Destructoid's Scores

  • Games
For 3,156 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Plants vs. Zombies
Lowest review score: 10 Deep Black: Reloaded
Score distribution:
3162 game reviews
    • 69 Metascore
    • 70 Critic Score
    I did enjoy my time in the wasteland, even if it doesn't offer up a whole lot that we haven't seen before.
    • 65 Metascore
    • 70 Critic Score
    If roguelikes are your brand of fun, you'll probably like Izuna 2. For the rest, I'd still recommend trying it out, but be warned that this level of challenge isn't for everyone.
    • 72 Metascore
    • 70 Critic Score
    As the Wii version is pretty easy to find for around $10, it's hard to recommend this mixed bag of an update, knowing that the less buggy original is $30 cheaper.
    • 65 Metascore
    • 70 Critic Score
    A King's Tale: Final Fantasy XV isn't anything special, nor is it essential to understanding the main game you're buying into, so don't bust the doors down tonight trying to get a pre-order in. But at the same time, proponents of old school beat-'em-ups will enjoy a few hours of fun, which counts for something.
    • 81 Metascore
    • 70 Critic Score
    Emily is Away Too is basically the first game expanded beyond a simple gimmick. It may not be the best piece of interactive fiction ever created, but quality-of-life changes to the original formula make the journey feel more personal for individual players. The multiple endings really seal the deal, meaning you’re in for heartbreak or everlasting love.
    • 78 Metascore
    • 70 Critic Score
    LEGO Star Wars: The Force Awakens still feels limited in nature, but it's a better, more pointed effort than Marvel's Avengers, which was all over the place.
    • 66 Metascore
    • 70 Critic Score
    A very standard action game that won't excite masters of the genre, but it has more than enough charm to make up for its simplicity. It also certainly helps that it's an original story, so hardcore fans of the manga or show will want to get in on Red even at a discount just to experience more Straw Hat action.
    • 64 Metascore
    • 70 Critic Score
    If you've never played Championship Edition before and thus do not have DX to compare it to, it's a perfect way to re-acclimate yourself to the franchise, while you use Royale to spice up your next local gathering. Everyone else who lacks friends on-hand or has already played CE should wait for a sale, or pass this one up entirely.
    • tbd Metascore
    • 70 Critic Score
    The farther removed you are from the redneck culture, the more you'll enjoy the country music and voice overs. For me, they were absolutely hilarious. The icing on the cake is silly minigames where you'll shoot groundhogs that shake their asses at you. There's simple, fun arcade action to be had here. Don't let the redneck thing hold you back.
    • 73 Metascore
    • 70 Critic Score
    I would outright suggest that you avoid Tri Force Heroes if you plan on going at it alone. The good news is that the online portion works wonderfully, and with download play, you can get a local three-person game running up in no time. If you don't fit that criteria though, you can probably pass on Link's newest adventure.
    • 71 Metascore
    • 70 Critic Score
    There's no shortage of cool party games these days, and Knight Squad stands among them. It's not something I see myself returning to time and time again like some of its peers, but I got a kick out its accessible, action-packed multiplayer. If you're coming along for the ride, be sure to bring friends.
    • 75 Metascore
    • 70 Critic Score
    Suffers from being compared to other comical racing games like Mario Kart, and it is unlikely that you'll prefer it over those games. However, it manages to bring enough of its own flavor through its design to make it feel like a strong competitor.
    • 69 Metascore
    • 70 Critic Score
    Q.U.B.E. may not be the most original game. It has problems and leaves plenty of room for improvement. Regardless, it's a genuinely enjoyable experience that fans of first-person puzzlers should not miss out on.
    • 75 Metascore
    • 70 Critic Score
    By the time I finished Jazzpunk, I was both left wanting more of its crazy world and feeling slightly underwhelmed. Many of the jokes felt a bit too random for their own good, and the story kind of just ends with no real resolution.
    • 74 Metascore
    • 70 Critic Score
    Satisfying gameplay is the crux of the Tiger Woods franchise. All the new modes in the world wouldn't matter if it didn't feel so amazing to actually play. Luckily, Tiger Woods PGA 14 stays true to the core gameplay, and adds a very worthwhile mode with Legends of the Majors. All of the other new bells and whistles are either mediocre or long overdue.
