Destructoid's Scores

  • Games
For 3,268 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Binding of Isaac: Rebirth
Lowest review score: 10 Darkest of Days
Score distribution:
3274 game reviews
    • tbd Metascore
    • 75 Critic Score
    There's a lot to like about Star Trek Online, even for players who aren't hardcore Star Trek fans or crazy people like me, but it does ask to be put up with to a certain extent. As for the console versions, it's also not all there yet, almost literally. At the same time, it's hard to name a more overtly generous free-to-play title on the current market, and it's worth a shot, for both Trek devotees and the merely Warp-curious.
    • tbd Metascore
    • 75 Critic Score
    Creature Defense, with its blend of card collecting and tower defense, was a great idea. It could have benefited from a more thought out execution, but it works fine as is, and can be a lot of fun. And again, really addictive.
    • 82 Metascore
    • 75 Critic Score
    Most of the Madden 18 experience is exactly what you expect, but the twist is the new exceptional Longshot mode that proves sports can be an avenue for video game storytelling. Turn off false start, offensive holding, and instant replay; raise catching ability through the roof; and stay away from the slimy Ultimate Team mode. Do that and you'll have a good time with Madden 18.
    • 78 Metascore
    • 75 Critic Score
    It doesn't have the charm of PaRappa, the hummable tracklist of Gitaroo Man, or the addictive quality of Elite Beat Agents, but it's a nice shot in the arm for a genre that has grown stagnant.
    • 79 Metascore
    • 75 Critic Score
    If you're a fan of the LEGO titles, there's a lot to enjoy in LEGO Batman 2: DC Super Heroes, and the new bits Traveller's Tales added -- when they work -- work wonderfully. When they don't, though, be prepared to buy a new controller as you hurl the one in your hands through the wall.
    • 70 Metascore
    • 75 Critic Score
    Its pace may be too plodding for some and it certainly seems somewhat backwards or dated in relief with other modern strategy games, but Nobunaga's Ambition: Sphere of Influence still remains an ornate and absorbing title that kept me engaged for hours on end and surely will continue to do so.
    • 85 Metascore
    • 75 Critic Score
    Mario + Rabbids Kingdom Battle's guts are impressive, but its main event feels like a [good] expansion for a fleshed-out strategy RPG that has more to offer than a great combat system.
    • 91 Metascore
    • 75 Critic Score
    The flaws of the first game are preserved and plain to see, and now that the freshness of the previous title is lacking, the problems are that much more glaring.
    • 72 Metascore
    • 75 Critic Score
    Marvel vs. Capcom: Infinite is sterile on the surface, but a functional as hell fighter. I'm fine with that. Are you?
    • 71 Metascore
    • 75 Critic Score
    Sacred 2: Fallen Angel is, by most counts, a really bad game. However, for such a technical disaster, I have been playing it solidly for a week since I got the thing. It's a technical mess and its flaws are impossible to ignore, but its sheer character and the strength of some incredibly addictive gameplay have allowed it to surpass all its problems and become a truly fun game.
    • 66 Metascore
    • 75 Critic Score
    Whether $10 gives you enough value for a mechanically simple, short game is down to you. It's rare to to play a game that has such simple mechanics but resonates in the memory for so long.
    • 60 Metascore
    • 75 Critic Score
    I have problems with the way Toy Soldiers: War Chest is packaged, but thankfully it does uphold the same classic focus on strategy and action. You'll have to foot the bill for those costly licenses, but it's mostly worth it, warts and all.
    • 77 Metascore
    • 75 Critic Score
    Playing through took me about 12 hours, though it might take more or less time if you bump up the difficulty or stick to the critical path. None of the problems I had with this game are insurmountable, and I'm hoping that Zeboyd will be able to fix them with an update.
    • 62 Metascore
    • 75 Critic Score
    Like a NASCAR driver that enjoys turning left, if you can see yourself soaring through the air over and over without getting bored in an hour, Skydive is your huckleberry.
    • 87 Metascore
    • 75 Critic Score
    MLB 12 is a sign of a franchise growing stale, a formerly pristine playing field in need of re-sodding. As enjoyable as it still is to play, important elements of the experience aren't up to par.
