Digitally Downloaded's Scores

  • Games
For 327 reviews, this publication has graded:
  • 53% higher than the average critic
  • 12% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Fantasy Grounds
Lowest review score: 10 Skeleton Rider
Score distribution:
  1. Negative: 27 out of 327
327 game reviews
    • 32 Metascore
    • 40 Critic Score
    Give me a quality plot, or an interesting setting, or something to impress me enough to work through its weaker elements. Magus doesn't offer any stand out feature, which makes it difficult to get too excited over.
    • 59 Metascore
    • 40 Critic Score
    While the puzzle genre has certainly seen improvements over the many years, Chuck's Challenge is content with slapping on a coat of paint onto a 25 year old game, covering up what little charm the series and instead replacing it with tired level design wrapped in an uninspired package.
    • 32 Metascore
    • 40 Critic Score
    Overall Zombeer has the potential to be much much better if the mechanics can be fine tweaked in a patch to make things smoother. The lack of story in a first person shooter isn’t the end of the world, zombie apocalypse or not, but how well you can move through the apocalypse could well be.
    • 68 Metascore
    • 40 Critic Score
    There's a lot of content in Blackguards, but memorable moments are few and far between. This is a game that feels like it has a lot of ambition, but it's held back sharply but budgetary constraints and, perhaps, an engine so unfamiliar to the development team that they couldn't compensate for its inherent flaws.
    • 70 Metascore
    • 40 Critic Score
    At roughly ten times the price that these kinds of games usually ask over in the mobile world, it's difficult to see where the developers have justified the premium price, because what we have with Pokémon Link: Battle is a nice, but ultimately unremarkable match-3 game with much less content (yes, even with 700 critters to catch) than its immediate rivals.
    • 62 Metascore
    • 40 Critic Score
    At this present point in time, Goat Simulator is simply not worth it, even for the novelty value.
    • 42 Metascore
    • 40 Critic Score
    Overall, it's an okay game for poker fans who somehow haven't got their fill of the card game, but its appeal really is limited, and there really so many other poker options out there.
    • 54 Metascore
    • 40 Critic Score
    There's nothing overtly wrong with it, but the 2D platformer isn't exactly one that is underserviced on the 3DS, and it's hard to see value in buying this game over some of the other options out there.
    • 41 Metascore
    • 40 Critic Score
    Turtle Tale winds up being a game that shows some promise for fans of retro action platformers, but the lack of depth and variety create an experience where fun gives way to repetition far too quickly.
    • 33 Metascore
    • 40 Critic Score
    The gameplay gets quite repetitive after a while as there isn’t much change from one level to the next especially after the first ten to fifteen levels of each campaign. Frankly, Warhammer does deserve more rounded games than this.
    • 56 Metascore
    • 40 Critic Score
    Run Like Hell! wants to be a good runner, and I can certainly see where Mass Creation was coming from with this one. The execution just isn’t there, microtransactions mar the experience, and the game does little to keep the player engaged.
    • 53 Metascore
    • 40 Critic Score
    Ice Cream Surfer deserves full credit for offering a taste the Wii U could use more of. I just wish the developers focused less on decking their digital sundae with chocolate sauce and realised that the ice cream beneath it was past its prime.
    • 73 Metascore
    • 40 Critic Score
    Futuridium is a game for those who can invest in the grind of simply 'getting the job done'. Taken on those terms, Futuridium becomes a challenge to be completed, retro looking enough to be in vogue, yet with mechanics that inhibit a broader mainstream appeal.
    • 43 Metascore
    • 30 Critic Score
    Dragons and Titans not only fails to go out of its way to attract new players, but it fails at providing a basic online experience, even if the idea of duking it out on dragaonback sounds enticing.
    • 68 Metascore
    • 30 Critic Score
    The Game Bakers, the developer of Squids Odyssey, has created a game that largely misses everything that makes the RPG genre great. As such, it quickly becomes tedious, and while I do think it would work as a free iOS game as a time waster, it doesn't work as a sit down experience on a home console.
    • 51 Metascore
    • 30 Critic Score
    Sacred 3 is borderline offensive, and if this game hasn't killed the franchise's commercial value, Sacred 4 better look more closely at why people actually want to play these games. It's not good enough to be dumb fun.
    • 27 Metascore
    • 20 Critic Score
    Even if Bloober Team manages to fix every single issue in the game, it's still a conceptual mess that just doesn't work.
    • 54 Metascore
    • 20 Critic Score
    This is by far the worst anime/ manga game I've ever played, and a real tragedy, because it manages to look appealing from start to finish, and could well have been a definitive Dragon Ball experience.
    • 60 Metascore
    • 20 Critic Score
    This is a game by Peter Molyneux who, for all his misfires in recent years, remains a guy who is fiercely intelligent and deeply committed to creative game development. The fact that he allowed this game to fall into such a cynical monetisation model shows just how enslaved developers and publishers have become to free-to-play games, and that makes Godus a symbol, but for reasons that Molyneux probably didn't anticipate; it's a symbol for just how infuriating free-to-play has become.
    • 24 Metascore
    • 20 Critic Score
    Tenkai Knights: Brave Battle is not broken. But it lacks even the slightest hint of creativity or effort within it. To say corners were cut to quickly cash in on the license is an understatement, and by extension this is nothing short of sheer exploitation. That's offensive.
    • 62 Metascore
    • 10 Critic Score
    I don't think I've ever played a game as soulless of Jett Rocket 2.