    • 80 Metascore
    • 70 Critic Score
    The result of all this is a deep and well crafted premise in a somewhat shallow game. Blood Dragon is well made, and thoroughly entertaining to lovers of the eighties, but in many ways, it becomes a victim of its own success -- the core ideas are so fun, so lavishly crafted, one aches to see them in a game equal to their quality.
    • 71 Metascore
    • 70 Critic Score
    I'd happily recommend March of the Eagles based exclusively on the multiplayer, but if you prefer your gaming to be a solo venture, then it might not really offer quite as much.
    • 72 Metascore
    • 70 Critic Score
    Ultimately, while Guardians of the Galaxy: The Telltale Series: Under Pressure's array of choices doesn't quite feel as "consequential" as one might expect of the typical Telltale pitch, the new episode improves on the promise of the first outing's strengths in characterization, while still building up the main narrative into something a tad more engaging. Only the future will be able to show if these decisions will snowball properly, but the series now has me wanting to actually see that eventuality, which means it's done its job.
    • 76 Metascore
    • 70 Critic Score
    It's not particularly ceremonious, but for a few bucks, it gets the job done for hardcore fans who happen to own a device capable of running it.
    • 69 Metascore
    • 70 Critic Score
    In light of the announcement for Call of Duty: Ghosts' dynamic maps, Vengeance really doesn't feel like enough to justify a purchase on its own, even if core fans will find themselves satisfied, and it's not a bad way to supplement the Season Pass.
    • 67 Metascore
    • 70 Critic Score
    Assassin's Creed Chronicles: China has the makings of a good 2D Prince of Persia re-awakening, but it lacks a lot of character both aesthetically and mechanically. Still, there's very little actually wrong with it if you're looking for another platformer to add to your pile.
    • tbd Metascore
    • 70 Critic Score
    Environmental Station Alpha didn't reinvent the wheel when it comes to Metroidvania games, but it certainly helped satisfy my appetite. The amount of secrets and post-game crypticness might be great for some, and it does extend the playtime quite a bit, but as a completionist I found it to be more legwork than I'd like. Call me crazy, but I don't like tons of cryptography in my games.
    • 72 Metascore
    • 70 Critic Score
    Adventures of Pip is an inoffensive platformer that doesn't do a whole lot wrong, but it won't stand out in your mind a few days after beating it.
    • 64 Metascore
    • 70 Critic Score
    Although the game copies-and-pastes track sections into one another to make-up its large track roster, it's still 45 original tracks at the end of the day which will keep you guessing upcoming turns instead of memorizing them.
    • 78 Metascore
    • 70 Critic Score
    At its core, New Super Mario Bros. 2 is a Mushroom Kingdom coin -- shiny and addictive, but carrying no practical value whatsoever.
    • 58 Metascore
    • 70 Critic Score
    A solid game that definitely has an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun. [Tested with Oculus Rift]
    • 66 Metascore
    • 70 Critic Score
    Sure, Never Alone is far from perfect, but its highs are much more significant than its lows. Rarely is an experimental take flawless, and that's the case here. But, hopefully everyone involved can take what's on display with Never Alone, improve the formula next time, and continue to teach because it's a fascinating way to learn.
    • 79 Metascore
    • 70 Critic Score
    Series fans will find a lot to love here, with plenty of new challenges, though those new to the series may find themselves frustrated with touchy controls and unforgiving levels. If you really need to go super-fast at Vita's launch, this one could fit the bill. Otherwise, there are more accessible launch racers out there.
    • tbd Metascore
    • 70 Critic Score
    Things end a little too neatly wrapped. While I'm glad that there isn't some major cliffhanger that cheaply leads into Starcraft III (whenever that might be), everything concludes too nicely for the otherwise grimdark Starcraft universe.
    • 72 Metascore
    • 70 Critic Score
    It's just so goddamn fun to play. Anything negative I might have to say about this game is overshadowed by just how addictive and entertaining it is. So it's not the hardcore shmup some people were hoping for -- so what?

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