    • 52 Metascore
    • 75 Critic Score
    Raccoon City suffers from poor design and sometimes doesn't quite seem to "get" the point of the style it wishes to emulate, but that doesn't stop it from being a genuinely good time that should satisfy anybody looking for a hardcore romp. As a challenging rollercoaster ride through an iconic fictional catastrophe, Raccoon City provides hours of violent fun interspersed with some exasperated cries of aggravation.
    • 74 Metascore
    • 75 Critic Score
    I actually quite like the adherence to nostalgia, as Square is only giving fans with they want after years of complaints that projects like Final Fantasy XIII strayed too far. But by the same token of goodwill, it plays it a little too safe in regards to its at times predictable story, and doesn't really do anything new that moves the genre forward in any way. Still, if old school is what you want, you'll get it.
    • 64 Metascore
    • 75 Critic Score
    All in all, I was quite pleased with this entry into the Dynasty Warriors Gundam series. However, I’m a Gundam fan and have been for a decade or more. I would have no problem recommending the game to other fans of Gundam or mecha in general, but for players who haven’t heard of either of those things, I’d be hard-pressed to even broach the topic.
    • 67 Metascore
    • 75 Critic Score
    In order to enjoy this game, you have to be more than just an Uncharted fan: you have to have an affinity towards card games, plain and simple. If you do, you should enjoy Fight for Fortune.
    • 89 Metascore
    • 75 Critic Score
    If the goal of NBA 2K11 is to craft the most realistic basketball game ever, then it succeeded: this is the most realistic basketball game ever. However, the game definitely takes a hit to its fun factor for what I imagine will be a great deal of its audience.
    • 77 Metascore
    • 75 Critic Score
    It's a must for anyone looking to experience the genre for the first time; it's very newcomer friendly, but old hats might find it a bit wanting. Its longevity may also be increased by the multiplayer mode, but I personally don't have the patience for all these people who take far too long to take their turn. On the whole, it's more than worthy of your interest.
    • 88 Metascore
    • 75 Critic Score
    Despite having a virtual d-pad and buttons, Mikey Hooks is a great addition to any platformer fan's portable library. Although I don't think it surpasses Hook Champ as an absolute must-buy, it's a really fun game in its own right, and a perfect example of a serviceable platform game on iOS.
    • 73 Metascore
    • 75 Critic Score
    Mario Party 9 features less motion control, fewer board-game rules, and more of a videogame feel, but there's still plenty left to chance. Those waiting for a full-scale overhaul will have to wait a little longer.
    • 76 Metascore
    • 75 Critic Score
    A prime example of a game being bigger than the sum of its parts. The RTS elements are a bit rough, but at least it's possible to control a dragon with a freaking jetpack to blow stuff up, while the boardgame-esque territory map requires players to think of the big picture.
    • 82 Metascore
    • 75 Critic Score
    N+
    N+ on the Nintendo DS is a fun, polished game for what it is ... a collection of obstacle courses. But it’s a polished and tight experience, to be sure, although I do feel that the game could benefit from having a tighter overall goal structure versus an open series of mini-challenges.
    • 61 Metascore
    • 75 Critic Score
    Regardless of originality, all these games are well polished and fun, though none of them are going to please everyone. Considering the budget price and the amount of content here, you could do a lot worse. Just don't go into it expect Nintendo Land-sized production values or that frantic WarioWare feeling.
    • 73 Metascore
    • 75 Critic Score
    Serving three masters as it does, Strike Vector might not have a whole lot of mass-market appeal, but what it lacks in that field, it more than makes up for by being a gorgeous, intensely competitive experience that matches its aesthetic appeal with pure shooter satisfaction.
    • 82 Metascore
    • 75 Critic Score
    Ultimately, Sam & Max is a finely crafted, hilarious adventure game with classic gameplay whose moments of frustation are overshadowed by the moments of unadulterated joy that they eventually lead to.
    • tbd Metascore
    • 75 Critic Score
    So even if I'm not in love with HackyZack, I still really like it. It only lasts a few hours, but it's a few hours of genuine fun that makes you feel good. There is no need to complicate that further.
    • tbd Metascore
    • 75 Critic Score
    I loved my time spent in this goofy, sci-fi world. It wasn’t perfect, but it was a wonderful way to waste a few hours. If Miwashiba ever decides to grace us with any more of these delightfully odd little experiences in the future, you can bet your ass that I intend to play them.

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