in years, featuring all sorts of stylized artwork and utterly insane twists and turns. It may be more of an extracurricular than a mandatory course, but this collection tour of despair is still worth enrolling in.
    • 83 Metascore
    • 70 Critic Score
    All in all, this is what a sequel should have been: a combination of the good from the old with a number of tweaks from the new.
    • 82 Metascore
    • 70 Critic Score
    LEGO: LOTR does enough to be interesting and is a recommended title for anyone who is in the process of a Middle-earth binge.
    • 82 Metascore
    • 60 Critic Score
    Dragon Age II isn't a bad game, but it is a huge disappointment from such a respected and otherwise consistent developer. While the combat has been improved significantly, its failings in other areas – areas in which BioWare usually excel – are numerous and baffling. In the 32 hours it took me to finish the game, I spent the last 10 wishing it would hurry up and get to the good bit at the end. And then it turned out the ending was a bit non-committal and rubbish, too. A shame.
    • 82 Metascore
    • 60 Critic Score
    Dragon Age II isn't a bad game, but it is a huge disappointment from such a respected and otherwise consistent developer. While the combat has been improved significantly, its failings in other areas – areas in which BioWare usually excel – are numerous and baffling. In the 32 hours it took me to finish the game, I spent the last 10 wishing it would hurry up and get to the good bit at the end. And then it turned out the ending was a bit non-committal and rubbish, too. A shame.
    • 82 Metascore
    • 70 Critic Score
    I'm extremely happy that Virtua Fighter 5 is finally getting a second wind on next gen consoles. While the disappointment at launch was a little disheartening, the revisions in Final Showdown combined with the extremely attractive price point more than warrant a purchase from anyone who has never partook in the series or would love to get back in the Virtua Fighter swing.
    • 82 Metascore
    • 60 Critic Score
    In truth, you’ll probably end up being more shocked by the gore and brutality you see on screen this time round instead of jumping from your seat at the shock of one of the game’s set pieces.
    • 82 Metascore
    • 70 Critic Score
    History will best remember Red Alert 3 as being a good multiplayer RTS. At worst it’s an embarrassing parody of the 1996 classic. For a game whose ancestor was the original Red Alert, many will feel underwhelmed by the overall package, but you can’t argue against the well-proven mutliplayer gameplay.
    • 81 Metascore
    • 60 Critic Score
    The end result is okay, but nothing more. Dream Team is not a terrible game.

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