Digitally Downloaded's Scores

  • Games
For 511 reviews, this publication has graded:
  • 51% higher than the average critic
  • 10% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Candy Match 3
Score distribution:
  1. Negative: 52 out of 511
511 game reviews
    • 40 Metascore
    • 40 Critic Score
    A game that leaves you basically going through the motions to get through a relatively short tale that has moments of intrigue, but otherwise falls flat.
    • 33 Metascore
    • 40 Critic Score
    The gameplay gets quite repetitive after a while as there isn’t much change from one level to the next especially after the first ten to fifteen levels of each campaign. Frankly, Warhammer does deserve more rounded games than this.
    • 63 Metascore
    • 40 Critic Score
    For now this game is little more than a noble, albeit misguided attempt to make a MOBA ideally suited to mobile platforms.
    • 43 Metascore
    • 40 Critic Score
    Power Rangers Super Megaforce is completely uninspired, but at least knows who it is trying to target and is adequately made. As a bit of fan service, it succeeds in being connected to the show, but as a game it is repetitive, with half-realised ideas that could have made the experience more engaging but never really live up to their potential.
    • 32 Metascore
    • 40 Critic Score
    Give me a quality plot, or an interesting setting, or something to impress me enough to work through its weaker elements. Magus doesn't offer any stand out feature, which makes it difficult to get too excited over.
    • 76 Metascore
    • 40 Critic Score
    It does what it promises in offering a fast runner-style game, and it's nice that the developers went as far as to offer completely new level layouts each day, but ultimately this is as shallow as the likes of Doodle Jump or Temple Run, and costs an order of magnitude more money.
    • 61 Metascore
    • 40 Critic Score
    While the puzzle genre has certainly seen improvements over the many years, Chuck's Challenge is content with slapping on a coat of paint onto a 25 year old game, covering up what little charm the series and instead replacing it with tired level design wrapped in an uninspired package.
    • 56 Metascore
    • 40 Critic Score
    Run Like Hell! wants to be a good runner, and I can certainly see where Mass Creation was coming from with this one. The execution just isn’t there, microtransactions mar the experience, and the game does little to keep the player engaged.
    • 32 Metascore
    • 40 Critic Score
    Overall Zombeer has the potential to be much much better if the mechanics can be fine tweaked in a patch to make things smoother. The lack of story in a first person shooter isn’t the end of the world, zombie apocalypse or not, but how well you can move through the apocalypse could well be.
    • 54 Metascore
    • 40 Critic Score
    There's nothing overtly wrong with it, but the 2D platformer isn't exactly one that is underserviced on the 3DS, and it's hard to see value in buying this game over some of the other options out there.
    • 68 Metascore
    • 40 Critic Score
    There's a lot of content in Blackguards, but memorable moments are few and far between. This is a game that feels like it has a lot of ambition, but it's held back sharply but budgetary constraints and, perhaps, an engine so unfamiliar to the development team that they couldn't compensate for its inherent flaws.
    • 42 Metascore
    • 40 Critic Score
    Overall, it's an okay game for poker fans who somehow haven't got their fill of the card game, but its appeal really is limited, and there really so many other poker options out there.
    • tbd Metascore
    • 40 Critic Score
    While I won't expect it to be a Mario Kart killer, I do still have hope that those console versions of the game, at least, fix the technical flaws and are free of hostile microtransactions. If they can do that then I'd have no problem recommending this to Kitty and My Melody fans.
    • 49 Metascore
    • 40 Critic Score
    Probably the most frustrating omission is the lack of any sort of online mode. It's hard to get this kind of game right in online play - Nintendo itself still hasn't achieved it, but a fighting game that doesn't at least try to go online is a dud from the outset.
    • 41 Metascore
    • 40 Critic Score
    Turtle Tale winds up being a game that shows some promise for fans of retro action platformers, but the lack of depth and variety create an experience where fun gives way to repetition far too quickly.
    • 85 Metascore
    • 40 Critic Score
    There is nothing inspiring about Starships. It's an insipid and undercooked strategy game that seems so desperate to appeal to a broad audience that it seems to lost sight of the fact that strategy games are best when they involve some kind of strategy. It's pretty, sure, but it's hard to think of a game more vapid than this one.
    • 62 Metascore
    • 40 Critic Score
    At this present point in time, Goat Simulator is simply not worth it, even for the novelty value.
    • 65 Metascore
    • 40 Critic Score
    Despite being a cheap downloadable title, I feel like the developers could have done so much more with this mini-game, such as trying some different rhythm notations to mix up the gameplay.
    • 73 Metascore
    • 40 Critic Score
    Futuridium is a game for those who can invest in the grind of simply 'getting the job done'. Taken on those terms, Futuridium becomes a challenge to be completed, retro looking enough to be in vogue, yet with mechanics that inhibit a broader mainstream appeal.
    • tbd Metascore
    • 40 Critic Score
    These kinds of traditional luck-based board games have a mixed audience. Honestly I would prefer a bit more strategy in mine, but I have enough fond memories of Battleships with my friends as a kid to give Sea Battle a bit of nostalgic credit, but beyond it is a difficult game to recommend to most people.
    • 73 Metascore
    • 40 Critic Score
    Had the game been a tiny part of a greater whole it would have worked. But as it is, and particularly on the Wii U, Cosmophony ends up playing like a demo, stripped of its powers to sustain by its confused design, lack of content and its impossible level of difficulty.
    • 43 Metascore
    • 40 Critic Score
    While the runner platformer is fine and the visuals and story behind the game pleasant, the end result does not come together to create a cohesive experience worth investing your time into.
    • 66 Metascore
    • 40 Critic Score
    Unfortunately a lack of personality and gameplay that doesn't live up to its promises have left Ironclad Tactics dead in the water.
    • tbd Metascore
    • 40 Critic Score
    David is easy on both your time and your wallet so it’s not an immediate write-off. There are still some excellent ideas hidden away which might be worth your time though, as long as you don’t go in expecting Shadow of the Colossus.
    • 58 Metascore
    • 40 Critic Score
    It’s just a shame that the gameplay is so generic.
    • 53 Metascore
    • 40 Critic Score
    Ice Cream Surfer deserves full credit for offering a taste the Wii U could use more of. I just wish the developers focused less on decking their digital sundae with chocolate sauce and realised that the ice cream beneath it was past its prime.
    • 70 Metascore
    • 40 Critic Score
    At roughly ten times the price that these kinds of games usually ask over in the mobile world, it's difficult to see where the developers have justified the premium price, because what we have with Pokémon Link: Battle is a nice, but ultimately unremarkable match-3 game with much less content (yes, even with 700 critters to catch) than its immediate rivals.
    • 77 Metascore
    • 40 Critic Score
    I appreciate the vision and the concept behind it, and I love noir, but the execution is sorely lacking.
    • 68 Metascore
    • 40 Critic Score
    Ultimately, it’s fun but probably more of a tablet experience. The issue comes from the fear that there is a lack of imagination in some segments of the developer community.
    • 30 Metascore
    • 40 Critic Score
    While Carbon Fire Studio has demonstrated it has real talent behind it in its first game, I find it to be a lot of effort wasted because I can't look past the fact that this game costs money.

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